Mercenaries!
The Interest Check can be found here.
It is an era of darkness in the world of Mundus. Petty kings and queens rule great city-states. Sorcerers and Monstrous beings stalk the wilderness. YOU are a brave company of sellswords- mercenaries who work for coin and hold little allegiance to anyone who bounces a check. You take on the role of one of these skilled adventurers wandering with your companions through a somewhat generic fantasy world filled with tropes treasures and riches for the taking-if you don't die along the way.
Game Info & Guidelines:
In Mercenaries, players are encouraged to develop their characters through in-game exposition. They are also encouraged to embrace the spirit of "Yes and..." going along with whatever their fellow players and the GM comes up with. Within reason of course while respecting the rules and general themes and plot. The GM will have ultimate say in what can occur in-game. Think of this game as a way to flex those creative muscles. Also don't die.
Playing the Game:
Players may post in-character as frequently as they choose with a minimum of 2-3 posts per week. During the game, the GM will post updates regarding the current situation of the company to summarize decision points or to get things back on track if shit has gone awry. Less frequently will be seasonal updates to simulate the passage of time, summarize what the company has accomplished and move the action forward. Time will progress as 'seasons' change. Seasons are approximately 3 months time and follow a Summer, Autumn, Winter, Spring format. Players can summarize what they have been up to during season changes (request character advancements, flesh out some secondary plot line shit etc. Be creative.)
On the Use of Dice
Dice are used to determine any major action that a character might take that does not guarantee a success. It is a simple d6 system that works like this:
Playing the Game:
Players may post in-character as frequently as they choose with a minimum of 2-3 posts per week. During the game, the GM will post updates regarding the current situation of the company to summarize decision points or to get things back on track if shit has gone awry. Less frequently will be seasonal updates to simulate the passage of time, summarize what the company has accomplished and move the action forward. Time will progress as 'seasons' change. Seasons are approximately 3 months time and follow a Summer, Autumn, Winter, Spring format. Players can summarize what they have been up to during season changes (request character advancements, flesh out some secondary plot line shit etc. Be creative.)
On the Use of Dice
Dice are used to determine any major action that a character might take that does not guarantee a success. It is a simple d6 system that works like this:
The Company Roster:
If you would like to apply, please read the interest check front page post and post a character in this thread. Be sure to tag me.
Waitlist: