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Hidden 2 yrs ago Post by skidcrow
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this is the prompt elstad with the death style


cheery place
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Hidden 2 yrs ago Post by Mirandae
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Mirandae Prisk

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@nodogs
Intense, but cool.
Here's one "Garuda Votara" with the psychic style. I love the way this came out.

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Hidden 2 yrs ago 2 yrs ago Post by Archangel89
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Archangel89 NEZUKO-CHANNNNNNNNNNNNNN!!!!!

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Hidden 2 yrs ago Post by skidcrow
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been doing a few more, here's my favs so far. named after their prompts, etching, provenance and ghibli styles in order. don't know how it managed to figure out the dinius mountain like that


sidenote really weird making these things with the same site and ai framework people used to make those "we got a number one victory royale" videos
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Hidden 2 yrs ago Post by AlteredTundra
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Decided to try my hand at a few







This is pretty rad.
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Hidden 2 yrs ago Post by Mirandae
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@Archangel89
Oof, says the card "doesn't exist anymore". Please do another one! I think you have to save the art and upload it somewhere else for it to stay.

@nodogs
The Spiera one was insane! How the fuck does it even know that it refers to a country?

@metanoia
Starting to like the "psyhcic" style a lot.



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Hidden 2 yrs ago Post by AlteredTundra
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@Prisk It's fitting for some prompts. It adds a nice pop of pink/purple.

Also that last Garuda one is fucking insane! Looks like a big bad from a FF game.
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Hidden 2 yrs ago Post by skidcrow
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@Archangel89
Oof, says the card "doesn't exist anymore". Please do another one! I think you have to save the art and upload it somewhere else for it to stay.

@nodogs
The Spiera one was insane! How the fuck does it even know that it refers to a country?


i think certain styles will default to things like constructs, animals, peoples, cities, etc., but i did do existing cities like new york city and chicago in more abstract styles and it recognised them and produced artwork of cities.

also for arch's card i just removed the l at the end of the url and it sent me there! probably just a mistype
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Hidden 2 yrs ago Post by Mirandae
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@FollowthePath@Archangel89@Krash@Martian@DeadDrop@RezonanceV@Salsa Verde@Aeolian@nodogs@Siber@Rockette@metanoia
Chapter 1 is up. Tagging everyone who has a character sheet in the character tab. I will continue Prelude interactions in my next post, through Flashbacks, because this Chapter 1 post would be too long otherwise. I think I covered the essential things in the "Quest Steps" of the Chapter 1 post.
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Hidden 2 yrs ago Post by Krash
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Admittedly a pretty cool app hahaha





Opening post is sweet, excited to get going!
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Hidden 2 yrs ago Post by skidcrow
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HYPE HYPE HYPE HYPE
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Hidden 2 yrs ago Post by Mirandae
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@Krash
Very cool pieces, thanks for sharing.

Here's one for our villain in the psychic style.
Hidden 2 yrs ago Post by Krash
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@Krash
Very cool pieces, thanks for sharing.

Here's one for our villain in the psychic style.


Do we have to fight hi? XD Also. I may have missed this so I’m double checking. Tech wise how do you want us to ply it? Sling stuff in the Ic and if it’s too much, we walk it back, or do you want us to run things by you?
Hidden 2 yrs ago 2 yrs ago Post by Mirandae
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<Snipped quote by Prisk>

Do we have to fight hi? XD Also. I may have missed this so I’m double checking. Tech wise how do you want us to ply it? Sling stuff in the Ic and if it’s too much, we walk it back, or do you want us to run things by you?


Maybe, yeah, heh. I've added 'combat' details to the Codex—the last post in that thread. I was going to explain it in a bit more detail once we get to it, but it's fairly uncomplicated for players. Combat situations will always be one or two 'big bad' guys along with cannon fodder enemies, like a swarm of rats around a big rat. You can go wild with the cannon fodder—do as much godmodding and crazy shit as you want. The big bad, however, will be a team effort. You can still do whatever you want to it, but you can't 'kill' it before I indicate that it has been killed by whoever attacked it last. And that's it. There are also some 'game elements' that you can indulge yourself with in the Codex, but it's totally optional.
Hidden 2 yrs ago Post by CaliforniaState
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I didn’t say it earlier, but of course he is played by Chris Hemsworth. Can’t wait for Garuda to get over him unless he dies in her arms or something haha jk…unless?
Hidden 2 yrs ago Post by Mirandae
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I didn’t say it earlier, but of course he is played by Chris Hemsworth. Can’t wait for Garuda to get over him unless he dies in her arms or something haha jk…unless?


That would be something, wouldn't it? The team defeats him, Mia has a mental breakdown, turns on the group and becomes the last boss. I had that as a plot thing for one of the past iterations of this game. I thought I'd go with something else this time, though.
Hidden 2 yrs ago Post by CaliforniaState
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<Snipped quote by Salsa Verde>

That would be something, wouldn't it? The team defeats him, Mia has a mental breakdown, turns on the group and becomes the last boss. I had that as a plot thing for one of the past iterations of this game. I thought I'd go with something else this time, though.


Mm and she transforms into an actual mythological bird creature. I think him and her took pet names a little too far.
Hidden 2 yrs ago Post by Mirandae
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@Salsa Verde
Oh yeah, we're all kinds of cliche around here. Buckle up, baby.
Hidden 2 yrs ago Post by Krash
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No no I’m sorry for not communicating it well I meant the actual tech we have with us. What we can bring. How ‘futuristic’ are we allowed to be. That kind of thing.
Hidden 2 yrs ago Post by Mirandae
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@Krash
Oh, my mistake.
Anything that is available now, real world. Then, anything 'experimental/futuristic' really comes down to judgement. If it feels too much to you, just run it by me here or a PM. If I read it in the story, I might ask for you to clarify or change it—no big deal. I'm very flexible. A decent guideline is to avoid tech that trivializes the task/mission at hand.
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