The Red Goddess of Rebellion
HONOR
To be honorable is to adhere to a code of conduct. Honor consists of sacred laws that preserve the order and sanctity of existence, and manifests as virtue, valor, truth, and compassion. Without honor, an individual cannot be respected. Without honor, a society cannot be secure. Honor is the nobility of an individual, and the spiritual structure and integrity of a society. Honor begets order and strength against chaos and despair. Honor requires sacrifice. Honor is the truth. The law is honor.
In the world, honor must be upheld. When faith and dignity fade, Homura will restore their honor, or purge that which putrefies the beauty of creation. Honor is the armor that wards the world from the vile presence of corruption, and Homura invokes the power of oaths when mortals make their vows and perform their pledges. Those that break their oaths are cursed in accordance to the punishment prescribed when the oath was taken. To speak a lie is to gain the ire of Homura. Honor is the blade against the untruth, and Homura magically marks those that have committed crimes against the self and the world with dreadful runes that reveal their shameful nature. Only those that have been redeemed can be freed from their punishment.
As a goddess, Homura's presence evokes the power of honor and invests virtuous mortals near her with courage and strength. She strives to introduce and incorporate laws and rules within society in order to produce more honorable people in the world. Honor begets order, and commands respect; through her edict, Homura can imbue mortals with an imperious aura that instills in others an innate knowledge of their rank in society and reputation among their peers. Only through creating such a foundation can there be sacred change and beauty, an awakening of what it means to be divine, and a line that separates mere nihilistic motion from defiant endeavors.
SOULS
What is a soul? A question that has evaded scholars and priests for a millennium. But, a soul is simply one's essence, intangible immortal energy that all living and sometimes nonliving things have and can not live without. Energy that is created from nothing and is given a body to inhabit once it has the spark of life. Which even nature has a soul. Or souls as you will and even souls manifest in areas that are either sacred or something important happened there.
Once the body has died, it will move on to the afterlife where it will stay there for all eternity. Unless they are reincarnated which is presented in some souls found in nature and to those souls who are worthy of a second chance in life to make amends for their sins in their past life. As long as the natural order of life and death remains in balance.
Few have power over souls like Homura does and make sure that souls go where they need to go. Though if she wanted to, she can influence where a soul goes along with having power over a soul, either it be in a live body or dead. Able to manipulate them with great effect though this is something that Homura only does if needed. Along with being able to create a soul and thus create life but, only when she has a purpose in mind for it. Or even bring the dead back to life but, there has to be a good reason for it.
When it comes to ghosts, those souls who refused to move on. Homura has power over them as well. Though most of the time, she will try and peacefully help the soul move on, and if that does not work. She will force the transition.
EARTH
The aspect of Earth is broad and essential to the world. It represents strength, stability, resilience, growth and change. Earth can be as strong and resilient as the mountains, resisting whatever the other elements throw at it. It can foster the growth of nations, feeding the plants that empires are built on with the nutrients in its soil. Earth can change with its environment, be it becoming grains of sand in the desert or beach, or turning from a raw mineral into a forged tool. It is strong enough to resist and persevere through challenges, but malleable enough to adapt when needed.
With the aspect of earth, Homura can create or destroy new land masses. Islands can be pulled from the sea or dragged back into it. Safe harbors from the wrath of the sea can be formed. Before sapient life learns to build their own shelters, Homura can shape the earth to protect and shelter them from the cruelties of the outside world. She can manipulate the earth to create natural barriers to protect their settlements from attack and natural disasters. She can nourish the soil that plants are grown upon or he can make them barren of the nutrients needed for the plants to survive. He can fill caves and mines with precious metals or gems, so that whomever has her favor can mine and then forge them. She can weaken or strengthen the metals drawn from the earth, or change them to another earthly element entirely. If angered enough she can cause earthquakes or volcanic eruptions to wipe out whatever has gained her ire.
CRAFTING
Crafting is, first and foremost, the aspect of artificial creation. It is the use of special skills to build, forge, or otherwise create objects with one’s own hands. Forging a blade or armor, constructing a building, laying down a road, carving a statue, painting a canvas, creating horseshoes, etc. It is not limited to only making objects. The design of the building, the planning of the road, learning the craft, all are things that fall under the aspect of Crafting. For one cannot create without a plan, and one cannot plan without something that needs to be created. It is one of the primary aspects concerned with mortals and civilizations, as without them crafting would have nearly no purpose.
With Crafting, Homura can create Artifacts better than any other god. She can curse mortals to stagnate, unable to innovate or remember their crafts, or bless them with an inspiration that will allow them to prosper and advance faster than their rivals (within reason, you’re not gonna see revolvers during the steel age, or steel during the bronze age). She can shatter or weaken the tools, weapons, or other creations of mortals with a thought, or strengthen them to be more effective than they would normally be.
WAR
An intense manifestation of the cosmic contest, in which the world seeks to prove itself on the field of battle, and in doing so better itself. War is the way to win against annihilation, as meaning is bestowed upon conflict and clarity is provided to the self which must walk further along the Sacred Path to transcend its limitations and dreadful stagnation. Warriors wield a myriad of weapons: the spear, the hammer, the pen, the loom, the kiln, the forge - all devices of power and the tools of success that they need to use their methods for improving themselves and their world, but what defines a warrior is their devotion to the mastery of the self and acquired skill.
War inspires through the virtue in struggling, as well as the thrill of glory. War is a vehement teacher; imparting its lesson through great challenges, and the sole way of overcoming these trials and hardships is by becoming stronger. Homura teaches warriors how to become more powerful by offering arduous training for the body and mind, an understanding of battle and tactics, and how to develop the tools necessary to achieve victory. Her presence would bring both dread and courage, demanding that mortals be willing to sacrifice everything in order to reach their ultimate potential.
PROTECTION
To protect that which is precious, and to preserve the peace, power must be directed towards preventing harm. Protection consists of the shields both spiritual and physical that the self interposes between it and the accumulation of pain acquired throughout life - it manifests as that which wards away destruction, and guards the world from being broken by cruelty and greed. All creatures instinctually seek to protect themselves, and in the constant struggle between chaos and stability, being able to defend your body, mind, and spirit, is a necessity.
To face the inevitable adversities awaiting all of life, strength must be attained, must be forged, must be comprehended. All who fight adorn themselves in armor, barriers to block the baleful, and hope heals that which has been fractured. Homura seeks to defends that which is fragile, all of creation and the mortals that exist, by reinforcing the bonds that bind them together. She grants power and resilience to the structural integrity of the self, the ethereal, and the world, in order to build upon it and become greater.
She seeks to honor the fallen Fortitude through the similarity of his shard, providing mortals and Galbar with perseverance and strength to overcome adversity. She will teach them how to defend themselves, how to remain unharmed and intact, she will teach them the meaning of protection.
SYMMETRY
To reflect upon the self and the cosmos with sacred insight gained from another perspective, as symmetry acts as a mirror of mirrors. It is the imitation and confrontation with both the intricate and abstract aspects of existence - representing reality repeating itself in adherence to the endless of cycle of life, death, and rebirth. Manifesting and memorizing sacred symmetry through creating changes in the cycle with imagination and inspiration gained from reflection allows the self and the world to be reborn with greater cosmic clarity. As each new cycle is ushered, and even the ever-turning wheel of time seeks to transcend itself; to be free of its forlorn laws and limitations without alignment through finally seeing the entirety of itself in a mirror, everything comes closer to something never before witnessed.
To peer into the mirror and gaze upon the reflection that stares back evokes inner transformation. Symmetry begets asymmetry. Stagnation begets alteration. The world with its constant state of motion cannot linger at an impasse, and Homura compels change through allowing the world to view itself. She copies aspects of the cosmos, collecting the various visages and primordial powers found throughout the world, then seeks out the sources. Her perfected mimicry of these aspects clashing with the original iterations generates newfound holiness. A nascent balance built from attained equilibrium with an abundance of potential for the future in the hands of those that see themselves revived by the goddess.
STARS
The stars are symbolic of the sacred communion between the material world with its mortals and the heavenly realms illuminated by the many celestial children that shine in the blessed night sky. Their light offers guidance and inspiration in the darkness; the shimmering dance of cosmic spirits revealing the beauty of motion and the otherworldly power of divinity. The stars are soon to be seen as signs, astral messengers of Anath Homura and her heavenly reign when the world was without a Lord of Creation. The communication of the stars and mortals allow a crystalline clear and comprehensible relationship with each other and the Divine, encouraging progress towards enlightenment.
To banish doubt and confusion caused by malicious machinations and madness, the stars protect and purify mortals with their radiant presence. The most brightest among the stars is the Sun, simultaneously symbolizing the summit of existence and the fires of the heavenly realms, at it acts as the gateway to the Divine Palace and the seat of the Emperor of Reality. The Sun reveals the sacred aspects of the world, shining upon the Galbar to reveal hidden secrets and higher truths of the world. It is the light of the stars and the Sun that illuminate the mind so that it burns with cosmic lucidity and attains a glorious spiritual victory.
Homura is a self-proclaimed divine warrior set against the insidious poison that she pontificates has been poured into the decanter of creation. She seeks out the sinful and executes justice, often with a trial of combat. She is inspired by the struggles of mortals, and finds those that deserve redemption, and guides them on their journeys of sacred transformation. She protects the faithful from the avarice of the perverted and the fiendish.
Homura exuberates conviction with every word and action, and is unwavering in her commitment to upholding her honor and the honor of the world around her. She becomes easily ashamed by any form of mistake or moment of weakness she considers sinful, and can easily lose herself in a quest to restore her honor, ignoring any and all detriments she may suffer along the way. Her anger is easily assuaged by promises of atonement and simple praise, though she only reveals her more gentle characteristics to those that have earned her trust.
Homura has a disciplined and dangerous mien, often gazing upon others with a cold fire in her eyes. Before mortals she appears as a human with red hair and red eyes, wielding a spear, and wearing simple red garb. She prefers to remain modest and amiable in appearance, considering extravagant displays of power to be excessive and irksome.
Her true form is that of a colossal fire from which emerges thousands of serpentine spears that surge forth and impale the world around her. Her flames do not sear that which is pure, and her blades do not harm the innocent, though her radiance will blind any mortal that sees her.