So to reiterate a discord discussion I'm stepping down as GM.
@Zarkun is taking on lead GM responsibilities, and @EliteCommander is filling his space as Co-GM. I'm still going to play I just don't have the time to GM. The current OOC OP will be put onto a Zeroth post so that @Zarkun can edit it to his liking.
I don't expect this to alter our regularly scheduled programming.
I should be posting tomorrow morning at the earliest, Wednesday at the latest.
Outwardly the Intrepid Reason is a rather sizeable dark grey steel ship with many ornate curves, top mounted guns, and a rear facing engine. Inwardly, however, the ship is divided into five different sections. A front facing section that contains all the equipment and space necessary for the proper operation and piloting of the craft, a mid-section that serves as a general mess and rest area, a rear section that houses the ships engine along with other vital machines, and lastly a lower cargo bay that takes up most of the crafts underbelly. It is also through here that the crew enter and exit the ship via an extendable ramp and side facing hatch.
Although the craft does not have any officially designated space for worship or prayer, like all ships within the Empire's armada, its crew still maintains a strict schedule of prayer. One that starts from the moment the awake from their sleeper pods and continues until their return. They also offer up a quick prayer to the Emperor before engaging in a battle,
History of the Ship: A relatively new addition to the empire's navy, the Intrepid Reason has been patrolling within the empires borders for several years now, its crew serving the God-Emperor and his Lords faithfully for decades. While they have seen a few minor engagements with pirates and other such hostile forces, they have not yet been engaged in a full scale war the likes of which species such as the Canthari have. This does not mean they are incompetent, however, only untested on a larger scale.
Notable Crew: Regent (technically captain) Sul'ren, Head Warden Droz'ein, Battle Mistress Funae, Pathfinder Audhn, Elder Uevryth, and Phrenic Architect Ichri.
Crew Size: 180. While most tasks are performed via the aid of psionics, there must still be backup crew members as one gunner-for example-cannot carry out their duties forever and must rest at some point.
Vaoth, homeworld of the Vodean Empire, orbiting the twin suns burning at the heart of the Zolt system.
The history of the Vodeans is a long one, though not so long that it cannot be summed up adequately in a few paragraphs of text. While the Vodeans evolution has followed the same path as most other species, it took a sharp turn from the norm when the species neural pathways became more advanced as their brains slowly grew larger. Rather than forming in a way like most other humanoids had, the pathways of the primitive Vodeans developed in a way that allowed them limited access to the Shroud, which led to many members of their rapidly advancing species becoming seers, wisewomen, and shamans. As time went on however, and their understanding of the realm and the powers it conveyed deepened, the Vodeans gradually refined their mostly untamed powers, eventually using them for all manner of tasks. Tasks such as the control and construction of advanced starships, which they then used to explore and colonize the rest of the system in which they lived, or the raising of great wonders.
Unfortunately, despite all of this progress, the Vodeans had yet to overcome the biggest obstacle in their races history. Infighting. While they were technologically advanced, society-wise the Vodeans were still stuck in the equivalent of our Dark Ages. This bloody period, most commonly referred to as the Age of Contention, was a dark time where petty warlords fought amongst each other for what little scraps of power and authority they could get their hands on, each using their psionic powers to extinguish thousands upon thousands of innocent lives in the process. It was during this time that a neophyte in a local priesthood named Bemalon decided enough was enough.
Sequestering himself away in the depths of the monastery he called home, Bemalon spent over a month in the fitful throws of meditation as he sent his mind into the depths of the Shroud, his goal to secure a vast reserve of psychic energy that he could use to put a decisive end to the near constant civil wars his peoples leaders engaged in. While successful in this endeavor, many among the priesthood considered the boy's mind to be lost within the depths of the chaotic dimension and thus went about preparing various funerary rites, completely unware of the fact that Bemalon was swiftly making his way back to his body even as it was being lowered into the grave. Of course, just as they were just about to bury the metallic casket within cold the bowls of Vaoth, Bemalon returned, his mind emitting a vast field of telekinetic power. Halting the movement of the coffin in which he found himself, he reversed its direction and returned it to the surface. Rising up from it, he commanded those around him to kneel, and so they did. For who would deny the will of god? Taking those who had gathered round to commemorate his death, only to see him arise anew in life, he made each priest-seventeen of which there were-and made them his new lords. The first to submit to his will, and the first to serve as the blade that would behead the perpetrators of the failing system that enslaved them all.
And so, bestowing a mere fraction of his might upon these lords, he and his servants went forth to gather an army with which to purge those petulant nobles that had treated those they were sworn to protect as nothing more than mere objects. Property to be used and discarded without so much as a second thought. Engaging in a system wide crusade, Bemalon and his loyalists eradicated the threat that had plagued their people for so many years, bringing an end to the seemingly endless infighting in one fell swoop. Once all of these things were finished, the new God-Emperor and his lords took their rightful place as the new rulers of the newly united empire. Now they sit within their gilded halls, hopping from body to body when the time is right, each steadfastly guiding the Vodean race to a better and brighter future. One where all may live in peace and harmony under the Emperor's watchful eye...
Each of these can be held by either gender, though there are some such as Battle Mistress and Battle Master that can only have one male or female occupying the position aboard an interstellar vessel at any one time.
Regent - The legally appointed ruler or captain of a ship.
Head Warden - The individual in charge of all defensive staff aboard the vessel.
Battle Mistress/Master - The individual in charge of overseeing all onboard gunnery and offensive crews. Males who assumes this position are referred to as Battle Masters.
Pathfinder - The crew member in charge of plotting a safe route through the Shroud during jumps.
Phrenic Architect - Essentially the chief engineer of the craft, this individual ensures the ship is running at peak performance.
Elder - The individual who oversees all religious matters on the ship, such as the abiding of the prayer schedule.
I have seen no actual problems that would prevent it from being accepted.
If I were to point out one thing, it is that you mentioned the ship has a sapient combat computer, @ZAVAZggg. That would be a full-fledged AI. An artificial being. I wouldn't say there is a problem with having that, but are you sure that AI is consistent with the ethos of the species' society?
I have seen no actual problems that would prevent it from being accepted.
If I were to point out one thing, it is that you mentioned the ship has a sapient combat computer, @ZAVAZggg. That would be a full-fledged AI. An artificial being. I wouldn't say there is a problem with having that, but are you sure that AI is consistent with the ethos of the species' society?
Actually, I'm not sure that counts as sentient AI. If it does then the devs need to fix that. But I had considered mentioning it earlier, as it does concern me a bit. Hell you think it would, but game wise it seems fine.
Well, here it is. This was fun to make and i hope it gets accepted.
Name of Ship: Lost Light (Formerly "Nemesis". Real name "Trypticon") Home Universe/Name of Franchise: Transformers Ship Class:Trypticon-Class Star Fortress Role: Command Ship/Orbital Bombardment. Physical Description/Image:
Physical Size (roughly): Approximately 2 miles in length, Twice the size of a Star Destroyer, but rather small by their comparison. Armament/Complement (roughly):
Numerous Anti-Aircraft cannons/guns.
Null-Ray projectors
Ion Cannons
Anti-Surface Fusion-Cannons
History of the Ship: Not many actually know the history of the old Star Fortresses. They are actually sleeping Colossi. Millenia ago, long before even the Autobot/Decepticon wars, there were the Colossal Cybertronians. The Primes defeated them and forced them into vehicle mode, before using a stasis-lock to keep their minds at rest. Eons passed and the people forgot, the Primes passed into legends and the Colossi passed into fairy-tales made to scare the newly online.
Nemesis was the first of its kind. One of the most powerful of the Colossus' by the name of Trypticon. He was a ruthless, bloody and all-round vile being that all but the most cold-hearted of monsters would be ashamed to share a species with. It served as a command ship for most of it's career, during the Cybertronian expansion. Then, when Cybertron went into its isolationist period, it was reserved as a command ship for the orbital defense fleet.
After 1000 years, Megatron made himself known. Rising up the ranks of the gladiatorial Colosseum, becoming the champion and then moving on to more political endeavors. He gave the Council an ultimatum, recognize him as a Prime or there would be consequences. It was then that Orion Pax, his second in command stood up to Megatron, giving an impassioned speech about how the status of a prime should flow from the will of the people and not the barrel of a gun. The Matrix of Leadership, an ancient artifact believed to be the combined will of the Primes, recognizing Orions courage, strength and honour, chose him. Orion Pax ascended to become known as Optimus Prime.
Those who chose to follow Optimus became known as the Autobots. Those who followed Megatron, the Decepticons. Nemesis served as Megatrons flagship during the Civil War. Whereas it's offensive capabilities were somewhat lacking as a warship, it's defensive capabilites were second to none and nothing the Autobots could throw at it was able to put much of a dent in it. As the war reached its end, both the Autobots and Decepticons had run out of resources and began searching for new lines of Energon (The life blood of Cybertronian industry) on other worlds. Nemesis and the Autobot Flagship met above a dingy little backwater planet and exchanged fire. Evenly matched, the vessels destroyed each other and both plummeted from the sky, into the world bellow and lay dormant for several million years, the crews forced into emergency stasis to preserve them.
Awoken by drilling from the natives, Megatron and the crew of the Nemesis began extracting as much Energon as they could from the planet, but the Autobots had also awoken and the civil war began anew. After Megatron began to experiment with Dark Energon, the blood of the evil god, Unicorn, he was able to re-awaken Nemesis and, for the first time since before the Ice-Age, Nemesis broke free from its tomb and rose into the sky. Trypticon was almost awoken by this act, but the Dark Energon was purged from the system and the titan was allowed to resume its slumber, even Megatron did not want Trypticon returning, having no confidence in his ability to control it.
After a failed attempt by the Decepticons to Cyberform Earth into a new homeworld, the Autobots actually managed to commandeer Nemesis and used it to return to Cybertron. The war followed them there and it wasn't long before Nemesis was back in Megatrons hands, but his re-acquisition was short-lived as Nemesis was boobytrapped and crashed into the Ocean of Rust, an ancient battlefield on Cybertron. Megatron continued to use the crashed ship as a command center for the rest of the war.
After the war, Nemesis was re-floated and put back into service, but the now defected Megatron requisitioned it to use to go and search out the Knights of Cybertron, the very first Cybertronians to be created by their god, Primus. The Knights had supposedly left to form a new planet called "Cyberutopia." Maps had been discovered to lead them to this planet and it is thought that they might be the key to truly reviving the now dead world of Cybertron and returning it to its golden age. Renamed "Lost Light" the ships crew is now formed of both Autobots AND Decepticons as they search for Cyberutopia and the Knights.
Brief History: Born and raised in the Capitol city of Cybertron, he took the name "Megatronus" after one of the Great Primes and rose the ranks of the Gladiators in the Grand Colosseum. He grew disillusioned with the Council, gaining great love and respect from the people as he started to speak out against them. Megatronus eventually became a politician, gathering great support and performing rallies, marches, and peaceful demonstrations. One of his most trusted followers was the young Orion Pax. He and Orion were the most firm of allies, their great debates of philosophy and politics drew many many more to their cause. Eventually, they marched on the grand council chambers themselves and Megatronus, when they refused to even hear him. He lashed out, drawing his Fusion Cannon and demanding that they recognize him as a new Prime and to grant him the Matrix of Leadership. Orion, who had been a staunch pacifist, threw himself in front of Megatronus, trying to reason with him, but Megatronus was beyond such petty concerns now. Change was the only option. Now, there was those who would instigate the change and those who would stand in its way.
Neither was aware that, as they debated for one last time in front of the Council, that the Matrix of Leadership was listening with a keen ear. And neither could have predicted when it floated over to Orion and, in a blinding flash, the small, unassuming Orion Pax had been transformed into the tall, powerful and imposing Optimus Prime. Dropping the "us" from his name, Megatron took up arms against Optimus. His followers would become known as Deceptions and Optimus' forces came to be known as Autobots. The war waged on for millions of years, across the stars themselves. Near to the end, Megatron befriended an Autobot by the name of Bumblebee. He found himself regularly conversing with this young Autobot, much the same way he had with Pax all those years ago. Unfortunately, Bumblebee was killed by Megatrons second-in-command, a vile bot by the name of "Starscream" As Bumblebee lay dying in Megatrons arms, Bee begged Megatron to stop the war, to sit down and allow Dialogue to commence. As the Decepticons around him cheered and hooted with victory around him, Megatron saw exactly what he had created, what the Decepticons stood for. He took Bumblebee's body back to Optimus in person. In front of Optimus, he took the Autobot symbol that had been blasted from Bumblebee's chest by Starscream and welded it to his chest over the Decepticon symbol. The war raged on for a few more months as a number of the newer and more fanatical of Deceptions set themselves up as the new Decepticon leader, but with Optimus and Megatron working together, they were quickly eradicated.
In the post-war world, Megatron found himself... Constantly being met with gazes of mistrust and ire. When Optimus found the Matrix Maps to Cyberutopia, Megatron was more than happy to sign up to lead the mission. Anything to get him away from the world for a while. Weapons: Arm-Mounted Fusion Cannon Arm mounted Blade Rank/Position: Captain
Name: Rodimus Prime (Formerly Hotrod) Affiliation: Autobot Appearance:
Avatar:
Alternate Mode: Sports Lorry
Brief History: One of the younger Autobots on Earth. He is hot-headed, arrogant and full of all of the self confidence in the world. He was a guard for Autobot City when Megatron and his forces attacked. He attempted to assist Optimus in defeating Megatron, but his interference accidentally got Optimus badly wounded. Optimus handed Hotrod the Matrix to keep it safe, but Ultra-Magnus, Optimus' Lieutenant, took it instead.
After another run-in with a deranged clone of Megatron called "Galvatron" Hotrod was able to defeat him when the Matrix of Leadership opened and granted him Primehood. Dubbing him Rodimus Prime. Rodimus went on to lead the Autobots during this time until Optimus was revived. Rodimus handed him back the Matrix. He had matured, but deemed himself still far too inexperienced. Rodimus continued to be a great warrior for the Autobots, all the way through until the end of the war.
After the War, Rodimus went on to the street-racing circuit. He was eventually approached by Optimus who wanted him to go with Megatron on the mission to find the lost civilization of Cyberutopia. Rodimus accepted and joined as the Commander for the mission. He gave Rodimus the Star Saber, a weapon created by the legendary Solus Prime. It would serve as the proof to the Knights that they were who they claimed to be. Weapons: Wrist-mounted Laser-blasters Star Saber Rank/Position: First-Mate/Commander
Brief History: Born into the Science Caste of Kaon City, Shockwave has alwasy had a keen and scientific mind, but he found himself limited by what the Council would allow him to do. When Megatron started his uprising, Shockwave was swayed to join him as he preeched that all members of Cybertronian society should be allowed to follow their own paths, to do what they want to do and learn what they want to learn. Shockwave was welcomed by Megatron with open arms and he quickly found himself able to research ANYTHING he wanted. Shockwave was delighted to be able to create many terrifying weapons using technologies and sciences long thought banned. It was because of him that the Decepticons saw so much victory early in the war.
When Megatron chased Optimus to Earth, Shockwave was left in command of the Decepticons on Cybertron. Although, he didn't lead them, so much as allowed them to do as they wished, so that he may be left alone to his sciences. When Megatron returned, he was delighted to rejoin him and he continued to develop new weapons of mass destruction for his master. When Megatron defected to the Autobots, Shockwave, totally loyal to Megatron, followed willingly, but found the Autobots' morality too limiting for his scientific mind, not allowing him to research plagues or cyberform creatures. He was relegated to other sciences. When Megatron came to him and offered him a position on the Lost Light, Shockwave didn't even allow him to ask the question, before throwing himself at Megatrons feet and begging to be allowed to come with him.
Even though his favourite forms of sciences come in weapons development, his insatiable thirst for knowledge have lead to developments of wonder-cures for diseases... Although he see's these as by-products of more impressive feats of scientific genius. Weapons: Arm-Mounted Fusion Cannon Rank/Position: Chief Science Officer/Lieutenant.
Name: Ravage and Laserbeak Affiliation: Decepticon Appearance:
Avatar: Ravage:
Laserbeak
Alternate Mode: Cassette Tape
Brief History: A pair of Minicons, they were created alongside many of their "Recordicon" brothers such as Ratbat, Buzzsaw, Overkill, Rumble and Slugfest. Nobody knows entirely why they were created, but they were found by a wandering Monk by the name of "Soundwave" who took them in and gave them purpose. They travelled with Soundwave when he joined the Decepticons. Soundwave became completely devoted to Megatrons ideals, fanatically so, this fanatical devotion was passed onto all of the Recordicons. They served the Deceptions as the greatest of infiltration teams. Laserbeak and Ravage doubly so. Ravages stealth skills are second to none, able to sneak past almost every defensive measure that the Autobots could put in place, and Laserbeaks recordings of Autobot communications was one of the key elements that allowed them to run rings around the Autobots. Laserbeak had always been completely professional about his work, but Ravage had come to utterly loath the Autobots.
When the Civil War came to a close, they followed Soundwave into the Autobot Camp with their Master, Megatron. Much to Ravages chagrin. When the crew of the Lost Light was being assembled, Soundwave was one that Megatron approached to join the crew. Soundwave had become disillusioned by the new world, he had misgivings about the journey and said that he had his own journey of self-discovery to go on. However, Ravage and Laserbeak volunteered to join the crew. Their love for Autobots still not terribly great, but their devotion to Megatron hadn't wavered. Weapons: Ravage: Claws, Jaws. Laserbeak: Claws, beak, laser-blasters. Rank/Position: Infiltration/Intelligence Officers
Name: Ratchet Affiliation: Autobot Appearance:
Avatar:
Alternate Mode: Ambulance
Brief History: The Hypocratic Oath is not a concept solely for Humanity. The Cybertronians have also created such a code of conduct. Doctors in the old world were only needed to heal those who had been wounded by accidents and to cure plagues. Ratchet was one of these Doctors. Nobody of particular note, but he was happy with his position. At first, he thought to sit the war out... But then the wounded began pouring in by the hundreds. Wars breaking out in his wards as Autobot and Decepticon patients took their war into the hospitals. It became clear very quickly that there was no ignoring this. There was no civilians in this war. Just Autobots and Decepticons. He almost joined the Decepticons, until he saw one executing their prisoners, at which point, he decided that the Autobots HAD to be better than that.
Ratchet was one of the Autobots that accompanied Optimus to Earth, during his stay, he became intimately familiar with the biology of indiginous earth life-forms, including Humans and their pets. He also served as the Autobots chief scientist, being the one to come up with a formula for Synthetic Energon. Ratchet saw the horrors of war first hand and, after the war, found it difficult to attune to life with the Decepticons. When the chance came to work with them again, he was apprehensive. But Rodimus talked him into it. Weapons: Wrist-mounted blade Laser Pistol Rank/Position: Chief Medical Officer/Doctor
Name: Grimlock Affiliation: Autobot Appearance:
Avatar:
Alternate Mode: T-Rex
Brief History: ME GRIMLOCK! ME KING!!!
The words that strikes fear into the hearts of all who dare to disagree with the Autobot cause. Grimlock and the other Dinobots were made by the Autobots with assistance from Human Engineers. Grimlock was born into war and it molded him into a fighter of extraordinary power. He has no epic, complicated backstory, no great tragedy in his past that molded him into the King that he is. He is simply Grimlock, the most powerful warrior to ever wear the Autobot logo and has no hesitation from charging any enemy headlong. Weapons: Flaming Sword Claws Jaws Fire-Breath Rank/Position: Security Chief/King
Name: Jetfire Affiliation: Autobot Appearance:
Avatar:
Alternate Mode: Jetcarrier
Brief History: A member of the Gladiator-Class, Jetfire fought in the Colosseum with Megatron. When Megatron began his movement, Jetfire was among the first to follow him, wanting change, so that he wouldn't be forced to fight and kill for the rest of his existance. Even when the Autobots popped up, he continued to side with Megatron, because it was very clear that he was right. The Council would NEVER give them their freedom willingly. But as the war drew on, Jetfire watched more and more atrocities committed by the Decepticons. Eventually, he could stand no more. On Earth, Jetfire approached Optimus and formally declaired his defection.
Jetfire was a warrior through and through. He is one of the largest and strongest of their number and serves as a Carrier. He is also very old, very grumpy and has a story about almost any situation that they might come across. Weapons: Twin Fusion Cannon Twin Shoulder-mounted Ion Cannons Wrist-mountain Laser blasters Rank/Position: Quartermaster/Lieutenant
Optional, but helpful: Unique Technology: Avatar Creation (They have the technology to create humanoid robots that can be controlled remotely by Cybertronians. Mainly used for infiltrating humanoid civilizations that don't have access to vehicles. Bridge Technology (Accurate wormhole technology. Ground-Bridges can create wormholes up to about 15,000KM away. Travelling further requires a Space-Bridge.) Crew Size: 100. Most of the systems are automated, so a large crew is unnecessary. Faction/Operator/Owner: United Cybertron