An adventure roleplay in the vein of Uncharted, Tomb Raider, Indiana Jones and the Librarian. The roleplay follows a small group of knowledge seekers, adventurers, grave robbers and the foolish as they search for the lost treasures of Avalon, including the legendary sword Excalibur. Their adventure begins in the United Kingdom but will extend across the world from the deserts of Syria to the Chateaus of France and ancient coastal castles in Portugal and the Mediterranian. Alliances will shift, friendships will be made and broken, and the balance of the world will be put into question as the heroes fight against and are tempted by an evil group aiming to use the ancient treasure for their own means.
After all, who doesn't want to be a Nathan Drake or Laura Croft?
The setting begins in modern times, somewhere in the 2010s-2020s. I'm not too much of a stickler on the "present year" since so much setup has gone more in the "what-if" historical piece of the roleplay. The roleplay begins in the United Kingdom with a research expedition that claims to have found the island of Avalon and a set of ruins that may hold treasures dating back to the 6th century. What follows is a globe-trotting adventure to the deserts of Syria, the Chateaus of France, castles of Portugal, and the jungles of South America, all in a race to find the legendary sword which may give the power to defeat any army.
While any Drew roleplay is focused first on character, action, and adventure rank extremely high on this roleplay as well. Gunfights, chases, dangerous climbs, ancient traps, and more await the team, as does betrayal, capture, death, and destruction. If you've ever watched a film based on the adventure genre or played an adventure game like Uncharted, you know that there are lots of near-fatal moments, crazy jumps, and constant spikes in action and exploration, something I hope to have in this RP. Fair warning about politics as well, the villains of the RP will be a mix of hired mercenaries, enemy treasure hunters, and a secretive group of neo-fascists. Literally modern-day Indiana Joneses battling modern-day Nazis.
Your character has been chosen for this expedition to Avalon for a reason. Perhaps you're a security expert, a wily thief well known for breaking into any cage, a brilliant academic who speaks twenty languages...your character has some sort of hook on why they have joined the team. The group should all bring different strengths and weaknesses for the group, after all, even Indiana Jones had allies assisting him in his adventure. No Short Rounds this time though, unless you can create a darn good reason why a teenager is working alongside rough and tumble archeologists, linguists, soldiers, thieves, and con-men.
The other big focus I want the characters to have revolves around a Character Flaw. Every character will need to have some form of character flaw that they battle throughout the adventure. It could be an Obsession with finding the treasure, and they would be willing to put the others in danger to get their hands on it. It could be Greed for more money, something that would force them to reach for gold coins on a weight-trap or sell out their allies for a quick buck. Whatever this flaw is, it is secret to all the other characters and will be secret to all the other players as well. I will okay your flaw via PM as to keep it hidden from the rest of the cast.