Hidden 4 yrs ago 3 yrs ago Post by Vicier
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Vicier Demigod at heart <3

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"𝒲𝑒𝓁𝒸𝑜𝓂𝑒... 𝓉𝑜 𝒞𝒶𝓂𝓅 𝐻𝒶𝓁𝒻-𝐵𝓁𝑜𝑜𝒹."

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R O L E P L A Y N A M E
New Blood Rises

I N S P E R A T I O N
∞ Percy Jackson (Books & Movies)
∞ Greek Mythology
∞ Roman Mythology
∞ Norse Mythology
∞ Egyptian Mythology

G M
Vicier

C O - G M
∞ MarshiestMallow
∞ Metanoia
∞ Moro

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C A B I N S
  • Cabin #01: Zeus (King of the Gods)
  • Cabin #02: Hera (Queen of the Gods)
  • Cabin #03: Poseidon (King of the Sea)
  • Cabin #04: Demeter (Goddess of Agriculture)
  • Cabin #05: Dionysus (God of Wine)
  • Cabin #06: Hermes (Messenger of the Gods)
  • Cabin #07: Athena (Goddess of Wisdom)
  • Cabin #08: Ares (God of War)
  • Cabin #09: Hephaestus (God of the Forge)
  • Cabin #10: Aphrodite (Goddess of Love)
  • Cabin #11: Apollo (God of the Sun)
  • Cabin #12: Artemis (Goddess of the Hunt)
  • Cabin #13: Hades (King of the Underworld)
  • Cabin #14: Persephone (Goddess of Spring)
  • Cabin #15: Morpheus (God of Dreams)
  • Cabin #16: Hecate (Goddess of Magic)
  • Cabin #17: Iris (Goddess of the Rainbow)
  • Cabin #18: Thanatos (God of Peaceful Death)
  • Cabin #19: Tyche (Goddess of Luck)
  • Cabin #20: Nemesis (Goddess of Justice)
  • Cabin #21: Eris (Goddess of Chaos)
  • Cabin #22: Khione (Goddess of Snow)
  • Cabin #23: Helios (The chariot God)
  • Cabin #24: Selene (Goddess of the moon)
  • Cabin #25: Asclepius (God of Medicine)
  • Cabin #26: Deimos (God of Terror)
  • Cabin #27: Hypnos (God of Sleep)
  • Cabin #28: Phobos (God of Fear)
  • Cabin #29: Boreas (God of the North Winds)

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C A B I N C O U N S E L O R S
  • Cabin #01: Zeru Williams
  • Cabin #02: None
  • Cabin #03: Greyson Davies
  • Cabin #04: Kareem Baz
  • Cabin #05: Katherine Lance
  • Cabin #06: Tyler Rumancek
  • Cabin #07: Niesha Stevenson
  • Cabin #08: Elias Schneider
    & Octavia Arellano
  • Cabin #09: Ky' vie Morgan
  • Cabin #10: Imani Du Bailey
  • Cabin #11: Kalinda Franklins
  • Cabin #12: Malia Brae
  • Cabin #13: Erin Chase
  • Cabin #14: None
  • Cabin #15: Pierre Vos
  • Cabin #16: Tatiana Hernandez
  • Cabin #17: Alina Kim
  • Cabin #18: Spencer McNight
  • Cabin #19: Carlos de la Cruz
  • Cabin #20: Aurelius Hale
  • Cabin #21: Makisig Batista
  • Cabin #22: Isaura Larsen
  • Cabin #23: Samuel Mercer
  • Cabin #24: Arthur Keller
  • Cabin #25: None
  • Cabin #26: Ezra Griesheim
  • Cabin #27: None
  • Cabin #28: Remus Hackwell
  • Cabin #29: Cyrus Starr

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C U R R E N T F A C E - C L A I M S




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____________________________________________________________________________
P R O L O G U E
"Oi, you lot..!

Ya look a little lost, are you new..? Ah... just arrived, I see. Well, I wouldn't worry too much; I know that it might be a bit overwhelming at first, but people slip into a rhythm pretty quickly around this joint, I can tell you that. I did- my friends did. You will too.

Hm..? Oh, you want some advice..? Huh... uh... I would have to say, my advice to you would be to have fun. Enjoy it as much as you can, and for as long as you can, because life here isn't always going to be so carefree or easy. I mean, just look at why we're all here. We're special- our parents are Gods... Goddesses... that doesn't come without its downfalls. Their enemies become yours; their battles become yours. Our lives are hard ones, we're basically their little soldiers, but, at least personally, I believe that it's worth it.

Look, from this point on, this camp is your home- the people you meet here, we're your family. And whether you decide you want to live here full-time like me, or just chill with us during the summer; it's always going to be that way. But I won't lie... we aren't without our quirks. Everyone here is different, and yeah, there are some who won't be quite so welcoming - if I were you, I'd just steer right clear of the Hades cabin - and you will need to be careful not to cross anyone too badly. Hell, even the biggest cinnimon roll can turn out to be dangerous around here. But again, try not to stress about it to much.

I have to head back to my forge, so I won't have time to give you a full rundown on the place, but know that you aren't going to ever be bored. There's always something going on that'll catch your attention, whether it's one of the activities, or even if it's just the Aphrodite kids gossiping. Even still... I'll give you a quick heads up about some of the cabins, and the type of people you find living in them. The Ares kids, well, majority of them are straight up pricks... they have anger issues, and just love picking fights. The children of Hermes have sticky fingers; well, a fair few of them do anyway, others aren't so bad. But pretty much all of them enjoy pulling a good prank or two. Oh, and if you ever find you're having trouble sleeping, I suggest you stop by the Morpheus cabin; best sleep you will ever have in your life.

Right, well... the fires of my forge are calling. Those swords won't fix themselves. Feel free to stop by anytime; the door is always open."

⧿ Ky' vie Morgan; Daughter of Hephaestus

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C A M P H A L F - B L O O D
C A M P I N F O :
Camp Half-Blood is a Greek demigod training facility which is located on the Long Island Sound, New York, and is directed by the Greek God, Dionysus (also known by campers as Mr. D), and Chiron, a centaur who along with the leaders of the camp, co-ordinate activities for the demigods who chose to live there. The camp has magical boarders, which are re-enforced by Thalia's tree, the Golden Fleece, and the dragon, Peleus; their magical powers helping to protect the camp and everyone in it from that which threatens to harm them.

Described by all who know about is as being the only true safe place for half-bloods to live in harmony, and without fear of their lives being in danger; Camp Half-Blood is also the Greek counterpart of Camp Jupiter, a Roman camp which is located in San Francisco, California.

Demigods living within the camp are provided with comfortable accommodation in cabins which are built by their Godly parents, are able to enjoy meals with their friends in the dining pavilion, and are, in some cases, given higher responsibilities if they have shown they deserve such. Though all campers are free to spend their time however they wish to, Camp Half-Blood does offer a range of many different activities and areas in which they may enjoy. These include, but are not limited to: the training grounds, the climbing wall with lava, the amphitheatre, the stables, the armory, the forge, and the Big House.

𝒫𝓁𝑒𝒶𝓈𝑒 𝒩𝑜𝓉𝑒:
Though the camp is well known among the demigods and their parents; mortals throughout the world are unaware of its existance. As such, the cover story for the camp is as the 'Delphi Strawberry Service' - a reference to the Oracle of Delphi herself.

C A B I N I N F O :
Unlike the days past when camp only ever offered sanctuary for the children of the great twelve Olympians; the protection that the Camp Half-Blood offers - thanks to an unbreakable promise made by the Gods themselves - now extends invitation to children of those that wouldn't normally be offorded such an opportunity. The camp now housing over twenty different cabins, due in large part to the increasing number of demigods living there.

Each cabin within the camp is of two stories in height, with most, if not all bedrooms situated up on the second floor of the building - however, this is not standard as the layout of each cabin differs, giving campers plenty of choice when it comes to living quarters. Every demigod, with the exception of those in the Hermies cabin, each get their own room which they are free to decorate in any way that they see fit.

Equipt with shared bathrooms, cabins also offer campers their own kitchen with basic appliances (fridge, microwave, stove, oven, stink, etc.), and spacious communal living and dining areas which demigods are expected to share with their half-brothers and half-sisters during their time in camp. Campers are in charge of keeping both their cabins, and anything else affiliated with their cabins, clean and ready for the weekly inspection as performed by the cabin councilor appointed by Mr. D and Chiron. For example: the children of Hephaestus are expected to both clean and maintain not just their cabin, but also the forges they use during their time living in the camp.

𝒫𝓁𝑒𝒶𝓈𝑒 𝒩𝑜𝓉𝑒:
The Lady Hera, and the Lady Persephone's cabins only hold an honorary position within the camp out of courtesy to the two Goddesses. Lady Hera being Queen of the Gods, and Lady Persephone being Queen of the Underworld- neither have demigod offspring of their own. The Lady Artemis' cabin, is also honorary within the camp, however, this is due to the Goddess being one of the maiden/ virgin Goddesses. Nevertheless, Atremis' cabin does, at times, play host to the Huntresses within her charge whenever they choose to visit.

B I G H O U S E I N F O :
The Big House is home, not only to the camps director, Mr. D, but also to the many staff that work within the camp itself (Chiron, etc.), and the great Oracle of Delphi, whom can be found within the houses attic. The Big House is also the main meeting place for the leaders of each of the cabins- a safe place within the camp where they can come together to discuss major problems, ideas, quests, and hold general council meetings without being interrupted by other campers. It is also the one place you can always find the camps main staff, Dionysus and Chiron, as they are always willing to enjoy a game of pinochle on the front porch.

P L A C E S O F I N T E R E S T :
Camp Half-Blood has many different places of interest where demigods are free to roam and hang out. Some of these places around the camp include: Half-Blood hill and the surrounding forest, the mess hall, the infirmary, the stables, the training grounds, the amphitheatre, the climbing wall, the lake, the camp armory & forge, and Myrmeke Hill.


C A M P A C T I V I T I E S :
Camp Half-Blood has various activities on offer for campers to join in on as they please. Some of the activities on offer to campers include: Capture the flag, the obstacle tower, the chariot course, and the trial of dreams.


C A M P T R A D I T I O N S :
Camp Half-Blood has several traditions derived from its Greek roots which campers participate in routinely.


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Q U E S T S A N D P R O P H E C I E S
At Camp Half-Blood, a quest can only be issued to a camper if they have met with the Oracle of Delphi, and have been given the honor of recieving a prophecy from her. A quest is one of the few times in which demigods are given permission to leave the safety of the camp, though there are other instances when such things are made possible to campers.

The demigod whom recieves the prophecy is normally automatically considered to be the leader of the quest, and while this person is allowed to pick two companions to accompany them on their journey, it is not unheard of for that person to pick more, less, or even none at all, depending on their personal preference. In some cases, the companions themselves are picked out, volunteer, or are suggested to the leader during a meeting with the camp leaders where they discuss details of the quest in question.

While a quest is something that almost all demigods stive to be apart of, there are the rare times in which a camper will slip into madness after recieving a prophecy from the Oracle; however, it is unknown about what happens to the quest itself if such a thing occurs as there has not been an instance like this in years.

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A L U M N I A N D S T A F F
Set in a time after the great war for Olympus, those who helped to fight for the survival of the pantheons have all grown up, and moved on with their lives, passing the reigns onto a new set of heroes who will step up and take their place when the time calls to fight again.Some of these alumni of camp being well known figures, such as: Percy Jackson, Annabeth Chase, and the Satyr known as Grover.

For more information on these people, and more, feel free to search through the hiders below- though be sure to keep an eye out, as the lists will always continue to grow...




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O R I G I N A L C H A R A C T E R S
Characters must be OC, we shall not be accepting any cannon characters in this roleplay. Characters are not strictly limited to demigods, this roleplay will also be accepting characters who are Satyrs, Amazons', and Cyclops'; and while each character is not bound to one continent for the their place of origin, it is a must that they be affiliated with the Greek Gods of Olympus, and the Underworld. While both Camp Half-Blood and Camp Jupiter are brother camps with one another, and both have affiliations with the Gods and Goddesses; it is a very rare occurrence for a demigod to transfer from one camp to the other, though it is not unheard of.

When it comes to making children of the big three (Zeus, Poseidon and Hades, there is a limit of two children at a time for each of them. This limit is inclusive for demigods of both camps; so for example, if you have one chile of Hades from Camp Half-Blood, and then one child of Pluto from Camp Jupiter who has transferred from one camp to the other, the limit will have been reached.

Those of you wishing to play Gods and Goddesses must demonstrate a strong writing ability - good grammar, punctuation, etc. - and must please DM me with the following: Name of the God/ Goddess you are interested in playing, picture or gif of the face-claim you intend to use for them, a brief description of their personality/ how you intend to play them, and a sample post as that particular God or Goddess. All applications will be considered by both myself and my Co-GM. If the character is accepted, then you shall be notified as soon as possible.

𝒫𝓁𝑒𝒶𝓈𝑒 𝒩𝑜𝓉𝑒:
If you are the writer behind any of the Gods and Goddesses, please understand that by accepting the responsibility of such an important character, you reserve the right to have said character removed from your care should there be any discrepancies arise during the roleplay. Also note that all characters must be accepted by myself and my Co-GM before you post within the IC.


Hidden 4 yrs ago Post by Dark Cloud
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Dark Cloud 💀Vibin' beyond the Veil💀

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@Vicier It'd be helpful if I could read this, anyways hope you get lots of interest.
Hidden 4 yrs ago Post by Vicier
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Vicier Demigod at heart <3

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@Blackmist16; thank you for letting me know; I am fixing it up now. I'm sorry for that o:
Hidden 4 yrs ago Post by Dark Cloud
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Dark Cloud 💀Vibin' beyond the Veil💀

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@Vicier Woah, I know the square things are for show but you needn't go the extra mile just for me!
Hidden 4 yrs ago Post by Vicier
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Vicier Demigod at heart <3

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@Blackmist16; I will admit, it is a slow process... but really, it's not just for you. I would like to have it that it can be read by everyone. I'm sorry it's taking so long, I'm doing bit by bit, and saving as I go. :'3
Hidden 4 yrs ago Post by Dark Cloud
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Dark Cloud 💀Vibin' beyond the Veil💀

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@Vicier Hey no problem.
Hidden 4 yrs ago Post by MarshiestMallow
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MarshiestMallow The Marshiest of Mallows

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Waves
1x Laugh Laugh
Hidden 4 yrs ago Post by Vicier
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Vicier Demigod at heart <3

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@Blackmist16; okay..! All the major parts are done..! Whoop, whoop..! :D

You should be able to see it now :'3
Hidden 4 yrs ago Post by Vicier
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Vicier Demigod at heart <3

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Link to the OOC for any who are interested - roleplayerguild.com/posts/5205595
Hidden 3 yrs ago Post by Vicier
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Vicier Demigod at heart <3

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Hidden 3 yrs ago Post by Vicier
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Vicier Demigod at heart <3

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Hidden 3 yrs ago Post by Vesnic
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Vesnic 𝚃𝚑𝚎 𝚁𝚒𝚐𝚑𝚝𝚏𝚞𝚕 𝙷𝚎𝚒𝚛

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