Hidden 2 yrs ago Post by Dark Cloud
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Dark Cloud 💀Vibin' beyond the Veil💀

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@Mae You remember me ❤️

Character in the works now. Hopefully it's fine I'll have an intelligent Slime Person. Basically a blob 😅 if not, let me know.


Ah tasty tasty jello Wormwood wonder what slime person taste like.
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Hidden 2 yrs ago Post by Timemaster
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@Dark Cloud Not tasty. I'll be poisonous hopefully.
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Hidden 2 yrs ago 2 yrs ago Post by Dark Cloud
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@Dark Cloud Not tasty. I'll be poisonous hopefully.


Wormwood


Prolly not eat then, lol. Anyways. Excited to see this get started!
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Hidden 2 yrs ago Post by Enkryption
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@Mae

Dryus are just male Dryads, and that's all that's different about them.

And, of the Buggirl types, Arachne are Queen.

Onto the skills, even if there are gaps, what is presented is a really good approximation of her skills, as she's very much self-taught from the books that she gathered and trial and error; hence, her goal of mastering medicine.

There maybe come time in the story for why she was self-taught.

I'm looking forward to the magic, and I'm glad you like her, overall. Very spur of the moment character for me.
Hidden 2 yrs ago 2 yrs ago Post by scrawls
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@Mae
Thanks! I'm thinking that Boro could have some skills in fixing things, and some lowkey utility/scrying magic since he does stuff with collecting and studying magical books. Maybe skills like these would work:

Crafting - Repair
Crafting - Bookbinding
Shopkeeping
Haggling
Archive Knowledge ?
Research - Magical Items ?

Scrying Magic ?
Enchantment ?
Limited Telekinesis ?

Also, would it be possible to have utility telekinesis magic? Or mage hands? Realizing that Boro doesn't appear to have arms in the picture I'm using haha. It would be cool if he could just make books float around him.

As for the "trapping stories" line, not entirely sure how that would work. On one hand, this could just be his way of saying "writing these stories" lol. Or he could have a literal spell that takes the "story energy" of a situation and traps it into a book to add to the library. Open to either option!
Hidden 2 yrs ago Post by Timemaster
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@Mae There they are!

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Hidden 2 yrs ago Post by Dark Cloud
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Dark Cloud 💀Vibin' beyond the Veil💀

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I am very afraid.
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Hidden 2 yrs ago 2 yrs ago Post by Crimson Flame
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Crimson Flame *Insert something profound here*

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@Crimson Flame Accepted! Add 'Singing' 'Housekeeping' 'Cooking' "Passive: Identify - Cooking' and 'Cooking - Baking' under skills to your sheet. If your character is Snow White like, would you like to pick one of the following (if it suits your character) and let me know if there's any other key features you'd like her to have:
Animal Friendship or Animal Taming
Shopkeeping (if Mary has a shop, might just attend the market or sell directly to people door to door/by commission)
Haggling
Passive Charming - Etiquette and Grace
Passive Charming - High Society


Animal Friendship for sure!

Although I like the Passive Charming ones too…

I don’t think Mary has a shop. She’ll just sell at the market, and directly door to door or by commission.

@Mae There they are!



Oh my god they have the same stats as Mary.

Mary is befriending the Slime!
Hidden 2 yrs ago Post by vietmyke
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Snow White and her Slime. A match made in the stars.

Meanwhile Rowan is just a regular Joe shmoe, but I think he'll get along with most folks hopefully
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Hidden 2 yrs ago Post by RisingRobin
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@Mae So about the magic. I know I said Rallis can use it, but it’s to a VERY limited extent. It’s not that he’s studied or had any proper training, it’s just something he does like a reflex. I wanted to incorporate it into his stealth as he’d have some sort of camouflage ability, and possible being able to manipulate the flight of his arrows (perhaps wind or just changing trajectory. I’ll leave that up to you)
Hidden 2 yrs ago Post by Timemaster
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@Crimson FlameLOL, I didn't notice that when I made Penn. They might not be a prince but...they're nice? and @vietmyke match made in heaven indeed 😂
Hidden 2 yrs ago Post by vietmyke
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Piggybacking off of that, would it be possible to give Rowan some rudimentary fire magic? - I gave him one star in intelligence for that purpose lol

I just like the idea of him using fire magic to help him forge, and maybe once he gets into fighting he could like coat a weapon in fire or something
Hidden 2 yrs ago Post by Meleck the Grey
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I would be interested in joining too!
Hidden 2 yrs ago Post by Dark Cloud
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Here is the OOC if you missed Mae's ping.
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Hidden 2 yrs ago Post by Meleck the Grey
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I would be interested in joining too!

I am thinking a cleric or merchant (Intelligence based Rouge build) that can do a few crafts (Maybe a brewer as the base)..
Hidden 2 yrs ago Post by Zeroth
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@Mae Tentatively interested, depending on some questions.

It definitely seems like this RP is meant to be a "starter" tale, where the mostly innocent and inexperienced PCs will slowly build up their skills and their quaint village into something more fantastic. It also doesn't strike me as something where war, dungeons, vicious orc hordes, etc might be around every corner, but maybe that's just me getting the SoL vibe. So with that said, would you be opposed to having a character who's at the "end" of their story rather than the "start?" Someone who's already had a lot of experiences, even if he's unwilling to share them most of the time?

Specifically, an old (and I mean actually old, not an elf who's been around 200 years or anything to justify them still being youthful and spry) swordsman who, after spending most of his life fighting for one reason or another, retired to the hamlet? Becoming something of a simple self defense teacher who will half-heartedly entertain any child who dreams of becoming the "chosen hero," yet he prefers to simply sit under his favorite shade tree and sip tea?
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Hidden 2 yrs ago Post by Timemaster
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@Zeroth A character that will embody this : youtu.be/LNar9umNBgQ basically?
Hidden 2 yrs ago Post by redraider1
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I know I said I'd post today, but I got some disastrous news, it's going to have to wait til tomorrow.
Hidden 2 yrs ago Post by Zeroth
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@Timemaster Hm, not so much the flavor of a former commander retiring from the armies. More of an individual who once sought mastery of the blade, and did a lot of things he's no longer proud of in the name of perfecting his craft...only to eventually question whether everything he'd devoted his entire life to, and everything it cost, ever had any real meaning in the first place. And after retiring to the hamlet he struggles to decide if he's doing the right thing by taking on students, hoping that none of them will take the same path he did.
Hidden 2 yrs ago Post by Mae
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@Timemaster Accepted! Glad to get to RP with you again, always had a blast together. Also really happy to have William the Hunter in town!

Here's the first pass of the skill list for Penumbra, let me know if you'd like anything adjusted/added as I think he could definitely have an expansion on his monster taming abilities. Also: the difference between Amorphous Shape and Form contort - Form Contort is basic conscious control over your shape (e.g while amorphous shape let's you squeeze through gaps, with form contort you could attempt to take a form you want, like a dog-ish shape or cat-ish shape. Right now I imagine Penumbra hasn't spent much time bothering with it, but it could eventually upgrade to shapeshifting. He also has resistance to having his form forcibly changed tough magic as he has conscious control over it.)

Magic Resistance I
Magic Resistance: Shapeshifting II
Slashing Resistance I
Falling Resistance - Immunity
Passive: Slime - Amorphous Shape (can squeeze through any gap, turn into a puddle, ect.)
Passive: Slime - Form Contort
Passive: Dangersense - Woodlands
Passive: Dangersense - Caves
Passive: Dangersense - Bonded Creature
Passive: Tremorsense
Identify: Creature
Creature Taming
Waterbreathing
Passive: Enhancement Vitality - Gluttony
Wayfaring: Woodlands
Wayfaring: Caves (not sure how much Penumbra remembers of being a slime, up to you. He was probably born here so even if he doesn't remember them, he'd have an instinctual understanding

@Enkryption Nibby definitely needs some sort of shapeshifting ability, which elemental magic would you like her to have? The basic element you pick will be the grounding for the wisdom based inert magic that gives her her shapeshifting ability, just a bit of flavour. If you and @Crimson Flame are interested in nature magic, I think you'd have a basic grasp of earth, water, fire.

@Crimson Flame woops, sorry, I wasn't very clear - I meant pick one from Animal Friendship or Animal Training, you can have any of the following you like:
Reputation: Hearth, Known
Haggling
Passive Charming - Etiquette and Grace
Passive Charming - High Society

Would you like any magic at the start of the RP?
Also how powerful is Mary's relationship with Woodland Creatures? If she's Snow White like you could have a version of Wormwood's communicate with Woodland animal skill

@Dark Cloudsome skills for Wormwood, I think it's likely still missing a couple. All the below are optional so remove any you don't think fit your character. I'd like to give him a couple more if there's anything missing - What sort of things has Wormwood spent alot of time doing? Do you want him to start with any magic?
Fire Resistance I
Earth Resistance I
Dangersense - Edible
Scavengesense
Passive: Communicate - Creature (Woodlands)
Passive: Kobold - Paltry Large intelligent monsters are likely to ignore the Kobold unless attacked.
Heat sense (Infravision) - can only be used in the dark,bright kightsources are blinding when activated.
Passive: Identify - Woodlands (I think Wormwood has probably eaten alot of stuff - herbs, bark, bugs, smaller critters, one or two pebbles. So he'd be able to identify most things in the known parts of the local woods)
Passive: Enhancement Vitality - Gluttony
Wayfaring: Woodlands
Climbing
Sneak
Scavenge

@scrawls so at the start of the RP I think Boro could have been working on developing scrying magic for a while, so I've granted 'Passive: Sense - Astral'. One of the smaller quests Boro might want to undertake is to collect the items for a scrying station (Crystal Ball type orb, dowsing tools) one he starts using that it'll push him up to Scrying. Same for enchantment, he's been reading up on it for a while, he just need some tools to spark that fire.

For stories, Boro can write them as usual. Alternatively, you can use Inert Magic: Astral - Recall Event, Sentient. In a calm environment, Boro can place his astral telekinesis 'hand/s' on something to recall parts of its history or story. It's not perfect but may display key events, particularly emotionally charged ones. Later upgrade of this will work on items as well. This makes Boro able to write stories or histories that may be untold or lost to time, which I think suits his long term goals. Let me know if this is too intense, he could always start using it later in the RP.

Astral Resistance II
Inert Magic: Astral, Basic Telekinesis
Inert Magic: Astral - Recall Event, Sentient
Observant
Passive: Dangersense - Library
Passive: Sense - Magic, Basic
Passive: Sense - Astral
Dangersense - Knowledge not all knowledge is safe to know
Passive: Identify - Knowledge and Tomes
Identify: Basic Enchantment
Detect Magic
Languages - All Common
Languages - Rare
Perfect Recall
Crafting - Repair
Crafting - Bookbinding
Shopkeeping
Haggling
Knowledge - Archive
Research - Magical Items
Wayfaring - Liminal Space: Libraries
History

@TheNoCoKid so for Rallis, how about:
Ignoble Magic - Wind
Ignoble Magic - Enhancement Speed
Ignoble Magic - Enhancement Projectile
Also add:
Wayfaring: Woodlands
Passive: Enhanced Vitality - Vision, Perfect Detail
*Upgraded Skill - Unexpected! Stealth - Unmoving Unseen* (ancestry)
If you want to enhance his sneak further, you could have some Inert Magic - Shadow control.

Also can you take another look at your stats? 1 X 3 star 2x 2 star 2x 1 star 1x - no training for distribution. I know he's a specialised race but I want everyone to start with the same stat distribution and skills to reflect racial abilities. Stats can be upgraded in game.

@vietmyke Sure! How do you imagine his fire skill? I think he can probably summon it to his hand (his own flame won't hurt him) as well as stoke his forge with it. And I think anything he produces with a magic flame is higher quality.

For now add 'Ignoble Magic - Fire' and Ignoble Magic - Fire, Enhance Craft but he may had additional skills depending on how you imagine he's been exploring it. Also, Are you happy with yr skill list? Anything you'd like to add? Small thing but if he goes fishing, does he know how to swim?

@Meleck the GreyBoth of these sound cool! Thanks for stating your interest as I'm closing to new people now (who have not stated previous interest) both a brewer and a cleric will fit in nicely

@Zeroth I think story best wise that'd fit in really well. Would you be willing to fit in having some sort of curse or wound from his last battle that butchered some of his high tier skills? A seasoned veteran should definitely start with some upgraded skills if his speciality. But I don't want a vastly different power level if it might tilt the balance too much. I think it'd be fun for his resistances to stay intact so we could do the tropes of the old man thing out to be a bit of a beast when he does need to be. And also his key weapon skill. But there would be a reason why he doesn't have access to some abilities he might of picked up...although if you prefer, we could instead say it's his ages that's made him rusty. Of course he can develop as oyu like through the roleplay either way.

Also yeah - the warzone is far to the south and won't affect the story, but it gives an opportunity for people to want to travel here and join the village. Any dangerous dungeons would have reasons to be sealed and people would have to go out of their way to find them.

@redraider1 it's all good, take your time as needed

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