I lied, keep applying!
First IC post to be posted Saturday, 10/22
First IC post to be posted Saturday, 10/22
[COLOR=BFAFB2][CENTER][h1][COLOR=Silver]( your character's name )[/COLOR][/h1][/CENTER]
[table][row][/row][row][cell][IMG](your character art/face-claim)[/IMG]
[CENTER][SUB]________________________________________[/SUB][/CENTER][CENTER][SUB][COLOR=Silver][b]
(character full name)
[/b][/COLOR]
[COLOR=#807B84] (character gender) [/COLOR] | [COLOR=#807B84] (character occupation) [/COLOR] | [COLOR=#807B84] (character race) [/COLOR][/SUB][/CENTER][CENTER][SUP]_______________________________________________[/SUP][/CENTER]
[hider=// PERSONALITY][indent][SUB][b]P E R S O N A L I T Y[/b][/sub]
[sup][COLOR=SILVER][b]Character Trait[/b]
[COLOR=#807B84]Explain a bit about your character's personality.[/COLOR][/COLOR]
[COLOR=SILVER][b]Character Trait[/b]
[COLOR=#807B84]Explain a bit about your character's personality.[/COLOR][/COLOR]
[COLOR=SILVER][b]Character Trait[/b]
[COLOR=#807B84]Explain a bit about your character's personality.[/COLOR][/COLOR]
[/SUP][/indent][/hider]
[hider=// SKILLSET][indent][SUB][b]S K I L L S E T[/b][/sub]
[sup][COLOR=SILVER][b]Skill Trait[/b]
[COLOR=#807B84]Explain a bit about your character's skills and abilities.[/COLOR][/COLOR]
[COLOR=SILVER][b]Skill Trait[/b]
[COLOR=#807B84]Explain a bit about your character's skills and abilities.[/COLOR][/COLOR]
[COLOR=SILVER][b]Skill Trait[/b]
[COLOR=#807B84]Explain a bit about your character's skills and abilities.[/COLOR][/COLOR]
[/SUP][/indent][/hider]
[/cell][cell][b]Physical Description[/b]
[color=#807B84][indent]What's their normal attire? Any identifying marks? Anything that might not be readily apparent from a glance at the image?
[/indent][/color]
[b]Motivation[/b]
[color=#807B84][indent] How did your character come to be today. What has happened to them, what drives them, why would they think syrup is baby food, etc.[/indent][/color]
[b]Other Information[/b]
[color=#807B84][indent] Anything else that might not have been covered above
[/indent][/color]
[/cell][/row][/table][/COLOR]
Magic-heavy or magic-lite? I've got a couple of char concepts in mind, just need to know if fighter types will be useful
Question!
Is the Chinese elements of the world just an inspiration or is it actually expected to be populated (at least almost) exclusively by Chinese or East Asian folks with East Asian appearance, traits and names (as you'd expect in medieval China)?
Also, do you mind recycling old roleplay sheets? I've made a couple of characters that are piling up dust and it's such a shame.
Premature post here... Sorry.
________________________________________ Abd al-Rahman Male | Merchant | Human _______________________________________________ P E R S O N A L I T Y Honest Abd al-Rahman is well known for his blunt honesty in all matters. He does not hide behind words, if you ask him his opinion, you shall receive it; whether you like the response of not. Reliable Abd al-Rahman made his fortune on saying what he believes, and following through on what he promises. If you hire the man to find you something, or to carry a cargo of yours, you know that it will arrive as promised (Baring unforeseen circumstances of course). Leader of Men Once a soldier, like so many other travelling merchants, Abd al-Rahman learned to lead men into battle, and now through the dangers of running a merchant caravan. He will never ask another to do something he will not and leads by example in all things. No task is below him. His ability to pick out those who strengths compliment his own, or make up for his short comings, has provided him a skilled and dedicated crew. S K I L L S E T Charismatic As skilled with words as he once was with a sword, Abd al-Rahman has charisma others dream of having. He can find common ground with most anyone and enjoys trading stories. Sixth Sense This isn't magic or any sort of trickery, he is simply skilled at sensing danger, be it an ambush on the road or trouble in town. His ability to "read" people, observe body language, and hear what folk are truly saying has saved his life more than a few times. Swordsman Though he is no longer a soldier, he once made his coins in the service of another by wielding a scimitar with wicked skill. | Physical Description Abd al-Rahman is not a tall man, standing just over 5'9, nor is he massively built like many other swordsmen. He is strongly built, lithe, and quick on his feet, despite pushing fifty. He generally wears black, not to be sinister, but because it helps keep him warm in this northern land which he finds terribly cold. Motivation Abd al-Rahman has been tasked, like so many other merchants recently, to transport goods, armour, and weapons north. He has joined his own caravan with the larger one bound for Ssanjuu. His motivation is strictly financial at this time as he moves goods north with the goal of returning with some of the famed Ssanjuu crafting items to sell in his own homeland. Other Information Abd al-Rahman has some twenty men and women in his service who serve to guard four large wagons. |
If you could fill out a bit more about Abd's Motivation that'd be fantastic. It's meant to give a peek into what should drive him as a person overall. If it helps, you can think of it as a mash-up of a personality/history section.
No face claim :( ________________________________________ Khyzyr Ğäbdelxaliq, alias The Barbar Male | Mercenary | Aspected _______________________________________________ P E R S O N A L I T Y Resilient Khyzyr is a tough-as-nails sunovagun who can take a lot of mental and physical stress before breaking. A bond never broken As one of the Rojyari people, a tribal nomadic group reliant on kinship to survive, camaraderie is implicitly agiven between the Barbar and those he, for whichever reason, have to work with. Just like treachery is explicitly shunned. Chill Having seen as much violence, destruction and death as the Barbar did - and having done aplenty of that oneself - Khyzyr has grown very dull to stress inducing situations, and it takes a good dose of offense to get genuinely angered. Along that, he's prone to laugh way more often and merrily than one with his looks and history would hint. Adrenaline junkie Khyzyr biggest shortcoming is, by far, his hedonist, thrill-seeking nature. He often volunteers to partake dangerous and unsavory situations just for the kick of it, 'cause nothing in life feels as good as that adrenaline rush when your life is on the line. Warmonger Whenever there's room for violence, war, or conquest, he will opt for those choices. And when there are none, he'll create them. Impulsive In a one-to-one combat there is no room for hesitance or meticulous planning, you either do something or you is left to respond to your adversary's doing. Khyzyr prefers to be the first, both in the battlefield and in his personal life, and as such he doesn't tend to think of his actions nor his words thoroughly. Half-faced The scar that crosses his face left him one ear deaf and partially blind. It's not that his eyesight doesn't work - he still retains some depth perception when using both eyes - but it's a blurry, unreliable one, to the point he prefers to simply block it with an eyepatch. Unsightly A man with a horrific scar such as his is no nice sight to see, especially if a man looked like Khyzyr before being scarred... Easily swayed Wondrous imageries can really marvel Khyzyr. With extraordinary claims and a bit of charm, it wouldn't be difficult to convince, or at least sway, the Barbar into a specific line of thought. A pawn rather than a leader Some men are born to command; some, to be commanded. Artyr is definitely the last. He's not fit to be nor interesting in being a commandant, a diplomat, and much less an administrator. Too much responsibility, bureaucracy, and too little fun. S K I L L S E T Equinacious His experience in horseback riding makes him a highly skilled and deadly horseman, no different from the average Rojyari. One with the arrow Just like his father and his forefather before him, Khyzyr's aptitude with the bow was something marveled upon from a young age, and years upon years of training and thousand upon thousands of arrows fired made his gift even more significant. There's something about the Barbar that makes him intrinsically good in archery. Maybe it's his rudimentary and intuitive notion of weight balance and distribution, aerodynamics, force liberation, pattern recognition to predict his target's movement or - most likely - something running in his the Ğäbdelxaliq clan's blood. It wouldn't be a stretch to call him the finest Rojyari archer ever since his father passed away [REDACTED] years ago. Gymnast Strength is certainly important, but not the only factor in combat. Being able to move your body swift and efficiently are equally relevant aspects which are often overlooked in professionalized armies, but on tribal, ritualistic groups as the nomads often are they're considered key elements as much as being buff. With a lot of training, pain and injuries along the way, Khyzyr learnt the ways to acquire an enviable overall mobility and strength. Along the imposed demands of being a horseman, his general physical aptitude wouldn't stray far from a modern day gymnast. Spatially located Mercenaries are, to a certain degree, nomads, constantly migrating from a battlefield to another. As such, they are naturally attuned to be good at identifying where things are at, distance, and having a general acute sense of geolocation and observation. Actual nomads then, even more so. Swordsguy The overwhelming momentum and galloping rush of a wheezing shaft in the chaos of a battlefield are The Barbar's usual tactics. And, as far as he's concerned, they have worked well over the course of a few less than two decades of stipendiary carnage. This had led Khyzyr to be indulgent with his swordsmanship, and unless he's handling a curved steel atop a 400 kg equine beast, odds are he'll fare no better than your average city guard. (He's got way more slick and treacherous street smart than any ill trained law enforcer though, that's for sure). | Physical Description Standing just ten centimeters short of two full meters, Khyzyr's presence is hard to come unnoticed. Equally difficult to miss is his far-stretching keloid burn scar that smithed most of his left face, from his nose up to his ear, some say the toll the Gods took in exchange for his extraordinary skills, as well as his leathery eyepatch that hides his blinded eye. A lean, built and tall man, Khyzur could be charming if not for his considerably receding hairline - at the young age of 37! - and unremarkable facial structure. Motivation Khyzyr's fellow Rojyari people always considered his appetite for adventure rather... exarcebated. He was an avid and daring hunter even at prepubescent ages, and only managed to live to his adulthood thanks to his extraordinary marksmanship. Hoping to seek a name of his own rather than being another Ğäbdelxaliq, Khyzyr left the steppes, venturing to the southern Warring Lands. There, he found paradise: a warntorn hellscape that constantly stimulated his thrill seeking impulses. Quickly carving a name for himself, joining a band of respected but awful mercenaries, and infamously being dubbed The Barbar in reference to his hazy accent and backstory and... war crime practises, Khyzyr could drown his restlessness in the lifestyle of constant warfare. Now, as a hired hand protecting the caravans heade to Ssanjuu, The Barbar hopes everything goes south at once so he can finally exchange terrifying worry with fun again. Other Information Maaaaaaybe his horrible appearance and terrible mental health is the price for his gifted archery. Maybe. |
@Vox I apologize, believe I missed the deadline here, had a sudden work surge and (without shame) filled whatever free time I had left with mindless videogames.