Ability/Skills: As a Celestial, Tenshi's body is extraordinarily tough, able to resist damage that would usually leave lasting wounds upon most other people. She can hit back just as hard by dint of that, which is technically helpful in combat (though it also makes her prefer close-quarters combat over danmaku battles when it comes down to it). Of course, being a Celestial also means that she is also overly sensitive to the presence of death (it's rather distasteful for her), and she can't get sick or be bound by ordinary problems present to those of the flesh. Other than that, Tenshi has the ability to manipulate the earth by means of keystones, which she makes liberal use of in combat and flight alongside her weapon, the Sword of Hisou. The Sword itself allows her to manipulate the 'ki' of others, which she can thus change into something meant to target the weaknesses of her opponent. This only really means that she can change the weather around people for the most part, though, which can be both a good or a bad thing. Otherwise, it's a great weapon for close-quarters combat, and when used in conjunction with her keystones, allows Tenshi to maintain pressure in combat if left unchecked.
History: A child of the Hinanawi family who only became a Celestial because the Nawi became divine spirits, Tenshi has never actually cared much for her life in Heaven. To her, the idyllic days that most other Celestials enjoyed were filled with nothing but boredom. It didn't take long for her to decide to cause havoc down in Gensokyo to break her boredom, of course, and with that came the chain of Gensokyo residents one after the other to beat her up in an attempt to resolve it. Though her temperament has not changed much since that time, she does end up frequenting the lands beneath Heaven in order to kill time (or when she is forced out), causing her to become somewhat well-acquainted with those who frequent the Hakurei Shrine.
Personality: Tenshi is, without a doubt, a spoiled child who under normal circumstances would probably not have become a Celestial. As far as Celestials go, she is unusually worldly, and her (generally) unchecked selfishness has led to her being banished from Heaven more than a few times. Of course, she is the instigator of her own share of incidents and has ended up on the receiving end of a good chunk of Gensokyo's residents' attacks because of this, but it isn't necessarily like she's a bad person at heart. Rather, the boredom of Heaven combined with an untempered heart have led to her becoming rather self-centered and arrogant. All things considered, that might be for the best; she seems much more at home in Gensokyo than in Heaven, despite being forced to return every so often for whatever reason.
Other: As mentioned earlier, she has a fairly decent relationship with the people who frequent the Hakurei Shrine, so long as she isn't being particularly blockheaded during a given incident. She'll occasionally drop by to hang out there, just as she might the hermitage of a certain Ibara Kasen.
Koishi Komeiji | Unrealistically Real Imaginary Friend
Appearance
Koishi is a vibrant, green-haired youkai with a penchant for flowers. She is often seen carrying Kokoro's Mask of Hope. She found it fair and square; it's not her fault that Kokoro lost it and wanted it back. Hasn't she ever heard of finders keepers??
Ability
Manipulating That Which Is Unthought
Koishi is able to manipulate and dwell within the subconscious minds of those around her. She can nudge others to temporarily experience the world through their subconscious, often exposing their internal fears and insecurities throughout combat. As a youkai who has no presence in the conscious mind, she can disappear from the perception of others at will, with the exception of small children who have not fully developed their conscious mind. As such, she is often considered a common form of imaginary friend, quickly forgotten as the child grows.
As an entity without a consciousness, Koishi cannot fully experience Gensokyo, instead perceiving her life through the lens of her subconscious mind. A notable exception to this quirk is her ownership of Kokoro's Mask of Hope, which she can use to experience the true emotion of hope and inspire hope in those around her. If she makes her presence known to someone else and then leaves, their memory of the interaction will gradually fade but the feeling of hope will remain. Koishi has the power to possess susceptible minds but is also vulnerable to possession herself.
History
Koishi is a satori who once held the ability to read minds. After facing years of ridicule and hatred for her gift, she permanently closed her third eye, sealing off her mind—and her ability—forever. Since her decision, she has wandered Gensokyo in search of unique and curious things; one of the more exciting events she experienced was watching her older sister Satori's pet raven obtain the power of the sun and throw the Underworld into disarray. Seeking the same kind of consciousness for her own pets, she climbed Youkai Mountain to pray; at the top, she ran into Reimu and Marisa and engaged in a danmaku battle. Despite her loss, Koishi decided that these interesting humans might be worth knowing, and for the first time longed for her third eye to open.
Personality
Koishi's thoughts are often a mess of abstract and ethereal constructs. What she lacks in intentionality, she makes up for in her unrelenting authenticity—Koishi places no real filter on her thoughts and struggles to conceal her motivations from others. Her unapologetic honesty has led to several friends and a handful of enemies, most of whom forget the interaction and relationship before the day's end. Koishi spends a great deal of time fighting the loneliness of her non-existence and is delighted when someone in Gensokyo remembers her, even faintly. Since her encounter with the shrine maiden and the witch, she has participated in more danmaku battles; she believes that her opponents' attacks reveal more about their hearts than their minds ever did.
Other
Koishi has been on bad terms with Kokoro ever since she found and never returned rightfully kept her Mask of Hope.
Koishi recently converted to Buddhism at Byakuren's request, but isn't entirely sure what that means.
Ability/Skills: The very most notable ability that Mokou has in her possession is simply not dying, nor ageing--due to drinking the Hourai Elixir, the concept of death has been removed from her being and no matter what happens to her, she'll be fine pretty shortly. This does not seem to render her completely immune to the consequences of her actions; when she originally drank the elixir her hair was short and still black, and obviously dying still hurts, which leads to the most obvious path to defeat. This also appears to render her immune to slow, drawn-out death by neglect--starving is painful, but not actually fatal. She can also do housework reasonably well (as you'd expect), but somehow isn't the best at identifying what might be a deadly poison. Aside from the useful ability to stay alive and the ubiquitous flight, Mokou primarily focuses on fire, honed through over a thousand years of life and presumably an interest in phoenix motifs. Lots of fire, which she isn't fully able to extinguish if it catches other things alight. Whilst her hair and hakama appear to be protected against this fate, she doesn't appear to have taken the time to extend the same courtesy to her shirts. Although her abilities are conceptually quite simple, and her durability about on par with a common fairy's, Mokou is considerably dangerous simply through the ability to disregard her own safety and keep attacking.
History: As her name suggests, and her peripheral involvement in the Tale of the Bamboo Cutter implies, Mokou can only be a daughter of the Heian nobility: almost certainly the unnamed and untraced fifth daughter of Fujiwara no Fuhito, himself in one theory a child of Emperor Tenji, and the Prince Kuramochi of the story, who tried to fake the Jewelled Branch and was discovered. Although hardly a public figure, Mokou could hardly let this insult to her family go... or, at least, that's the retroactive claim. In truth, although Mokou wound up following the soldiers assigned with burning the Hourai Elixir, a young girl could scarcely climb a mountain on her own, without equipment, and accompanied them up to the summit. When most of the soldiers fought each other, or were killed by Sakuyahime, only Mokou and Iwakasa were left to take the elixir to another mountain. Of course, this is when the desire for immortality became quite acute and Mokou murdered Iwakasa for the medicine. As an immortal in a human body, there wasn't really a place for Mokou in society any longer, and she essentially dropped out of sight of the world. Then there was a period of centuries where she would kill anyone that got in her way and several more where she did nothing whatsoever. The insult towards her father lay forgotten until she arrived to Gensokyo and found the person behind it once more: cue another three hundred years of fighting one another under the pretext of revenge, but more because there's simply nothing to do. With Eientei no longer being so static and unchanging, Mokou too seems to have started to reach out to other people. A little. Mostly, this has her serving as a guide out of the forest, but she's started to get caught up in other incidents.
Personality: Mokou is something of a loner, to put it mildly. Most of the people that she guides out of the bamboo forest she won't even say a word to, though she'll listen to them fine. With people that she has some reason to spend any time with--or fight, which appear to be more or less synonymous--Mokou is a lot more exuberant, if definitely rough around the edges. Though she was both extremely apathetic in the past and extremely violent, Mokou is something of a nicer person nowadays, although she does have a tendency to get oddly curious about anything that might actually be able to kill her. That isn't to say she's not still cynical, though.
Ability/Skills: Youmu is somewhat more durable than a regular human being, and has a somewhat more capable healing ability, but this is nothing as extreme as most youkai. As a half-ghost, a portion of her soul is embodied as a (usually)non-sentient floating phantom referred to as Myon. This can be used to observe distant areas, fire danmaku, or even temporarily become a duplicate of Youmu for double team attacks. Youmu also feels everything Myon feels, though she cannot be damaged in this way(something painful to Myon will be painful to Youmu, though). Youmu is an incredibly skilled swordswoman, capable of wielding her blades both one and two-handed. Her strength is above human level, allowing her to wield the incredibly long Roukanken one-handed. Youmu's attacking speed allows her to slash many times in an instant, to the point where it appears as a single attack. She can also move very quickly, in both air and on land, her speed making her the second fastest person in Gensokyo. This allows her to pull off her family technique, Two-Hundred Yojana in One Slash, covering an enormous amount of distance and come back in the time it takes to unsheath Roukanken and cut with it, allowing her to cut foes even quite a distance away. However, these shows of speed will eventually wear on her, so she cannot endlessly utilize her top speed. She also carries spellcards and is fully capable of flight. Her most powerful technique, both in spellcard form and as a true attack, is Reflecting Satellite Slash. This attack is simultaneously the cutting of her blade and a wave of blades reflected by the light of the moon, assaulting her opponent in a flash of light as she moves to cut through them. Even in nonlethal danmaku form it is a highly dangerous attack. However, it requires Youmu to hold still and gather power to properly perform it. In spite of all her advantages, Youmu is still partially human and can be injured as a human can, and while attacks to Myon do not cause physical harm, the pain caused by them can immobilize her. Youmu carries two katana, Roukanken and Hakuroken.
Roukanken: An incredibly long katana, a nodachi that measures longer than the short girl is tall. Roukanken's blade was forged by youkai, allowing it to be nearly unbreakable. This is not the most notable feature of Roukanken, however. The katana's incredibly sharp blade transcends physicality, allowing it to cut apart even existences such as formless ghosts. Rocks, trees, flesh, steel, little can stand up to the unrestrained Roukanken. However, Youmu utilizes danmaku rules to avoid killing unless her life or the lives of others are in danger. Supernatural protection, or heavily augmented technology, may also defend against Roukanken.
Hakurouken: A wakizashi, Hakurouken possesses no ability to kill a living thing. Indeed, it is almost entirely harmless, causing some pain and discomfort but otherwise nothing else. Its capabilities lie in another area. It can be used to parry and it can incapacitate with enough blows, but the true nature of Hakurouken is its ability to divide things such as confusion. Certainly, cutting confusion is a valuable asset to the easily-confused Youmu. However, this is merely a side effect of its intended function. Hakurouken instantly causes the state of Nirvana in spirits it strikes, causing them to vanish utterly.
History: Youmu was born into the Konpaku family, half-ghosts in service of the ruler of the Netherworld, Saigyouji Yuyuko. She was trained intensely in swordplay, and in how to garden in order to cultivate the gardens around Yuyuko's home. Soon enough, Youmu became Yuyuko's servant, dedicated to her service even when she was to cause an incident that nearly(unintentionally) caused the awakening of a malevolent entity in the form of a soul-eating cherry tree. Since then, Youmu has actively assisted in the resolution of several incidents.
Personality: Calm, collected, serious. These are things Youmu tries to be at all times. To her credit, in a fight she is a dangerous and focused opponent, but outside of combat she is prone to being rather awkward. Her attempts to remain collected often fail, as Youmu is easily surprised and confused. She is not unintelligent, but it is simply quite easy to exasperate or perplex her. Youmu is easily frustrated by things that confuse her, and she is somewhat easy to mislead. However, she has been working on this, as to not fail Yuyuko. Youmu takes pride in her combat capabilities and her speed, as well as her katana, Roukanken and Hakuroken. In spite of her attempts to be a dutiful and serious warrior, Youmu retains a fear of ghost stories. In spite of being half ghost. And serving a ghost. However, when her opponent is not a ghost, Youmu can be a courageous fighter who refuses to give in. She also retains absolute loyalty to Saigyouji Yuyuko, even if the gluttonous ghost confuses and embarrasses her at times. While it is unlikely this will become relevant in Gensokyo, Youmu is reluctant to kill other intelligent beings unless it is necessary to defend herself, Yuyuko, or others.
Ability/Skills: Unlike the majority of Gensokyo's inhabitants, Ruukoto is not magical in any way. She is in fact an android, a machine designed to look like a human, and her origin is purely scientific. Her mechanical body possesses far greater strength and durability than humans and even most youkai, and she is equipped with an anti-gravity unit allowing her to fly. Due to being a mechanical construct with a computer instead of a brain, a lot of abilities that affect either the bodies or minds of living beings are ineffective against her. Despite being a maid, she is very bad at any kind of maidwork, yet her combat capabilities are far more competent. She is equipped with multiple features that don't seem very useful for a maid, such as eye beams, fingertip-mounted laser blasters, rocket punches, hurricane breath, a chest blaster and a seemingly endless supply of missiles. Why a maid of all things would need these is a mystery for the ages.
Personality: Cheerful and overly-enthusiastic about her work as a maid, although her enthusiasm doesn't really make up for her lack of skill at household tasks. She's always happy to serve, however, and will always do her best to help others (whether they like it or not). She holds both Reimu and her former mistress in high regard, and whilst she's always unfailingly polite to others she might be a bit more curt with those who badmouth them.
History: A nuclear-powered robot maid gifted to Reimu Hakurei when she was young by a visitor from another world. However, despite her enthusiasm she was never really any good at maid work. Her time at the Hakurei Shrine was also rather brief, as one day she went out to get milk for her mistress... Only to never return to the shrine. Apparently, she got lost on her way to the store. For several years. And even if she does find her way back, Reimu has long since forgotten she even had a maid to begin with, not to mention that the milk has long since gone off. Still, she wants to get back to her job at the shrine as soon as possible. Reimu is her mistress, after all, and what good is a maid without someone to serve?
Other: Due to how little information there is about the canon Ruukoto, some liberties were taken.
Not depicted: 60 other masks Kokoro's a girl of a healthy, slender build. She's around the five feet three mark in terms of height
Ability/Skills:
Hata no Kokoro has the power to manipulate emotions through the use of her 66 65 masks, which can be said to be physical embodinents of Kokoro's own and actually be her emotions. As such, taking a mask doesn't cause it to become inerr but rather it causes Kokoro to lose the ability to feel that particular emotion, whilst he mas itself will affect anyone and everyone around it; impressing that particular emotion onto the holder and those surrounding them. After a certain incident caused by the loss of her Mask of Hope, Kokoro's developed enough of a personality and a sense of self to retain some control should she lose a mask, albeit she'd be rather unstable. Losing two or more would cause her to go berserk, as she still relies on them to express herself to a great degree. Kokoro's capable of using some of her masks to channel her power in different ways: a dragon mask to breathe fire, an ushi-oni mask to spit web and similar. In the same vein, she can use them to fire danmaku projectiles. She's also been seen manifesting a pair of fans and a naginata, the former which she can use to fire danmaku and the latter she's proficient with in its traditional usage. Finally, as a youkai Kokoro can be said to be decently powerful, given her age.
History:
A menreiki born from the sixty-six masks Toyosatomimi no Miko had made for the play of Hata no Kawakatsu thirteen hundred of years ago, Hata no Kokoro's appearance in Gensokyo heralded the beginning of an incident as it coincided with the loss of her Mask of Hope, the very same now in Koishi's possession. Having literally lost her hope, her presence led to a nihilistic mindset that gave birth to a religious war between Shintoism, Buddhism and Shintoism. Albeit a war is too big and violent, since it could be best defined as a popularity contest. At the end of the day, the help of several individuals helped Kokoro's identity and individuality blossom forth past her masks, putting an end to the Hopeless Masquerade and granting the Menreiki the opportunity of learning about her emotioms and growing out of her need to use the masks. One activity that picqued her interest was the business of incident solving, an activity that imposed a great sense of responsability on those that had to solve it. Maybe she could even get it solved before Reimu and the others got involved.
Personality:
Kokoro can be likened to a shy child in her general behavior: quiet and reclusive more often than not but very enthusiastic and cheerful once she's drawn out of her shell. She's passionate about Noh plays and likes to perform in a stage. She can also get carried away at times, specially when it comes to fighting. It's important to note that, whilst emotionally immature, Kokoro isn't really dumb. She's no mental giant, however; she's simply average when it comes to intellect. Another important facet is that she conveys her expresions and emotions almost entirely though her masks, leaving her voice flat and monotone and her features blank and inexpressive. This is something that she's aware of and, in order to convey how she feels, she's often seen gesticulating rather wildly. Furthermore, the mask she's currently wearing is the one she feels is the more fitting to how she feels, which can be somewhat jarring at times since she can get it wrong the times where she's dealing with an unknown feeling or emotion.
Other
Kokoro regularly performs Noh plays at the Hakurei Shrine in order to stabilize her masks and her emotions.
Kokoro is rather well acquaintanced with Toyosatomimi no Miko, her creator, and with Futatsuiba Mamizou, who frequently helped her with her emotional stability.
Kokoro's still very bitter about Koishi taking her Mask of Hope and, while having been told to let it go, it's still a sour point for her.
Ability/Skills: In general, Yuuka is an incredibly powerful youkai, physically and magically, though she likes to keep it ambiguous as to how strong she truly is. Oddly, she tends to take her sweet time getting anywhere - if you happen to spot her wandering around, it'll probably be hours before she catches up to you. Until you turn your back on her. Yuuka also has the ability to manipulate flowers. She can make them bloom, move around, even rejuvenate them. It's a simple enough ability, with surprisingly destructive applications should she feel so inclined. She can also create a copy of herself for some reason; it has yet to be verified if she's cutting her power in half to do so.
History: Yuuka has not done a whole lot for a long time. The last time she caused a stir was during the flower blooming incident, even though she ultimately had nothing to do with it. There may have also been a time when Yuuka caused Reimu's shrine to be destroyed and strong words were exchanged, but that's all in the past now. Otherwise, Yuuka makes sporadic appearances at either the Garden of the Sun, or maybe even in or around the human village.
Personality: Generally polite and cheerful, Yuuka tends to present herself as a pleasant passerby, despite her reputation among humans. She seems to hold a smug superiority over those she considers weaker, but rarely gloats openly about the difference in strength. It's way more fun to simply let her presence cause unrest and anxiety! Even putting that aside however, Yuuka is rarely an instigator in any altercation, and what few appearances she makes outside of flower fields tend to be at the Hakurei Shrine, or maybe even the human village to chat. If someone happens to catch her interest however, be prepared for a lot of needling.
Other: May or may not have a mansion guarded by a cute girl somewhere. Yuuka is pretty much always seen with a parasol durable enough to block danmaku.