ACTIVE ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ | ▔▔ | ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ | ▔▔ | INACTIVE ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ |
ACTIVE ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ | ▔▔ | ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ | ▔▔ | INACTIVE ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ |
▼ PERSONAL DETAILS ► Age - Age in words ► Gender - Self explanatory ► Sexuality - Self explanatory ► Nickname - If applicable ► Occupation - If applicable ► Qualifications - If applicable ► Residence - City and state, no exact addresses needed ▼ PHYSICALITY ► Scars - If applicable ► Tattoos - If applicable ► Piercings - If applicable ► Style - Short description of regular fashion/hair choices and appearance ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ | LIFE AT RITMAN What was their reputation? Were they underachieving or overachieving? PSYCHE What is their general attitude towards other people? Has their personality cost or gained them? Have they changed much since Ritman? ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ |
POWER What is the superhuman ability they possess? How does it work? Is there any context behind the power? Feel free to provide examples of the power in use. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ | - ▼ STRENGTHS ► What advantages does their ability give them? Where does it work best? ► Et cetera ► Et cetera ▼ WEAKNESSES ► What are the limitations of their power? Does it have physical or psychological effects on them? ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔► Et cetera ► Et cetera |
▼ PERSONAL DETAILS ► Age - Twenty-five ► Gender - Cis-Male ► Sexuality - Hetero ► Nickname - Magi ► Occupation - Professor at MIT ► Qualifications - Valedictorian at Ritman Valedictorian at MIT Graduate PhD in Linguistics Specialization in Ancient & Dead Languages Multilingual ► Residence - Boston, Massaschusetts ▼ PHYSICALITY ► Scars - Meir has quite the collection of scars covering his body, he considers them battle scars after surviving multiple thrashings by his bullies in school. ► Tattoos - Meir only has one tattoo which is the date of when his Grandparents were liberated from Auschwitz and reunited. 13th of Sh'vat, 5705 is written in on his right arm. ► Piercings - Pierced, but rarely worn. ► Style - Since most of his day is spent on campus or researching, Meir is usually dressed in a combination of business formal, casual, and professional. On his personal time off you can catch him wearing plain shirts, Henley's, and sweaters paired with jeans and sneakers or boots. His hair is usually just a naturally curly shag. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ | LIFE AT RITMAN Riman High was far from kind to Meir, in, well everyway imaginable. Every bully needed a target and what better person than the nerdy Jewish kid that had just moved into town. If you couldn’t have guessed by now that particular kid was Meir. Whether it was his stick like figure, his generic cliched thick rimmed glasses, or his bordering obsession with books and languages it was his name that made him stick out. Most kid had simple names like Chris or John, but his parents found it necessary to paint a target on his back by naming him Meir Amos Maggid, yuck. Because of this he was branded as a nerd, a geek, and a total loser really. The years were kinder to him as they went on, the upper classmen graduated never to be seen again, thus leaving Meir at the helm of his own fate. His reputation and the vicious rumors that surrounded him since freshman year began to die down until they were nothing but echoes of the past. Like most nerds he found solace in his professors and hanging in the back of class, particularly like a wallflower. With no contact from females of any group besides a snide laugh or a pointed finger, he was never concerned with the realm of women. Instead, he focused on the realm of academics. I guess you could say he was an overachiever, which also made him a target. Assignments were always handed on time, tests never wavered under a perfect score of a 100%, and each paper had every prim and proper citation one could possibly achieve. Now reading and obtaining media regarding dead and foreign languages wasn’t cheap. That’s when Meir made the most of his brain and began to attend SAT’s for kids at other schools for the right price and writing term papers at a marked-up price. What he lacked in brawn he surely made up in brain. He never got caught and eventually graduated as Ritman High’s Valedictorian, with accolades to boot. Despite the hardships he faced, there were plenty of other students in attendance that took the heat away from him and allowed him to prosper once the daily swirly’s and noogies were out of the way. PSYCHE As long as Meir could remember he’s always been an introvert. It’s not that he didn’t want to socialize or didn’t know how, but much rather the anxiety he would get any time he tried to get it out. Now this could be due to his bullying in school or just how he was generally raised. All he did was stay inside and focus on reading. His first experience with the love of languages and dialect came from when he had to read the Torah and learn Hebrew in order to celebrate his Bar Mitzvah. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔There’s a difference between being lonely and being alone and the latter was where Meir resided. What he couldn’t get from the outside world he found in his father’s library. Now this didn’t mean he disliked people, but just the opposite. Meir is a true idealist. always looking for the hint of good in even the worst of people and events, searching for ways to make things better. He is the kind of person you can relentlessly vent to and have no fear of being judged. On the Meyer’s Briggs scale he falls under INFP otherwise the mediator and falling under the sign of Scorpio in terms of astrology. Meir has embodied characteristics from both archetypes. As far as star signs go, he is quite the jealous person, secretive, distrusting and is prone to engage in violence (now more so than in ritman). Yet he is also passionate, assertive, and also determined, this guides his research as he will scour all of his resources and tool at his disposal to find the truth or the answer he’s looking for. Leaving Ritman High was like hitting the reset button his life, he was able to start over away from everyone who’s ever known him. This took form in many ways, one specifically being his attention to his body. Rather than be the scrawny kid from High school, Meir decided to devote his time to learning about fitness and creating a regime for him to follow. By the time he graduated from college he was a beefier and hunkier piece of man, which boosted his confidence and social standing. Despite his family being large on religion, Meir decided to become a reformed Jew and leave most of his religious customs behind and going so far as getting a tattoo which is otherwise forbidden in Judaic religion. His growth and personality have only gained him a net bonus. Meir is now able to confidently talk in front of a class room of students and flirt with women while also being able to withdraw from the outside and find cathartic release in just being alone. |
POWER Everyone is familiar with how the Dinosaurs were wiped out. In case you didn’t know, it was a giant meteor from outer space. Now what they didn’t tell you is that it wasn’t just some ordinary meteor that wiped them out, but something much more powerful. Over the next several millennia the first civilization of men unearthed the remnants of this prolific meteor. What they found inside the meteor was something else something greater, within the meteor were shards of celestial energy that remained alive all these centuries. This abundance of energy stored inside was treated as a gift from the gods and worshiped as so. During ceremonial rituals the best suited candidate to represent the village would be chose to consume a small shard of this radiant energy. Once bonded with the host the shard granted powerful magic and a surplus of new knowledge and ideas. Civilizations prospered and thrived under the leadership of these powered individuals, much faster than what normal homo sapiens could achieve in the same timeline. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔However, this amount of power was uncontrollable back in the day and for all their success there was a harvest. Unable to master the power in their vessel the crystal would corrupt and overpower the user, wiping out entire civilizations seemingly overnight, forever branded as ‘lost’. Many historians theorize that civilizations such as the Maya, Indus, Anasazi, Cahokia etc. were lost, but they were just the dregs of once great civilizations. This didn’t mean the crystal was lost however, instead the crystal would trap the bonded soul inside which was intended for use from the new owner. Thus, in turn creating a link to past crystal owners and serving as an encyclopedia on information such as language, architecture, and innovation. And so, the shard was passed from civilization to civilization across the ages until one day it was marked too powerful for use. Instead of implanting it into a person the elders locked it away, planting the crystal within the front of a book. The pages had no writing or invisible ink, there were no photographs or illustrations, just simply a crystal in the front of an otherwise normal book. The powers granted by the shard granted the user a tether to the celestial plane allowing for the access to magic. With the shard serving as a connection to past lives, the user is able to incant and recite the words necessary for these spells. This takes shape into what Meir calls as Constellation Magic which he can then use to mimic spatial anomalies into magical powers. His powers and past lives also grant him to preordained abilities learned from past magicians. These include illusion casting (limited) and telekinesis while the rest are still being learned. | - ▼ STRENGTHS ► In a world ruled by science and logic, magic is only reserved for people who perform party tricks or those desperate enough to busk on the street. Having an otherworldly power and magic that is beyond explanation allows for potent weapons against those in opposition. Magic is rather versatile and can be choreographed with several other spells at once. Not only that, but dependent on the amount of magic used and incantation length directly effects the strength of the spell being used. It’s almost limitless to say as magic requires a constant learning for the exploration of new possibilities. ▼ WEAKNESSES ►Despite being quite powerful so early on with magic and the possibilities being so endless, Meir is still a newly anointed magician. While he has access to telekinesis, illusion casting, and his own magic, he is restricted to only being able to use one at a time. Meir is also very weak in hand-to-hand combat and his best defense works from a good distance. Despite having mana flowing throw his veins he can overuse his powers easily, thus forcing him to be smart on use and conservation of magical energy. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ |
▼ PERSONAL DETAILS ► Age - Twenty-Five ► Gender - Male(Cis) ► Sexuality - Pansexual ► Nickname - Billy ► Occupation - Goddamned Rockstar ► Qualifications - High school diploma. He can play the guitar, piano, and cello. Does that count? ► Residence - Seattle, Washington ▼ PHYSICALITY ► Scars - A dog bite right on his butt, from mooning the neighbor's yorkie. ► Tattoos - Oddly enough, none ► Piercings - None ► Style - His clothes tend on the expensive side, even when they don't look it, and he usually dresses in layers, to allow for multiple pieces in any given "look." During the day, sunglasses are ever present. Most outfits are form-fitting, skinny jeans are common. Likes various colored v-necks, or else button down shirts with crowded, busy patterns(flowers and plants are common, but so are occult symbols or text). ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ | LIFE AT RITMAN A middle school band geek, Billy had to defy his parents pretty hard to drop the cello. He compromised by joining the musical theater program. He was already in the choir at church, so he had a good voice, which only improved under the vocal coaching he received at Ritman. By sophomore year, he was already an ever present star of shows the school put on. Billy found that he liked the spotlight, and wanted to take it with him. He became sort of a class clown, though his jests were typically good natured. He wasn't the highest performer academically, but he was well liked. Billy was friendly, and had the odd quirk of remembering everyone's name, regardless of how often he interacted with them. He was the sort to drag more introverted people into the center of attention, thinking they would want to be there too(even when he was wrong). PSYCHE Billy is the sort of person who can charm even as he annoys; he makes it endearing. He considers himself larger than life, and sometimes even manages to fit that description. A gregarious person by nature, he likes, and tends to be liked by, crowds, particularly those of the drunk variety. He is a people-pleaser, and though this often leads to altruism and even true compassion, the root of that desire is in the quest for attention. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔He has an addictive personality, and likes to share his vices. He can be a bad influence, but he's usually generous, and if you stick by him, he won't let you down. Billy's current persona is the logical evolution of who he was in high school, the most surprising part of him is how successful he managed to become. |
POWER Kinetic Theft. Billy absorbs the kinetic energy of anything(and everything) that touches him. The energy is stored, and can be released at will from his body. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔There isn’t a specific limit on how much energy he can store or release, but there is on how much he can absorb at a time. | - ▼ STRENGTHS ►He is extremely resistant to anything based on kinetic energy. ► The energy he emits can become quite powerful, depending on how much he has absorbed. ► He is always absorbing energy passively, so he will never run completely out. ▼ WEAKNESSES ►Billy creates an enormous drag on any vehicle that tries to carry him as his power sucks up the force of acceleration. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔► He cannot turn the power off, and no longer feels touch or pressure from most sources. ► He can't play guitar normally anymore. His power absorbs the vibration of any string he has his fingers on. |
▼ PERSONAL DETAILS ► Age - Twenty-five ► Gender - Female ► Sexuality - Asexual (Homo-romantic) ► Nickname - Z ► Occupation - Assistant Manager at Delton General, seasonal event planner ► Qualifications - Barista certification, First Aid Training including defibrillation, half an online Bachelor of Commerce, kinda good at brewing beer? ► Residence - Delton, Maine ▼ PHYSICALITY ► Scars - Miniscule, almost invisible, scars littering her fingers. She was not dexterous in high school, but that never deterred her brother from constantly dragging her into the kitchen for help. ► Tattoos - Sprigs of Diphylleia Grayi crawling up her calf from her ankle. ► Piercings - Five in each ear. ► Style - T-shirts and loose button ups, almost always flannel. Practicality is the vibe here, as Sara doesn't do anything purely for aesthetic's sake. Her hair, though straight and clean, has lacked maintenance since high school and falls to the halfway point of her back at its fullest length. It is usually tied up in a messy but charming ponytail. Wears light makeup to work, only because she has a job to keep. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ | LIFE AT RITMAN They were never meant to stay here. Thank god it was Delton though, there are plenty worse places to get financially stranded. They were one family out of the thousands of classic immigrant stories, arriving with nothing but their luggage and barely applicable Chinglish. A father and a mother, a daughter and a son. The town received them generously but that wasn't grounds for getting complacent. The Zhous worked themselves to the bone as repayment. Surely they expected their children to do the same. There was... some adjustment to be done. Sara, bright as she was, sure as hell wasn't spectacular, not in the way that would get her into an Ivy League school. Not the way she knew her parents secretly wished, as stubbornly mute as they were about their children's future. But Sara was a Zhou through and through, and she was determined to prove it. High school was an academic breeze and Sara rode high on the winds. She had a reputation for knowing everything and everyone. Science decathlon, student council, soccer team. People respected her because of her work ethic but they liked her because she was a reliable friend. Very reliable, almost worryingly so. Of course, being a high school, there were some detractors. Rumors of her being a secret lesbian, citing her laissez-faire fashion sense and apparent lack of romantic interest in boys. Calling her a narc, a goody-two shoes. Man, she was totally overloading. How does she cram all the shit she has to do in a single week? She was gonna burn out so hard. They were wrong. The fire never flickered. It was extinguished. It was a senseless, excruciating thing. Her father always insisted on providing their driving lessons himself, to cut down the costs. Her brother had been the one at the wheel. Willard never forgave himself, skipping town four months afterwards in a car bought with his own money. Couldn't use the one he totalled on the highway. They were only halfway through the school year then. There was no moral. No lesson to be taken from this. Sara graduated, numb as frostbite. Exemplary grades, outstanding extracurriculars. And for what? She returned to Delton after a single semester of college and hasn't set foot outside ever since. PSYCHE Sara is an emotional pragmatist. The Consul (ESFJ) archetype. A confident speaker, cool under pressure, dry of wit, the rock amongst her many, many, fr-- ...acquaintances. Need an extra planner for the fair? Need a substitute for your volleyball team? Need someone to move all the orchestra equipment? Sara was up for the job. Not only that, she'd do it pretty damn well. There was an unnatural level of perseverance in every action she took, topped off with a grit smirk as she conquered everything in her path. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔Seven years since graduation, Sara has remained sturdy as ever, albeit with a more noticeable sense of brusqueness. It became apparent the more distant she got from her old social circle. It wasn't loyalty to her colleagues. It was loyalty to a job well done. Her investment in others is questionable, as if their problems are mere checkboxes on a to-do list rather than something she wants to help with out of genuine concern. There's a peculiar engrossment she finds in other people. She doesn't always want to 'help', in the traditional sense. Sara sees the path to victory, to the completion of a task, and she gets it done. Whether this makes her come off as scheming, or even manipulative, means little to her. "Little factoid about sharks. If they stop moving, they die." Beyond it all, in the quieter moments when there's nothing she can keep herself busy with, it flakes away. She flinches when cars go too fast past the crossings. She pales at the sight of any blood. She wrings her hands as she stares into space, lips pressed into a vacant frown. It's dangerous to be alone with her thoughts. Some time P.J's usually does the trick. Something to plug the leak for a few hours. Every night she numbs her brain. And every morning, she wakes with a grimace. |
POWER Short range time manipulation. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔Pretty straightforward stuff. By making physical contact with a target, organic or non-organic, she can ramp up the passage of time affecting it. Her maximum output currently sits around ten years per minute. Both hands must be used for this. Sara cannot de-age a target, nor can she use her ability on herself. There are severe consequences if she uses her ability too much in a short amount of time, sensations akin to sparks and spasms running up her arms until she can no longer move them at all. Thankfully, this cooldown period is temporary, but with every occurrence of this seeming longer than the last, Sara is unsure if she wants to keep testing her limits. When her ability is in use, glowing, golden circuit lines trace their way up her arms from her hands. | - ▼ STRENGTHS ► Restoratively, her power can be paired with her first aid knowledge to essentially amount to an insta-fix, provided the procedure is done right. ► Destructively, she has even more potential than her restorative applications. Converting milennia into a wall to completely erode it. Aging an organic being, paralysing them, forcing their cells to simultaneously decay and regenerate, until they finally turn to dust. Likely much more, if she dares to put her mind to it. ▼ WEAKNESSES ► Range, in that her power has none. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔► Overuse during too short of a timespan can result in her arms ending up completely paralysed. This cooldown period can last from hours to days, depending on the degree of excessive usage. ► Because Sara cannot de-age her targets (yet), her effects are permanent. ► Still has her normal, human weaknesses. Her power does not work on herself. ► The specificity of the ability can also be its handicap. Its application is limited to Sara's improvisational capacity. ► A significant mental and emotional block is in place when it comes to using her ability on living beings. The potential consequences are too serious to play around with this sort of stuff. |
▼ PERSONAL DETAILS ► Age - Twenty-five ► Gender - Female ► Sexuality - Homosexual ► Nickname - JD ► Occupation - Floor Staff ► Qualifications - N/A ► Residence - Delton, Maine ▼ PHYSICALITY ► Scars - Small nicks on the palms of her hands from too many shattered glasses ► Tattoos - N/A ► Piercings - N/A ► Style - Others call it butch, she calls it comfortable. Shops mainly (if not exclusively) in the men's aisle. Caught somewhere between casual and formal—suits and tailoring are a no-go, but hoodies and sweatpants feel wrong. Her wardrobe mainly consists of polo shirts, jeans and chinos, with a few t-shirts for those real casual days. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ | LIFE AT RITMAN During her (poor) attendance at Ritman High, Jack was a ‘cultured’ figure. She didn’t see the point in trying to stay with one set of friends, and wasn’t too particular about who she hung with so long as they weren’t excessively geeky or bitchy, with a known tendency to jump ship. If she started hanging around with different people, then inevitably her old ‘group’ were about to explode under the weight of teen drama. Jack had a foot in the door of the gossip from several circles, quietly observing the workings of stupid people being petty. She never took sides—she was just there for the banter and playing hooky down at the plaza. Apathy was the rule. In class, she had a lackluster attitude towards education. She didn’t know what the fuck she was doing, so why was she gonna waste her effort when it wouldn’t come to fruition? Certain teachers saw the potential she had and tried to nudge her into caring about progress, push her in the right direction to finally getting that equation or knowing more appropriate words to deliver presentations with that weren’t hushed swear words and hamfisted analogies, but they were met with a solid brick wall of “I don’t care about doing this shit”. Her classroom behavior amounted to sitting quietly at the back and snickering when the class clowns did their regular routine. When around whichever friend group, Jack held the same attitude. She wasn’t good with empathy or emotional support, god knows she wasn’t mature enough to give advice, so she would retreat at the first sign of a breakup between friends or a fight over something stupid that nobody would care about or remember in five years. If people were too full of themselves to get that high school was probably the least significant part of their lives, and being so emotionally invested was dumb, then that wasn’t her problem. She knew how to sneak out at lunch with the seniors, she was sardonic and quick-witted, and she didn’t mind sharing snacks with people. That’s all you need to be at the very least one of the most tolerated individuals in your grade. Fly-on-a-wall stuff. PSYCHE Jack’s apathy is prevalent in the way she converses with others. There’s probably a sub-ten number of people that have actually seen her smile, and her sardonic comedy routine just feels empty the longer you know her for. Talking to people is just another part of her daily routine, and exerts her about as much as brushing her teeth does. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔Hope isn’t all lost, though. The years have softened Jack somewhat; made her more prone to care about things. A slight, lingering guilt whenever she knows she’s said the wrong thing. Something deep in her core that glows a little when she does a favor for somebody—it first happened when she offered to clean her neighbor’s windows in exchange for some pocket change, at the suggestion of her father to try and instill a sense of responsibility in her post-high school. It was later discovered to be a sense of achievement. She’s been cleaning Ms. Sullivan’s windows every week for seven years. All of this is a horrific secret kept buried to the public, however. There’s a crushing sense of shame in having to admit that you were wrong about your attitude towards the world the whole time. Outwardly, Jack is an older, somewhat muted version of her high school self that somewhere along the way learned how to keep a job. Keep people at arms’ length, maintain a casual rapport with regular customers without intruding on their private business, all limbs inside the rollercoaster at all times. Exist in people’s lives without being a part of them. One obstacle in Jack’s great Quest of Self-Improvement is her impulse to be judgemental. Her observant nature combined with her stubbornness has led to a repertoire of people she has formed sound opinions on, positive or negative (though mostly negative). Even when presented with alternative facts, she is steadfast in her impressions of people and will not budge. Had she ever been an achiever, it may have developed into a superiority complex, but for now manifests as smug ‘told-you-so’ satisfaction whenever her perceptions are vindicated. |
POWER Jack possesses the power of enhanced durability—she can withstand a lot more injury than the average person, and heals quicker from them to boot. Obviously, it’s a lot easier to recover from single injuries than if she were to receive multiple at once, and healing from anything especially severe will put her out for a few days. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔Her bones can still break, just under a lot more pressure, and she isn’t immortal or anything. It might take a lot more to kill her, but she can still die. The rate at which she can recover from any injuries is still affected by her existing physical health, and her endurance is not at all enhanced by her power, so she can’t go around pulling all-nighters and going on benders and expecting to heal from a bullet wound the same she would if she were perfectly healthy. | - ▼ STRENGTHS ► With Jack’s resistance to injury comes a higher pain threshold, which helps for the particularly gnarly shit. Unbeknownst as of yet, the more injuries she receives the higher this threshold gets. ▼ WEAKNESSES ► Recovering from severe injury can sometimes take it out of her more than the average person, given she’s packing months of recovery into the span of a week or so. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔► Should her pain threshold get higher and higher, this pain suppression will eventually lead to suppression of any physical sensation. The downsides of this go without saying—an inability to actually feel severe injuries will lead to improper healing and physical deterioration. |
▼ PERSONAL DETAILS ► Age - Twenty-Five ► Gender - Cis-Female ► Sexuality - Unsure (female leaning) ► Nickname - Mel, Engineer (parents) ► Occupation - Research & Development Engineer ► Qualifications - Ritman High graduate summa cum laude MIT graduate summa cum laude Master in Mechanical Engineering ► Residence - Manchester, New Hempshire ▼ PHYSICALITY ► Scars - Small scar on her left thumb from roughhousing with a dog (it was an accident, he didn't mean to hurt her); a scar on the inner side of her left foot from when she dropped a powertool ► Tattoos - 09.05.2005 on her left wrist, her sister's death date ► Piercings - Ears, though she doesn't ususally wear any ► Style - Melanie prefers comfortable clothes. Tank-tops, hoodies, and her jeans jacket are her go-to items. She will usually wear jeans and sneakers. In terms of colors, Melanie is rather bland: black, gray, white, blue, anything that is more muted. For her, clothes are for keeping your body safe and warm, she does not need to be fashionable. Though she can dress up whe she goes out, she won't dress up often. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ | LIFE AT RITMAN Melanie Cavill was an exceptional student, focusing mainly on science and mathmatics. Though she was far from the worst off student in the food chain of Ritman High, Melanie had her fair share of bullies. As some students would get bored with their usual targets, they'd turn to her instead. This resulted in a seasonal bullying cycle that would last for 3-or-so months before she would mainly be left alone again. Then rinse, and repeat. Melanie spent most of her time at Ritman in content solitude in one of two places. When she wasn't doing her homework early in a corner of the school's library or reading up on something, she could mostly be found playing Dungeons & Dragons with the school's D&D club. And while that surely made her more of a target, Melanie was never the bullies' main subject. Perhaps that had to do with the fact that she would be a favorite pick for anyone's team in PE class and on occasion could be found playing ball with some of the boys. Far from the nerdy stereotype, Melanie was exceptionally fast, enduring and really good at a lot of sports they'd put students through. Thus Melanie fell on a weird enough place on the "nerd -- jock" scale that she was mostly left alone. However, it also meant that she didn't really belong to either group. Since solitude was her go-to anyway, Melanie didn't try to change or fit in. She was content with her place in High School. PSYCHE Melanie has always been a person enjoying her solitude. She was fine with the few friends she had, enjoyed the activities she invested time in and found that her ideal work-life balance usually consisted of more work than "life". Especially if that work was self-proclaimed. Melanie always loved to tinker. She would spend many hours taking apart all sort of household items as a child, driving her parents mad. Growing up on a small farm, Melanie was used to taking care of their equipment and animals, finding the work with horses especially rewarding. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔Melanie is a kind soul, someone who will take your secret to the grave, who can sit for hours and let you talk without interjecting and who will come to your house at three a.m. without any questions asked. But she is also someone who is extremely determined in the pursuit of her career, often making it hard to keep in touch with friends and family. She thoroughly enjoys her work and hobbies to the point where she sometimes isn't sure how much she really needs other people. Though whenever she disappears into one of her solitude-holes for some months, she always notices that she is indeed still human with human needs, one of those being human connection. Having been fine with being by herself most her life, Melanie has grown accostumed to not needing to deal with other people's opinions. At times, it can be challenging to get Melanie to cooperate or consider another point of view if she has already made her decision or is fixated on one path. Melanie also tends to rather shake her head and leave a situation than deal with misunderstandings as she has a rather low tolerance for social interactions. Being as smart as she is, Melanie is definitely not a teacher. She will often refuse to explain what she is doing or how she is doing it unless she considers you in her league about the subject at hand. This is not out of a feeling of arrogance but rather out of intolerance for needing to explain herself or to guide someone's mind through her thoughts. She does not like being slowed down and thus is not the person you wanna ask for help if you need it explained rather than just done. The darkest hour Melanie has ever faced started on the 5th of September 2005, when her 10-year-old sister died. Mel was eight at the time. Though her sister had been diagnosed with cancer two years before, it still came as a shock when she finally went. The girl had appeared to have been doing better but a sudden attack on her immune system left her to a fatal end. Her parents, naturally devasted, tried their best to still be there for their other daughter. Melanie was taken care of as best as possible. Though she received therapy alone and together with her parents, some rough years followed in which the family struggled extremely, especially financially, seeing as the loss of their daughter hindered their capabilities to provide a stable income, but the community helped them out on the farm, helped with Melanie and assisted them financially until they caught their footing again. The sister in question, Alaina Cavill, was the sweetest girl you ever did meet. Though she was undoubtedly a cheeky person, she had her charm turned up to a million. There was never a person who met her and did not instantly like her, at least that was true for the adults. Alaina did get along with other children pretty well, too, but she seemed to always prefer the attention of grown-ups, with the exception of Melanie. Though they fought like any other siblings, the two had a strong bond. With Alaina having been born deaf, communicating with other children outside of the deaf community was a hassle. Though she had hearing aids, they usually gave Alaina mad headaches and migraines, so she would rarely use them. As they grew older, Melanie was quick to step up as an interpreter for her sister whenever needed; that being especially when they were outside playing with hearing children. And though Alaina died at the age of 10, Melanie and her parents still use ASL to communicate at times, keeping Alaina's influence on them alive. |
POWER Electrokinesis, the ability to create, shape and manipulate electricity, a form of energy resulting from the movement of charged particles (such as electrons or protons), allowing control over electric fields, all charge carriers (Ions, Electrons, Protons, and Positrons), electronics, and electromagnetic forces. Melanie is capable of discharging electricity from her hands. This has the potential to shock, paralyze, burn, or even stop hearts in severe cases. Every bit of electricity Melanie releases comes at the expense of her own energy and will weaken her. The more power she exerts, the likelier she gets to cause damage to herself. This may come in the form of burn marks on her hands or severe high-frequency sounds in her head causing nausea, migraines and potentially blackout. Being capable of feeling the flow of electricity if she concentrates on it and is in close enough proximity, Melanie can also control, direct and influence existing electrical charges in the world. She could affect the functionality of phones, traffic lights, security cameras, and other electronic devices. She may be able to increase or decrease an amount of electricity and/or electrical powers, amplifying or reducing current, amperes, and voltage. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ | - ▼ STRENGTHS ► Her power can be easily directed with the use of conductors. ► Mel can anticipate the flow of electricity and energy, she has a feeling for how to connect wires, how to place certain parts to create the outcome she desires. This helps her with her tinkering. She could potentially create items considered a bit "sci-fi" if she had the time to work on them. ► She could potentially use an electrical charge to restart a heart. But she hasn't tried and hopes she never has to. ▼ WEAKNESSES ► Though the used gif implies it, Mel actually can not summon lightning bolts from the sky or create thunderstorms at will. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔► She can not absorb electricity to store it in her body. She can produce it and control it to some extent but she can't take electricity from the outside world into her body. ► Though the electricity she produces herself isn't usually harming her, she is not immune to it. If rerouted back to her somehow, Melanie would suffer the same effects as anyone else. |
▼ PERSONAL DETAILS ► Age - Twenty-Four. ► Gender - Male. ► Sexuality - Closeted Homosexual. ► Nickname - N/A. ► Occupation - Business Analyst. ► Qualifications - BS in Business Administration. ► Residence - Washington, D.C. ▼ PHYSICALITY ► Scars - N.A. ► Tattoos - N.A. ► Piercings - N.A. ► Style - Oleander doesn't have a particularly unique dress style. It often depends on the time of year and the weather. In the spring and summer he generally wears shorts and t-shirts. In the fall and winter, he wears sweaters. In the office, where it seems to always be cold, he wears sweaters there too. Very standard attire, nothing super flashy or over the top. However, a distinct quality about his clothes is that they always appear a bit vintage or used. This makes sense, because he gets most of his clothes second hand; thrift stores, consignment shops, boutiques, etc.. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ | LIFE AT RITMAN During his high school days at Ritman, Oleander's peers used to refer to him as "that cute African guy"; although contemporarily this kind of statement isn't very welcomed. However, Oleander never did live up to the stereotype that people often assumed of him as the child of Nigerian immigrant parents. He was unequivocally unremarkable. Indeed, Oleander had no special talents; he wasn't particularly smart, nor athletic, and he didn't possess a creative bone in his body. As such, he floundered in passable mediocrity, doing the bare minimum to maintain B's and C's and maybe a few A's in between for easier subjects. But through it all, Oleander was always very amicable; a loveable dork whom everyone seemed to like. He never had one specific group that he hung out with, as he never fully embodied the qualities of any one clique. He was like a chameleon, able to meander in and out of groups with ease without ever having to fully commit to them. As such, he had many friends and could blend in with the jocks and cheerleaders just as easily as he could with the math nerds and drama geeks. However, what this meant is that he rarely ever formed any deep emotional friendships nor had he ever made a name for himself other than most people remembering him as that "really sweet black guy". Quite stereotypically, being the son of Nigerian immigrants meant that his parents had the standard expectations for him; marry a nice woman, give us grandchildren, become a doctor, yada yada, you know the drill. Oleander was gay, so staying in the closet was a given; even now, he's never come out openly or had a boyfriend. The 24-year old virgin, though some people have suspected it and ask him about his sexuality since he's never had a girlfriend. Ultimately, Oleander was not adapt at achieving the professions his parents desired for him, nor did he have the motivation or interest in pursuing them. As a teen, he was a free-bird, going with the flow and seeing where life took him. But alas, with no passions or callings to push him in one specific direction, he never quite found his identity. Even now as an adult, he only became a business analyst because of his parents telling him he had to do something, anything. He just took an aptitude test and viola! No further thought was put into it. This is a man who, while appearing cheerful and warm on the surface, harbours a deep disdain for himself; inadequate, dispassionate, and unloved. PSYCHE Oleander is an easygoing, playful, and warm-hearted young man with golden retriever energy through and through. He is extremely affectionate; his love language with others being touch, words of affirmation, and teasing. Oleander is always the first to give warm hugs and play pranks; he doesn't like to take things too seriously. Because of his really social nature, he can become quite attached, clingy, and co-dependent on others, quickling feeling sad when he is alone. This is a man who likes to be included, and when he is not, it really shows up on his face, as he has never been good at hiding his emotions. As such, he likes to express his emotions honestly. As the type who bares his feelings for the world to see, some people may try to take at advantage of his unusually honest and trusting nature. Even when he has been done wrong, Oleander is quick to forgive. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔He is clumsy, dorky, and adorable, the type to laugh easily and pout when something doesn't go his way. There's a certain child-like quality to Oleander that gives him little brother vibes. His emotions rule him, so he is absolutely a sensitive individual who cries and expresses his love and gratitude toward others without it being weird or awkward. However, because he is such a feeler, he can become indecisive and slow to act when it comes to making hard logical decisions that require analytical thinking; which is odd considering his profession. Outside of work, he often relies on his friends and family for advice in his personal life. Some people may accuse Oleander of being a bit melodramatic with how expressive and emotional he is, but his intentions are good-natured and always true. He is a loyal friend, who is quick to come to the defense of others. He hates to see injustices taking place and he won't back down when it comes to standing up for his loved ones and friends, even for acquaintances and strangers. So despite being really open-minded and non-judgemental, he has a stubborn streak that is hard to dissuade once he sets his mind to something. Underneath it all though, Oleander does lack confidence in himself. He's always been mediocre and unremarkable. He's never been the type to be really good at anything. He has no specific passions and he's not really creative or smart. As such, it's easy for Oleander to compare himself to others and feel inadequate by his own unspectacular life and shortcomings. |
POWER Ever since his power manifested, Oleander hasn't been able to sleep properly. Like clockwork, every night once the sun goes down, he feels a rumbling in his chest, humming fluttering vibrations like something is trying to escape from within him. And then, without control, 100 blue morpho butterflies spew from his mouth and take flight. It's not the prettiest sight, but in actuality, Oleander is astral projecting, with his astral form taking on the form of these mystical butterflies. While his blue astral butterflies are out, he is unable to speak. He can control his 100 blue morpho butterflies as an extension of himself. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔Therefore he can see through their eyes and have them work together to move small objects. However, they can do much more than that. When his butterflies land on someone who is awake, he can communicate telepathically with that person, with his butterflies acting as a conduit for his own voice. As such, if his butterflies land on multiple people, he can create a telepathic chain link, allowing them all to communicate with each other simultaneously. Perhaps the most spectacular characteristic of his butterflies is what they can do to sleeping targets. When his butterflies land on someone who is sleeping, Oleander can slip into their dreams. While in their dreams, he can simply act as a visitor and witness what the person is dreaming, or, if he so chooses, Oleander can take control of their dreams and make them have beautiful dreams or horrific nightmares. While in someone's dreams, Oleander can conceal his presence, ensuring no one ever knows he was in their dreams. The dreamer cannot see or communicate with him until he allows them to. Since Oleander can only sleep during the day, his sleep is sporadic and uneven. To cope with his newfound powers, he has to use sleeping pills. Due to the nature of how his power works, he actually hates it. He's unable to sleep properly, he can't speak while it's active, and he can't even stop his butterflies from spewing from his mouth. And the feeling is so uncomfortable. Not to mention ,the fact that he can't even use his powers during the day makes him feel useless, already exasperating the feelings of inadequency he felt even before his powers manifested. | - ▼ STRENGTHS ► His power, while only active at night, provides a variety of uses, from simulating telepathic communication to surveying an area from a safe distance. With his ability to enter people's dreams and give them nightmares, he can inadvertently impact how they're able to function during the day, especially if he gives them nightmares so horrific their mental and emotional well-being declines. ▼ WEAKNESSES ► For the time being (perhaps due to lack of control), Oleander can only use his power at night. Not like he has a choice anyways, since it happens automatically at nightfall. ► Oleander cannot sleep or speak while his power is active. ► When the sun rises, his blue morpho butterflies disintegrate. So essentially, for now, his power is useless during the day. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ |
▼ PERSONAL DETAILS ► Age - Twenty five ► Gender - Cisgender male ► Sexuality - Gay ► Nickname - N/A ► Occupation - Not employed full time: Subsists on orchestra work, freelance composing and freelance music teaching ► Qualifications - BA (Hons) in music ► Residence - New Orleans, Louisiana ▼ PHYSICALITY ► Scars - N/A ► Tattoos - "Muss es sein?" on the right arm, underneath the crook of the elbow. "Es muss sein." on the left, in the same position. Both are written in small black text in the "Bravura" font. ► Piercings - Industrial, orbital and lobe on the right ear. Marco wears simple black steel jewelry in them. ► Style - Marco does not make much of an effort with fashion. His clothing is simple, often monochrome in shade. He prefers black jeans, sometimes ripped, always skinny, and a white or black t-shirt or tank. He often keeps a yellow raincoat tied around his waist for emergencies, and a matching yellow and black backpack for carrying his things. His hair receives a similar dearth of effort: Marco simply opts to let his messy mop do its own thing. He also carries a plain, silver cane, which he frequently uses to walk. Underneath, he has a decently athletic build, though signs of atrophy are present: His muscles have begun to fade, and he's undoubtedly gotten thinner since his time at Ritman. Eye bags are a frequent sight, and his posture suggests a few too many hours sat at the piano. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ | LIFE AT RITMAN If you asked someone at Ritman to tell you about Marco Valensi, they'd probably find a way to fit some variation on "musical prodigy" into their description. He was decently sociable, and academically, he did fine, but his passion was always in the arts. His art teacher was always happy to pin his pieces on the wall, alongside the other exemplary artists. If Marco's hand went up to answer a question about a poem or piece of literature, his answer would be more thoughtful and detailed than most of his peers' essays. Most awestruck was his music teacher, who adored his skills in both practical and theoretical applications of the subject—especially when it came to his piano playing. He didn't have many close friends—not because he was a social outcast or disliked, but simply because he preferred to focus on his artistic pursuits. Most of his free time at school would be spent in the music or art room, honing his craft. His name and face became known to the wider school body through talent shows and concerts, which he would frequently headline. Then, towards the summer of his penultimate year, Marco's attendance began to waver. First it began with him leaving early. Rather than driving himself, he was instead dropped off by his grandparents. Then it escalated to day-long absences—by the final week of school, he was only attending half of his classes. When school came back in September, he was absent on the first day, and the next. It wasn't until the Tuesday of the week after that he was back, and from then on, his attendance was increasingly erratic. He stopped taking part in much of his extra-curriculars, missing that year's talent show. Some days he would attend in a wheelchair—others, with crutches or a cane. By the end of the school year, Marco was mostly forgotten by those he did not share classes with. He graduated quietly, and was seldom seen around town after that. PSYCHE At the age of seventeen, Marco was diagnosed with Relapsing-remitting Multiple Sclerosis: A chronic illness which causes intermittent problems with one's nervous system. It can affect vision, motor function, and cause pain, dizziness, and fatigue, among other symptoms. This has effected Marco's personality considerably since his time at Ritman, granting him a wholly different perspective from which to view the world. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔On a surface level, Marco may seem somewhat abrasive: He's blunt, with a dry wit and little time to suffer fools gladly. He has little patience for the shenanigans of others, and though he rarely flies off the handle or becomes excessively aggravated, he will certainly make his displeasure known. He is quick to poke holes or find flaws and fallacies in ideas, plans, or arguments—including his own—which, combined with his stubbornness, can make him a domineering force in a team or group. Thanks to his MS, he is also prone to slumps of fatigue, in which he will usually withdraw from social interaction entirely and become increasingly irritable. Underneath this veneer, however, Marco is actually brimming with an artist's empathy. He challenges others not to put them down, but to help them succeed. He tries his best to understand the feelings and perspective of others, and finds inspiration from them for his art. His keen artist's eye allows him to pick out details or pick up on certain cues that would normally go unnoticed. Far from being a cynic, Marco is in fact quite optimistic: He believes in the improbable and far-flung dreams of himself and others, and refuses to back down or admit defeat in the most dire of circumstances. This can be to his detriment, as he is often reduced to brute forcing an incorrect method rather than stepping back to reframe things from a new angle. Nonetheless, the struggles faced throughout life and on a day-to-day basis have made Marco a veritable stoic: He can face difficulty and weather it, remaining stalwart where most would despair. |
POWER Marco has the ability of atmospheric manipulation: that is, he can alter the properties of the atmosphere in a small radius around him. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔The mechanism through which Marco can manipulate the atmosphere is his body. Inside of him are special pockets in which air is stored, after being taken in through any possible opening. These pockets are effectively new organs, and can be consciously controlled by Marco to influence their properties. Once the air has been altered, Marco can then expel it to generate a variety of effects on the surrounding atmosphere. The air is expelled from his "pockets" from any possible opening, such as the eyes, mouth, nose, or even laceration wounds if they've been cut deep enough to bleed. With his air, Marco can alter the pressure, temperature, humidity, density, and volume of gasses like water vapour and oxygen. The effect extends to a maximum radius of fifty square metres, however it is not equal all across this area: The effect is greatly weakened at the maximum distance, gradually becoming stronger as one approaches Marco before reaching its apex at about two metres from him. | - ▼ STRENGTHS ► Marco’s ability is incredibly robust, granting access to a variety of effects. The most instantly dangerous effect is to manipulate the oxygen content of the air: At 100% oxygen levels, the alveoli in the lungs will begin to collapse, causing chest pain, blurring vision, difficulty breathing, bleeding, disorientation, and eventually death by pulmonary edema. The air will also ignite far easier, greatly boosting the potency of explosions and other combustion reactions. High or low atmospheric pressure can also be incredibly deadly if the effect is great enough, causing injury and potential death by air embolisms or boiling blood respectively. He can also alter the temperature and the humidity of his surroundings, causing high winds and stormy conditions even indoors. In optimum stormy conditions, the air will become charged with high amounts of static electricity: This will cause painful shocks to anyone who comes in contact with metal objects, making guns useless. He can also generate small, densely packed clouds which have this same static energy inside of them, making them dangerous to touch. Altering the humidity can also have a damaging effect on electronics, causing corrosion and malfunctions. Effectively, Marco can generate any terrestrial meteorological or atmospheric phenomena on a much smaller scale: Miniature tornadoes, localised winds, ground level clouds, thick fog, and high static environments, among others. ► Marco’s ability is incredibly potent in enclosed spaces, preferably smaller than his maximum area of effect. Opponents unable to create distance between themselves and Marco will be forced to face the full strength of his atmospheric manipulation, which can quickly earn Marco a decisive victory. ► Though the extremes of his power are listed above, Marco can use his ability in much stealthier, subtle ways. For example, increasing the ambient temperature and humidity to make others uncomfortable and leave a room. Static electricity built up on an object will deter others from touching it. Pockets of fog can obscure sightlines and cameras. As his power involves the expulsion of air, and air is ostensibly invisible, it would be difficult for others to notice something strange was happening. ► As Marco’s power allows him to regulate the atmospheric conditions inside of his body, he is effectively immune to his own power. He can freely regulate the air he intakes to spare himself of the negative side effects. ▼ WEAKNESSES ► Marco's power is incredibly imprecise: Though he can control the size of the area of affect (to a maximum of fifty square metres), he cannot control exact positions. The epicentre will always be Marco himself, and he cannot reliably cordon off safe zones within the radius. As a result, his power is functionally unable to differentiate friend from foe: He must make a concentrated, active effort to use his powers in a way that will not harm his allies. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔► Though the effect of Marco's power becomes more potent as he is able to expel more air, it also becomes more dangerous and difficult to control. Marco must be careful not to overload himself and stretch his powers beyond safe limits. ► If Marco is incapacitated or unable to expel his air, the effects of his power will quickly fade as the atmosphere re-stabilises. Extended use of the ability also burns a lot of energy, and can tire Marco out quickly if he does not manage himself. |
▼ PERSONAL DETAILS ► Age - Twenty-five ► Gender - Trans man ► Sexuality - Bisexual ► Nickname - Junior ► Occupation - Co-founder & CTO of frmwrk (pronounced ‘framework’), a collaborative web app for UX/UI design ► Qualifications - HPE Codewars 2013, Advanced Division, 1st Runner-up BS in Computer Science ► Residence - San Francisco, CA ▼ PHYSICALITY ► Scars - Top surgery scars on his chest, three-inch scar on the left side of his jaw from a snapped guitar string ► Tattoos - A small, hand-poked tattoo of an eye behind his left ear ► Piercings - N/A ► Style - One of the many perks of being your own boss is that you get to wear whatever you want to work, and in Dante’s case, that means band tees, jeans and sneakers. His naturally wavy hair is usually cropped short and bleached peroxide blond like Spike from Buffy the Vampire Slayer. His style hasn’t actually changed all that much since high school, with the main difference being that his clothes seem to fit him a lot better than they used to. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ | LIFE AT RITMAN By all accounts, high school should’ve been a terrible time for someone like Dante — mixed-race, nerdy, with a penchant for computers and ill-fitting clothes. And in Maine, of all places, aka the second whitest state in America. It stands to reason that he would’ve been put through the wringer like every other kid who dared to step out of the box they’d been put in, but Dante managed to make it through with his hide (mostly) intact. Sure, he’s been called a dyke more than once, plus some other similarly unsavoury names, but his parents always talked about the importance of having thick skin; and besides, it’s no fun picking on someone who simply refuses to engage. Schoolwork always came easily to Dante, with him signing up for AP Calculus and Computer Science as soon as they were offered. His father, a data scientist, liked to say that Dante was a chip off the old block, and jokingly called him Junior when he bought him his own computer in middle school. What started out as a simple nickname grew into something more when Dante decided he liked the sound of it better than what was printed on his birth certificate and all his report cards. He soon started introducing himself as Junior to the people he met, and in the summer before his first year of high school, tied his hair up in a ponytail and chopped it off with a pair of kitchen shears. After that, everything just seemed to click into place. Dante’s parents were pretty supportive of his decision, even fending off pointed comments from their more conservative relatives in Puerto Rico and the Philippines. It felt like a weight had finally been lifted off his shoulders, and he continued to excel in school, though he never really did fit into any one clique. He and the kids he hung out with were thrown together more out of circumstance than anything else — outcasts who believed there was safety in numbers, and the programming savants Mrs. Cabot placed him in a hackathon team with — but Dante likes to think they got along well enough. Hell, he even picked up enough guitar messing around in music class to play in a shitty punk band for a couple of months before its unceremonious breakup. Truth be told, there was already enough on his plate to keep him occupied, even without close friends. PSYCHE If there’s anything you should know about Dante, it’s that he’s a dreamer. Nevermind that this is the exact same answer he gave to that tech journal when they interviewed him that one time, all you have to know is that he’s very much an ideas guy. He likes thinking of ways to solve problems, streamline complicated processes, but some of what he comes up with can only be described as outlandish, and that’s really par for the course when it comes to Dante. He’s always been a little all over the place, jumping from idea to idea, worrying away at each one until he finds something he can really sink his teeth into. Not all of them are winners, of course, though one such concept was what led to him founding what would eventually grow to unicorn status alongside his buddy from college. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔Most of the time, Dante comes off as a pretty friendly and good-natured dude, if a little eccentric. As with his thought process, the way he speaks is similarly untethered and free-flowing… meaning that he basically says whatever comes to mind. Awkward silences are the bane of his existence, and he likes to joke that in another life, he would’ve made a great radio DJ — no chance for any dead air — though this tendency towards stream of consciousness has its fair share of downsides, too. He sometimes finds himself steamrolling the conversation, leaving no room for anyone to respond. It’s unintentional, for the most part, just him getting too caught up in whatever he’s talking about in that moment, but he would be remiss to deny that it’s a quirk of his that rubs some people the wrong way. It was only after he left Delton that he really started to come into his own. He’s always had short hair in high school, and hid his figure under hoodies, baggy shirts and jeans too big for him, but moving all the way to the other side of the country for college was what gave him that push, a chance to finally start looking how he wanted after questioning his gender identity for so long. Dante soon began HRT, got his name legally changed, and in sophomore year, underwent top surgery. This point in his life marked a huge shift for him. He became more confident, open, even making a habit of visiting the campus gym. And while there are some days where he still feels unsatisfied with how his body looks, he’s proud of how far he’s come since then. |
POWER Intangibility ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔Dante is able to phase through solid matter. This ability extends to the clothes he’s wearing and whatever he has on his person at that moment. He isn’t quite sure how it works, just that he can apparently walk through walls now. Someone more well-versed in physics would probably draw the conclusion that he does so by passing his atoms through the subatomic spaces of whatever he’s phasing through, but even that sounds kind of insane when you say it out loud. The speed and ease with which he phases through an object or surface depends on how dense it is. He would find it easier to phase through a wooden wall than a concrete one, for example, and trying to do so with something like lead could cause disorientation, physical discomfort or even injury. While in this ‘phased’ state, Dante is practically untouchable by most forces. Physical objects pass right through him, but energy and magic react differently. Phasing through wires and electronic devices seems to disrupt the flow of electrons from one atom to another which results in a short-circuit, essentially bricking said device. Magic, on the other hand, is undeterred by the laws of physics, though that’s a whole ‘nother can of worms he’ll save the opening of for a later time. | - ▼ STRENGTHS ► Dante can choose which parts of his body to phase, meaning he can do things like stick his hand through the fridge door to grab a cold one while the rest of him remains thankfully corporeal. ► He’s able to extend his phasing ability to the objects he touches, allowing them to also phase as long as physical contact is maintained. He’ll eventually be able to do this with people. ▼ WEAKNESSES ► While inside an object, Dante is unable to breathe, so he’s only able to phase through solid matter for as long as he can hold his breath. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔► He cannot phase through living beings. This includes humans, animals and plantlife. ► Due to inexperience, he’s unable to fully control when and where he phases. This can lead to some awkward situations where he’s suddenly unable to physically interact with anything around him, or where he starts sinking through the floor in the middle of a conversation. |
▼ PERSONAL DETAILS ► Age - Twenty-Five. ► Gender - Female. ► Sexuality - Bisexual. ► Nickname - Nat, Nattie, Millie. ► Occupation - Influencer. ► Qualifications - BA in Communications & Marketing. ► Residence - NYC, New York. ▼ PHYSICALITY ► Scars - - ► Tattoos - - ► Piercings - Ears. ► Style - Natalie wears all sorts of fashion because of her work, mostly for sponsorships and promotion. Privately, there is no typical go-to selection. Whatever is available and somewhat clean usually works. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ | LIFE AT RITMAN Natalie was as plastic as it gets in High School. Bizarrely obsessed with appearance, social status, and doing trendy things, her focus was on anything besides academics. Even if being able to grasp what she had to learn, Natalie cheated more than once out of unadulterated laziness or for the sake of making some thirsty boy do her bidding. She was absolutely a core member of the mean girls, the popular crowd, the plastics, or whatever people called it. While their influence over some matters at Ritman was obvious, they were not comically evil or nasty to other students. Even if some kind of bullying did occur, it was mostly online and towards other girls that had either actively or passively offended the group. The term 'offended' is used extremely loosely here. It could entail just wearing the wrong shirt to school or having a pathetic follower count on Instagram. However, Natalie was not the worst of the bunch. There were about four or five other chicks in this little circle of devils that could be considered 'mean' in that comically psychological way. Some of them were more overt and outspoken about things. Natalie was more of the passive-aggressive kind that made inappropriate comments and snarky remarks. However, this mostly happened when the others of the group were around. When she was alone, Natalie conversed with other students in her classes in a completely normal way. She was a bit of a 'bridge' between the sociopathic plastics and the regular crowd, even the rejects at times. However, this tale was slightly different online. Natalie was no stranger to shit on people that did not deserve to exist on social media, specifically Instagram. It was an unhealthy obsession, which eventually turned into a lucrative business. Contrary to popular belief, Natalie only went through two relationships during her time at Ritman. The first, and most extensive, was with one of the school athletes named Jonathan Robson. A year later, during one of many house parties, Natalie cheated on Jonathan with one of the cheerleaders, Alison Helliwell. The outcome was a spectacular scene and intense drama at the party, as well as several days at school. Being who he was at heart, Jonathan tried to get them to agree to a threesome rather than being hurt or mad. This did not go down well with Natalie, and any and all relationships promptly ended. Whenever this kind of thing happened among the plastics, it became the town gossip for days, especially in the teacher lounge. PSYCHE The toxic attitude surrounding the 'plastics' thing faded after graduating from Ritman. The attitude has always been there and will be there in the future to some degree, but there is much less contact with the other members of that group that can fuel the fire. Natalie put all of her effort and time into the social media presence, which eventually took a good turn about a year after high school. The follower count skyrocketed, the sponsorships rolled in, and one complicated social environment was traded for another. The 'influencer' world was not unlike what Natalie had experienced in high school. It was just larger in scale, not to mention the fashion and modeling world that came creeping ever so closer. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔Natalie would not consider herself spiteful, just uninterested. If she had to analyze it, which she is definitely capable of, the conclusion would most likely land on Natallie being unfulfilled or shallow. The social media thing has taken a toll on her, mentally and physically. The realization that she engages with a hostile industry that feels no remorse when taking advantage of people or abusing them has surely made Natalie more humble. She has secretly wished for a change in her environment and social circle. The people that she naturally attracts are often unhealthy company. They are obsessive-compulsive narcissists that take joy in character assassinations and degenerate indulgences. However, the influencer business is like any other addiction. It is difficult to get out of it even if you want to. Natalie needs an excuse, any kind of excuse, to close it all down or at least reduce the amount of clout chasing she does herself and is subjected to. Time after Ritman made Natalie more verbal. She is quite well-spoken, but there is still a clear hint of the old resting bitch-face thing where she does not say anything. Her lack of verbal filter online has spilled into the real world. She can, at times, when pressured, say things that can leave a bad taste in people's mouths. It is not always intentional, though. The real and online worlds sort of bleed together, as if Natalie was constantly on a bad trip from shitty drugs. There is a bit of derealization and depersonalization going on with her, as a result of constant dopamine drowning and the presence of people that are horrific caricatures of themselves. |
POWER Natalie can affect physical and mental health. Health in this case is the state of physical and mental well-being of a person or animal that is clearly alive. She can increase or decrease the healing process to the point of rapid regeneration or indefinitely prevent recovery at all. At some stage, Natalie is able to sense or detect injuries and diseases in an entity before it is apparent or felt. Wounds and diseases that Natalie has healed or prevented are also subject to be re-inflicted by her hand. However, she cannot cause new wounds or diseases with this ability. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔Moderate to severe pain can be alleviated by physical contact with Natalie. The more contact, the less pain someone will feel. However, the relief will subside the same instant as the contact is broken. This can affect certain mental and emotional duress. However, the effectiveness might depend on who the person at risk is. Physical contact is also necessary when Natalie has to heal a wound. Depending on circumstance and severity, the healing process itself might be extremely painful, as the body is not used to rapid cellular regrowth and tissue regeneration. As for Natalie herself, the ability does not work automatically. She must go through the same process of focus as with healing a third party. However, the process will seem to be automatic in regard to poisons, toxins, viruses, parasites, and other such things. That is, Natalie cannot get infected or sick by external influence. Further, the healing process could also remove minor imperfections of the skin, such as scars, acne, rashes, burning, and other inflammations or harm caused by elements. | - ▼ STRENGTHS ► Immunity to sickness, poison, and parasites. ▼ WEAKNESSES ► For serious wounds or advanced diseases, Natalie must eventually sacrifice her own well-being as a health transfer. This will show itself as fatigue, fever, and other common symptoms of a general cold or influenza. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔► Radiation and other advanced hazards cannot be healed. ► This ability cannot de-age or revive someone from the dead. |
▼ PERSONAL DETAILS ► Age - twenty-six. ► Gender - cis-male. ► Sexuality - hetero. ► Nickname - sam. ► Occupation - tattoo artist; contracted at Black Arrow on the boardwalk. ► Qualifications - associate's degree in fine arts. ► Residence - ocean city, maryland. ▼ PHYSICALITY ► Scars - long surgical scar on his right arm, about as long as his forearm. ► Tattoos - from neck to feet, all six-three of him, Sam is donned in tattoos from conceptual lines and fonts, to expansive murals of snakes and birds; mammal skulls, shadowed out profiles, and miscellaneous practice flashes from various artists. ► Piercings - stretched out earlobes, up to 1". ► Style - black on black with rare interchanges of various-stages-of-wash denim and graphic tees between shades of white and gray. bottle-black dyed hair, razor-faded at the edges, and curling stubbornly on his brow. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ | LIFE AT RITMAN Samuel Sabiston was always troubled. Ritman High would remember the creature that was poor, grungy, unassuming and an overall underachiever that listed into the crowds as a specter: the kid sunken into his seat; bedded down away from the social woes and ques of his peers. Overweight and penned as the loner child from separated parents that found solace in the back of the class and spent lunch hours smoking at the nearest park on the swing sets. Clove and smoke and hole-punched ears with barbed wire exteriors and acid wash hand-me-downs. A counselor's wet dream. Homework was penned in scrawls of skulls and cross-bones, snakes and pin-ups of historical dames, the black splotches of ink bleeding into math problems -- completed, but none the less marred -- and English papers much to the chagrin of his teachers. Even the vexation of his art instructors was palpable, his brand of flourish not quite accepted and their criticism going unheard to the ear-buds jammed painfully in safety-pinned lobes. Endearing terms of prodigy and genius were exchanged for the fixated labels of trouble-child and lost-cause; maybe he'll grow out of it, as Mom would say. Maybe he'll change. And he was just fine with it. He could manage. Rumors dipped and spun, an elaborated tale of the woe be gone boy that flitted between families during the holidays, his parents remarried, beginning lives anew. Mutters and whispers of ball-pen stick 'n poke tattoos done in the boys room, pretty white lines on mirrors to fix the ravenous voices in his head, and looted liquor cabinets to drown out the noise his music could not. PSYCHE Buried - entombed, maybe - beneath dregs of smoke and mystery lies a heart of gold. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔Tarnished, dented, chipped and perhaps a forgery, but none the less the by gone remains of a child the world forgot. Samuel Sabiston set fire to the child within and from the ashes he was made anew and he never looked back; but even ashes hold the remains of what was and could have been. From baby pictures thrown aside and yearbooks sacrificed to the shredder, he didn't want to acknowledge the demon within and Ritman High was nothing more than the foundation of lonely days and nights numbed thoroughly by addictions. An addictive personality his mentor would mutter, one that flings upon the chasms of obsession and passion and fixation when sanity refused to be had. Such appellations befitting to his work perhaps, from apprenticeship days spent on faux skin until his first practices of twenty-dollar flashes on insatiable individuals looking to rebel. Smiles are perhaps sharp and brittle, like bared teeth peeled through the shadows, the mask of mystery and secrecy one wears to protect the most delicate parts of their heart and soul. Outward projections allude to a rebellious man unhinged and untamed, wild and brazen and harsh, but Samuel instead exchanges deep whispers liken to an old and aged man, and anxiously drums his fingers to a tune unheard. He's seen and heard and done it all, got the shirt, and the post card to prove it. As many of the woefully misunderstood and underestimated, life did not begin until after graduation wherein Samuel disappeared, not that many would've noticed, let's be honest. Two years of absence until social media became abuzz with an emerging artist with an eye for conceptual commissions and aesthetics of hyper realism with a broad portfolio that ranged from traditional, old school, blackwork to new age water color and Japanese landscapes. A young prodigy, the irony did not go unnoticed. Still, Samuel mastered them all, dedicated his life to the art, to busy himself because as they say, the devil finds work for idle hands. |
POWER Animation and tangibility. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔To bring temporary life to the still images of the world, to breath in an obsidian smoke that pulsates to a tempo of a heartbeat, that rises and falls like a lover and just as seductive in its intention. Coiled limbs bunched and tense, muscles flexing beneath the inked flesh that suddenly awakens in twining shadows as the pores of his skin expand. From their release his tattoos emerge as arisen beasts. The shadowed profiles stumble forth and serpents hiss and strike, bidden upon his thoughts and will. Shadow like wraiths donning the skulls of mammals chitter madly and stalk through the gloom whilst crows survey and scout, inky pits serving as his eyes. Some are no more than wisps, others substantial enough in their support. But, they always share a heart, a will, his thought and his emotions and sometimes, their pain. Sam's tattoos move beneath his skin in idle standing, sometimes as personifications to his hidden emotions, illustrating what his face and eyes cannot. Other times they lay still, dependent upon his reign of control. His influence varies from illustrations on paper or even written text, landscapes of epic proportions managed in small quantities and always black and white and gray - never in color. Objects can also be manipulated and animated depending on their structures, this bidden by concentrated gestures and the black smoke influencing their movements. Such objects require proper form, or joints rather, like toys, dolls, for example. This is not to be compared or mistaken for objects that are influenced by the will of the mind. | - ▼ STRENGTHS ► Essentially his tattoos are infinite, always returning to his skin when not made tangible and alive, thus their uses vast and their capabilities broad by the structure of his will. Their potency and quality is often dependent on his state of mind and intention, be it defensive or malignant. Once unburdened from his skin and made real, their sizes can also be influenced - this concept knows no limitation other than the bounds of his mind. Objects under temporary animation are limited to their own structural soundness. ▼ WEAKNESSES ► He cannot animate all of his tattoos, thus limiting quantity. He can however animate objects along side his illustrations. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔► Though made into the physical, enough injury sustained to his animations renders them null and void, inflictions done unto them sometimes transfer to his person. |
▼ PERSONAL DETAILS ► Age - Twenty five ► Gender - Cis-Man ► Sexuality - Heterosexual ► Nickname - Tryst ► Occupation - Associate editor within a publishing house ► Qualifications - High School graduate Graduate Bachelors in Journalism; cum laude ► Residence - Montpelier, Vermont ▼ PHYSICALITY ► Scars - On his arms are a series of small scars and marks inflicted by his cat, whom he had aptly named Violence ► Tattoos - None ► Piercings - None ► Style - Trystan usually dresses simply, preferring whites, greys, and blacks in his clothing. He could often be sighted wearing long coats, though these may sport custom made embroidery placed there by his seamstress of a mother. These are the exceptions to the norm, though, and overall, it may look like that he’s a bit dull on his sense of fashion. His hair, however, is something else. At times, he’ll let it grow to shoulder length, at least before deciding that the amount of shampoo needed to maintain it wasn’t worth it. At other times, it will be kept clean and short, though he will never, ever go bald. As for coloring, it looks like he is very careful with the health of his scalp, and refuses to ever paint or bleach his hair. As for accessories, Trystan has several. On his left wrist, he bears a bracelet with inscriptions and runes that seemingly make no sense, while his necklace has a small silver cross. He often uses black rimmed glasses when trying to read, though he sometimes just uses them for the sake of the look of it. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔ | LIFE AT RITMAN High school wasn't the best of times for Trystan. He found it to be a horrifying affair, and was once recorded to have said that "High school is a walk in the park, except that it's raining blood, and that blood is on fire. Oh, and the park is Jurassic Park. Thankfully, the monsters are dumb." Being an second generation immigrant with parents from the Philippines, he found himself a target for racial slurs and other unsavoury acts of discrimination, just as he was warned the day before he entered high school. Nevertheless, despite the taunts and bullying, he worked hard on his academics, fervently believing that he'll have the last laugh when these people ended up becoming less successful than him. Invariably, he did quite well, and was somewhat of a teachers' pet, though it wasn't too obvious to any other student. Because he completely ignored all the taunts and bullying that were attempted on him, not to mention that his dad was a cop, it eventually stopped. As such, Trystan was an achiever, though not too much. He didn't want to draw too much attention to himself, instead preferring to be unknown outside of the inner circle that he helped craft. These few other misfits, composed of foreigners, goths, and those who despised the hierarchy were something of an underground club, who gathered regularly to talk about the latest scandals of the popular kids as well as mundane, mutual interests. However, as time passed, what started as a forum for gossiping turned to a true friend group. Like all fellowships, though, they eventually had to scatter. Despite all the precautions he took in order to blend in with the crowd and be as unknown as much as possible, Trystan still had a reputation, and with that came rumors. This served only to fuel his pettiness and vengefulness; it is said that one of the varsities began to defecate uncontrollably in the middle of a competitive game after Trystan placed laxatives in his drink, apparently due to learning that he was the one that started a rumor about Trystan (an incident that was only revealed when Trystan talked about it to his co-workers in his current occupation). It wasn't the act itself that was stunning about it; it was the fact that he decided to time it at the absolutely most inopportune moment in an effort to ruin the rumor spreader's whole day. Either way, Trystan was relieved to graduate from high school, and happily went to college with some of his friends, and once he was promoted to a managerial position in his job, he took the time and effort to come around and rub it at the faces of the people who used to bully him, many of whom dropped out at one point. It's what they deserve. PSYCHE Trystan is unapologetic, proud, and stubborn to a fault. He is the kind of person that won't ever admit that he did something wrong, even if he knew that something was definitely his fault. He will communicate those pent-up feelings of guilt through more subtle ways, but never will actually admit it to someone's face, as he had been raised to refuse to allow anything to taint the good family name, as he is the eldest and therefore reflects upon the rest of them. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔It has also been noted that Trystan works hard for things, so as to back that pride with something concrete. At the very least, he likes getting things done, and dislikes it when he perceives incompetence, especially in the government. He is also incredibly vengeful, bearing grudges for years at a time and only stopping nursing them when they are satisfied by some petty act of revenge. Despite being somewhat of a prideful soul, Trystan is loyal and protective, and of course, he's also proud of that. He will assault anyone that dares threaten or make fun of those he likes, and at times, he has to be reigned in. Nevertheless, it is clear that he does care, and is evidently relaxed most of the time. |
POWER Photomancy. Trystan has been granted the power to manipulate photons, allowing him to do feats ranging from small orbs of light capable of lighting up dark places, flashes with enough luminance to temporarily blind opponents, to searing beams of photonic energy powerful enough to gradually melt stone and metal. The power and intensity of Trystan's photomancy seems to depend on recent or current solar exposure, as well as nearby ambient sources of light; it is through external sources that he draws power before storing it, making him sort of a living solar battery. | - ▼ STRENGTHS ► A convenience that Trystan's photomancy gives is that it redirects all the harmful radiation in sunlight as usable energy, meaning that he can no longer be stricken by sunburn and other solar related ailments. ► Trystan's photomancy is most effective outdoors and at the day, wherein he can freely draw energy from sunlight without fear of running dry. ▼ WEAKNESSES ► If indoors and/or at night, Trystan has to use what solar energy he has absorbed prior, as well as any nearby light sources such as light bulbs. This ends up giving him far weaker effects than it would at other times; beams will be far slower at cutting through solid materials, and flashbangs are unusable unless if there are exceptionally powerful light sources nearby. He will also rum the risk of running out of power in these circumstances should he be forced to use it continually. ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔► Due to inexperience, Trystan sometimes makes his powers either stronger or weaker than intended. Lights meant to light up a small dark corner suddenly flare up into a blinding flash, while beams supposedly powerful enough to melt through metal can barely pierce rock. |