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Hidden 5 yrs ago 5 yrs ago Post by Sparrowhawk
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Hidden 5 yrs ago Post by Sparrowhawk
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Welcome, muggles. If you have any questions I'm more than happy to answer them.
Hidden 5 yrs ago Post by Sedjwick
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Sedjwick

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Laying claim to Transfiguration teacher. I should have a character sheet to you soon (already have a character in mind).
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Done. Looking forward to seeing what you come up with, @Sedjwick
Hidden 5 yrs ago Post by Sparrowhawk
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Bit of an update to the first post. Those that have already joined, please take a quick look to make sure we're all on the same page.

So far we have 3 accepted characters. With mine coming within the next day or two I believe we have enough to start, so stay tuned.
Hidden 5 yrs ago Post by Stitches
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Thanks for having me! I'm already making Abigail's vinyl collection lmfao

I have a question about character death, mainly how trigger happy you are for it right now? Edited for clarity: as in, some GMs are very stern on consequences, but would you attempt to negotiate and figure out compromises instead of offing a character after a severe blunder?
Hidden 5 yrs ago Post by Sparrowhawk
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Not trigger happy at all.

But if a character happens to get themselves into a really bad situation (like a duel with 5 Death Eaters) I will contact their writer about the possibility of death. Realistic danger will result in realistic consequences, but I would never blindside anyone with death or serious injury.
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Hidden 5 yrs ago Post by Stitches
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Second question and a point of debate between me and my friend - do guns work in areas of high magic?

Guns are mechanical instead of electronic and it makes sense that if we have gramophones and rudimentary projectors then a gun would work too. And how Do you out-cast a bullet? Unless you have a charm up already, I can't see a way to combat it.
Hidden 5 yrs ago Post by Sparrowhawk
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An interesting question ... After some thought, I'd say that guns do indeed work in areas of high magic. As much as I hate to admit it, I think a gun would beat a spell in a duel unless the caster was able to forego the use of a spoken word.

It's highly unlikely that would come into play in this particular roleplay though, as our setting is pretty much exclusively focused on Hogwarts and Hogsmeade. Not a lot of muggles around.
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Hidden 5 yrs ago Post by Stitches
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Oh yeah definitely. I just wanted to hear your takw on it. I'm also begrudgingly accepting that guns are superior, but Abi doesn't have a Glock in her quarters.

Do the teachers live on campus like the students? If so, where?
Hidden 5 yrs ago Post by Sparrowhawk
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Every professor has a small apartment adjacent to their offices/classrooms. I will say it contains a private bathroom, a bedroom and a living area.

Other Hogwarts staff (janitors, nurses, etc) have individual, modest rooms near the kitchens.
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Hidden 5 yrs ago Post by KZOMBI3
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KZOMBI3 thuggy-lewd-dere

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Very interested~ dont know exactly who I wanna play as but I can make something up! What professor positions are taken?
Hidden 5 yrs ago Post by Sparrowhawk
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@KZOMBI3 Reserves are in the second post. Right now Transfiguration, Potions, Ancient Runes and DADA are all claimed. Everything else is available.
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Hidden 5 yrs ago Post by Whirligig
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Could I reserve divination teacher? Got a concept I'm fleshing out...
Hidden 5 yrs ago Post by Stitches
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Damn, if I knew we'd all go for faculty I would've kept Abi a curse breaker. What's the max limit on players before we start?
Hidden 5 yrs ago Post by Sparrowhawk
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@Whirligig All yours.
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What's the max limit on players before we start?


Not sure what you mean. Could you clarify?
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Hidden 5 yrs ago Post by Stitches
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As in, how many people are you going to accept before the IC gets released? Or is it open to join whenever?
Hidden 5 yrs ago Post by Sparrowhawk
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Oh I see. Well, the IC goes up either tonight or tomorrow. I'm keeping the RP open for people to join for the foreseeable future. If it feels like we've reached our limit (probably 8 or more people) then I'll close it up.
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Hidden 5 yrs ago Post by PhoenixEye9
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