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Hidden 3 yrs ago Post by rush99999
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Not sure if we can do that before initiative or not, that would be up to @rush99999


Yeah that's cool with me.
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Hidden 3 yrs ago Post by LostDestiny
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Cool then Flicker is no longer levitating and has free movement.
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Hidden 3 yrs ago 3 yrs ago Post by XxFellsingxX
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Working on the post. Just need to clarify one last thing: since they're up 10 feet above the ground, trying to jump down would cause them to take fall damage, right? If so, can Flicker jump down and attack (using Produce Flame) even if they take damage? (Sorry, still newish to 5e, not fully comfortable with combat rules ^^;)

If not, I'll probably just attack using Produce Flame from the window.
Hidden 3 yrs ago Post by LostDestiny
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Working on the post. Just need to clarify one last thing: since they're up 10 feet above the ground, trying to jump down would cause them to take fall damage, right? If so, can Flicker jump down and attack (using Produce Flame) even if they take damage? (Sorry, still newish to 5e, not fully comfortable with combat rules ^^;)

If not, I'll probably just attack using Produce Flame from the window.


In my experience, depending on the DM they might have you make an acrobatics check to intentionally jump down that far. Fall damage is 1d6 for every 10 feet but, smaller, intentional jumps it depends on the DM.
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Hidden 3 yrs ago Post by rush99999
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Working on the post. Just need to clarify one last thing: since they're up 10 feet above the ground, trying to jump down would cause them to take fall damage, right?
That's right.

If so, can Flicker jump down and attack (using Produce Flame) even if they take damage?
You could still attack after jumping down. And since there's a cultist directly below the window and I'm using Tasha's rules for landing on creatures, Flicker could get in some extra damage by goomba stomping the cultist.

(Sorry, still newish to 5e, not fully comfortable with combat rules ^^;)
No worries. We've all been there at some point.
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Hidden 3 yrs ago Post by XxFellsingxX
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Posted. Hope I didn't get any of the mechanical stuff wrong.
Hidden 3 yrs ago Post by rush99999
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@XxFellsingxX
All seems well on my end. Also, Flicker is now inspired.

@Bartimaeus
You're up.
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Hidden 3 yrs ago Post by Bartimaeus
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Coolio. I will have my post up tonight.
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Hidden 3 yrs ago Post by Bartimaeus
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Waagh I am wiped out. I will definitely get my post up tomorrow, pinky promise.
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Hidden 3 yrs ago Post by Bartimaeus
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@rush99999 Is the door even locked? I think Arkisz would check and if it is, use his lockpicking abilities to attempt to fix that. I'm assuming it's unbarred based on the seemingly unworried cultists.

Triple-post gaming.
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Hidden 3 yrs ago Post by rush99999
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@Bartimaeus

The door is unlocked and unbarred.
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Hidden 3 yrs ago 3 yrs ago Post by Bartimaeus
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Posted. Now, I forgot that one can assume a persuasion roll takes an action - in which case, I will edit my post so that Arkisz does not have an action readied.

Also, how large is this room, in terms of diameter or length I suppose.
Hidden 3 yrs ago Post by rush99999
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Posted. Now, I forgot that one can assume a persuasion roll takes an action - in which case, I will edit my post so that Arkisz does not have an action readied.
You can speak and ready an action at the same time. Though be aware that if you say something while initiative is in effect, you roll charisma checks with disadvantage if you speak for longer than six seconds. That being said, you've got some attack rolls to make.

Also, how large is this room, in terms of diameter or length I suppose.
The room is twenty five feet long, twenty five feet wide, and fifteen feet high. There's also a porch just before the main room that's five feet long, fifteen feet wide, and ten feet high.
Hidden 3 yrs ago Post by Bartimaeus
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Alrighty, sweet!

Rolls, which I will add to my post:
Arkisz to-hit 22, Arkisz slashing damage 11.

Steel Defender to-hit 13, Steel Defender force damage 8
Hidden 3 yrs ago Post by rush99999
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@LostDestiny

You're up.
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Hidden 3 yrs ago 3 yrs ago Post by XxFellsingxX
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Is it too early to start taking bets on who's character is going to die first? Because Flicker took quite a bit of damage there ^^; Playing a melee character was probably a mistake.
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Hidden 3 yrs ago Post by Bartimaeus
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Pfff. Health points, smealth points.
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Hidden 3 yrs ago Post by LostDestiny
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We will be fiiiiiiine.
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Hidden 3 yrs ago Post by Guardian Angel Haruki
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I am so glad I picked Blessed Warrior and picked up Spare the Dying.
Hidden 3 yrs ago Post by Bartimaeus
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If we are making bets tho.. 👀
coughtotallyflickercough
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