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Hidden 5 yrs ago Post by King Cosmos
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King Cosmos

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I was planning on posting but I'm going to be busy with other RPs for the next couple days. I can post in the clinic after that, but if anyone wants to post first they can.
Hidden 5 yrs ago Post by Habibi359
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I'll throw a post in an hour or two.
Hidden 5 yrs ago Post by Ashgan
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It's, uh, right on time? Sorry, I ended up postponing it a lot during last week, and weekend was a no-go. But here we are. @_@
Hidden 5 yrs ago Post by Dark Jack
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You know, I started thinking the other day... I was pondering some of the weapons I have been designing for the RP, wondering whether they made sense, when I started thinking about the actual canonical weapons of Bloodborne. One of the key principles I've been keeping in mind regarding these things is that, ignoring how incredibly fragile "trick weapons" would be in real life or magically appearing bowstrings, the weapons tend to make some kind of realistic sense. They are all based on weapon concepts from the real world... with one exception: the Kirkhammer.
That single weapon bothers me, as I've been trying to figure out how to portray it in the RP. The sword part obviously makes sense, since it's just a sword, and the concept of the hammer-part sliding along the length of the sword-blade to extend its reach is actually interesting, but what bothers me is the hammer itself. One thing is the weight; I found someone who crunched the numbers so I don't have to, and presuming that the Kirkhammer is made of an actually durable kind of stone, like granite, it ends up weighing 123.75 kg, or 273 pounds... which isn't as much as I was expecting, but still very heavy. Heavy enough that Newton's laws of motion would dictate that people wielding it would not be having a good time swinging that thing around, yet not heavy enough that its sheer mass would crush anything caught in its way.
But the weight isn't even the issue. You play as a Hunter, after all, and one beefed up with blood echo steroids at that; you're superhuman. My real issue is it's shape. If you look at actual warhammer designs from the real world - or hell, any hammer design from the real world - you will notice that (excluding ones based off fantasy settings) they tend to have relatively small, narrow heads, the purpose of which is to focus the force of the strike into a small area, dramatically increasing the pressure exerted on the target.
The Kirkhammer isn't made as a warhammer, but rather as a mallet or sledgehammer, both of which are specifically designed with larger heads for the purpose of distributing force over a wider area. They are meant to exert force on things without damaging them, with the exception of using them for breaking down walls, and even then it's a matter of wanting to break off chunks rather than breaking them to pieces. A Kirkhammer would take a monstrous amount of force to swing, sure, but it would hit a large area of the target's body, distributing that force and thus doing much less damage than it could have otherwise. It's the difference between hitting someone with your forearm or your elbow; one will probably just push a person back some, the other might cause serious injury.
So... yeah. In conclusion, I'd say that the Kirkhammer - in a world with wheels turning into hate-fueled chainsaws and swords wreathing themselves in light - is the most "fantasy" weapon in Bloodborne, simply because it doesn't make sense from a practical point of view. It's a symbolic weapon, all right, because it wouldn't be much use in practice.

With that out of the way... How are things on your end? Are you holding up well enough?
Hidden 5 yrs ago Post by Habibi359
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My life inside four walls has been... Demanding at times, though I can nowadays work remotely and I do find ways to be occupied. I miss seeing people's faces and interacting with them. Discord has been my friend, as well as my coffee maker.
Hidden 5 yrs ago Post by DrabberRogue
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I would actually disagree on the Kirkhammer, given the context on why it's designed the way it is. The Church made weapons like the Kirkhammer specifically in response to colossal enemies like the cleric beasts, against which conventional weapons look like more of a painful annoyance than a lethal threat. Sure using a big mallet like the Kirkhammer would be terribly ineffective against smaller targets compared to a normal warhammer, but normal sized warhammers are designed to kill human sized opponents. Sure it can more effectively damage whatever it hits, but that's not going to mean a whole lot when that damage is inflicted to a small part of a creature that's two stories tall. For example if you hit the knee of a cleric beast with a warhammer: Sure it'll hurt, you probably shattered a decent portion of its bone, but it's probably still standing. You just chipped off half of the kneecap and made it mad, maybe caused it to stumble a bit. Meanwhile with the Kirkhammer you're basically swinging a boulder around. It's a lot heavier, and because of that when it hits it's not going to stop as easily as the warhammer would have. I can't imagine any outcome other than the probably lighter knee giving way to such a massive weight being slammed into it, practically snapping the joint in half and forcing the beast to kneel.
Hidden 5 yrs ago Post by Dark Jack
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And that's why I'm specifically saying that the weight isn't what I'm arguing against; if you somehow have the strength to accelerate that much mass quickly and the borderline supernatural ability to remain in place while doing so, despite basically flinging around something that's likely heavier than yourself, by all means go for it. That much mass with speed as high as seen in the games would definitely crush a person, though it does so because of weight and speed (force equals mass times acceleration; high mass at low acceleration is still low force). And sure, I imagine that if you hit a cleric beast on a joint with the Kirkhammer it'd probably put that limb out of commission for a little while, but what if you didn't hit a joint? What if you don't hit a limb at all, but the torso? Then the argument of large enemies falls apart. A human-sized opponent would probably still get crushed by the sheer force of the hammer, but a cleric beast - something with mass of its own to receive that force - would probably only bruise slightly.
The Kirkhammer can be ridiculously heavy, that's fine, but the shape could be better. Yes, hit a cleric beast joint with the Kirkhammer and you'd probably have it bending the wrong way (presuming you're hitting at the right angle), but what if the hammer had narrowed on one end? Same mass, same force, but applied to a smaller area (pressure is force over area; large force over a large area results in smaller pressure). With that, you could probably break the limb regardless of where you hit, and do serious internal damage by hitting the torso. If the Kirkhammer had been cone-shaped or even rounded, it would just be a much more effective weapon.

How are the rest of you doing? Is anyone working on posts at the moment?
Hidden 5 yrs ago Post by DrabberRogue
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Hmm...It would be nicer to have a hammer that was pointed on one end, then drive a big hole into something with that. Although I imagine even the torso of the cleric beast would suffer a few broken ribs if taking a direct hit from a giant stone mallet. Although I always got the impression it was made out of some kind of metal, partially because of how it looks and partially because it gets the righteous damage modifier. The latter part making me think silver to be a likely candidate for at least part of the hammer's head.

Maybe I should just stick to my swords and not stick my nose into the business of hammers~
Hidden 5 yrs ago Post by Dark Jack
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The righteous damage modifier actually only applied to Kirkhammer in its sword-form; it's hammer-form didn't get it.
Hidden 5 yrs ago Post by DrabberRogue
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Oh, huh. Probably should've looked that up before I started rambling. Show's that I haven't really used it that much though. Just played with it a little on my most recent run before using the holy blade.
Hidden 5 yrs ago Post by Bartimaeus
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Working on a post, should get it tomorrow<3
Hidden 5 yrs ago Post by Ashgan
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If it helps with constructing your post, Bart, it is likely that Adelicia would voice her preference for not being carried in response to Victor.
Hidden 5 yrs ago Post by Bartimaeus
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Thank x3 you can PM me what she would say maybe?
Hidden 5 yrs ago Post by Ashgan
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There you go.
1x Like Like
Hidden 5 yrs ago Post by Bartimaeus
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Hopefully that’s alright
Hidden 5 yrs ago Post by Dark Jack
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Hidden 5 yrs ago Post by Th3King0fChaos
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@Dark Jack Sorry this past week I've been getting slammed by work and haven't been able to really do much. I'll try to post soon!
Hidden 5 yrs ago Post by Dark Jack
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Can we have a quick roll call and status update on everyone?
Hidden 5 yrs ago Post by Bartimaeus
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Bartimaeus Femboy Gaming

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Alive and hoarding as much toilet paper as possible.
Hidden 5 yrs ago Post by Ashgan
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I'm doing way too many things these days, honestly. I'll try to squeeze in a post within a week of needing to respond, ergo soon given it's been 5 since your post.
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