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Hidden 4 yrs ago 4 yrs ago Post by GreenGoat
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GreenGoat Harmless Flower Person

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Bronze Castle's Spikes



The crumbling castle, ancient though it was, still stood tall in the wild forest that surrounds it. Though its original occupants and splendour has long past, the newly crowned King has claimed it, the banner of gold spiked horseshoe over a field of red flying high on its ramparts. Though still not numerous enough to occupy the entire Castle, the combined tribes that live here make up enough that it became a town of its own. With villages reaching out and forming a tradeline to it, the Castle could be said to be a growing town.

With a town and population this big however, came danger. Barely anyone knows about the continent or area the Castle was located in, and with the Castles connecting to multiple villages with routes that needed protection, the people who were able to use Spikes, or the Spikers seemed a godsent. But for some, they were a harbinger of something much larger to come...

***


You are a Spiker, a person who wields one of the Spikes. The King Meltriz has already ordered the construction of a central pub for requests and jobs to be posted, the first of its kind in the Bronze Castle. Though royal decree only suggested the Spikers be registered and find work from those posted, the nature of the 'Kingdom' and its location meant you either worked or die starving. And Spiker postings already give so much more money than the usual postings.

**Rules**
1. All rules of the guild applies
2. Just don't be a dick
3. Final decisions by GMs are final, to prevent fruitless circular arguments about outcomes in rp.

Setting Information.
Current Known Locations



Currency

The coinages of the Bronze Castle from lowest to highest are the copper coins, to the brass coins, to the Dour Dwarf's gold coin. A single gold coin is worth 100 brass coins, one brass equals 100 coppers. Each coin has a hole in the middle, where a small string could be passed through to tie up larger amounts of coins. 3 coppers is enough for a pint of beer, and 5 usually buys a pint and some snacks with the beer. A new tunic costs 15 to 30 coppers, while a brand new common bronze sword costs an upwards of 3 brass. Gold coins are rare and usually only carried by those traders willing to make the dangerous trek to the Dour Dwarfs mountain to sell copper and alum.

Equipments

Armor and weapons made of metal are predominantly bronze, or sometimes brass on the cheaper end. Iron and consequently steel is harder to find, and reserved only for the best or those with a huge coffer. Higher end bronze equipment can be just as hard as steel once properly treated and beaten, but the cost also proportionally increases.

Magic

Magic in this world isn't the casual fireball throwing even novices can do, it involves a monolithic amount of will to bend the world to your whims, and even then it requires time, reagents, and catalysts to achieve world bending effects. Practical magics are more often than not things like rain dances, bone readings, and creation of potions. Most magic require a lot of time and effort to conjure up, like the fairies singing to a plant over the course of weeks to shape into a home, the dwarfs smithing of runes that require pure magic to be poured into it while hammering it continuously, etc.

Current Available Races.

The people that make up the Bronze Castle's population are varied, but are decidedly what most people in other more known continents would call monsters. There are 'civilized' races like the humans, elves and dwarves but they are decidedly the rarest. The most common tribe seen would be the goblins, making up the bulk of the population, followed by the kobolds at a close second. Variations or other monster types can also be applied as long as you pass it through me first.





Spikes

Spikes are any object designed to pierce into the body to grant its ability. Spikes range from ear piercings, nose rings, a simple object that needs to be held in the mouth while using it, to actual spikes that pierces your head clean through. With longer use, one may even be able to use it better and discover new abilities. Some may only give these abilities in exchange for something else, like feeding on one's blood constantly, or sacrificing an eye. While Spikes sound very enticing, the truth was many who tried putting on a Spike will not be able to even activate it, or even notice its a magical device. The rarer cases can get more extreme, with some outright imploding the moment they try to put on a Spike.

Character Sheet
Remember to send your Spike themes, abilities and description in first for approval before making the entire sheet, just to avoid further inconveniences if your Spike isn't approved. Alternative, you can send in a CS for me to assign a random Spike.
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Hidden 4 yrs ago 4 yrs ago Post by Dark Cloud
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Dark Cloud 💀Vibin' beyond the Veil💀

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@GreenGoat


Hidden 4 yrs ago Post by GreenGoat
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GreenGoat Harmless Flower Person

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@GreenGoat



Damn, I'm an idiot. I meant send in the entire Spike section first, so I can have a gander at your chosen abilities and spike themes. So far the spike itself looks alright though.
Hidden 4 yrs ago Post by Dark Cloud
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@GreenGoat Still working on it, I want to play a Kobold btw.
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Hidden 4 yrs ago Post by Kazemitsu
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Kazemitsu The Dragon

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Spike
Spike Name: Aspect Thief
Spike Description: A jet black spike that looks to be made of chitin. Along its surface are red pulsing veins, almost as if the spike had been shattered and repaired at one point. The spike is located dead center of his chest and seems to be constantly active judging by the glowing.
Spike Theme: Stealing beneficial aspects from dead enemies to make the wielder better. Which also grants limited forms of shapeshifting of the physical body.
Spike Abilities:

  • Absorbing Theft: As the name suggests after killing something he absorbs something from them by consuming a portion of their body. This applies to physical attributes only and redundant aspects do not compile together. The stronger one is taken while the weaker is cast off. (He can't eat 50 ogres and have 50 ogres worth of strength, it's just the strength of one ogre.)
  • Transformation: With his spike functioning he can change his body to better suit certain situations. He can cover his body in chitin armor for example, or get monstrous claws, cudgel-like hands, etc etc. The more, and different, creatures he eats and steals from the more complex forms he can change himself into.


Is this what you meant?
Hidden 4 yrs ago Post by GreenGoat
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GreenGoat Harmless Flower Person

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Spike
Spike Name: Aspect Thief
Spike Description: A jet black spike that looks to be made of chitin. Along its surface are red pulsing veins, almost as if the spike had been shattered and repaired at one point. The spike is located dead center of his chest and seems to be constantly active judging by the glowing.
Spike Theme: Stealing beneficial aspects from dead enemies to make the wielder better. Which also grants limited forms of shapeshifting of the physical body.
Spike Abilities:

  • Absorbing Theft: As the name suggests after killing something he absorbs something from them by consuming a portion of their body. This applies to physical attributes only and redundant aspects do not compile together. The stronger one is taken while the weaker is cast off. (He can't eat 50 ogres and have 50 ogres worth of strength, it's just the strength of one ogre.)
  • Transformation: With his spike functioning he can change his body to better suit certain situations. He can cover his body in chitin armor for example, or get monstrous claws, cudgel-like hands, etc etc. The more, and different, creatures he eats and steals from the more complex forms he can change himself into.


Is this what you meant?


Yes.

Id say limit the second ability more. As it is, its too exponential since he could eat everything that moves and instantly gain armor, armaments, flight, poison, underwater breathing, etc from eating different bugs, birds, frogs, crabs etc that is around the area and easily catchable and edible. Perhaps only one aspect of one animal at a time without being able to stack transformations together, and needing time to switch to another aspect/transformation, as well as needing to eat stronger creatures.
Hidden 4 yrs ago Post by Kazemitsu
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Kazemitsu The Dragon

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I didn't word it very well but yeah that was the plan. Only using one aspect at a time until later on when he's more experienced with his Spike. (His abilities are essentially a combination of Zerg and Alex Mercer from Prototype)
Hidden 4 yrs ago Post by Dark Cloud
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@GreenGoat I'm adding an extreme drawback to the spike, I edited it more btw.
Hidden 4 yrs ago Post by GreenGoat
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GreenGoat Harmless Flower Person

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@Kazemitsu That sounds alright then. ^^

Slap on the part where he can only use one transformation ability at a time, with one aspect from one monster, needing time to switch, and only being able to take stuff from strong monsters instead of any tom dick and harry, and you're good to go on the rest of your cs.

Don't worry about making a strong character right from the get go btw. Everyone will get upgrades and be stronger over time, so being strong at the beginning won't really jive well with the flow lol.
Hidden 4 yrs ago Post by GreenGoat
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GreenGoat Harmless Flower Person

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@GreenGoat



From the looks of it, you have four different abilities all at once. I'm only allowing up to two at the beginning.
Hidden 4 yrs ago Post by Dark Cloud
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@GreenGoat I'll just shorten it to Fire and Air.
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Hidden 4 yrs ago Post by Cu Chulainn
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Cu Chulainn nuts

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Here's my thingy. I promise it isn't spiked.

Hidden 4 yrs ago Post by GreenGoat
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GreenGoat Harmless Flower Person

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@Cu Chulainn

Looks good. You can proceed with the rest of your cs now.
Hidden 4 yrs ago Post by Cu Chulainn
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Aight character done. Will have art of him WHEN I CAN PAY FOR IT.

Hidden 4 yrs ago Post by Kazemitsu
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Kazemitsu The Dragon

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Would it be possible for me to be a demon? Or are the rarer species unavailable?
Hidden 4 yrs ago Post by seanmcchapman
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seanmcchapman The bad ending

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I'm interested and working a on CS
but I'd like to receive a random spike.
I'd like luck or something to decide anyways,
plus seems like we can just obtain more spikes later.
Hidden 4 yrs ago Post by GreenGoat
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GreenGoat Harmless Flower Person

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@Cu ChulainnYee, that looks good. Ya can throw it in the Char tab.

@KazemitsuYeah you can. I ain't stopping people from apping them. A demon ain't usually the type to just use a spike though, so you'd be restricted to a shorter normal demon around 160cm or lower.

@seanmcchapmanThat is fine. You want a random spike now, or when you finish the CS? For the record, you unlock more abilities on your Spike, rather than get more spikes lol.
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Hidden 4 yrs ago Post by Kazemitsu
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Kazemitsu The Dragon

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Why is everything so short? o.O
Hidden 4 yrs ago Post by seanmcchapman
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seanmcchapman The bad ending

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a spike now would be cool- but otherwise it don't matter IG. :) thank you
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Hidden 4 yrs ago Post by GreenGoat
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Why is everything so short? o.O


wow pls. 160cm is a perfectly good height. ;w;
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