@LadyRunic We're always accepting, though we aren't accepting any more Hades children, as we have a member already in the works of making a son of Hades. Sorry! If you'd still like to join, you're more than welcome to with any other godly parent, with the exception of The Big Three of course.. as they are all full with two kids each. ^^
Single Past: Imani Du Bailey, Simon Brown (ex-camper), Julian Smith (deceased)
F A M I L Y
Mother - Maria Garcia Father - Hephaestus Siblings - Ky' vie Morgan Hayden Alexander Morgan Corona Talos
L E G A C Y
N/A
P E T S
N/A
___________________________________
____________________________________________________________________________ L I K E S
βreading, sci-fi, fantasy, and horror βstaring at himself in the mirror βvideo games, mostly rpgs and sims βspicy foods, will eat a ghost peper like nothing βwood work, loves to make little toys βphysical contact, he's a bit touch starved βthe "devil's" lettuce, only in eaten form βmessing with people, in whatever way possible βdancing, he's a great salsa and bachata dancer βsleeping around with anyone that will have him
D I S L I K E S
βnosy people, get out of his business βflat hair, it doesn't look good on him βhumidity, makes his hair frizz up βfire, it still hurts like a bitch βpeople who think they are better than others βbeing told to wait or having to wait βthe taste or thought of vodka, never again bros βbigots, he will punch them in the face βbland fashion taste, add some spice to it!
____________________________________________________________________________ P E R S O N A L I T Y
____________________________________________________________________________ B I O G R A P H Y
First generation Mexican-English, Maria Garcia was the first of her family to go to college and graduate with two doctorates and a Masters at the age of 27. Having to navigate through her college years was not easy for her, especially in her STEM program. Being one out of the other thirteen women to be in her STEM program, she had to put with enough bullshit to last her a lifetime. And as a last big middle finger to the rest of her male classmates, she graduated with honors alongside five of her other female classmates.
A proud and accomplished woman, Maria got a job as a professor and as a Robotics Engineer for one of the top tech companies in England. During one of her conferences in London, she met a man named Matthew Woods. Both adults hit it off instantly and kept in contact even after both of them parted ways. They would meet up every now and then for drinks and dinner. After almost half a year of courting, Maria was pregnant with Beau, and the father disappeared.
Maria decided to raise Beau in London for the better part of his early childhood. She loved her jobs too much to leave them, so Beau was raised by nannies. Strict nannies would slap his hands if he touched something he wasn't supposed to or slap him if he said something inappropriate. Then, just around the corner of his fifth birthday, Maria got married to a man named John Wilson. Not even a year later, they were welcoming their first child together. Beau was forgotten and left to the many nannies and tutors at home. It didn't last long.
Maria decided that one kid was enough, and he was sent to Mexico to live with his grandparents for a while in Polanco. His grandparents were wealthy landowners, they owned land all around the country, and even then, they had their own little mechanic shop in the heart of the city. Beau grew to love the shop and his grandmother's gift to fix about anything that came in the shop. He was a natural learner, always excited to watch her work.
Growing up around machines was like a dream for Beau. It felt natural to work with his hands, get them dirty with oil and see what you had been working with to finally come alive after hours or days. His grandfather taught him about woodwork, too, showed him that building wasn't just about technology or mechanics. It would also be a form of art, something that Beau could use to relax. His first work of art fell apart within the first hour of completion, but this only motivated the boy to work harder.
Mexico felt like home. A home that didn't last long.
His mother and her new family moved to the United States just two years later and wanted Beau to move in with them. He didn't want to at first. He loved his grandparents and their workshop, but they convinced him to try it for a year. One year and if he didn't like it he was allowed to come back.
A few months before his eighth birthday he was claimed by his father. He didnβt know what it had meant and he didnβt want to ask his mother about it either; afraid he wouldnβt be allowed to go back to his grandparents. A week later a man and two teens came to his house in Florida to explain to him what that symbol had meant. That summer Beau left Florida and moved into Camp Half-blood. He visits his grandparents every winter or spring without missing a season.
____________________________________________________________________________ D E M I G O D I N F O
C A B I N
Cabin Nine β§Ώ Hephaestus, God of the Forge
S T A T U S
Half-time Camper 10 years
R E S P O N S A B I L I T I E S
- Be a pain in the ass to his siblings. - Furniture Repairman
W E A P O N S
- Axe enchanted into a ring. - Crosbow he designed a few months ago.
A B I L I T I E S
Technopathy : Beau can create, shape and manipulate technology and technological constructs, computers, robots, hardware and other devices that can be termed as "technology". Due to his upbrining, Beau is specially skilled with technology, robotics, and anything electronic related. He has coded various games and programs to help other demi-gods like him. Geokinesis : Like his father, Beau has the ability over lava, and magma, he has a certain level of control over earth. Using this ability has become second nature to Beau in recent years. Pyrokinesis : A rare ability among his siblings, Beau only has a resistance to heat. While he is unable to get burned, he still expiriences the pain from the heat. Superhuman Abilites : Like all demigods, Beau posses superhuman streangth, agility, durability, and reflexes.
____________________________________________________________________________ O T H E R
Single Past: Imani Du Bailey, Simon Brown (ex-camper), Julian Smith (deceased)
F A M I L Y
Mother - Maria Garcia Father - Hephaestus Siblings - Ky' vie Morgan Hayden Alexander Morgan Corona Talos
L E G A C Y
N/A
P E T S
N/A
___________________________________
____________________________________________________________________________ L I K E S
βreading, sci-fi, fantasy, and horror βstaring at himself in the mirror βvideo games, mostly rpgs and sims βspicy foods, will eat a ghost peper like nothing βwood work, loves to make little toys βphysical contact, he's a bit touch starved βthe "devil's" lettuce, only in eaten form βmessing with people, in whatever way possible βdancing, he's a great salsa and bachata dancer βsleeping around with anyone that will have him
D I S L I K E S
βnosy people, get out of his business βflat hair, it doesn't look good on him βhumidity, makes his hair frizz up βfire, it still hurts like a bitch βpeople who think they are better than others βbeing told to wait or having to wait βthe taste or thought of vodka, never again bros βbigots, he will punch them in the face βbland fashion taste, add some spice to it!
____________________________________________________________________________ P E R S O N A L I T Y
____________________________________________________________________________ B I O G R A P H Y
First generation Mexican-English, Maria Garcia was the first of her family to go to college and graduate with two doctorates and a Masters at the age of 27. Having to navigate through her college years was not easy for her, especially in her STEM program. Being one out of the other thirteen women to be in her STEM program, she had to put with enough bullshit to last her a lifetime. And as a last big middle finger to the rest of her male classmates, she graduated with honors alongside five of her other female classmates.
A proud and accomplished woman, Maria got a job as a professor and as a Robotics Engineer for one of the top tech companies in England. During one of her conferences in London, she met a man named Matthew Woods. Both adults hit it off instantly and kept in contact even after both of them parted ways. They would meet up every now and then for drinks and dinner. After almost half a year of courting, Maria was pregnant with Beau, and the father disappeared.
Maria decided to raise Beau in London for the better part of his early childhood. She loved her jobs too much to leave them, so Beau was raised by nannies. Strict nannies would slap his hands if he touched something he wasn't supposed to or slap him if he said something inappropriate. Then, just around the corner of his fifth birthday, Maria got married to a man named John Wilson. Not even a year later, they were welcoming their first child together. Beau was forgotten and left to the many nannies and tutors at home. It didn't last long.
Maria decided that one kid was enough, and he was sent to Mexico to live with his grandparents for a while in Polanco. His grandparents were wealthy landowners, they owned land all around the country, and even then, they had their own little mechanic shop in the heart of the city. Beau grew to love the shop and his grandmother's gift to fix about anything that came in the shop. He was a natural learner, always excited to watch her work.
Growing up around machines was like a dream for Beau. It felt natural to work with his hands, get them dirty with oil and see what you had been working with to finally come alive after hours or days. His grandfather taught him about woodwork, too, showed him that building wasn't just about technology or mechanics. It would also be a form of art, something that Beau could use to relax. His first work of art fell apart within the first hour of completion, but this only motivated the boy to work harder.
Mexico felt like home. A home that didn't last long.
His mother and her new family moved to the United States just two years later and wanted Beau to move in with them. He didn't want to at first. He loved his grandparents and their workshop, but they convinced him to try it for a year. One year and if he didn't like it he was allowed to come back.
A few months before his eighth birthday he was claimed by his father. He didnβt know what it had meant and he didnβt want to ask his mother about it either; afraid he wouldnβt be allowed to go back to his grandparents. A week later a man and two teens came to his house in Florida to explain to him what that symbol had meant. That summer Beau left Florida and moved into Camp Half-blood. He visits his grandparents every winter or spring without missing a season.
____________________________________________________________________________ D E M I G O D I N F O
C A B I N
Cabin Nine β§Ώ Hephaestus, God of the Forge
S T A T U S
Half-time Camper 10 years
R E S P O N S A B I L I T I E S
- Be a pain in the ass to his siblings. - Furniture Repairman
W E A P O N S
- Axe enchanted into a ring. - Crosbow he designed a few months ago.
A B I L I T I E S
Technopathy : Beau can create, shape and manipulate technology and technological constructs, computers, robots, hardware and other devices that can be termed as "technology". Due to his upbrining, Beau is specially skilled with technology, robotics, and anything electronic related. He has coded various games and programs to help other demi-gods like him. Geokinesis : Like his father, Beau has the ability over lava, and magma, he has a certain level of control over earth. Using this ability has become second nature to Beau in recent years. Pyrokinesis : A rare ability among his siblings, Beau only has a resistance to heat. While he is unable to get burned, he still expiriences the pain from the heat. Superhuman Abilites : Like all demigods, Beau posses superhuman streangth, agility, durability, and reflexes.
____________________________________________________________________________ O T H E R
Can speak English, Greek, and Spanish.
Beau is a pretty good cook.
Loves to bother his siblings.
Always makes a bedhead look good.
Likes to act oblivious.
Face Claim: Xavier Serrano | #703642
Accepted honey..! Pop him across and post him in when you're ready hun :'3
Being the oldest out of two siblings in his original family, Mikhael possesses a strong sense of responsibility. As the eldest, he was also constantly pressured to reach high achievements in order for his younger brother to look at him as a good role model. As such, he is pretty strict with rules, and is sometimes labeled as a control freak due to being rather obsessed when it comes to proper organization and arrangement. However one cannot deny that when he's the one who puts stuff in order, he does so excellently; he's far better than any fung-shui expert.
Mikhael is a little temperamental, mostly due to being a close adherent to what he consider right and wrong, and is rather⦠ehem, frank. However, he also acts as a level voice when disagreements arise, being the proposer of compromise and middle ground. It could be said that he lacks spine to really pick a side at anything, preferring to be neutral⦠or be the bloody moderator. Either way, Mikhael is quite caring, though he is too embarassed to actually say it, instead showing it through seemingly begrudged actions that are accompanied with awkward blushing. He could go as far as sacrifice his own damn life, if only to make sure everyone else stays alive.
β Rudeness β Being called Commie. β People that don't wake up on time β Foot fetishists β Communism β Spicy food β Vampires
Biography:
Mikhael Kravchenko comes from the city of Almaty, Kazakhstan. He was the eldest child of Lyudmila Kravchenko, a respected doctor in Almaty's largest hospital and Asclepius, who had at the time adopted the moniker of Pavel while wandering around Kazakhstan. They had⦠quite an affair, and Mikhael was born from their union. His younger brother, Lev Kravchenko, were adopted four years after he was born, and being the eldest, he often assumed responsibility while their mother was busy working day and night. Mikhael grew up with a decent life. They lived in a pretty nice house in the suburbs. Not to mention that they had a nanny⦠but Lyudmila insisted that Mikhael take responsibilities in the house due to her business, as well as to prevent any of her children from becoming spoiled like her sister's. As a result, Mikhael became a caring albeit strict individual; traits that he seemingly got from his aunt.
Being a little bit of a prodigy with accelerated education, he got into college as a medical technology major at an age of 15, and graduated at age 19. The abilities that he gained from being the son of Asclepius were not apparent at first; after all, he wasn't the type to get into trouble, and being very healthy was not really an obvious indicator of having divine blood, at least until everyone else is dying.
A few days after graduation, a man claiming to be his father came in, asking Mikhael to come with him to a place where special individuals like himself would be safe. After all, if word got out that he's more than human, it wouldn't be long before the government decided to kidnap and dissect him again.
Mikhael was quickly sent across the Atlantic Ocean to Long Island, where he'd be placed right in Camp Half Blood. It is nice here, he thought. Some may think he's a hardass⦠but that's only because he's looking out for others' welfare.
Cooking, making sure everyone wakes up at the right time; he's essentially a self appointed monitor. Oh, and he heals people that are involved in accidents, stabbing incidents, power fueled fights, and brawls.
Status:
Full Time Camper
Abilities:
Medical Intuition: A son of Asclepius; Mikhael has vast and rather innate medical knowledge which enables him to rather easily treat others' injuries, and to create medicines and other remedies with nearly anything in one's environments (as long as it has medical potential). Because of this, Mikhael is also able to tell which things, both in the wild or in oneβs urban environment, are poisonous and which are safe to ingest or to use to treat injuries.
Disease Resistance: Child of the God of medicine, Mikhael's immunity, digestive, and other organ systems are more enhanced than that of a normal demigod, or human; and as such, he has a strong resistance to most forms of disease brought on by bacteria, viruses, or even parasites. However, this isn't to say that he cannot get sick.
Medical Sense: Mikhael has inherited the ability to sense the health of anyone and the causes of wounds, diseases or injuries, the health history and possibly even genetic weaknesses and predispositions with just so much as a simple touch.
Venomous: More of a defense measure than anything, Mikhael's blood is extremely poisonous and can be used against an opponent or when threatened; though in order to do so, he must cut himself open to expose his blood to others.
Form:
He's pretty slender.
Weapon/s:
Rumour has it that he bashes people's heads with a bust of Hippocrates when triggered. He also carries around a whole bunch of syringes⦠for some reason.
Not a Fighter: None of his divinely inherited abilities are useful in a fight, nor does he have a propensity towards it. He could engage in a fight, sure, but he'll most probably lose against almost anyone else in Camp.
A Weakness for Blondes: He is a simp for blonde girls.
Body Type:Lean and toned || Damien works out and keeps on top of his training.
Body Marks:In addition to the runes etched into his skin that is a visible reminder of his legacy, Damien also has a few tattoos: a skull on his left shoulder, a snake coiling around a sword, and the words βFuck Hadesβ on his fingers (one letter per finger minus the left thumb).
___________________________________
R E L A T I O N S H I P S T A T U S
Single for now
F A M I L Y
Mother Amelia Blake β Mother (Alive) Father Hades (King of the Underworld & Lord of the Dead) Siblings Erin Maree Chase (Older Half-Sister) Nico Di Angelo (Older Half-Brother; Camp Alum) Bianca Di Angelo (Older Half-Sister; Camp Alum) Hazel Levesque (Older Half-Sister; Camp Alum) Stepmother Persephone (Goddess of Vegetation)
L E G A C Y
Hecate (Goddess of boundaries, crossroads, witchcraft, and ghosts)
P E T S
Onyx, a black pitbull. Damien always felt a certain pull towards those given bad reps and pitbulls are probably the most misunderstood of all dog breeds. || "A loyal partner-in-crime. He won't attack you if he doesn't perceive you as a threat to me. And he only attacks on my command."
___________________________________
____________________________________________________________________________ L I K E S
βHis mother, stepmother, and legacy-mother. Let's just say, while Damien can't stand his father, the three women in his life mean the world to me. βAnything rock and roll. This could range from the music, to bands, to lifestyle, to even the fashion. βThe original Coc-a-Cola. Yes, that means the one with a bit of cocaine in it.
D I S L I K E S
βHades - as if this needs any explanation. Damien hates his father with a passion. βExcessively positive people. Not that he dislikes them personally, but too much positivity gives him indigestion. βMainstream pop music. Yes, he's aware this makes him a hipster. Yes, he's aware that it's popular for a reason. Still doesn't change the fact he can't stand the overproduced garbage. βChurch and most religions other than the religion of worshipping rock and roll. This has less to do with him being the son of the Greek Satan and more to do with his athetist-esque beliefs, which he is aware is ironic considering he's a demigod.
____________________________________________________________________________ P E R S O N A L I T Y Honest β Selectively compassionate β loyal βmoderately antisocial β volatile (in good ways and bad) β spiteful β holds grudges
Damien isn't one to always be forthright with how he really feels but he also isn't afraid to speak his mind should he feel the need to. He's pretty unpredictable in that way. Another fact about him is his tendency to hold onto grudges from years past. See, loyalty and trust has always been a rare thing for him. You can blame it on his father if you want (he sure as hell will), but he's been wronged so many times that Damien just doesn't have it in him to outright trust someone. But, if you can somehow manage to prove to him you're worthy of his trust, he'll give you loyalty in return. Break it and you'll find out just how much of his father's petty he really inherited.
As a lover, Damien is somewhere between a passionate romance to someone who will make your exes jealous. And he doesn't mind being that for people. He's never been too picky when it came to whoever he boned. Honestly, he's never had a monogamous relationship in his life. Granted he's only 18, but the fact remains. He might be Hades' son, but one might venture a guess as to how much like Zeus he really is.
Eh, probably too much if he gets around as much as he does.
____________________________________________________________________________ B I O G R A P H Y
Balance is the key to everything in the universe. For every action, thereβs an opposite and equal reaction, right? For every good thing you do, it is often followed by a mistake of equal proportion. And just like that, for every Erin Chase, whose relationship with Hades, while not ideal, was decent, there is a Damien Blake, someone whose thoughts about Hades border on homicidal. And thatβs on a good day.
Damienβs contempt for Hades exceeds as far away from it centering around the King of the Underworld being an absentee father. Damien accepted long ago that Hades wasnβt going to be in his life in any traditional sense. He wouldnβt wake up to the smell of pancakes and his father reading the paper. He wouldnβt experience typical father-son moments like playing catch, talking about girls or why Donald Trump is a moron. Or argue with his father about why the latter supports Boris Johnson.
If only it were that simple, right?
Growing up in London, Damien always had to fend for himself. His mom, as much as she loved him, couldnβt prepare him for everything. Their neighborhood was one of the many bad ones that were filled to the brim with criminals and drug dealers and all kinds of unsavory types, but his mother Amelia Blake was always his rock. And until a point in his life when he couldnβt rely on her, she was the person who gave him the strength to be strong. The person who he knew would always make his bad days okay again. No matter what happened, Damien could always rely on her.
But unbeknownst to him, Amelia had made a literal deal with the devil. But this devil wasnβt Lucifer Morningstar or even the other devil-like figures in the various mythologies. This devil was sly, handsome, and a real charmer (his motherβs words, obviously). But he was also a bitter, scarred bastard and forced Amelia into a deal: in exchange for allowing Damien to know his humane side, Amelia could raise Damien for a full decade. From birth to his tenth birthday, he was going to live with her, but after his tenth birthday, the clock ran out and he would be whisked away from her and live in the underworld with Hades, his father.
This is why Damien hates his father. He stole him away from the only parent he ever gave a damn about. It didnβt matter if life in the underworld was different and objectively amazing (his fatherβs words), Damien never let up on his anger.
From ten until fourteen, he lived in the underworld, but during those times - especially after the first two years - Damien made trouble for Hades. At some point, he imprisoned Damien as a bizarre form of being grounded. The only contact he had was with his stepmother, Persephone and Persephoneβs close companion, Hecate. It was Hecate who Damien felt the most drawn to. Maybe it was his natural affinity towards the dark side of things or his anger, but throughout his time in the underworld, which that in itself must have made time go by a lot slower, because his time spent studying under Hecate, learning from her, and generally feeling like he was some kind of adopted child of hers -- okay, maybe he was more like a student -- there was no doubting that he and Hecate shared a bond.
After a few years locked away in the underworld, Damien made a daring attempt in escaping. He knew Hades would be mad, but who the fuck cared about him, anyway? With the help of his Legacy, Hecate, she opened up a portal from the Underworld to Long Island, New York. It was the place where Camp Half-Blood was and it was the only place he could go to be truly safe from Hades.
And he did.
And for nearly four years, he had been at Camp Half-Blood. For nearly four years, Damien Blake has held onto the hatred for his father, vowing one day he would go back to the underworld and kill his father. And maybe, one day, take over the underworld for himself. Maybe it was a big dream, but someone had to do it, right?
____________________________________________________________________________ D E M I G O D I N F O
C A B I N
Cabin 13, Hades (King of the Underworld)
Y E A R S AT C A M P
Technically, three and a half since he arrived on his fourteenth birthday, but the official record states itβs been four.
F A T A L F L A W
Holding onto grudges and his temper (when it comes to certain individuals).
R E S P O N S A B I L I T I E S
W E A P O N S
β’ Shadowhunter - two short swords imbued with magical runes (gifted to him by Hecate). The runes themselves enhance sharpness and accuracy, but mostly against mythological creatures that threaten Damien's safety. β’Unnamed - A set of eight throwing knives that were forged at the Camp Half-Blood forge upon his request for ranged weapons.
A B I L I T I E S
Damien's abilities include: Necromancy, Umbrakinesis, Limited Pyrokinesis, and Rune Spellcraft
Necromancy: Due to being the son of Hades, which he may hate more than anything in the world, Damien cannot deny his powers, especially that of the dead. Like his siblings before him, Damien has a certain control over the dead such as reviving them, speaking with them, commanding skeletons to fight for him, or in his case, serve as his training dummies. Most of the dead souls and skeletons that Damien chooses to focus on are those who were warriors in their past lives. Since it's more than likely that he couldn't properly train against those who still live, Damien much prefers it this way.
Making my Monster Grow!: Damien has the ability to raise dead souls (to an extent). And though he may be able to raise all sorts of souls of the deceased, his preference has always been those who were warriors in their past lives. And he, of course, can only revive a limited number, but since they do tend to serve a singular purpose, the amount of time they linger about is, of course, limited in a sense. I hear dead people: Damien has always had a somewhat unorthodox relationship with the dead. Due to this, his ability to hear them almost at any time he desired to, Damien could strike up conversations with the souls of the dead that might be in the process of crossing the Styx River or have been recently deceased. Though possible, talking to the dead across dimensions (i.e. those in the Underworld), does take just a little of added effort on his end. Nevertheless, there is something to be noted of his affiliation for the ghastly and strange.
Umbrakinesis: As a child of Hades, Damien's affinity for darkness is apparent, he can control the darkness in most facets that are available to him. He can use it to travel in the shadows, bend it to cover his skin a protective layer of "shadow skin", as well as use it offensively in the forms of tendrils and bolts of darkness.
Shredding Boundaries, man!: Damien's ability with the shared shadow travel his siblings have might be different than theirs. Of course, they all share the same principles, which is using their connection to the underworld and their father to travel using the shadows, but in Damien's case, his is more of a strategic usage. Since he himself, at his core, is a warrior. As such, not only does using it not tire him out as it would others who can use this ability, he does not use it to travel great distances but rather a few feet, though using it in rapid succession (more than 5 times in less than thirty seconds) would have the same effect on him as it would those who use it to travel across state lines. This is because he is also actively using other abilities in battle, so there is also that to consider. Shrouded in Darkness: Manipulation of darkness takes another form for Damien as he can wrap himself in the shadows that cover either parts of his body or its entirety depending on what he desires. It acts as a second layer or slightly harder skin that, to its touch, is like a smooth surface but can withstand multiple blows from steel. But as great as it is, if partially donned, then his other umbrakinesis-related abilities will be weakened equal to how much of his body is covered. If he choses to give all to his defense, then he won't be able to use any of his other umbrakinesis abilities. And donning it completely will gradually drain him over time. Spikes and other Things: Offensively, Damien can manipulate and generate darkness into tendrils that come from the ground with the intent to impale his desired target. And likewise, he can create bolts of dark energy that look like a blackened version of Zeus' lightning bolt and it may seem like that too, but when it hits, it's just condensed, dark energy that has high concussive force behind it. And depending on how much focus he puts into it, they will either have the power of a soft punch or that of a wrecking ball. Of course, both come with their drawbacks: weaker bolts and tendrils will be able to be used several times over until he is drained while those with the potnetial for higher damage output would drain him severely.
Limited Pyrokinesis: Being the son of Hades makes his ability to create and manipulate hellfire a given, but Damien is not, as one might put it, a pyromaniac. As such, he is not so skilled in it. He can create fireballs and fire bolts, but as for the more complicated abilities, he does not have an inkling of potential there. Spellcraft: Call it a gift from the goddess that may have taken something of a special interest in Damien. Hecate imbued him with the knowledge of spellcraft, which he took and built upon it, focusing on offensive and battle-centric runes. Whether they are the battle runes that were engraved on his body (generally ones that enhance physical capabilities and accuracy), or on his Shadowhunter blades, Damien would consider himself very adept when it comes to general spellcasting. And one might even find that he's extremely grateful to Hecate for it, as he uses it frequently in battle.
____________________________________________________________________________ O T H E R
Damien is an avid rocker, for which he isn't shy about announcing. He will obnoxiously play his favorite bands as loud as he can in his room.
He has a particular fondness for thrash, punk, and any anti-authority/religion songs and bands. He's particularly fond of Slayer and Anti-Flag, as well as Black Veil Brides, Bullet For My Valentine, and Nevermore
Damien is kind of a sore winner and loser, especially when it comes to sparring/training sessions.
When he wins, he rubs it in the faces of those he beat.
When he loses, he holds a grudge and is extremely petty, almost to the point of being a bit too aggressive in the rematch.
Despite being part of the Hades Cabin, Damien feels more at home at the Hecate cabin, as well as occasionally enjoying the views the Aphrodite Cabin provides.
Damien is always up for unsanctioned fights, which may or may not be why he goes seeking fights anywhere he can find them.
T H E M E S O N G
Face Claim β’ Jamie Campbell Bower || Dialogue Color β’ #6699cc
Body Type:Lean and toned || Damien works out and keeps on top of his training.
Body Marks:In addition to the runes etched into his skin that is a visible reminder of his legacy, Damien also has a few tattoos: a skull on his left shoulder, a snake coiling around a sword, and the words βFuck Hadesβ on his fingers (one letter per finger minus the left thumb).
___________________________________
R E L A T I O N S H I P S T A T U S
Single for now
F A M I L Y
Mother Amelia Blake β Mother (Alive) Father Hades (King of the Underworld & Lord of the Dead) Siblings Erin Maree Chase (Older Half-Sister) Nico Di Angelo (Older Half-Brother; Camp Alum) Bianca Di Angelo (Older Half-Sister; Camp Alum) Hazel Levesque (Older Half-Sister; Camp Alum) Stepmother Persephone (Goddess of Vegetation)
L E G A C Y
Hecate (Goddess of boundaries, crossroads, witchcraft, and ghosts)
P E T S
Onyx, a black pitbull. Damien always felt a certain pull towards those given bad reps and pitbulls are probably the most misunderstood of all dog breeds. || "A loyal partner-in-crime. He won't attack you if he doesn't perceive you as a threat to me. And he only attacks on my command."
___________________________________
____________________________________________________________________________ L I K E S
βHis mother, stepmother, and legacy-mother. Let's just say, while Damien can't stand his father, the three women in his life mean the world to me. βAnything rock and roll. This could range from the music, to bands, to lifestyle, to even the fashion. βThe original Coc-a-Cola. Yes, that means the one with a bit of cocaine in it.
D I S L I K E S
βHades - as if this needs any explanation. Damien hates his father with a passion. βExcessively positive people. Not that he dislikes them personally, but too much positivity gives him indigestion. βMainstream pop music. Yes, he's aware this makes him a hipster. Yes, he's aware that it's popular for a reason. Still doesn't change the fact he can't stand the overproduced garbage. βChurch and most religions other than the religion of worshipping rock and roll. This has less to do with him being the son of the Greek Satan and more to do with his athetist-esque beliefs, which he is aware is ironic considering he's a demigod.
____________________________________________________________________________ P E R S O N A L I T Y Honest β Selectively compassionate β loyal βmoderately antisocial β volatile (in good ways and bad) β spiteful β holds grudges
Damien isn't one to always be forthright with how he really feels but he also isn't afraid to speak his mind should he feel the need to. He's pretty unpredictable in that way. Another fact about him is his tendency to hold onto grudges from years past. See, loyalty and trust has always been a rare thing for him. You can blame it on his father if you want (he sure as hell will), but he's been wronged so many times that Damien just doesn't have it in him to outright trust someone. But, if you can somehow manage to prove to him you're worthy of his trust, he'll give you loyalty in return. Break it and you'll find out just how much of his father's petty he really inherited.
As a lover, Damien is somewhere between a passionate romance to someone who will make your exes jealous. And he doesn't mind being that for people. He's never been too picky when it came to whoever he boned. Honestly, he's never had a monogamous relationship in his life. Granted he's only 18, but the fact remains. He might be Hades' son, but one might venture a guess as to how much like Zeus he really is.
Eh, probably too much if he gets around as much as he does.
____________________________________________________________________________ B I O G R A P H Y
Balance is the key to everything in the universe. For every action, thereβs an opposite and equal reaction, right? For every good thing you do, it is often followed by a mistake of equal proportion. And just like that, for every Erin Chase, whose relationship with Hades, while not ideal, was decent, there is a Damien Blake, someone whose thoughts about Hades border on homicidal. And thatβs on a good day.
Damienβs contempt for Hades exceeds as far away from it centering around the King of the Underworld being an absentee father. Damien accepted long ago that Hades wasnβt going to be in his life in any traditional sense. He wouldnβt wake up to the smell of pancakes and his father reading the paper. He wouldnβt experience typical father-son moments like playing catch, talking about girls or why Donald Trump is a moron. Or argue with his father about why the latter supports Boris Johnson.
If only it were that simple, right?
Growing up in London, Damien always had to fend for himself. His mom, as much as she loved him, couldnβt prepare him for everything. Their neighborhood was one of the many bad ones that were filled to the brim with criminals and drug dealers and all kinds of unsavory types, but his mother Amelia Blake was always his rock. And until a point in his life when he couldnβt rely on her, she was the person who gave him the strength to be strong. The person who he knew would always make his bad days okay again. No matter what happened, Damien could always rely on her.
But unbeknownst to him, Amelia had made a literal deal with the devil. But this devil wasnβt Lucifer Morningstar or even the other devil-like figures in the various mythologies. This devil was sly, handsome, and a real charmer (his motherβs words, obviously). But he was also a bitter, scarred bastard and forced Amelia into a deal: in exchange for allowing Damien to know his humane side, Amelia could raise Damien for a full decade. From birth to his tenth birthday, he was going to live with her, but after his tenth birthday, the clock ran out and he would be whisked away from her and live in the underworld with Hades, his father.
This is why Damien hates his father. He stole him away from the only parent he ever gave a damn about. It didnβt matter if life in the underworld was different and objectively amazing (his fatherβs words), Damien never let up on his anger.
From ten until fourteen, he lived in the underworld, but during those times - especially after the first two years - Damien made trouble for Hades. At some point, he imprisoned Damien as a bizarre form of being grounded. The only contact he had was with his stepmother, Persephone and Persephoneβs close companion, Hecate. It was Hecate who Damien felt the most drawn to. Maybe it was his natural affinity towards the dark side of things or his anger, but throughout his time in the underworld, which that in itself must have made time go by a lot slower, because his time spent studying under Hecate, learning from her, and generally feeling like he was some kind of adopted child of hers -- okay, maybe he was more like a student -- there was no doubting that he and Hecate shared a bond.
After a few years locked away in the underworld, Damien made a daring attempt in escaping. He knew Hades would be mad, but who the fuck cared about him, anyway? With the help of his Legacy, Hecate, she opened up a portal from the Underworld to Long Island, New York. It was the place where Camp Half-Blood was and it was the only place he could go to be truly safe from Hades.
And he did.
And for nearly four years, he had been at Camp Half-Blood. For nearly four years, Damien Blake has held onto the hatred for his father, vowing one day he would go back to the underworld and kill his father. And maybe, one day, take over the underworld for himself. Maybe it was a big dream, but someone had to do it, right?
____________________________________________________________________________ D E M I G O D I N F O
C A B I N
Cabin 13, Hades (King of the Underworld)
Y E A R S AT C A M P
Technically, three and a half since he arrived on his fourteenth birthday, but the official record states itβs been four.
F A T A L F L A W
Holding onto grudges and his temper (when it comes to certain individuals).
R E S P O N S A B I L I T I E S
W E A P O N S
β’ Shadowhunter - two short swords imbued with magical runes (gifted to him by Hecate). The runes themselves enhance sharpness and accuracy, but mostly against mythological creatures that threaten Damien's safety. β’Unnamed - A set of eight throwing knives that were forged at the Camp Half-Blood forge upon his request for ranged weapons.
A B I L I T I E S
Damien's abilities include: Necromancy, Umbrakinesis, Limited Pyrokinesis, and Rune Spellcraft
Necromancy: Due to being the son of Hades, which he may hate more than anything in the world, Damien cannot deny his powers, especially that of the dead. Like his siblings before him, Damien has a certain control over the dead such as reviving them, speaking with them, commanding skeletons to fight for him, or in his case, serve as his training dummies. Most of the dead souls and skeletons that Damien chooses to focus on are those who were warriors in their past lives. Since it's more than likely that he couldn't properly train against those who still live, Damien much prefers it this way.
Making my Monster Grow!: Damien has the ability to raise dead souls (to an extent). And though he may be able to raise all sorts of souls of the deceased, his preference has always been those who were warriors in their past lives. And he, of course, can only revive a limited number, but since they do tend to serve a singular purpose, the amount of time they linger about is, of course, limited in a sense. I hear dead people: Damien has always had a somewhat unorthodox relationship with the dead. Due to this, his ability to hear them almost at any time he desired to, Damien could strike up conversations with the souls of the dead that might be in the process of crossing the Styx River or have been recently deceased. Though possible, talking to the dead across dimensions (i.e. those in the Underworld), does take just a little of added effort on his end. Nevertheless, there is something to be noted of his affiliation for the ghastly and strange.
Umbrakinesis: As a child of Hades, Damien's affinity for darkness is apparent, he can control the darkness in most facets that are available to him. He can use it to travel in the shadows, bend it to cover his skin a protective layer of "shadow skin", as well as use it offensively in the forms of tendrils and bolts of darkness.
Shredding Boundaries, man!: Damien's ability with the shared shadow travel his siblings have might be different than theirs. Of course, they all share the same principles, which is using their connection to the underworld and their father to travel using the shadows, but in Damien's case, his is more of a strategic usage. Since he himself, at his core, is a warrior. As such, not only does using it not tire him out as it would others who can use this ability, he does not use it to travel great distances but rather a few feet, though using it in rapid succession (more than 5 times in less than thirty seconds) would have the same effect on him as it would those who use it to travel across state lines. This is because he is also actively using other abilities in battle, so there is also that to consider. Shrouded in Darkness: Manipulation of darkness takes another form for Damien as he can wrap himself in the shadows that cover either parts of his body or its entirety depending on what he desires. It acts as a second layer or slightly harder skin that, to its touch, is like a smooth surface but can withstand multiple blows from steel. But as great as it is, if partially donned, then his other umbrakinesis-related abilities will be weakened equal to how much of his body is covered. If he choses to give all to his defense, then he won't be able to use any of his other umbrakinesis abilities. And donning it completely will gradually drain him over time. Spikes and other Things: Offensively, Damien can manipulate and generate darkness into tendrils that come from the ground with the intent to impale his desired target. And likewise, he can create bolts of dark energy that look like a blackened version of Zeus' lightning bolt and it may seem like that too, but when it hits, it's just condensed, dark energy that has high concussive force behind it. And depending on how much focus he puts into it, they will either have the power of a soft punch or that of a wrecking ball. Of course, both come with their drawbacks: weaker bolts and tendrils will be able to be used several times over until he is drained while those with the potnetial for higher damage output would drain him severely.
Limited Pyrokinesis: Being the son of Hades makes his ability to create and manipulate hellfire a given, but Damien is not, as one might put it, a pyromaniac. As such, he is not so skilled in it. He can create fireballs and fire bolts, but as for the more complicated abilities, he does not have an inkling of potential there. Spellcraft: Call it a gift from the goddess that may have taken something of a special interest in Damien. Hecate imbued him with the knowledge of spellcraft, which he took and built upon it, focusing on offensive and battle-centric runes. Whether they are the battle runes that were engraved on his body (generally ones that enhance physical capabilities and accuracy), or on his Shadowhunter blades, Damien would consider himself very adept when it comes to general spellcasting. And one might even find that he's extremely grateful to Hecate for it, as he uses it frequently in battle.
____________________________________________________________________________ O T H E R
Damien is an avid rocker, for which he isn't shy about announcing. He will obnoxiously play his favorite bands as loud as he can in his room.
He has a particular fondness for thrash, punk, and any anti-authority/religion songs and bands. He's particularly fond of Slayer and Anti-Flag, as well as Black Veil Brides, Bullet For My Valentine, and Nevermore
Damien is kind of a sore winner and loser, especially when it comes to sparring/training sessions.
When he wins, he rubs it in the faces of those he beat.
When he loses, he holds a grudge and is extremely petty, almost to the point of being a bit too aggressive in the rematch.
Despite being part of the Hades Cabin, Damien feels more at home at the Hecate cabin, as well as occasionally enjoying the views the Aphrodite Cabin provides.
Damien is always up for unsanctioned fights, which may or may not be why he goes seeking fights anywhere he can find them.
T H E M E S O N G
Face Claim β’ Jamie Campbell Bower || Dialogue Color β’ #6699cc
Accepted honey..! Erin's just gunna love having a little brother. Pop him across and feel free to post him in when you're ready.
Being the oldest out of two siblings in his original family, Mikhael possesses a strong sense of responsibility. As the eldest, he was also constantly pressured to reach high achievements in order for his younger brother to look at him as a good role model. As such, he is pretty strict with rules, and is sometimes labeled as a control freak due to being rather obsessed when it comes to proper organization and arrangement. However one cannot deny that when he's the one who puts stuff in order, he does so excellently; he's far better than any fung-shui expert.
Mikhael is a little temperamental, mostly due to being a close adherent to what he consider right and wrong, and is rather⦠ehem, frank. However, he also acts as a level voice when disagreements arise, being the proposer of compromise and middle ground. It could be said that he lacks spine to really pick a side at anything, preferring to be neutral⦠or be the bloody moderator. Either way, Mikhael is quite caring, though he is too embarassed to actually say it, instead showing it through seemingly begrudged actions that are accompanied with awkward blushing. He could go as far as sacrifice his own damn life, if only to make sure everyone else stays alive.
β Rudeness β Being called Commie. β People that don't wake up on time β Foot fetishists β Communism β Spicy food β Vampires
Biography:
Mikhael Kravchenko comes from the city of Almaty, Kazakhstan. He was the eldest child of Lyudmila Kravchenko, a respected doctor in Almaty's largest hospital and Asclepius, who had at the time adopted the moniker of Pavel while wandering around Kazakhstan. They had⦠quite an affair, and Mikhael was born from their union. His younger brother, Lev Kravchenko, were adopted four years after he was born, and being the eldest, he often assumed responsibility while their mother was busy working day and night. Mikhael grew up with a decent life. They lived in a pretty nice house in the suburbs. Not to mention that they had a nanny⦠but Lyudmila insisted that Mikhael take responsibilities in the house due to her business, as well as to prevent any of her children from becoming spoiled like her sister's. As a result, Mikhael became a caring albeit strict individual; traits that he seemingly got from his aunt.
Being a little bit of a prodigy with accelerated education, he got into college as a medical technology major at an age of 15, and graduated at age 19. The abilities that he gained from being the son of Asclepius were not apparent at first; after all, he wasn't the type to get into trouble, and being very healthy was not really an obvious indicator of having divine blood, at least until everyone else is dying.
A few days after graduation, a man claiming to be his father came in, asking Mikhael to come with him to a place where special individuals like himself would be safe. After all, if word got out that he's more than human, it wouldn't be long before the government decided to kidnap and dissect him again.
Mikhael was quickly sent across the Atlantic Ocean to Long Island, where he'd be placed right in Camp Half Blood. It is nice here, he thought. Some may think he's a hardass⦠but that's only because he's looking out for others' welfare.
Cooking, making sure everyone wakes up at the right time; he's essentially a self appointed monitor. Oh, and he heals people that are involved in accidents, stabbing incidents, power fueled fights, and brawls.
Status:
Full Time Camper
Abilities:
Medical Intuition: A son of Asclepius; Mikhael has vast and rather innate medical knowledge which enables him to rather easily treat others' injuries, and to create medicines and other remedies with nearly anything in one's environments (as long as it has medical potential). Because of this, Mikhael is also able to tell which things, both in the wild or in oneβs urban environment, are poisonous and which are safe to ingest or to use to treat injuries.
Disease Resistance: Child of the God of medicine, Mikhael's immunity, digestive, and other organ systems are more enhanced than that of a normal demigod, or human; and as such, he has a strong resistance to most forms of disease brought on by bacteria, viruses, or even parasites. However, this isn't to say that he cannot get sick.
Medical Sense: Mikhael has inherited the ability to sense the health of anyone and the causes of wounds, diseases or injuries, the health history and possibly even genetic weaknesses and predispositions with just so much as a simple touch.
Venomous: More of a defense measure than anything, Mikhael's blood is extremely poisonous and can be used against an opponent or when threatened; though in order to do so, he must cut himself open to expose his blood to others.
Form:
He's pretty slender.
Weapon/s:
Rumour has it that he bashes people's heads with a bust of Hippocrates when triggered. He also carries around a whole bunch of syringes⦠for some reason.
Not a Fighter: None of his divinely inherited abilities are useful in a fight, nor does he have a propensity towards it. He could engage in a fight, sure, but he'll most probably lose against almost anyone else in Camp.
A Weakness for Blondes: He is a simp for blonde girls.
So... I only now just realized that we hadn't accepted the character @.@ My bad... He is accepted hun..! Pop him across into the character tab with your other CS, and feel free to post him in when you're ready to
____________________________________________________________________________ L I K E S
βCaffeine; has saved her many times when studying for tests βSci-fi and Horror Films; who doesnβt love a good scare every now and then? βPhilosophy; a respectable erudite pastime.
D I S L I K E S
βBeing upset and unsure why βMessy, disorganized spaces. Sheβs not so sure that Einstein is correct about cluttered desks... βRed meat, sheβs a vegetarian
____________________________________________________________________________ P E R S O N A L I T Y
Iseul's a quiet, but considerate and thoughtful friend. She dislikes loud crowds and overly boisterous company, but otherwise, she is not picky when it comes to who her friends are. She's more talkative around close friends, but tends to stay pretty quiet around strangers until she gets to know them better. She tries her best to be friendly and polite to others but tends to always keep others at a distance when it comes to personal details or disclosing secrets. Likewise, she understands hardship and doesnβt push for others to tell her anything they wouldnβt want to disclose.
She has an easygoing nature and dislikes making others upset. She can be moody and perfectionistic, and judge herself harshly when she fails at something. She wants to make a good impression when she meets others and can try too hard to meet others expectations about who she should be. Despite her emotional appearance, she has quite an analytical mind and is very inquisitive about new information. She enjoys talking to others, even if she can be a bit awkward at first.
Iseul's very self-conscious and because of her analytical nature, has a tendency to be harsh on herself when she falls short of her expectations. She has a very dreamy, more introspective side to her as well, and one could say she is an idealist when it comes to her outlook on life and her opinions regarding human nature. Iseulβs still trying to discover who she is and her own identity. She doesnβt like being left out; even if sheβs quiet, sheβs still present, listening and observing the reactions of others before she speaks.
Iseul has a natural pull to be individualistic and do things himself which can sometimes conflict with the interests of others. Sheβs generally not a forgetful person, but she is very curious and has the tendency to wander off or get lost in her thoughts.
____________________________________________________________________________ B I O G R A P H Y
For Iseulβs story, we must first start with her father, Jihoon. Jihoon was a second generation Korean-American, born to Korean refugees who left for the United States during the Korean war in the 50s. Ever since his birth, he had the peculiar ability to see through the Mist. He grew up in San Francisco in the 70s and 80s and saw his fair share of supernatural occurrences. Later in life, this propelled him into the field of anthropology, receiving a scholarship to Harvard and resources to document the findings of esoteric practices and ancient rites of past civilizations. This was all in an attempt to understand the strange phenomena plaguing his life. This was his lifeβs work. Of course, his research drew the attention of otherworldly beings, the most notable of those being Hecate, the Titan Goddess responsible for imposing the Mist. Seeing that his findings would pose a threat to the shroud of secrecy, she personally went to the collage in the guise of a mortal to erase his lifeβs work. However, while she was on her way to tamper with his documentations, she ran into Jihoon, who had left something in his work office and had to go back to retrieve it. Seeing through her guise, he knew his suspicions were confirmed as the evidence of the Gods was right in front of him. Being the charmer that he was, he proposed that he destroyed all evidence of his work himself as long as he could speak to her. A promise that Hecate was under no obligation to agree too- but found his attempt at bargaining endearing. She agreed to keep seeing him, as long as he could keep a secret. - About a year later, Iseul-Ji and Myeong-Ji were born. Identical twin brothers. At this point, Hecate knew that she had left more than a mark on the mortal plane and her time to leave was drawing near. Jihoon was aware of this as well, saddened as he was that their brief union was ending. Jihoon had one last request- that she watch over the kids. Something Hecate already planned to do. Iseul and her identical twin brother, Myeong, grew up in the small northern town of Beaver Bay, Minnesota. She was a third generation Korean-American had a very Americanized upbringing, leading to a disconnect between her and her Korean identity.
Myeong and Iseul were raised to believe that Ahnjong was their biological mother growing up and that Nari was their older sister. Both parents decided that it would be best if the kids were raised thinking that Ahnjong was their real mother, as the identity of their true mother would raise more questions than answers. Iseul was especially close to her twin, Myeong. However, both of them resented the fact that they were so often mixed up for one another. Both strove to be individuals in their own right, and sometimes this put a strain on their friendship as they sought to have different hobbies and friends in order to differentiate themselves from each other. Myeong never did extremely well in school; he was a dreamer by nature. He quickly became known as being a gentle soul in the household, but also for being a ditz. Iseulβs academic interests were geared towards STEM careers. She excelled in math and algebraic thinking, as well as hard sciences such as chemistry and biology. Her accomplishments in school often overshadowed his, and he resented this fact. None of his paintings nor poetry would ever spark the same commemorations as Iseulβs scientific dictations would. Her father was very protective of her and her brother growing up, and her fatherβs ability to see through the mist actually hindered her arrival to Camp Half-Blood. They moved a lot, her father kept a persistent watch on where she went, who she was with. All in an attempt to protect her from monsters. He figured that if he could delay the twins from figuring out their heritage, the safer they would be. He was their shepherd. So the twins grew up relatively normally, went through the public education system, and made friends with their peers. Iseul became Myeongβs biggest advocate growing up; he was a shy boy with a mellow temperament. Iseul normally, was quite similar to his disposition, but when it came to her brother, she could draw upon an inner strength of willpower to protect him from bullies and to encourage him even as their parents dismissed his creative talents. Nari, their older sister, was a grounding force for the twins. She was their point of normalcy and common sense. A mortal like her mother, she had no notion of supernatural powers or magic. When the twins saw scary beings and witnessed unexplainable occurrences, she was always right there to reassure them. She was their cooler older sis, an idol they could look up too. Eventually, Jihoon knew he had to break the truth to both Iseul and her brother about their heritage. He had too many worrying premonitions about their fate if he delayed this any longer. He told his wife and their step mother, Ahnjong, that the twins would be sent off to a private boarding school because of their high academic achievements. In reality, however, they were off to camp half-blood.
____________________________________________________________________________ D E M I G O D I N F O
C A B I N
Sixteen
Y E A R S AT C A M P
6 months
F A T A L F L A W
Her naivety
W E A K N E S S
Sheβs timid and sometimes, afraid to speak her mind. She hesitates where she should act, she questions when she should simply follow. An analytical mind is of no use if you canβt think on the fly.
R E S P O N S A B I L I T I E S
n/a
W E A P O N S
A bronze stiletto dagger that can turn into a key, Hecateβs symbol
A B I L I T I E S
ABILITY: Mist Control:βMist Control, also known as Mist Manipulation, is the ability to control and manipulate the Mist. Those with the power to control the Mist can create Mistforms, illusions, and influence the minds and memories of mortals. In order to successfully control the Mist, the user has to focus on what the target wants to see, not the user.β ABILITY: Umbrakinesis: βUmbrakinesis, or Sciakinesis, is the ability to mentally generate and manipulate darkness, the absence of light. One with this ability can even deactivate and repulse or travel through shadows.β ABILITY: Mystiokinesis: βBy speaking in either Latin or Ancient Greek, her children can cast many spells for various effects such as creating fire, generating cold, protecting oneself, and shielding themselves from the tracking abilities of monsters and etc. The amount of different spells is unlimited; ranging from anything small to giant, the only thing holding them back is how strong their magical capabilities are. They can cast incredibly powerful spells, if they're powerful enough and know how to cast them effectively.β ABILITY: Superhuman Abilities:abilities pertinent to all demi-gods
____________________________________________________________________________ O T H E R
Her brother was chosen for a quest a few months after they arrived at camp half-blood. This really boosted his low self-esteem but Iseul really misses him.
Iseul started a relationship with Miroslav after three months of being at camp and meeting him. Currently they have been dating for three months.
T H E M E S O N G
Face Claim:insta: @seon_oou | #honeydew
Aaaaaaa the coding killed me ;-; Anyways, new character. I am making her boyfriend as well, Miroslav
Ezra Dean Griesheim β 'E' β Ez β Ren β "Padfoot"
A G E
November 19th, 19-years-old
G E N D E R
Male
S E X U A L I T Y
Polysexual
P L A C E O F O R I G I N
Livingston, Montana
N A T I O N A L I T Y
German-American
E T H N I C I T Y
Greek / German
___________________________________
A P P E R A N C E
Height:6'2"
Weight:195lbs
Hair:Black
Eyes:Dark Brown
Body Type:Mesomorph
Body Marks:Scars; β Facial scar across right side of face Tattoos; β Skull with a crown on his left ring finger β His daughter's initials on his right ring finger β A sparrow on the right side of his shoulder blade. A memorial tattoo for his late grandmother.
____________________________________________________________________________ L I K E S
βArchery βGraphic novels βCollecting knives βPainting/Sketching βSleeping in the nude βPhotographing nature βMovies and novels about slavery βOutdoors; hiking, camping, fishing, etc. βWorking to better himself in his abilities βTeasing people, especially if he knows they have the hots for him
D I S L I K E S
βFighting (not including sparring) βToo much noise (Misophonia) βPeople who underestimate him βShowing his teeth when he smiles βThose who can't take a joke or take things too seriously βFacial hair but typically lets it grow out when out on quests and No-Shave-November.
____________________________________________________________________________ P E R S O N A L I T Y
____________________________________________________________________________ B I O G R A P H Y
Ezra spent his life with his grandparents and never really knew much of his own mother except for the things his Pa told him. Ezra and Jacob's mother left them when they were very young, Jacob's father was unaware that he was even his and nothing ever came of their relationship. The boys were handed down to and raised by their grandparents, Ezra having spent most of his time with his grandpa. Although of course he did love to spend time with his grandmother in the kitchen from time to time. She always cooked the best food, especially at Thanksgiving and Christmas.
Growing up, Ez always had a dream of getting into Hollywood and becoming a movie star. First he started out as an extra in a few movies here and there in his early years of junior high. After getting behind the scenes a little bit, he got the crazy idea in his head that he wanted to go out for stunt double/performer roles. He even took some time to go to a school for specialized training. It wasn't until 2015 when he landed his first gig as the stunt double to Adam Driver in the movie Star Wars: The Last Jedi, and later went on to continue his work throughout Star Wars: The Rise of Skywalker, although Ezra's work was a bit more on the front lines of ROS. With the resemblance between Adam and Ezra being uncanny, he was the one who played Kylo Ren mostly on the last film after Adam suffered an accident on set. To retain his reputation, they just made it look like he was still the one who played him in the credits.
Ezra had been on set for the ROS movie when he had been approached by a small group of people, which he would later find out were demi-gods, urging him to come back with them to this camp. Of course it took a lot of convincing to get his stubborn ass to agree to the ridiculous idea, but eventually he did go. A big chunk of his first year at camp he was back and forth between the set and the grounds of CHB. For the most part, Ezra kept to himself in his lone cabin because he felt the attention he got at camp was mainly do to his line of work and the fact his looks have people mistaking him for the famous actor all the time. It wasn't until one camper in particular broke through his hard exterior shell before he finally started opening up more to the other campers and soon realized that the people there weren't so bad. Since his days with Star Wars were over, he decided to leave behind the Stunt Double business focus more on the whole demi-god aspect of his life. It's still a very new world for him and there's much for the boy to learn.
____________________________________________________________________________ D E M I G O D I N F O
C A B I N
Twenty-Six; Deimos, god of terror, panic and dread.
Y E A R S AT C A M P
2-years, Ezra has collected 2 beads; he will be collecting his third this year.
F A T A L F L A W
β Flirty -To make playfully romantic or sexual overtures; behaviour intended to arouse sexual interest. Minx. Tease. β Audacious β Recklessly bold in defiance of convention, propriety, law, or the like; insolent; brazen, disobedient.
W E A K N E S S
Fighting a single person at a time. Ezra has gotten into plenty of fights in his day and made a habit of being outnumbered in most of those fights, though typically came out on top in the end. He does best when fighting multiple enemies at once.
R E S P O N S A B I L I T I E S
Β§ Camp Border Patrol
W E A P O N S
β Ezra has a range of knives, as well as 27" Dual Tactical Full Tang Ninja Swords.
A B I L I T I E S
Odikinesis: As the son of the god of personal fear, panic and rout, Ezra can control the feelings and emotions of war, such as fear, hate and rage. Β§ Persona Worst Fear Generation: Ezra has the ability to make individuals see their worst fears through eye contact. However, he can only do handle a small handful of people at a time. Β§ Terror Generation: He has the ability to bring terror to a large crowd, in the way his father once brought a large sea monster that served to scare many mortals. Teleportation: He can vanish to other locations. The greater the distance, the more it takes from his energy.The more people he transports also effects his energy stores. Swordsmanship: Much like his father, Ezra is a sword fighter. Despite being the grandson of a war god, he is a terrible physical combatant likely because he never had to rely on his skill and thus never trained. Mist Manipulation: Having a legacy such as Hecate, Ezra has worked on mastering the ability to control and manipulate the Mist. The power to control the Mist to create Mistforms, illusions, and influence the minds and memories of mortals.
____________________________________________________________________________ O T H E R
Ezra Dean Griesheim β 'E' β Ez β Ren β "Padfoot"
A G E
November 19th, 19-years-old
G E N D E R
Male
S E X U A L I T Y
Polysexual
P L A C E O F O R I G I N
Livingston, Montana
N A T I O N A L I T Y
German-American
E T H N I C I T Y
Greek / German
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A P P E R A N C E
Height:6'2"
Weight:195lbs
Hair:Black
Eyes:Dark Brown
Body Type:Mesomorph
Body Marks:Scars; β Facial scar across right side of face Tattoos; β Skull with a crown on his left ring finger β His daughter's initials on his right ring finger β A sparrow on the right side of his shoulder blade. A memorial tattoo for his late grandmother.
____________________________________________________________________________ L I K E S
βArchery βGraphic novels βCollecting knives βPainting/Sketching βSleeping in the nude βPhotographing nature βMovies and novels about slavery βOutdoors; hiking, camping, fishing, etc. βWorking to better himself in his abilities βTeasing people, especially if he knows they have the hots for him
D I S L I K E S
βFighting (not including sparring) βToo much noise (Misophonia) βPeople who underestimate him βShowing his teeth when he smiles βThose who can't take a joke or take things too seriously βFacial hair but typically lets it grow out when out on quests and No-Shave-November.
____________________________________________________________________________ P E R S O N A L I T Y
____________________________________________________________________________ B I O G R A P H Y
Ezra spent his life with his grandparents and never really knew much of his own mother except for the things his Pa told him. Ezra and Jacob's mother left them when they were very young, Jacob's father was unaware that he was even his and nothing ever came of their relationship. The boys were handed down to and raised by their grandparents, Ezra having spent most of his time with his grandpa. Although of course he did love to spend time with his grandmother in the kitchen from time to time. She always cooked the best food, especially at Thanksgiving and Christmas.
Growing up, Ez always had a dream of getting into Hollywood and becoming a movie star. First he started out as an extra in a few movies here and there in his early years of junior high. After getting behind the scenes a little bit, he got the crazy idea in his head that he wanted to go out for stunt double/performer roles. He even took some time to go to a school for specialized training. It wasn't until 2015 when he landed his first gig as the stunt double to Adam Driver in the movie Star Wars: The Last Jedi, and later went on to continue his work throughout Star Wars: The Rise of Skywalker, although Ezra's work was a bit more on the front lines of ROS. With the resemblance between Adam and Ezra being uncanny, he was the one who played Kylo Ren mostly on the last film after Adam suffered an accident on set. To retain his reputation, they just made it look like he was still the one who played him in the credits.
Ezra had been on set for the ROS movie when he had been approached by a small group of people, which he would later find out were demi-gods, urging him to come back with them to this camp. Of course it took a lot of convincing to get his stubborn ass to agree to the ridiculous idea, but eventually he did go. A big chunk of his first year at camp he was back and forth between the set and the grounds of CHB. For the most part, Ezra kept to himself in his lone cabin because he felt the attention he got at camp was mainly do to his line of work and the fact his looks have people mistaking him for the famous actor all the time. It wasn't until one camper in particular broke through his hard exterior shell before he finally started opening up more to the other campers and soon realized that the people there weren't so bad. Since his days with Star Wars were over, he decided to leave behind the Stunt Double business focus more on the whole demi-god aspect of his life. It's still a very new world for him and there's much for the boy to learn.
____________________________________________________________________________ D E M I G O D I N F O
C A B I N
Twenty-Six; Deimos, god of terror, panic and dread.
Y E A R S AT C A M P
2-years, Ezra has collected 2 beads; he will be collecting his third this year.
F A T A L F L A W
β Flirty -To make playfully romantic or sexual overtures; behaviour intended to arouse sexual interest. Minx. Tease. β Audacious β Recklessly bold in defiance of convention, propriety, law, or the like; insolent; brazen, disobedient.
W E A K N E S S
Fighting a single person at a time. Ezra has gotten into plenty of fights in his day and made a habit of being outnumbered in most of those fights, though typically came out on top in the end. He does best when fighting multiple enemies at once.
R E S P O N S A B I L I T I E S
Β§ Camp Border Patrol
W E A P O N S
β Ezra has a range of knives, as well as 27" Dual Tactical Full Tang Ninja Swords.
A B I L I T I E S
Odikinesis: As the son of the god of personal fear, panic and rout, Ezra can control the feelings and emotions of war, such as fear, hate and rage. Β§ Persona Worst Fear Generation: Ezra has the ability to make individuals see their worst fears through eye contact. However, he can only do handle a small handful of people at a time. Β§ Terror Generation: He has the ability to bring terror to a large crowd, in the way his father once brought a large sea monster that served to scare many mortals. Teleportation: He can vanish to other locations. The greater the distance, the more it takes from his energy.The more people he transports also effects his energy stores. Swordsmanship: Much like his father, Ezra is a sword fighter. Despite being the grandson of a war god, he is a terrible physical combatant likely because he never had to rely on his skill and thus never trained. Mist Manipulation: Having a legacy such as Hecate, Ezra has worked on mastering the ability to control and manipulate the Mist. The power to control the Mist to create Mistforms, illusions, and influence the minds and memories of mortals.
____________________________________________________________________________ O T H E R
..I am going to regret this, I just know it... But he is perfect, aaaand there is no reason to reject him. Pop him across hun, and may the Gods have mercy on Erin >///<
Body Marks:A tattoo of a lightning storm over a forest on her right arm. A birthmark on her forehead shaped in the form of a lightning streak
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R E L A T I O N S H I P S T A T U S
Single
Crushes:β‘π Hayden Morgan β‘π Samuel Mercer β‘π Beauregard Leo Garcia β‘π Danielle De Luca
Current:None
Past:None
F A M I L Y
Father: β‘ Zeus, King of the Gods Mother: Helena Engracia Siblings: β‘ Thalia Grace (O. Half-Sister - Huntress of Artemis) β‘ Jason Grace (O. Half-Brother - Camp Alumni) β‘ Zeru Troy Williams (O. Half-Brother) Cousins: πGreyson Davies πImogen Parsons πErin Maree Chase πDamien Blake
L E G A C Y
π Euphrosyne, Goddess of good cheer, mirth, merriment, and joy.
P E T S
A corgi named Eins A Venti Spirit named Ramiel or "Ram" for short.
O T H E R
β‘ Detailed Relationships
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____________________________________________________________________________ L I K E S
βThunderstorms βStanding in the rain βSkydiving βAnime & manga βCosplay βHomemade Meals βVideo games βHot springs βStargazing βBinge watching shows/movies βSinging βDancing βQuiet Nights
D I S L I K E S
βHot and humid weather βAssholes βPeople dissing her interests βPeople who try to control her βLoud noises (except thunder) βPeople who don't respect her personal space βGetting treated differently just because her dad is Zeus βAnyone who messes with her friends
____________________________________________________________________________ P E R S O N A L I T Y
If Levina could be described with one word, Cheerful would be an understatement. Due to her upbringing, and the fact that she is a Legacy of Euphrosyne has made her unnaturally optimistic and enthusiastic compared to other people. No matter how seemingly dreary, gloomy, or hopeless the situation is, the girl never seems to fail in finding the silver lining in the most hopeless situations or the redeeming quality in most people.
Her heritage as a daughter of Zeus, coupled by her increasing mastery of her powers has done nothing but boost her confidence in herself, as well as her abilities. While undeniably a good thing, this has landed her in some fair share of trouble in the past either by making her seem like she's full of herself or by making her think that she can overcome any obstacle and defeat any foe that gets in her way. Ironically, she finds it an annoyance when people regard her highly just because she is Zeus' daughter, not because of her own abilities and accomplishments. This has led her to exhibit a greater competitive streak in most activities she participates in than before she came to camp, with the only exception being hand-to-hand combat. She is also never one to shy away from a challenge nor from adventure.
A trait that she inherited from her father, Levina can oftentimes be so set in her ways that she may stubbornly refuse to change them or admit a fault. She exhibits a certain level of bluntness that is often times well-meaning but can be just as often interpreted negatively by other people who aren't used to her. There are times when she also can be temperamental but more often than not, the young blonde displays excessive levels of cheerfulness, optimism, and impulsiveness.
____________________________________________________________________________ B I O G R A P H Y
Levina was raised at an orphanage in Barcelona, Spain ever since she was baby. The nuns in the orphanage told her that she was abandoned at the orphanage's doorstep one stormy night so they had no idea who her parents were. She had a fairly normal childhood... or as normal as what a child in an orphanage gets. The only unusual thing was that there was always this lady that never fails to visit her each weekend to spend time with her. That, and how she never once feared thunderstorms and lightning strikes.
On her 7th birthday, during one particularly violent hurricane, she went outside to fetch her favorite doll when a pack of Venti appeared before her and tried to attack her. Fortunately, she thought the wind creatures were natural and that they only wanted to play with her. Somehow, at such a young age, she managed to impose her will upon the storm spirits, and their leader ended up pledging its allegiance to her.
After recounting the incident to the woman that has been visiting her, she immediately decided to adopt Levina. Although they could barely make ends meet with her mom's meager salary as a singer at a local club, they were happy nonetheless, no matter what hardships they faced. Levina's competitive nature helped her excel at school and athletics but her cheerful and friendly nature made her popular with her peers. Both mother and daughter lived carefree, happy, and pretty much uneventful lives until Levina's 12th birthday where she was struck by lightning and came out completely unscathed. Ever since, then, strange things started happening around Levina. From complete strangers giving her weird looks from afar, to the feeling that someone... or something following her. She was also slowly discovering her powers, that she could generate and control electricity, and manipulate the wind and rain. Of course, she kept all this from her mom, worried that she may freak out if she knew her daughter was basically an Esper.
Finally, when she was 14, a Minotaur tracked down to their home and attacked Levina while her mother was away. Terrified, she dodged and ran from the monster until she reached her room and took the bronze coin her mother gave her to ward off bad luck and evil spirits before hiding from the monster. She would remain hidden until she heard her mother's car pull up the driveaway before her screams of panic at the sight of the monster that had invaded their home. In a fit of panic and worry for her mom's safety, Levina emerged from her hiding spot and led the creature away from the house and into the backyard. There, she confronted the minotaur, and emulating her favorite character, she tossed the coin into the air, generated electricity throughout her arm, and launched the coin and flicked the coin towards the creature's heart, killing it instantly.
When Levina's mother saw this, she revealed everything to her. She told her that she was, in fact, her biological mother. She explained that she once fell in love with Zeus, himself, when the two met during one of her performances. Not long after, their love resulted in Levina's birth but at the time, she wasn't capable of raising Levina for two reasons: 1.) She wasn't financially capable of supporting both of them at once, and 2) she was worried that two demigods living in such close proximity, specially when one of them was a child of the Big 3, would only attract more dangerous monsters and put Levina a lot more in harm's way so Helena decided to give her in the care of the orphanage with every intention to take her back someday. She thought that her daughter would be safer in the walls of the orphanage, but she was proven wrong when Levina encountered the venti so she immediately took her back. Now that a monster had tracked Levina down to their very home, her mother thought of only one true place where she could only be safe, but also explore her powers and improve upon them. Thus, she reluctantly contacted the satyr that was supposed to be Levina's guardian and he took Levina to Camp Half Blood.
She has been staying there for the past 3 years, learning and mastering her abilities with the help of her older half-siblings, Jason, Thalia, and Zeru.
____________________________________________________________________________ D E M I G O D I N F O
C A B I N
Cabin One - Zeus, King of the gods
Y E A R S AT C A M P
3 Years, Full-Time Camper
F A T A L F L A W
Overconfidence - As the daughter of the most renowned Olympian god, Levina can at times become overly confident of her abilities, to the point of relying too much on her powers.
W E A K N E S S
Hand-to-hand combat - As a result of relying on her powers, she is considerably weaker at hand-to-hand combat compared to the average demigod. When you have the power to manipulate electricity at will, harness the power of the wind, create and manipulating magnetic and electromagnetic fields, and basically launch projectiles with practically the same power as a railgun, there is little appeal in learning how to fight enemies up close. Her older half-brother, Zeru seems to be adamant in changing her mindset, however.
Loss of Control - Whenever Levina experiences extreme emotions, there is a risk of her losing control of her powers, making her a danger not just to her enemies but to those around her as well. In such a state, she runs the risk of overexhausting herself and shorting herself out, making her extremely vulnerable.
R E S P O N S A B I L I T I E S
N/A
W E A P O N S
Coins - made either of silver, celestial bronze, or imperial gold, these unassuming coins are Levina's ammunition of choice for her Railgun technique. Although she can use other objects to achieve a similar effect, she figured to stick with the signature coins for their portability.
Levina's knives - She owns a set of Jagdkommando knives, made from celestial bronze, imperial gold, stygian iron, and adamantine. Although she's still learning how to use them in hand-to-hand combat, she is capable of controlling them with magnetism and has shown great skill in fighting with them when used in such a manner.
A B I L I T I E S As a child of Zeus, Levina's abilities include Electrokinesis, Electromagnetism Manipulation, Aerokinesis, and Atmokinesis. As a Legacy of Euphrosyne, her ability includes Happiness Manipulation.
β‘β‘Electrokinesis: As a child of Zeus, one would expect Levina to be able to use her father's powers to some degree... however nobody expected her to achieve the same level of proficiency and control if not greater than her renowned half-siblings, Thalia and Jason Grace, as well as her dear half-bro Zeru. Levina can freely manipulate electricity as well as summon lightning from the heavens at will. Her output is said to potentially reach up to 1 billion volts but she has only actually shown barely half of that thus far. Additionally, this ability is also capable performing minute operations that require great control. It is capable of reading and controlling electric signals, perform many forms of hacking such as releasing electronic locks and other kinds of security, stealing information from a credit card's magnetic strip, hacking databases with a simple portable terminal β‘β‘Electromagnetism Manipulation: A rare ability that no other children of Zeus has learned thus far, Levina got the idea of trying to manipulate electromagnetic fields after watching a certain anime series where the main character's power is also electrokinesis. She has discovered that by using her electrokinesis, she can observe and manipulate electric, magnetic, and electromagnetic fields with the unaided eye. This allows her to perform feats such as creating powerful electromagnetic pulses, manipulating celestial bronze, imperial gold, and stygian iron sand to create weapons such as swords, spears, axes, etc that she tends to launch at enemies, moving three dimensionally by running on walls and ceilings, increasing her speed with the speed of a car being the upper limit without harming the body, as well as gathering objects made of metal (such as water pipes, manhole covers, billboards, and the like) from the surroundings in order to make a shield. β‘β‘β‘Railgun Considered to be her signature move as well as her trump card, the principle behind the Railgun is simple: there are two parallel currents on either side of her hand, the first one going towards the palm of the hand (1) and the second one coming back towards her body (2) and a projectile that acts as a bridge between the two currents. For the Railgun to work, the driving current goes through the positive side, through the projectile (coin) and comes back through the negative side, using the Lorentz Force with the addition of Fleming's left-hand rule. The coin acts as the projectile, which is propelled towards the target using the electromagnetic force. Levina is able to fire a metal projectile at three times the speed of sound by utilizing a great amount of electricity, supposedly somewhere in the region of 2,250,000 amperes, or about 1,000,000 volts.
Levina's typical railgun has a muzzle velocity of 1030 m/s (2307.2 mph) and can be fired at a rate of 8 shots per minute. Her railgun is extremely accurate, only having a target deviation of 18.9 mm. She primarily uses coins as her projectiles for portability, limiting her normal range to 50 meters. β‘Atmokinesis Levina has the innate ability to manipulate weather in a small area around her, able to generate storms of varying intensity as she pleases. β‘Aerokinesis Levina can manipulate the air, able to generate very powerful winds and air currents, fly, see air magic, and control venti. π Happiness Manipulation As a legacy of Euphrosyne, Levina has the ability to instantly figure out the greatest source of happiness of anyone she encounters. She can sense and manipulate her happiness, people, animals or other creatures, whether increasing, decreasing, or causing or otherwise channeling happiness. She can also induce laughter to anyone she chooses, ranging from pleasant to uncontrollable laughter. She can use it to distract enemies long enough for her to eliminate them or find a way to escape. Potentially, she can kill someone by making them laugh so hard to the point that they expel all the air in their lungs, therefore suffocating them. She isn't too keen on trying this out any time soon.
____________________________________________________________________________ O T H E R
Levina's gamertag and social media name in most platforms is Electric Princess
Levina borrowed her signature move, the Railgun, from the main protagonist of the anime series "A Certain Scientific Railgun", Misaka Mikoto, which is also her favorite character.
Levina can speak Greek, Spanish, and French
Levina is a fan of anything lightning or electricity related. For example, her favorite anime characters are Misaka Mikoto and Killua Zoldyck, her favorite Avenger is Thor, he favorite force power is Force Lightning, her favorite pokemon is pichu, and her favorite character to play as in Mortal Kombat is Raiden.
Levina's Venti, Ramiel, took on a similar form to Sleipnir because the daughter of Zeus mentioned how cool it looked when she asked him to transform into it. He has never reverted back to his original form since.
β Sunny; a black-spotted Bengal cat β Poe; Raven from Apollo β Gyr; Hawk from Apollo
O T H E R
β Detailed Relationships
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____________________________________________________________________________ L I K E S
βAnything and everything to do with music βStudying and researching medicine βOrganization, order, control βTrying new and different things. He'll try anything at least once βTraining with his Spear and Shield or bow βHelping others succeed, caring for injuries βAny kind of gaming. (Is always the healer or support) βSunny days in any temperature βPlaying Chess against children of Athena βTalking people through problems or issues βWatching medical dramas, or binge watching them βAny and all forms of coffee. None of that decaf though
D I S L I K E S
βDisrespect of medical facilities βAnyone who says "I'm fine" after an injury without treatment βAll who wish harm on others for no reason βDecaf coffee, why ruin coffee? βDisorganization, especially in the medical tent βMedics who think they're children of Ares βConsuming alcohol or drugs not related to medicine βChasing down campers to force them to take medication βBeing told he doesn't care about his patients βTalking about his past before camp βGoogle medical degree self diagnose experts βTotal Darkness
____________________________________________________________________________ P E R S O N A L I T Y
Though so is everyone when you get down to brass tacks. Lukas is a mesh of a few of his biggest influencers. His mother, his step-parents, teachers, and the campers of Half-blood. He's a very affable person, willing to give anyone a moment of his time to talk to and listen to what they have to say, although he doesn't go out of his way to talk to others unless they look like they could use the company. He plays at the edges of conversation, attentive and polite but non-engaging until directly addressed. He likes to find his place in a conversation before jumping in and takes stock of everyone else first. He doesnβt like the spotlight, preferring others to shine.
He's the honest type, not to a brutal level but he was raised to tell the truth and doesn't see the good in telling someone a lie. However, he isn't naive and can navigate white lies well enough. For the big stuff, he has a simple philosophy. He would rather someone tell him the truth than spare his feelings. To him, if he found out later it would make the situation worse knowing a friend told him something to protect his feelings.
As stated before Lukas prefers to skirt the edges of conversation which means he neither likes nor covets being the center of attention and as a result isn't really very assertive nor a push-over. Neither a leader nor a follower Lukas does his best to articulate his opinion on a situation and is very comfortable allowing someone else to make the final call, though he will argue his points if he believes in them strongly enough. He's a bit of an enigma with those things and can make larger groups complicated for him if thereβs not a regimented pecking order.
Lukas had a brief run-in with depression during his younger pre-teen years where he spent a lot of time on the street hustling and doing what he could to get by. He suffered greatly and was forced to grow up quickly. It used to be one of his greatest flaws and he still sometimes struggles with it though now he is a lot more secure about himself and focuses on that instead of the past. This also can be a detriment as he closes off when he does this, hyper-focusing on one issue to get through whatever triggered him.
Speaking of closing off, Lukas is quite an escapist when it comes to things he can't control. He was raised, when he was finally escorted to camp, in strict rules settings and when he was a young teen he rebelled heavily at every rule possible. He matured out of the tantrums and rule-breaking quickly though and instead started using music as a form of escapism when the world got too stressful or the walls started to close in. He has since evolved into using daydreams, and a form of meditation by watching others succeed.
Lukas skirts the line for the most part when it comes to his outward show of agreeableness. While overall cooperative, he can get quite competitive as well, a need to prove himself manifesting from his childhood along with a shot of not wanting to let his family down. He's tactful and edges over the line to be too agreeable, as he does care a bit too much what others think of him and how he presents himself. He's used to bullies, but it's the people that seem like they're friendly that he focuses on. What do they really think of him? This feeling isn't overwhelming but always in the back of his mind as a thought during social engagements.
He is a very neat person, taking pride in the organization, cleanliness, and structure of all his activities. His room is almost always spotless and that is mirrored in his appearance, work, sports, and really all of his doings. While not to the level of someone with OCD, Lukas does have a system and can be thrown off if that system is disrupted or disturbed. He can often time be seen tidying up the Apollo cabin or the medical facilities.
Lukas is also an extremely sympathetic person, and his ability to be empathetic is far beyond his years. He respects even those that bully him or have bullied him and does his best not to judge. Temper sometimes gets the better of him and he will defend himself but he tends to feel bad about it later and always tries to mend broken fences instead of leaving planks laying on the ground. He's highly analytical and likes to think of the many reasons why something occurred instead of allowing his emotions to boil over. He's not perfect though, and when he does lose control it takes a bit to regain it, almost like a solar flare. Heβs extremely neutral, trying to make all sides of an argument feel like theyβve βwonβ and his ability to mediate is unnatural.
Speaking of anger though, Lukas for the most part rarely does get angry. A combination of his empathy and analytical mind. Throw in a few other ingredients such as his escapist attitude and control over himself and you have a relatively stable and cooled-down person. Donβt let that fool you, however, though hard to do if you do manage to piss off this child of Apollo, you had better prepare your aloe-vera and sunblock because you will get burned.
____________________________________________________________________________ B I O G R A P H Y
In Germany, there is a lovely city of Cologne and within that city exists the neighborhood of Deutz. Within this neighborhood resides the Cresswell family, a family of professors, archaeologists, researchers, and academics. The Cresswell family prided themselves on being multi-cultured, boasting bloodlines to Norse, Greek, and Roman figures in history. This rich bloodline is what prompted the family business to be so heavily engrained into studying that rich history. One member however was going to get so much more. While on a dig in Greece, Claire Cresswell would meet one of the most charming and beautiful men she had ever met. She was entirely swept off her feet and after a few more drinks, some final comments, and an entire night spent under the stars and well... The rest is history.
Claire ended up becoming pregnant after the engagement. She knew that the child was special, knew somehow that the man she had been with was someone more. She was proven correct when the God visited her in Germany, a surprise visit to spend more time with this mortal he quite enjoyed time with. He hadn't been surprised to see she was pregnant and the two spent the entire week together, other than his quick absences to deal with 'business'. Knowing all of this made Claire not only grateful but willing to be a single mother with the promise of Apollo visiting when possible. She wasn't naive and knew that it would mostly be a solo job but so long as her child knew their father she would be content.
Lukas was born eight months later with no complications and radiating health. The doctors were even perplexed at how easy the birth had gone and studied the case for years to come, finding nothing. Lukas was moved to the Cresswell Manse a week later and began living life, which for a baby meant three things really. The picture of health followed him, and he grew from baby to toddler to pre-schooler. Lukas was a bright and energetic child, always having the energy to do some activity. And once he learned to walk, it was over for the poor young mother and the other members of the family, forced to chase the boy around the park.
Life was good but like all other good things, it eventually had to come down. Lukas was eight years old when Cresswell Manse caught fire and destroyed so much. Lukas was helped out by his nanny but his mother, along with most others perished from the fire or complications of smoke inhalation soon after. Out of the five Cresswell family members living in the Manse, one survived and was recovering from heavy burns in the hospital. Care of Lukas was transferred to a cadet branch of the family in New York.
The change was striking for the once carefree and life-loving boy. He took to silence mostly, keeping his thoughts to himself only speaking if directly spoken to or questioned. Slowly, ever so slowly he began to heal. It took three years to get back to a semblance of what he was but once again the fates seemed to be against him. His Aunt and Uncle were killed in a car crash by a drunk driver on their way home from a show in the city. Lukas was once again taken from the home and placed with a foster family until other arrangements could be formed. On the first night, the eleven-year-old ran away. It was a mistake of course, but for young Lukas, he just needed to getaway.
It took time to adjust to life on the street. It was the worst time in his life, but he got through it. He was arrested on his Twelfth birthday and taken to the county juvenile center. Instead of the foster agency coming to get him, Lukas was given to his father... The introduction to the God of the Sun was a complicated mess of emotions and Lukas blew up on the God, almost literally, his powers beginning to manifest now that Apollo claimed him fully. It was quick which would tell anyone who knew young Demi-gods just how pissed off the boy was. All Apollo did was to place a hand on the lad's shoulder and suddenly everything seemed so much better. Apollo spent the rest of the day talking and speaking before meeting with his sister Artemis and a few of her huntresses in Central Park. Father and son take a final moment before the huntresses escort him to Camp Half-blood.
Once at camp, Lukas kept mostly to himself, becoming a rebel and bucking rules. A problem child he gave more than one Councillor and instructor headaches and had many people worried about him. But time is the ultimate healer and the routine of camp life helped scar over the rough patch and year after year Lukas got better and better. Even now, at Seventeen years of age, he hasn't totally gotten rid of everything. But with maturity comes closure and better ways of coping. Lukas just hopes that it's enough.
____________________________________________________________________________ D E M I G O D I N F O
C A B I N
Cabin Eleven β§Ώ Apollo (God of prophecy & oracles, music, song & poetry, archery, healing, plague & disease, & the protection of the young)
S T A T U S
Full-Time Camper
T I M E A T C A M P
Four Years β Has collected four beads β Arrived when he was twelve
R E S P O N S A B I L I T I E S
β Head Medic of the Infirmary
W E A P O N S
β Alvitr and Goldscale - Spear/Shield combo (Disguased as a watch) β Heartstrike - Recurve Bow (No disguise)
Biokinesis : Ϋ΅ Inheriting his father's ability in Biokinesis, this is Lukas's strongest ability by far. Within Biokinesis he is proficient in three sub-categories. First is the control and formation of disease: With this subpower Lukas can eliminate disease from a patient he is able to touch, or inflict them using the same method or by creating a physical application for his arrows. He is also able to create new diseases. His second subpower is Hemokinesis: Lukas is able to slow or quicken blood flow, can stop it with intense concentration, and can change its makeup. Essentially allowing anyone to be a universal donor. His third and final Subpower and by far the strongest is Vitakinesis: His ability to heal is influenced by more than just his father, his Norse Legacy coming into play to strengthen the potency. With a physical touch Lukas is able to sense current ailments and injuries on his patient and then with a whispered prayer and music he can restore the patient back to optimum health, without scarring or residual damage. This ability is Lukas's most used, explored, and trained power. When healing his skin gains a slight golden hue and his pupils turn to a golden amber color. It should be noted that Lukas's healing lowers in potency during the night or within locations such as the Underworld cut off from the Light. Within these location his healing takes a toll on his own life force.
Archery : Ϋ΅ Like most other children of Apollo, Lukas's Archery is on point as is his ability to shoot a basketball, throw a football, baseball, or any other ranged projectile. He is nowhere near on par with his siblings when it comes to his power, however, but ahead of many others. His bow is his go-to weapon should he be required to fight.
Musical Aptitude : Ϋ΅ Lukas has the ability to pick up any instrument and instantly know how to play it. He has perfect pitch, a deep knowledge of musical theory, and an amazing singing voice that all comes naturally to him. He hardly needs to practice. His aptitude also allows for anyone who listens to hear what they would like even if he was singing or playing something else entirely. This ability is also known to be able to induce slight emotion based on the hearer is feeling at the time and what they hear.
Photokinesis : Ϋ΅ A limited power for Lukas, but one that at times can be potent. The general application is that Lukas always seems to have a natural tan whether he spends time in the sun or not. His skin has a golden sheen of health surrounding it and can appear bronze-like in direct sunlight. His hair can sometimes be described as sun-like or 'waves of gold'. The active application is Lukas's ability to store the sunlight in his body and release it in a large burst around him. Lukas has no control over this power whatsoever and it has only manifested in times of emotional turmoil for him, or when he grows angry.
____________________________________________________________________________ O T H E R
Lukas is a multilingual individual & is fluent in not only English, but also German, Greek, and is learning Spanish.
Can't stand Snakes due to a Curse on the Apollo kids.
Is known to be able to quote any Monty Python skit from memory with voices.
Secretly loves playing tank roles in games.
Goes above and beyond for the younger campers.
He loves performing for people.
Will randomly break into song, usually Disney-related.
β Sunny; a black-spotted Bengal cat β Poe; Raven from Apollo β Gyr; Hawk from Apollo
O T H E R
β Detailed Relationships
___________________________________
____________________________________________________________________________ L I K E S
βAnything and everything to do with music βStudying and researching medicine βOrganization, order, control βTrying new and different things. He'll try anything at least once βTraining with his Spear and Shield or bow βHelping others succeed, caring for injuries βAny kind of gaming. (Is always the healer or support) βSunny days in any temperature βPlaying Chess against children of Athena βTalking people through problems or issues βWatching medical dramas, or binge watching them βAny and all forms of coffee. None of that decaf though
D I S L I K E S
βDisrespect of medical facilities βAnyone who says "I'm fine" after an injury without treatment βAll who wish harm on others for no reason βDecaf coffee, why ruin coffee? βDisorganization, especially in the medical tent βMedics who think they're children of Ares βConsuming alcohol or drugs not related to medicine βChasing down campers to force them to take medication βBeing told he doesn't care about his patients βTalking about his past before camp βGoogle medical degree self diagnose experts βTotal Darkness
____________________________________________________________________________ P E R S O N A L I T Y
Though so is everyone when you get down to brass tacks. Lukas is a mesh of a few of his biggest influencers. His mother, his step-parents, teachers, and the campers of Half-blood. He's a very affable person, willing to give anyone a moment of his time to talk to and listen to what they have to say, although he doesn't go out of his way to talk to others unless they look like they could use the company. He plays at the edges of conversation, attentive and polite but non-engaging until directly addressed. He likes to find his place in a conversation before jumping in and takes stock of everyone else first. He doesnβt like the spotlight, preferring others to shine.
He's the honest type, not to a brutal level but he was raised to tell the truth and doesn't see the good in telling someone a lie. However, he isn't naive and can navigate white lies well enough. For the big stuff, he has a simple philosophy. He would rather someone tell him the truth than spare his feelings. To him, if he found out later it would make the situation worse knowing a friend told him something to protect his feelings.
As stated before Lukas prefers to skirt the edges of conversation which means he neither likes nor covets being the center of attention and as a result isn't really very assertive nor a push-over. Neither a leader nor a follower Lukas does his best to articulate his opinion on a situation and is very comfortable allowing someone else to make the final call, though he will argue his points if he believes in them strongly enough. He's a bit of an enigma with those things and can make larger groups complicated for him if thereβs not a regimented pecking order.
Lukas had a brief run-in with depression during his younger pre-teen years where he spent a lot of time on the street hustling and doing what he could to get by. He suffered greatly and was forced to grow up quickly. It used to be one of his greatest flaws and he still sometimes struggles with it though now he is a lot more secure about himself and focuses on that instead of the past. This also can be a detriment as he closes off when he does this, hyper-focusing on one issue to get through whatever triggered him.
Speaking of closing off, Lukas is quite an escapist when it comes to things he can't control. He was raised, when he was finally escorted to camp, in strict rules settings and when he was a young teen he rebelled heavily at every rule possible. He matured out of the tantrums and rule-breaking quickly though and instead started using music as a form of escapism when the world got too stressful or the walls started to close in. He has since evolved into using daydreams, and a form of meditation by watching others succeed.
Lukas skirts the line for the most part when it comes to his outward show of agreeableness. While overall cooperative, he can get quite competitive as well, a need to prove himself manifesting from his childhood along with a shot of not wanting to let his family down. He's tactful and edges over the line to be too agreeable, as he does care a bit too much what others think of him and how he presents himself. He's used to bullies, but it's the people that seem like they're friendly that he focuses on. What do they really think of him? This feeling isn't overwhelming but always in the back of his mind as a thought during social engagements.
He is a very neat person, taking pride in the organization, cleanliness, and structure of all his activities. His room is almost always spotless and that is mirrored in his appearance, work, sports, and really all of his doings. While not to the level of someone with OCD, Lukas does have a system and can be thrown off if that system is disrupted or disturbed. He can often time be seen tidying up the Apollo cabin or the medical facilities.
Lukas is also an extremely sympathetic person, and his ability to be empathetic is far beyond his years. He respects even those that bully him or have bullied him and does his best not to judge. Temper sometimes gets the better of him and he will defend himself but he tends to feel bad about it later and always tries to mend broken fences instead of leaving planks laying on the ground. He's highly analytical and likes to think of the many reasons why something occurred instead of allowing his emotions to boil over. He's not perfect though, and when he does lose control it takes a bit to regain it, almost like a solar flare. Heβs extremely neutral, trying to make all sides of an argument feel like theyβve βwonβ and his ability to mediate is unnatural.
Speaking of anger though, Lukas for the most part rarely does get angry. A combination of his empathy and analytical mind. Throw in a few other ingredients such as his escapist attitude and control over himself and you have a relatively stable and cooled-down person. Donβt let that fool you, however, though hard to do if you do manage to piss off this child of Apollo, you had better prepare your aloe-vera and sunblock because you will get burned.
____________________________________________________________________________ B I O G R A P H Y
In Germany, there is a lovely city of Cologne and within that city exists the neighborhood of Deutz. Within this neighborhood resides the Cresswell family, a family of professors, archaeologists, researchers, and academics. The Cresswell family prided themselves on being multi-cultured, boasting bloodlines to Norse, Greek, and Roman figures in history. This rich bloodline is what prompted the family business to be so heavily engrained into studying that rich history. One member however was going to get so much more. While on a dig in Greece, Claire Cresswell would meet one of the most charming and beautiful men she had ever met. She was entirely swept off her feet and after a few more drinks, some final comments, and an entire night spent under the stars and well... The rest is history.
Claire ended up becoming pregnant after the engagement. She knew that the child was special, knew somehow that the man she had been with was someone more. She was proven correct when the God visited her in Germany, a surprise visit to spend more time with this mortal he quite enjoyed time with. He hadn't been surprised to see she was pregnant and the two spent the entire week together, other than his quick absences to deal with 'business'. Knowing all of this made Claire not only grateful but willing to be a single mother with the promise of Apollo visiting when possible. She wasn't naive and knew that it would mostly be a solo job but so long as her child knew their father she would be content.
Lukas was born eight months later with no complications and radiating health. The doctors were even perplexed at how easy the birth had gone and studied the case for years to come, finding nothing. Lukas was moved to the Cresswell Manse a week later and began living life, which for a baby meant three things really. The picture of health followed him, and he grew from baby to toddler to pre-schooler. Lukas was a bright and energetic child, always having the energy to do some activity. And once he learned to walk, it was over for the poor young mother and the other members of the family, forced to chase the boy around the park.
Life was good but like all other good things, it eventually had to come down. Lukas was eight years old when Cresswell Manse caught fire and destroyed so much. Lukas was helped out by his nanny but his mother, along with most others perished from the fire or complications of smoke inhalation soon after. Out of the five Cresswell family members living in the Manse, one survived and was recovering from heavy burns in the hospital. Care of Lukas was transferred to a cadet branch of the family in New York.
The change was striking for the once carefree and life-loving boy. He took to silence mostly, keeping his thoughts to himself only speaking if directly spoken to or questioned. Slowly, ever so slowly he began to heal. It took three years to get back to a semblance of what he was but once again the fates seemed to be against him. His Aunt and Uncle were killed in a car crash by a drunk driver on their way home from a show in the city. Lukas was once again taken from the home and placed with a foster family until other arrangements could be formed. On the first night, the eleven-year-old ran away. It was a mistake of course, but for young Lukas, he just needed to getaway.
It took time to adjust to life on the street. It was the worst time in his life, but he got through it. He was arrested on his Twelfth birthday and taken to the county juvenile center. Instead of the foster agency coming to get him, Lukas was given to his father... The introduction to the God of the Sun was a complicated mess of emotions and Lukas blew up on the God, almost literally, his powers beginning to manifest now that Apollo claimed him fully. It was quick which would tell anyone who knew young Demi-gods just how pissed off the boy was. All Apollo did was to place a hand on the lad's shoulder and suddenly everything seemed so much better. Apollo spent the rest of the day talking and speaking before meeting with his sister Artemis and a few of her huntresses in Central Park. Father and son take a final moment before the huntresses escort him to Camp Half-blood.
Once at camp, Lukas kept mostly to himself, becoming a rebel and bucking rules. A problem child he gave more than one Councillor and instructor headaches and had many people worried about him. But time is the ultimate healer and the routine of camp life helped scar over the rough patch and year after year Lukas got better and better. Even now, at Seventeen years of age, he hasn't totally gotten rid of everything. But with maturity comes closure and better ways of coping. Lukas just hopes that it's enough.
____________________________________________________________________________ D E M I G O D I N F O
C A B I N
Cabin Eleven β§Ώ Apollo (God of prophecy & oracles, music, song & poetry, archery, healing, plague & disease, & the protection of the young)
S T A T U S
Full-Time Camper
T I M E A T C A M P
Four Years β Has collected four beads β Arrived when he was twelve
R E S P O N S A B I L I T I E S
β Head Medic of the Infirmary
W E A P O N S
β Alvitr and Goldscale - Spear/Shield combo (Disguased as a watch) β Heartstrike - Recurve Bow (No disguise)
Biokinesis : Ϋ΅ Inheriting his father's ability in Biokinesis, this is Lukas's strongest ability by far. Within Biokinesis he is proficient in three sub-categories. First is the control and formation of disease: With this subpower Lukas can eliminate disease from a patient he is able to touch, or inflict them using the same method or by creating a physical application for his arrows. He is also able to create new diseases. His second subpower is Hemokinesis: Lukas is able to slow or quicken blood flow, can stop it with intense concentration, and can change its makeup. Essentially allowing anyone to be a universal donor. His third and final Subpower and by far the strongest is Vitakinesis: His ability to heal is influenced by more than just his father, his Norse Legacy coming into play to strengthen the potency. With a physical touch Lukas is able to sense current ailments and injuries on his patient and then with a whispered prayer and music he can restore the patient back to optimum health, without scarring or residual damage. This ability is Lukas's most used, explored, and trained power. When healing his skin gains a slight golden hue and his pupils turn to a golden amber color. It should be noted that Lukas's healing lowers in potency during the night or within locations such as the Underworld cut off from the Light. Within these location his healing takes a toll on his own life force.
Archery : Ϋ΅ Like most other children of Apollo, Lukas's Archery is on point as is his ability to shoot a basketball, throw a football, baseball, or any other ranged projectile. He is nowhere near on par with his siblings when it comes to his power, however, but ahead of many others. His bow is his go-to weapon should he be required to fight.
Musical Aptitude : Ϋ΅ Lukas has the ability to pick up any instrument and instantly know how to play it. He has perfect pitch, a deep knowledge of musical theory, and an amazing singing voice that all comes naturally to him. He hardly needs to practice. His aptitude also allows for anyone who listens to hear what they would like even if he was singing or playing something else entirely. This ability is also known to be able to induce slight emotion based on the hearer is feeling at the time and what they hear.
Photokinesis : Ϋ΅ A limited power for Lukas, but one that at times can be potent. The general application is that Lukas always seems to have a natural tan whether he spends time in the sun or not. His skin has a golden sheen of health surrounding it and can appear bronze-like in direct sunlight. His hair can sometimes be described as sun-like or 'waves of gold'. The active application is Lukas's ability to store the sunlight in his body and release it in a large burst around him. Lukas has no control over this power whatsoever and it has only manifested in times of emotional turmoil for him, or when he grows angry.
____________________________________________________________________________ O T H E R
Lukas is a multilingual individual & is fluent in not only English, but also German, Greek, and is learning Spanish.
Can't stand Snakes due to a Curse on the Apollo kids.
Is known to be able to quote any Monty Python skit from memory with voices.
Secretly loves playing tank roles in games.
Goes above and beyond for the younger campers.
He loves performing for people.
Will randomly break into song, usually Disney-related.
Body Type:β Lean β Toned β Wiry β Ectomorph
Body Marks:β On his right arm is a tattoo of Nemesis' wheel with Pluto's sigil above. The mark SPQR is right below followed by eight line marks. Other than this he has 50 other individual tattoo's. He makes a habit of getting a new one after a particularly decent fight or battle. Or when his Cohort brings honor.
___________________________________
R E L A T I O N S H I P S T A T U S
Very happily taken.
Crushes:β He already has the best
Current:β Octavia RamΓrez-Arellano
Past:β None
F A M I L Y
Father:Aelius Lucius Hale
Mother:Nemesis (Goddess of Retribution and Vengeance)
Siblings:β None that he's aware of.
L E G A C Y
Pluto/Hades (King of the Underworld)
P E T S
β Tiberius; a Black German Shepherd β Azora; a Black Maine Coon
O T H E R
β Detailed Relationships
___________________________________
____________________________________________________________________________ L I K E S
βWarfare βSquad Tactics βDueling βSparring βWar-games βOrganization, and Drill βAny kind of gaming βMovies (War and Action) βTattoos βPartying after a long day of training βHunting βTeaching combat skills
D I S L I K E S
βPeople who underestimate him βAnyone who keeps him from training in any way βThose who judge only based off appearances βGreek Superiority complexes βDisarray, and disorganization in the formation βAnyone who relies on anything other than hard work and dedication. βFeeling lost and unsure of what to do βTitanspawn of any kind β'Honor' Duels, just don't βDisrespect to himself or any other in authority βThe Nickname Lucy βBeing away from Octavia
____________________________________________________________________________ P E R S O N A L I T Y
What can one say, inside every blood-thirsty warrior there's also a deep and complicated web of emotions and thoughts that make them up. It's no different for Elias, more so even with his current predicament. The Son of Nemesis' most seen trait is his Pride. He takes pride in his appearance, his abilities, and his life. You could say he was a bit too prideful and you'd be right but it's a work in progress and while Pride may be what you see first about him, it's quickly taken under surface by a myriad of other traits that make up the Praetor.
Such as the fact that he's actually rather likeable and easy to talk with. He has a straightforwardness about him that has him able to speak his mind to anyone without worrying about what the other thinks. He's secure about himself, uncaring about what other people think of him, aside from underestimating him in battle that is. He's a firm leader, very strict but very fair. He cares for anyone and everyone under him and can be counted on to show up to any situation asked of him.
In larger scale social situations he executes a very simple laissez-faire attitude, preferring to make witty comments in the back and stay out of the spotlight since he commands so much attention when in combat mode. He loves to relax and not be in charge for a bit. He's a puzzle piece that you have to carefully put in place lest he lose his patience.
____________________________________________________________________________ B I O G R A P H Y
The life of a Legionnaire isn't for everyone. Being born and raised in New Rome no one knew that more than Aurelius Hale. His father, a graduate of Camp Jupiter and Centurion for his last ten years had barely made it himself when he started out. But perseveerance and determination to get better drove the man and he ended up a consort of Nemesis herself. The Goddess had been impressed with the work that Elias' father put in and his ability to rise through the ranks despite luck seeming to be against him. She admitted that she put those obstacles in his way as tests and that he had passed with flying colors. The two of them had a love like a burning bonfire, very intense and easily spotted before burning out and leaving a lot of ashes. For nine months the two had a love that was like no other and then, Aurelius Lucius Hale was born into the world.
Nemesis, knowing that her desires to remain and perhaps even be a family was fruitless gave her sorrowful goodbye and let the love of her current life know she would be watching. Knowing that he was a demi-god, the entire city of New Rome took to the age old saying of 'it takes a village to raise a child.' Aelius was able to get a job while the wives and mothers of current campers took care of him. He was raised a proper and proud son of New Rome and took to his upbringing well. He was highly energetic and very inquisitive as a boy and none of the 'village' discouraged such.
When Aurelius was Eight years old, far younger than most, he was taken to the Wolf House where he spent much time with Lupa. The wolf taught him much and saw within him quite a potential. Seeing as he would simply be preparing himself for camp in New Rome anyway, he was accepted into the Legion. Even at a young age, the boy excelled in the harsh, strict, and merciless training program. He wasn't exactly strong but he was very fast and he used that to manipulate those that underestimated him into making mistakes. He took to tactics quickly and by the time he was ten he had impressed not only his instructors but his peers.
This respect was only furthered when Elias was chosen by Pluto and granted the King of the Underworld's Legacy. With Pluto marking him and Nemesis' blood running through his veins Aurelius was a name that everyone knew in Camp Jupiter. And they would continue knowing it all throughout the next seven years, the boy progressing to Centurion, Senator, and then Praetor alongside his current love, Octavia. Under their leadership, the Legion and Camp Jupiter prospered, but when Octavia left for Camp Half Blood, Elias felt like a part of himself was missing as well. He got along fine in camp, but it was different and he eventually convinced his mother to allow him to enroll in Camp Half Blood as well... He would do anything for Octavia, even suffer the Greeks if he had to.
____________________________________________________________________________ D E M I G O D I N F O
C A B I N
Cabin Twenty β§Ώ Nemesis ( Greek goddess of balance, retribution, and vengeance)
S T A T U S
Full-Time Camper
T I M E A T C A M P
None (Nine in Camp Jupiter) β Has collected no beads (Nine hash marks) β Just Arrived
R E S P O N S A B I L I T I E S
β None as of yet
W E A P O N S
β Naegling - Imperial Gold Spatha (Disguised as a coin) β Vrangr - Stygian Iron Sword, a Gift from Pluto (Disguised as a ring) β Pugio Dagger β Hasta Infantry Spear β Small Pilium β Praetor Armor
A B I L I T I E S
Aurelius' abilities include: Tychokinesis, Umbrakinesis, Phobikinesis, & The Manipulation of Justice/Vengeance
Tychokinesis : Ϋ΅ While his mother is Nemesis, Relus's ability in Tychokinesis is rather tame. It's entirely passive, affecting those in combat with him. If anyone attempts to use luck to manipulate their odds in a battle with Relus involved Nemesis's gift will activate to counter it. Likewise, if someone attempts to plague Relus with bad luck, Nemesis's gift will again counter.
Phobikinesis : Ϋ΅ An extremely weak version of the power, Relus is able to mostly intimidate monsters. The ability tends to grow stronger the more Relus fights and when he comes closer to winning. This ability is Relus's weakest.
Manipulation of Justice/Vengeance : Ϋ΅ Another mostly passive power granted by Nemesis. This ability allows Aurelius to gain strength and power against someone who has wronged him, harmed him, or has broken a pact of some sort either by cheating or lying.
Umbrakinesis : Ϋ΅ The stronger power granted to Aurelius by his mother it is also the power given to him when he was chosen by Pluto. Aurelius's control over the Shadows is complete and powerful. Relus mostly uses it to control the fighting field around him. Making walls, signaling out enemies, creating a funnel, or protecting a weak spot. He can so step in and out of those Shadows and 'port' to a location he can see. To do this takes great concentration and takes immense effort to do in combat, and his current record is four jumps in battle scenarios. Finally, Relus is able to create barriers and shields of darkness.
____________________________________________________________________________ O T H E R
Aurelius is a multilingual individual & is fluent in not only English, but also Latin, Greek, and French.
Taught himself Greek Arms, Armor, and tactics.
Is an experienced mounted combatant.
Has a close relationship with his mother and Legacy.
Is closer to his Legacy than his godly mother. But loves each of them.
He's never had many siblings so he takes a big brother approach to younger campers.
Tends to dress in Dark purples or blues with gold accents.
Is a prodigal duelist and excels in fights he can control.
Body Type:β Lean β Toned β Wiry β Ectomorph
Body Marks:β On his right arm is a tattoo of Nemesis' wheel with Pluto's sigil above. The mark SPQR is right below followed by eight line marks. Other than this he has 50 other individual tattoo's. He makes a habit of getting a new one after a particularly decent fight or battle. Or when his Cohort brings honor.
___________________________________
R E L A T I O N S H I P S T A T U S
Very happily taken.
Crushes:β He already has the best
Current:β Octavia RamΓrez-Arellano
Past:β None
F A M I L Y
Father:Aelius Lucius Hale
Mother:Nemesis (Goddess of Retribution and Vengeance)
Siblings:β None that he's aware of.
L E G A C Y
Pluto/Hades (King of the Underworld)
P E T S
β Tiberius; a Black German Shepherd β Azora; a Black Maine Coon
O T H E R
β Detailed Relationships
___________________________________
____________________________________________________________________________ L I K E S
βWarfare βSquad Tactics βDueling βSparring βWar-games βOrganization, and Drill βAny kind of gaming βMovies (War and Action) βTattoos βPartying after a long day of training βHunting βTeaching combat skills
D I S L I K E S
βPeople who underestimate him βAnyone who keeps him from training in any way βThose who judge only based off appearances βGreek Superiority complexes βDisarray, and disorganization in the formation βAnyone who relies on anything other than hard work and dedication. βFeeling lost and unsure of what to do βTitanspawn of any kind β'Honor' Duels, just don't βDisrespect to himself or any other in authority βThe Nickname Lucy βBeing away from Octavia
____________________________________________________________________________ P E R S O N A L I T Y
What can one say, inside every blood-thirsty warrior there's also a deep and complicated web of emotions and thoughts that make them up. It's no different for Elias, more so even with his current predicament. The Son of Nemesis' most seen trait is his Pride. He takes pride in his appearance, his abilities, and his life. You could say he was a bit too prideful and you'd be right but it's a work in progress and while Pride may be what you see first about him, it's quickly taken under surface by a myriad of other traits that make up the Praetor.
Such as the fact that he's actually rather likeable and easy to talk with. He has a straightforwardness about him that has him able to speak his mind to anyone without worrying about what the other thinks. He's secure about himself, uncaring about what other people think of him, aside from underestimating him in battle that is. He's a firm leader, very strict but very fair. He cares for anyone and everyone under him and can be counted on to show up to any situation asked of him.
In larger scale social situations he executes a very simple laissez-faire attitude, preferring to make witty comments in the back and stay out of the spotlight since he commands so much attention when in combat mode. He loves to relax and not be in charge for a bit. He's a puzzle piece that you have to carefully put in place lest he lose his patience.
____________________________________________________________________________ B I O G R A P H Y
The life of a Legionnaire isn't for everyone. Being born and raised in New Rome no one knew that more than Aurelius Hale. His father, a graduate of Camp Jupiter and Centurion for his last ten years had barely made it himself when he started out. But perseveerance and determination to get better drove the man and he ended up a consort of Nemesis herself. The Goddess had been impressed with the work that Elias' father put in and his ability to rise through the ranks despite luck seeming to be against him. She admitted that she put those obstacles in his way as tests and that he had passed with flying colors. The two of them had a love like a burning bonfire, very intense and easily spotted before burning out and leaving a lot of ashes. For nine months the two had a love that was like no other and then, Aurelius Lucius Hale was born into the world.
Nemesis, knowing that her desires to remain and perhaps even be a family was fruitless gave her sorrowful goodbye and let the love of her current life know she would be watching. Knowing that he was a demi-god, the entire city of New Rome took to the age old saying of 'it takes a village to raise a child.' Aelius was able to get a job while the wives and mothers of current campers took care of him. He was raised a proper and proud son of New Rome and took to his upbringing well. He was highly energetic and very inquisitive as a boy and none of the 'village' discouraged such.
When Aurelius was Eight years old, far younger than most, he was taken to the Wolf House where he spent much time with Lupa. The wolf taught him much and saw within him quite a potential. Seeing as he would simply be preparing himself for camp in New Rome anyway, he was accepted into the Legion. Even at a young age, the boy excelled in the harsh, strict, and merciless training program. He wasn't exactly strong but he was very fast and he used that to manipulate those that underestimated him into making mistakes. He took to tactics quickly and by the time he was ten he had impressed not only his instructors but his peers.
This respect was only furthered when Elias was chosen by Pluto and granted the King of the Underworld's Legacy. With Pluto marking him and Nemesis' blood running through his veins Aurelius was a name that everyone knew in Camp Jupiter. And they would continue knowing it all throughout the next seven years, the boy progressing to Centurion, Senator, and then Praetor alongside his current love, Octavia. Under their leadership, the Legion and Camp Jupiter prospered, but when Octavia left for Camp Half Blood, Elias felt like a part of himself was missing as well. He got along fine in camp, but it was different and he eventually convinced his mother to allow him to enroll in Camp Half Blood as well... He would do anything for Octavia, even suffer the Greeks if he had to.
____________________________________________________________________________ D E M I G O D I N F O
C A B I N
Cabin Twenty β§Ώ Nemesis ( Greek goddess of balance, retribution, and vengeance)
S T A T U S
Full-Time Camper
T I M E A T C A M P
None (Nine in Camp Jupiter) β Has collected no beads (Nine hash marks) β Just Arrived
R E S P O N S A B I L I T I E S
β None as of yet
W E A P O N S
β Naegling - Imperial Gold Spatha (Disguised as a coin) β Vrangr - Stygian Iron Sword, a Gift from Pluto (Disguised as a ring) β Pugio Dagger β Hasta Infantry Spear β Small Pilium β Praetor Armor
A B I L I T I E S
Aurelius' abilities include: Tychokinesis, Umbrakinesis, Phobikinesis, & The Manipulation of Justice/Vengeance
Tychokinesis : Ϋ΅ While his mother is Nemesis, Relus's ability in Tychokinesis is rather tame. It's entirely passive, affecting those in combat with him. If anyone attempts to use luck to manipulate their odds in a battle with Relus involved Nemesis's gift will activate to counter it. Likewise, if someone attempts to plague Relus with bad luck, Nemesis's gift will again counter.
Phobikinesis : Ϋ΅ An extremely weak version of the power, Relus is able to mostly intimidate monsters. The ability tends to grow stronger the more Relus fights and when he comes closer to winning. This ability is Relus's weakest.
Manipulation of Justice/Vengeance : Ϋ΅ Another mostly passive power granted by Nemesis. This ability allows Aurelius to gain strength and power against someone who has wronged him, harmed him, or has broken a pact of some sort either by cheating or lying.
Umbrakinesis : Ϋ΅ The stronger power granted to Aurelius by his mother it is also the power given to him when he was chosen by Pluto. Aurelius's control over the Shadows is complete and powerful. Relus mostly uses it to control the fighting field around him. Making walls, signaling out enemies, creating a funnel, or protecting a weak spot. He can so step in and out of those Shadows and 'port' to a location he can see. To do this takes great concentration and takes immense effort to do in combat, and his current record is four jumps in battle scenarios. Finally, Relus is able to create barriers and shields of darkness.
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Aurelius is a multilingual individual & is fluent in not only English, but also Latin, Greek, and French.
Taught himself Greek Arms, Armor, and tactics.
Is an experienced mounted combatant.
Has a close relationship with his mother and Legacy.
Is closer to his Legacy than his godly mother. But loves each of them.
He's never had many siblings so he takes a big brother approach to younger campers.
Tends to dress in Dark purples or blues with gold accents.
Is a prodigal duelist and excels in fights he can control.