Hidden 4 yrs ago Post by Dr Lovecraft
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@Blackmist16
I'm gonna say no. There's really no precedent for necromancy in Legend of Zelda with the exception of Ganon himself (or whatever puppet he's channeling his power through). Ganon can use his infernal powers to command the dead, but no other character has shown the capability. If you wanted to play as a necromancer from, say, Skyrim or Warcraft or something, that would be fine, but Wizzrobes are Wizzrobes and they can't raise the dead.
Hidden 4 yrs ago Post by Dark Cloud
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@Dr Lovecraft How about this then he uses illusions to scare and misdirect. That seems plausible as he inhabits the Lost Woods. And Illusory magic is a thing that exists.
Hidden 4 yrs ago Post by Dr Lovecraft
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@Blackmist16
That's fine. It would give him a reason for defecting, not wanting to use the offensive magic Ganon ordered him to.
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@Dr Lovecraft Yeah, he enjoys scaring those brave enough to enter the woods. He hates pesky adventurous types. Grumpy old Wizzrobe: Get off my lawn.
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Hidden 4 yrs ago Post by Lady Seraphina
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@Blackmist16
I'm gonna say no. There's really no precedent for necromancy in Legend of Zelda with the exception of Ganon himself (or whatever puppet he's channeling his power through). Ganon can use his infernal powers to command the dead, but no other character has shown the capability. If you wanted to play as a necromancer from, say, Skyrim or Warcraft or something, that would be fine, but Wizzrobes are Wizzrobes and they can't raise the dead.


You're totally free to reinterpret and change details as you like but canonically wizzrobes are the Zelda equivalent of liches. It seems like necromancy would be right in their wheelhouse, especially since the boss variant can summon lesser wizzrobes.
Hidden 4 yrs ago Post by Dark Cloud
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@Prince of Seraphs Le good point.

Also good to see your still around, you were a mighty fine Gm!
Hidden 4 yrs ago Post by Dr Lovecraft
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@Prince of Seraphs
That is a good point. Would you mind telling me where you found that out, though? I'm sure you're right, but I'd like to double check, since I've been getting most of my info from the original manual, and all it says about Wizzrobes is that they're wizards who teleport.
Hidden 4 yrs ago Post by Omni5876
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was wondering if this was still a thing? I am still on board just shoot me a PM when we ready to rock!
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Hidden 4 yrs ago Post by Dr Lovecraft
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@Omni5876
It is if I have anything to say about it, though it doesn't look like we'll be ready for some time yet.
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Hidden 4 yrs ago Post by Eisenhorn
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Alright, apologies for the delay, but here's the fellow I'd like to submit.

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Hidden 4 yrs ago Post by DELETED jdl3932
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DELETED jdl3932 Sok Il-Seong / (Second Initiation)

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This is probably a mistake given how many RPs I am in, but I may or may not bring an old Skyrim OC I had into this. Granted he was also part of a fanfic series I iced due to a lack of motivation and a distaste in regards to the quality, but that hardly matters. I remember Arcamor well enough to rewrite him with vanilla Skyrim lore, and update his personality and backstory to boot.

Also Wizzrobes are described thusly by the Zelda wiki.

Characteristics
Wizzrobes are undead wizards that cast beams of magical energy,[5] and are so named because of the cloaks they often wear. While the appearance of Wizzrobes has differed in some games, in all their appearances, they possess the ability to vanish and teleport elsewhere, enabling them to engage Link through ambushes and surprise attacks. Wizzrobes have also appeared as Bosses or Sub-Bosses in certain games.


So they are not like liches in the sense that they can raise the dead, as that's not mentioned anywhere on their page as far as I'm aware, rather they're like liches in the sense that they are undead.
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Hidden 4 yrs ago Post by Dr Lovecraft
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@Eisenhorn
Looks great! I'd consider moving the dust to equipment, since it seems like a physical thing he carries, but I was never much into RWBY, so if it's more akin to a power, that's fine too. Welcome aboard! Feel free to move him over to the character tab whenever you have time.
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Hidden 4 yrs ago Post by DELETED jdl3932
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DELETED jdl3932 Sok Il-Seong / (Second Initiation)

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@Eisenhorn
Looks great! I'd consider moving the dust to equipment, since it seems like a physical thing he carries, but I was never much into RWBY, so if it's more akin to a power, that's fine too. Welcome aboard!


It's a physical thing that can modify his power and act as ammunition for weapons to a certain extent if I recall correctly.

rwby.fandom.com/wiki/Dust
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Hidden 4 yrs ago 4 yrs ago Post by DELETED jdl3932
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DELETED jdl3932 Sok Il-Seong / (Second Initiation)

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Hidden 4 yrs ago Post by Eisenhorn
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Fair points on both counts, I had originally included it as a power since it was used to alter the other abilities, but it makes sense under equipment too. I'll shift it over and get the CS over into the tab as well now.
Hidden 4 yrs ago Post by Dark Cloud
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I'm still here and still equally stupid.
Hidden 4 yrs ago 4 yrs ago Post by Lady Seraphina
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@Dr Lovecraft I suppose if you just want deal with just the first game (that's fair, 35 years of games and supplemental material is a lot) then that's probably all they were. A lot of the enemies changed identities a few times over the series history, darknuts have been a few different things, animated armour, evil knights, dog people etc. I think the only place they outright state the wizzrobes are undead is in the Hyrule Encyclopedia and it's a bit dicy exactly how much stock you want to put in that even if it is technically canon. But starting with Wind Waker onward there was a definite aesthetic shift towards them being more undead-like, to the point where in Breath of the Wild they are right on the line of being completely spectral.

The point being, the games definitely had necromancy. I don't think you ever fight a necromancer outright but it's not really hard to look at the Earth Temple (Wind Waker) or the Shadow Temple (Ocarina of Time) and see they were getting up to some freaky undead shit in there.

But as with everything, and especially if you just want to deal with the first game, and the first game only, that's really your call. My personal thoughts are that it's not much of a stretch to say that wizzrobes can perform necromancy.

So they are not like liches in the sense that they can raise the dead, as that's not mentioned anywhere on their page as far as I'm aware, rather they're like liches in the sense that they are undead.


In Wind Waker the boss variant of wizzrobes can summon the regular version of wizzrobes so if we're talking in the parlance of wizzrobes being undead, then that would be a greater lich, raising lesser liches. But as with most things in Zelda, the specifics of the matter are pretty up in the air. Nintendo is very big into the "let the players decide what it is" style of worldbuilding. Makes writing stories in the Zelda universe a huge headache.
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DELETED jdl3932 Sok Il-Seong / (Second Initiation)

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@Dr Lovecraft I suppose if you just want deal with just the first game (that's fair, 35 years of games and supplemental material is a lot) then that's probably all they were. A lot of the enemies changed identities a few times over the series history, darknuts have been a few different things, animated armour, evil knights, dog people etc. I think the only place they outright state the wizzrobes are undead is in the Hyrule Encyclopedia and it's a bit dicy exactly how much stock you want to put in that even if it is technically canon. But starting with Wind Waker onward there was a definite aesthetic shift towards them being more undead-like, to the point where in Breath of the Wild they are right on the line of being completely spectral.

The point being, the games definitely had necromancy. I don't think you ever fight a necromancer outright but it's not really hard to look at the Earth Temple (Wind Waker) or the Shadow Temple (Ocarina of Time) and see they were getting up to some freaky undead shit in there.

But as with everything, and especially if you just want to deal with the first game, and the first game only, that's really your call. My personal thoughts are that it's not much of a stretch to say that wizzrobes can perform necromancy.

<Snipped quote by ZAVAZggg>

In Wind Waker the boss variant of wizzrobes can summon the regular version of wizzrobes so if we're talking in the parlance of wizzrobes being undead, then that would be a greater lich, raising lesser liches. But as with most things in Zelda, the specifics of the matter are pretty up in the air. Nintendo is very big into the "let the players decide what it is" style of worldbuilding. Makes writing stories in the Zelda universe a huge headache.


Sounds like it to be honest. And if they are necromancers in other games, that's fair, though like you've said if it's the first game setting then they wouldn't be.
Hidden 4 yrs ago 4 yrs ago Post by Lady Seraphina
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Sorry, Legend of Zelda is basically my niche. I'm in a fair number of fandoms that I like, a few that I love, but Zelda is the one that I have an almost encyclopedic knowledge of. Which might be a bit detrimental to this if you're going for a more casual "let's have fun in the world" approach. I try as best I can to keep it toned down.

I could play a Little Sister from Bioshock who's old enough that they've started going through the process of becoming a Big Sister. Pick a handful of plasmids for abilities and see where that leads.
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DELETED jdl3932 Sok Il-Seong / (Second Initiation)

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That would be interesting, and I have no issue with Wizzrobes being necromancers or not myself. And, to be fair, it's more a lore issue if anything rather than one for any characters.

Well maybe except for Dark Could's character.
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