Hidden 3 yrs ago Post by Neianna86
Raw
OP

Neianna86

Member Seen 1 yr ago

All right here goes nothing.

Are there people out there that are interested in a Fantasy RP with elements of ASOIAF/GOT, Lotr, Dark Crystal, Shadow and Bones?
With which I mean medieval setting, potential families vs families/nations, mysteries and secrets, High magic set upon a world shaped like a Ring?

Why the 18+? Well, the horrors of war mostly and anyone who's seen the Dark Crystal series knows the 'this can't be a kids show' elements.
Not that that will feature heavily, but luck favours the prepared.
If all this hasn't put you off please continue reading:

"A Broken world was reformed.
A Serpent defeated.
A Sun was born.
And a Raven burned for it."

A lot of mystical nonsense spoken by dusty old mystics believing and reading too much into those mushroom dreams they kept having.
Well someone had to pen down a reason for the world being as it is and what better to 'inspire' the simple man than to butter him up with fairy tales?
After all the harsh truth is a more bitter pill to swallow.
Those that have travelled Sphere will have a more nuanced vision of reality. They know that it isn't all sunshine and roses, but that those happy endings are hard won, by sweat and blood. Or more precisely by Magic and Steel.
But those happy endings won't remain, already I hear of unrest brewing near the borders of several kingdoms. The scent of Blood is in the air and it almost seems like the world is waiting for something terrible to happen.
You can almost sense it...

-Lord Senroth Grenshaw



Welcome to the world of Sphere, its mystical land filled with magic and strange creatures alike.
So my hope is to jump with you into this world and create a nice adventure together, featuring wars, monsters and cataclysmic events.
And maybe we'll find out whether the prophecy holds any truth to it.
Hidden 3 yrs ago Post by Mistress Dizzy
Raw
Avatar of Mistress Dizzy

Mistress Dizzy Fandom Auntie Dizzy

Member Seen 34 min ago

That sounds like fun.
Hidden 3 yrs ago Post by Hawlin
Raw
Avatar of Hawlin

Hawlin The Jaded

Member Seen 2 mos ago

Certainly interesting.
Hidden 3 yrs ago 3 yrs ago Post by Neianna86
Raw
OP

Neianna86

Member Seen 1 yr ago

Sphere:


Venderfar the 2nd Moonday,

A Dwarven Mystic scribbles his letters rapidly, his fingers stained with the ink of the many messages he had already send out, these would be his last for the day.
Gazing outside he could see the strange pale light stare back at him. It was unnerving to say the least.
Word had gotten around that all across Sphere itself these mysterious pillars of Light had popped up.
No one knows exactly where they came from or who is behind it, but all agree that they are made of extra ordinary magic.
It has the Order of Mystics in an uproar, the few brave ones that have attempted to touch the Light or magically interact with it vanished without a trace and it has all the races of Sphere concerned.
Could this be part of one of the prophecies of old?
As scholars scour the old tomes, shamans and priests pray to their Gods and Spirits for guidance. Unlike the commonfolk. They seek to avoid them entirely.
They are of the mind that it cannot be a good thing. That it is infact a bad omen of things that are to come.
Some even speak of the End Times, in which the Great Serpent Walrathir returns to devour the Sun.
Tosk was of a similiar mind, though perhaps not as cataclysmic as all that.
But whoever was behind it was powerful and in a world like theirs this meant that the balance could easily shift again. The 250 years of peace would be severely tested it seemed with the coming of these, these things...
It was why Tosk Jurgensturm has called upon capable young adventurers.
He was offering a reward for helping him find out what exactly was going on.
What are these pillars of light? What are they used for? And if they proved malignant to find a way to terminate them.
He finished another and put the scroll into the small leather container that he strapped onto his messengerbirds. He send his messages out to all lands of Sphere, hoping to find someone who would be willing to aid him.
But deep in his heart a gnawing feeling eats away at him, as he releases the bird his eyes rest upon the pillar again and shakes his head in dismay. Something feels terribly off about them.

So fellow adventurers...
Will you take up the challenge?

Races to be played:

With this world filled with magic, naturally there are all types of creatures out there, both good and bad, but naturally not all will open to be played as.
My main requirement will be is that your character will be a humanoid on two legs.
Preferably one that can walk, due to the journey aspect of the story.
This due to the fact that there will be human societies that will have hunted down critters for either their fur, magic properties, scales, horns ect.
So please pm me first with your character concept, so I may check whether it doesn’t cause mayhem with potential rules.

Rules surrounding the most common races:


Humans – Capable of being proficient in both Sword and Magic, currently the most numerous of the species on Sphere, relatively sociable, free spirited and short of lifespan in comparison to the other races. They have their kingdoms, cities and villages, with the occasional travelling group of merchants of entertainers.
Magic is restricted to 3 types:

- Binding and Summoning (The magic is always dependant upon the wielder’s own willpower)
- Elemental (Very dependant upon the wielder’s body as it serves as a conduit and the power of concentration; you cannot do two things at once as Elemental magic is highly volatile when uncontrolled.)
- Healing and Tapping (Magic that alters the flow of lifeforce, either absorbing it or releasing it, allowing it to flow into another; This magic is very dependent on the body’s heart and lifeforce)



Elves – Those of Day and Night, equally as tall as Humans yet also vastly different. The fierce clans of Athsunasil and the enchanting Moonsingers of the Ena’asii are as dangerous as they are beautiful.
Hunters and Shapers of nature, Masters of their Elements and of the Gifts of Night and Day, which is some say is elder magic.
They are not as hospitable or kind as they are often portrayed.
In fact they nearly won the last great war were it not for the timely interference of the Dwarves.
They clans live separately and sometimes wandering souls find themselves in Human or Dwarven cities. Usually passing through or because they were disgraced and forced to leave their Elvenkin behind.
The current peace is frail and the Children of Suna’ahn are intending on reclaiming Sphere.

Elemental (Unlike humans Elves can call forth magic provided they carry the appropriate tattoos as for them calling upon an Element is associated with calling one of their Gods. They are trained in the preferred element since childhood and are often almost complete masters of it when they reach adulthood.)

- Gifts of Night (Shadow sorcery basically, allowing one to go unseen, create illusions and tricks and grants one the Eyes of Night; to see in the Dark as clear as during the day.)
-Gifts of Day (Allowing one to wield Light Magic, which is creation magic; allowing one to form Protective barriers, Burning Light/ Weapons of Light and to Unspell enchantments.


Dwarves – The Eldest race and Master craftsmen, Lore keepers and storytellers, currently maintaining the peace between the other races as they ultimately won the armistice race, subduing and talking sense into the warring factions.
They live in the Great Dwarven cities or roam the land as Merchants and Mystics, overall friendly they maintain a love for all that is of metal make.


Spiritkind – You are also allowed to play a Spiritkind. A spiritkind is basically a lost or sundered soul ripped from its vessel. Without a vessel you cannot survive on Sphere for very long, thus most Spiritkind go looking for a new host. For if they would not find a host then ultimately they would be forced to heed the call and return to the Flame Imperishable.
So basically you would be tied to another body, a pact would have to be made which is a forbidden form of magic as it cheats on Death and it is a stickler for the rules.
There is however a catch, the body you inhabit must be a willing one, if forced upon another the magic will warp and chain you to another, melting you together into a half mad abomination.
Hidden 3 yrs ago Post by Martian
Raw
Avatar of Martian

Martian Possibly a mage

Member Seen 1 yr ago

You had me at like Lord of the Rings and the Dark Crystal, both franchises I love. Right now I don't have a character in mind.
Hidden 3 yrs ago Post by Mistress Dizzy
Raw
Avatar of Mistress Dizzy

Mistress Dizzy Fandom Auntie Dizzy

Member Seen 34 min ago

Can I play a human adopted by a dwarf family?
1x Like Like
Hidden 3 yrs ago Post by Neianna86
Raw
OP

Neianna86

Member Seen 1 yr ago

Perfectly fine
Hidden 3 yrs ago Post by Mistress Dizzy
Raw
Avatar of Mistress Dizzy

Mistress Dizzy Fandom Auntie Dizzy

Member Seen 34 min ago

Awesome!
↑ Top
© 2007-2024
BBCode Cheatsheet