Hidden 3 yrs ago Post by FrogRFlowR
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FrogRFlowR Elder Frog

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At the beginning, there was naught. Outside of existence, outside of time - a state of non-existence impossible for any mortal mind to imagine. Then, there was the 'Lights', for a lack of a better word. It could not be seen nor heard nor felt with any sense in existence, impossible to describe.

The light were... A tunnel that lasted for an eternity, yet ended in a breath. Beautiful, yet terrifying. It brought emotions and feelings that were impossible to understand. They are the totality of every things in existence, but also... an inexplicable great void.
And they have created you.

None of you ever "seen" the Pantheon, but you know their names as if they raised you. You do not remember any faces, but know each of them as if they were your parents - in a way, they are. Your creators, your masters. Your benefactors, and also your jailors. They firmly hold you in the grasp of their immortal hands and you belong to them.

You are the very definition of "Loyalty" towards your creators. The source of your powers may vary from one of the gods or the other, but all of you serve the Pantheon of the Divines wholly, and your mission is clear.

You have been sent to Edanica, the mortal world, to stop the realization of a Prophecy. You do not know which one nor what it really is about or what you will have to face. In an ultimate irony, your Masters left you very little to begin your search if but one sentence;
"Find Sol. Walk with the Ancients."




Hi and Welcome to Prophetiae Adventum.
This world, story and Roleplay is kind of my baby and something I had in my mind for a long time which I kept on building upon. It was originally created for Dungeon and Dragon but I decided I wanted to bring it to the Guild and see what the amazing writers here would make of this Adventure. Now, even though this was made for D&D, I intend to run it here as a regular RP, not a tabletop. That being said a lot of things like races and creatures will be taken from the DND settings. If you do not know DND and still are interested - not an issue. It really is just your classic Fantasy setting, so you're welcome here!

Concept

The concept behind the story is that every players have basically been recently created by the Gods of this world, the Pantheon. As Envoys, they came down to the word and found a suitable body, or a Host. Alive, dead or even a machine (Warforged) doesn't matter. Envoys do not have emotions and memories of their own, but when they take over their host both the entity and the host merge together. The original mind and whole being essentially disappears and the Envoy takes over, but they are influenced by their original host emotions, personality and memories. Whether your character is heavily influenced by them or not is up to you.

Brief Current History

For some time now Edanica was at peace. For the last century or so, a fragile peace was held when the Empire of Nuniel reached it's peak expansion and failed the break the status quo with Zuiterra or the Twin Kingdoms. Very recently though, in the last few years, hostilities have picked up again.

When the previous Emperor died and Emperor Metiros Alland of the Alland Dynasty took the throne of Nuniel, he began mobilizing his forces against the south. This time however, the Empire had Magi-Technologi weapons. For many years they began meddling with this new power and had created flying ships and other wonders of magic and technology, but only now it seemed they applied it to military uses under their new Emperor. They had managed to create soldiers, machines they called 'Warforged' as well as what they called 'Magiarms' (firearms) that can shoot deadly projectiles from a distance. With these new means of war, Nuniel has been making steady progress and pushing the No Man Land's borders towards the Twin Kingdoms slowly but surely.

It's among all of this turmoil that the Envoys of the Pantheon have been sent to Edanica. No matter where on the land they woke up, all of them had an innate ability to sense their brethren and find their way to them.

Somewhere in the kingdom and city of Latis they would finally all meet.

Some Rules


I probably won't have a ton of those, but I'll list the ones that seems most important to me.

1. The RP is inspired from D&D, but isn't D&D. As such, it's going to be more descriptive and narrative without the rules. For battles, most of the time, I will let you be your own judge on whether you succeed or fail in dealing with smaller mobs and monsters. Your characters will start off on the stronger-side. However for some NPCs, encounters and evidently tougher enemies, players will have to describe what they attempt to do and wait on the GM update to see how it goes. I am do my very best to stay available for questions in that regard.

2. My schedule varies from week to week, but I will try to give a post every week. If I cannot for any reason I will tell everyone, and I expect people to do the same. I will wait a few days for stragglers and people who needs a bit more time, but will eventually have to keep things going. If that happens, there will always be ways to let people get back in. If someone ghosts or keep the story from going forward often enough, I'll address them and it could unfortunately lead to dropping them.

3. No drama, no pointless arguing. I don't think I'm a mean person but I will try to keep my foot down on decisions, and if someone brings more trouble than anything else, I won't stand for it. Probably will noit come to that, though, hopefully.

4. When all is set and done, I will accept a group of a maximum of 5 people. This story is big, and I need to tailor a lot of things around the characters that will be created, so I can hardly do more.

That's about it. There is no CS format in the Interest Check on purpose, but I will give a few pointers for those that needs to have a better idea of their character;


  • Your character will come into this world with innate knowledge of most stuff you'd expect a grown mortal to know. For example; you might be a few weeks old at most, but you know what a tree is. You know social standards and the such. You might not necessarily know what a certain monster is if it's on the rarer side, but depending on what your 'host' previous life was, that might vary.
  • In D&D, Adventurers are people who are above your average mortal from the get go. They are special individuals with innate skills in one or many things. They grow to become Heroes, Kings and half-Gods. Your characters will start with innate powers that wouldn't be in a regular D&D campaigns. They will have certain actions they will be able to do that is purely added for this RP format, and customization.
  • Your characters cannot be non-believers - for obvious reasons. You do not have to be crazy Zealots neither, but you have to be loyal to the missions and willing to complete it as the most important goal. The story is tailored to show Immortal beings (you) the truth being mortals existence and it's hardship. Chaarcters views might change as the story progress.
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Hidden 3 yrs ago Post by FrogRFlowR
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The World




Kingdoms




Pantheon


Everyone worship the Pantheon. Throughout Edanica, the Pantheon is widely known and worshipped as a whole as is inspired by greek or roman mythology. Fishermen might give more praise to Midemis, especially before going out to sea. Brudel knights might give more praise to Agamemnon - but all in all, the Pantheon is the dominant faith on Edanica.

Their domains are left vague on purpose. People on Edanica tries to tie everything to the gods domains. For example; Undeads. Death is most often linked to Ytia, as she represents all things Inevitable, so Undeads would probably be linked with her also, although possibly twisted by some darker design.

My Pantheon is a bit more flexible than your regular DND cast of Gods, and is done on purpose. Not every Necromancer serves the evil god of Death, but most if not all at least give some sort of praise to Magylos who rules over Magic.



Playable Races


Hidden 3 yrs ago Post by Assallya
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Fascinating.

I had a few questions but, you know what, I deleted them. Upon reflection I think it better not knowing.

I'm debating between Qhalus or Phynia. My concept had some crossover between the two. Though I am leaning towards the childling of Phynia overall.

How prevalent are magical paraphernalia that aren't related to adventuring like illusory flames in street lamps and things like magical combs that clean and restore hair vitality and volume?
Hidden 3 yrs ago Post by FrogRFlowR
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Hey !
Glad you find it fascinating. :P

I'd say...magical objects or magic used in everyday would be somewhat seen regularly depending on where you live, and in what kingdom. Certainly, in Mica, it would be very common. In the Empire, it would be less common as Techno-magi grows. In other kingdoms, in the capitals, people would be used to seeing it here and there. Outside of large centers, less so.

Gifted magic users would certainly not shy away from making their lives easier with magic.
Hidden 3 yrs ago Post by Rune_Alchemist
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@FrogRFlowR
Hey their Froggit. Expressing interest as I said in DMs.

Leaning towards Qhalus. Got a nice little idea that I would love to do with that.
Might do the moon goddess though. I love me a good moon goddess.

I do have a question though in regards to that. Not to put you on a spot, but when you say Qhalus is the god of Hedonism and Debauchery, what all does that include? You thinking more like Dionysus as an example? Asking mostly because the idea may incidentally fall more under Otarr. The lose concept is more of a berserker sort that revels a bit too much in fighting things for uh, you know, physical pleasure and stuff as mentioned.

Depending on how many are interested in doing good/bad aligned deities though I wouldn't mind switching ideas later though to keep things a bit balanced.

Hidden 3 yrs ago Post by Guppy Franz
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This sounds pretty cool, I'd like to throw my hat in the ring.
Hidden 3 yrs ago Post by FrogRFlowR
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@Rune_Alchemist@Guppy Franz
Hey! Glad to have more interest!

@Rune_Alchemist Exactly like Dionysus. Well, maybe not to a T but he was the direct inspiration. He's the God of everything that has to do with having a good time, partying and pleasure - with excess or not. If you had a good time, he is who you give thanks to. Unless your idea of a good time is violence, killing and torture - then you might give thanks to Otarr or Anhur.

Like I said in my explanation of the Pantheon, it's all pretty much open ended. Like Polytheistic religions of our world, it's left to interpretation a lot.

That being said, I feel the need to mention that character do not have to be devoted to one god. They can feel a stronger connection to one, as long as they do not disregard the other ones directly. The Pantheon is like a dysfunctional family, but they are a whole and you, as the Envoys, serve all of them. But, as I said, a character can 100% feel more connected to one of them.
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Hidden 3 yrs ago Post by Rune_Alchemist
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@FrogRFlowR

Aight, good to know

Whenever the CS's get put up I'll get to work on this idea of mine then. Shouldn't take too long, I think I already got most of the ideas down for her.
Hidden 3 yrs ago Post by LuckyBlackCat
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Oooh, looks like a fun setting! Interested.
Hidden 3 yrs ago Post by DELETED08740
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Sounds like a good time, I'll rack up some ideas and send in a CS! I'm currently listing towards Ytis or Midemis at the moment.
Hidden 3 yrs ago Post by FrogRFlowR
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Glad I caught some more attention !

I will be working on the OOC probably starting tomorrow. I'll prepare the CS template for the OOC. I'll keep you all posted. :)
Hidden 3 yrs ago Post by Cao the Exiled
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[@FrogRFloweR]

I am very interested and I have the perfect character for an Envoy of Anhur. The character is a half-orc named Mor'du that is hell bent on conquering the rest of the orcish tribes under one banner. I was thinking of having this take place Zuiterra and going along the lines of a ranger with the Drake Warden archtype, say he raised a desert Drake from pup to be his companion.
Hidden 3 yrs ago Post by GingerBoi123
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Hey there! Looking like you may have hit the 5 party limit expressed in OOC but if there is room for another I would be very interested in joining!
Hidden 3 yrs ago Post by FrogRFlowR
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@Cao the Exiled Hello. Always glad I got interest. :P
I believe that idea would need a bit of discussion to pull off, it's a bit on the harder side I think. I would wait to see the character then decide.

@GingerBoi123 Hey ! When I put the OOC up and people post character, I invite everyone to try their hand at a CS. I will choose the better fits, so there's always a chance!
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Hidden 3 yrs ago Post by GingerBoi123
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@FrogRFlowRNo worries then! I'll fot sure throw my hat in!
Hidden 3 yrs ago Post by TheWendil
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I’ll keep an eye on this and on Atrix.
Hidden 3 yrs ago Post by FrogRFlowR
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@Assallya@Rune_Alchemist@Guppy Franz@LuckyBlackCat@PigeonOfAstora@Cao the Exiled@GingerBoi123@TheWendil

Hey everyone!
I put the OOC online with an idea of what to put in the character sheet + a little surprise to come. Feel free to post CS, ideas or ask questions over there and I,ll do my best to answer.
Hidden 3 yrs ago Post by Cao the Exiled
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So, I'll need to back out, I've a lot on my plate both outside of RPG and in. I do apologize for wasting any time and I may return later if there is a chance. Thank you for considering my idea though
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Hidden 3 yrs ago Post by Timemaster
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Hi!

This looks quite interesting, is there an issue if I don't know DnD that well?
Hidden 3 yrs ago Post by FrogRFlowR
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Hello. I would invite you to reads the full post again as well as the OOC, which has a bit more info!

No, it does not matter. It is only inspired by it, but all the info you need is gonna be in here. :)
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