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Hidden 3 yrs ago 3 yrs ago Post by Shu
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- Upon these cursed sands does the blood of a hundred kings flow. -





Dahard - the Lost Land.

Named thus for as long as any can remember no king or queen has truly ruled this realm. A sanctuary for bandits and bizarre cults, plagued by great beasts and abominations - none have tamed this wild and godless land. And yet daring and wayward souls continue to come seeking wealth and glory. And there is indeed wealth and glory to be claimed in Dahard. The bones of long forgotten ruins and ancient cities harbor lost riches and wonders beyond one’s imagining. Many brave adventurers have set out to the Lost Land seeking their fortunes.
But Dahard is an unforgiving place and the weak and foolish do not survive long. Only those with fortitude can hope to harrow this land and unearth it’s secrets and claim it’s spoils.

Fate has ferried you to Dahard. Do you seek treasure, knowledge, or something else? Perhaps you follow the horn call of the conqueror. A powerful man from afar has come seeking to subjugate - to rule - like countless before him. He raises his banner proudly, welcoming any who would serve his will in Dahard. Join him in his endeavor or follow your own path, all will face their trials here at the whim of a beholder greater than any mortal being.








Welcome to Sandstriders : A Lost Land!
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In this RP players take up the role of a traveler newly arrived in Dahard, an unclaimed realm with a troubled and bloody history. For reasons your own you have come here be you a treasure hunter, intrepid explorer, or just a wandering vagabond. Regardless of your motivations you will find yourself swept up in a series of events that will shape the future of not just Dahard but the surrounding lands as well. It will be up to the player to decide what role you will fill and with whom you will stand by in the end.

This will be an open world experience, that said there will of course be a flowing narrative to be followed. Decisions made and paths taken by players will have various effects on the moving plot, the scale of these effects will vary of course based upon the stakes and elements of the scenario at hand. The main plot is centered on the arrival and exploits of a nobleman from a foreign land, his desire for prestige and power driving him to claim a prize that none before him have. His course however is just part of a greater design and the march of his army will stir forces beyond imagining.

Carve your name in the sand and stone as you meet your destiny in the Lost Land! Be it to serve the first true master of the realm and bring order or become an instrument of the forces of chaos leaving rivers of blood in your wake.








Expectations and an outline on gameplay and functions.
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    • Adhere to the guild rules of course.
    • This will be 18+ but in cohesion with guild rules avoid sexually explicit themes and other fringe material that others may be uncomfortable with.
    • Please do not detach yourself from the storyline. As already clarified this RP is open world, the context being that players are allowed to pursue personal goals and explore the land of their own volition. That said everyone is expected to have a presence in the main plot as it unfolds so generally speaking keep your character in the loop.
    • Stay in sync with the main theme, specifically in regards to character creation. Opposite the typical high fantasy adventure this RP was founded on the culture and mythology of the Middle East, some specific inspirations were taken from the Indian subcontinent as well. Players are expected to stay true to this foundation throughout their participation. Ask me for further clarity if needed.
    • Players are allowed only one character at a time. If your character dies you are allowed to create a new one.
    • This will be a lite tabletop campaign. What I mean by this is that while we will be using tabletop devices - i.e dice, ability scores, etcetera - this is very much still a narrative driven RP. Putting a ratio to it this will be 2/3 narrative and 1/3 dice rolls and scoring.
    • Post content should range within three to ten paragraphs to put it roughly. In some instances less than three paragraphs is fine, but even then bare minimum should be no less than around eight to ten sentences. I am less strict on longer than average posts but even then let us try and keep things within the “casual to low advanced” scale.
    • Discord will be used for a notable amount of communication/discussion while IC content will remain onsite.
    • Please notify the GM of any extended absence you may need/have. I’m willing to work with you if you just let me know. If you have simply lost interest I would still appreciate a heads up with my guarantee of no hard feelings.








Map and background of Dahard as well as
a guide on locations.
(The map will be updated as players explore more of the land.)

_____________________________________________________________












An explanation of how our system will work.
_____________________________________________________________










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Hidden 3 yrs ago 3 yrs ago Post by Shu
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Shu

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Hidden 3 yrs ago Post by POOHEAD189
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POOHEAD189 The Abmin

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Arabian Nights fantasy GMed by Shu? I am in.
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Hidden 3 yrs ago Post by ButtsnBalls
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Hidden 3 yrs ago Post by Kassarock
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Kassarock W O R L D E A T E R

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Here we go again lads!
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Hidden 3 yrs ago 3 yrs ago Post by Force and Fury
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Force and Fury Actually kind of mellow

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ᎥᏁᏖᏋᏒᏋᏕᏖ


It has been a very long time since I've done anything beyond Gloomhaven with dice or a stat system, but I'd be lying if I didn't admit to being intrigued. If this moves beyond 'invite only', you could certainly colour me interested.

Hidden 3 yrs ago Post by Penny
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Squee!!!!
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Hidden 3 yrs ago Post by Shu
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ᎥᏁᏖᏋᏒᏋᏕᏖ


It has been a very long time since I've done anything beyond Gloomhaven with dice or a stat system, but I'd be lying if I didn't admit to being intrigued. If this moves beyond 'invite only', you could certainly colour me interested.



I will certainly let you know! 💯

We are still waiting for two of our current five on the “list” to check in but even with all five present and active I will be letting in another one or two people definitely. Your interest is noted!
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Hidden 3 yrs ago Post by Shift
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I'm entirely new to the dice system, but I confirm that my hat has been thrown in the ring!

Looking forward to this, and already thinking about my character =]
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Hidden 3 yrs ago 3 yrs ago Post by Shu
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Update: A “guide” has been added under the settings tab. Until I get the lore thread properly refined this can do for basic detail into current noteworthy locations on the map.

Classes have been added also. I added one additional class - Mystic Monk - to allow for an elemental martial artist build.
In regards to magic I will take this moment to clarify that all magic is elemental. The six elements are fire, water, air, earth, light, and dark. Also, magic is based upon bloodlines, meaning it is hereditary. (Yes, we are taking the Dragon Age approach.) Magic must run through one’s lineage. To avoid a “master of all elements” OP character from cropping up players are allowed no more than two elements to manifest within their character. (See the lore thread for more clarity on this.)

I will work on finishing up the lore and world (includes races, religions, magic, and surrounding regions) today. Look for the character sheet template tonight sometime (latest tomorrow). I apologize for seeming a bit scattered, it has been a busy week and weekend alike.
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Hidden 3 yrs ago Post by VeyrinDay
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Is it possible to adjust the modifier of the classes?

I have this idea of having a Bene Gesserit-like character (from Dune franchise, though it's kinda obvious); it's likely similar with the Mystic Monk(Nun?) but instead of having +1 Acrobatic, she'd have initial buff in Charisma instead
Hidden 3 yrs ago Post by Shu
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Is it possible to adjust the modifier of the classes?

I have this idea of having a Bene Gesserit-like character (from Dune franchise, though it's kinda obvious); it's likely similar with the Mystic Monk(Nun?) but instead of having +1 Acrobatic, she'd have initial buff in Charisma instead


Modifiers are set.

Mystic monks are written as users of martial arts and magic alike so a Acrobatics modifier is rather necessary. What your suggesting might work better as a mage with a little more charisma than intelligence - with enough of an Arcana boost if you still want a higher magic attack. Mages are often enough allowed into religious sects, secret orders, and noble houses I will add.
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Hidden 3 yrs ago Post by Gunther
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Gunther Captain, Infantry (Retired)

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I will provide heals through a water-based Mystic Monk based on Kichirō Takagi. Obviously Kichirō is OP in his current state. He will be modified accordingly.
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Hidden 3 yrs ago 3 yrs ago Post by Shu
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Better late than never! (Regarding my tardiness.)

Credit to @Gcold for the design 💯


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Hidden 3 yrs ago 3 yrs ago Post by Shu
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And here we are! Lore and world! (I will repost this with individual links in our official thread.)

roleplayerguild.com/topics/187868-san…

I will add more throughout today and of course on after. Magic and religion completion are my current priority and then languages of course. Despite my tardiness we are still on schedule to have things rolling later this week. If you have any questions, concerns or curiosities let me know!

@POOHEAD189@Kassarock@Penny@Shift@Gunther
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Hidden 3 yrs ago 3 yrs ago Post by Shu
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@Force and Fury@VeyrinDay consider yourselves “on the ticket” as it were - assuming your still down. We have our 5 and with the addition of you that makes a nice 7 cap.

Also - if you do not mind - PM me your discord handles.
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Hidden 3 yrs ago Post by POOHEAD189
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POOHEAD189 The Abmin

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Gonna have my character finished this weekend, if not before! (Excited for the RP)
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Hidden 3 yrs ago 3 yrs ago Post by Shu
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Religion and magic have been added to the lore thread. @POOHEAD189@Kassarock@Penny@Shift@Gunther@Force and Fury

I will work on finishing up languages today and then get started on our list of creatures & monsters. Expect the official thread sometime this weekend or at the latest the first of this upcoming week. This should give everyone time to work on their characters with what I have added/included.

After the creation of our thread and the completion and approval of all characters we can begin! I appreciate all of you for being patient with me - especially given my lagging as of late (real life has no mercy for the hobby writer!).

If you have any questions, curiosities, or concerns just speak up! I am looking forward to this!

PS - Just to add; when creating your character do not hesitate to do some world building of your own. I left ambiguity in many areas for a reason which was to allow for player input/efforts in expanding and adding more to our world. So do not be shy about contributing to things via your character backstories and profiles!
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Hidden 3 yrs ago Post by Gunther
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real life has no mercy for the hobby writer!

Word! I am one of the slower posters in this community. I hope I do not slow down the rest of the team here.

Hidden 3 yrs ago Post by Kassarock
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*Looks at own post per day ratio, looks at Gunther's post per day ratio, looks back at own post pe day ratio*
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