what could possibly go wrong?
>Our Dungeon emerged from a heart of cold clockwork. The great and terrible machine, a continent unto itself, a walking and flying city, the last habitable place. An endless maze of gizmos and gadgets with a life of it's own. Whatever purpose that created it, now concealed by it's self replicating madness. In it's many ticking corridors and rooms we gauged out our place. We grow ever outward and fight for our territory. A Clockwork Empire.
All Dungeons have an origin... We begin at a time where time meant nothing. Devoid of clear well thought purpose, our Dungeon was born in strange happenstances. It should never have been, and yet it was...
Vote on our beginning. Read previous votes in case a new scenario has been suggested by another player:
Vote on our beginning. Read previous votes in case a new scenario has been suggested by another player:
>Our Dungeon emerged from a heart of cold clockwork. The great and terrible machine, a continent unto itself, a walking and flying city, the last habitable place. An endless maze of gizmos and gadgets with a life of it's own. Whatever purpose that created it, now concealed by it's self replicating madness. In it's many ticking corridors and rooms we gauged out our place. We grow ever outward and fight for our territory. A Clockwork Empire.