The world was not prepared for the end. To be fair, its hard to prepare for an enormous wound to open in the sky and spew out a seemingly endless horde of monstrosities. Much less monstrosities who seem interested only in consuming the entirety of mankind. But the fact remains, we were not prepared. Mmmm… Maybe I need to back up a little.
150 years ago, an enormous tear appeared in the sky over what was once Brazil. Millions of monstrous creatures, known now as abominations, poured out of the tear and began to devour anything with a pulse. The hordes of hideous things spread across the world at an incredibly alarming rate. Maybe if the world had banned together and struck the abominations as one united force we might have faired better, but even at the end of the world, politics still exist.
In an act of pure desperation to stem the tide of abominations, the U.S and Russia fired a bunch of nukes into the portal and the surrounding area. By some sort or miracle not only did this not kill all life on earth, but whatever was on the other side of the portal must have not liked our present, because the portal closed not long after.
Still, humanity barely survived the coming destruction. In a straight up fight, we stood no chances against the abominations. The world fought hard, but in just three years its estimated that over 75% of the world’s population had died. So how are we here now? Magic.
No, like, literal magic. More specifically a magic rock. We call it respite, and we still have no clue where it comes from. Pockets of it just sort of started to..pop up. Usually around the, rare, corpses of some of the bigger abominations. Respite does some weird shit. It can act like a power source for all kinds of odd gadgets and weapons, it also seems to act as a natural ward against the smaller abominations. But what’s really interesting is the effect it has on the human body. When respite is inserted into a human body, that person changes. The changes are seemingly random, but each person gains unique abilities that might let them fight toe to toe with an abomination. Sounds great right? We just shove some respite into every human and BAM, an army of super powered people to fight for humanity. Well…..
The survival rate for respite insertion, a process we now call ‘the bonding’, is about 1 in 4. Yeah, a 25% chance to survive the bonding process, not great odds. On top of that, some people get the short end of the stick. The bonding can cause horrible mutations in some, and blind madness in others. Many who undergo the bonding and survive also have a host of mental and physical issues. It’s not just a few who turn to what drugs, alcohol, or other forms of debauchery they can find in order to survive. But still, we wouldn’t have survived without them.
Over the past 150 years, we’ve managed to claw out way back towards some semblance of humanity. There are a few major settlements that house that vast majority of what’s left of us. The big one in North America is called Respite City, names not only for the enormous piece of respite that powers the city and wards of a bunch of the smaller abominations, but also because it’s close to the place where the first piece of respite was found.
Home to about 600,000 survivors, Respite City is one of the last bastions of hope for humanity. Large walls and a sizable standing army of guard’s help keep the city safe, but what has really helped the city survive are its force of bonded known as ‘Guardians’. Whenever a real threat pops up, it’s the Guardians that push it back. When a new nest of abominations pop up a little to close to home, it’s the Guardians that go crush it.
Led by the…um… beloved(?) Captain Alias, the Guardians are what stand between Respite City and the hordes of man-eating cosmic horrors that stand on the other side of the walls.
This is where you come in, new recruit. You have recently undergone ‘the bonding’ and managed to survive. Congrats! For the past year and a half, you have undergone intense combat and survival training, to make sure you fit the bill for the Guardians. Your class actually had a higher-than-normal survival rate, at about 30%! Now that you have successfully managed to bond to a piece of respite you have to figure out how to use your new abilities in the line of duty. Don’t worry, you’ll probably get a few weeks to figure it out before you’re shoved out into the apocalyptic wasteland that waits outside the walls of Respite. As long as nothing goes horribly wrong…
Our story takes place on a strange little ball of dirt and water called Earth. Yes that's right, since I'm too lazy to make any sort of custom map this time around we will be playing on good old earth. More specifically we will be playing in an area that used to be considered Detroit, Michigan; but is now referred to as Respite
Okay, thats all of the IC information for now. The rules for the Rp are simple.
1. Follow forum rules. (Duh)
2. I'm not the type to worry to much about post speed, just try to get a post up about once every two weeks.
3. If life happens and you can't post or cant continue to play, please just let me know. I am super understanding about these sorts of things and we will figure out what to do with your character until you can return if you want too.
4. If, for some reason, you end up in conflict with another player, let me know so we can all try to work it out privately. It doesn't seem like something I should have to say but I've seen it happen before.
5. There is a chance of your character dying, this is a hard cruel world, but I'll let you make another one if you want too.
6. There is a limit of 2 active characters per player.
7. FUN! HAVE IT!!
Generally speaking, everyone is going to be playing a new recruit who has just completed their bonding. The one exception will be a Sergeant who I'll be having babysit accompany your characters for a while. Everyone is going to be in the same squad for now, so we all have a reason to interact with each other.
I'm sure that I'll add more information here later on as world building happens. If you have suggestions I'd love to hear them, I like building worlds as a group. Feel free to ask any questions you might have! I'll have a CS for my characters soon