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Hidden 1 yr ago Post by Nanaya
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Right, Nanaya, you got an idea of when you're gonna start the IC?


I was thinking Monday. I'd like to give time for players up to the cap of five to build their sheets and start off at the same time. If sheets aren't ready by then, we'll get started on Monday and let the remaining people join when they're approved and ready.
Hidden 1 yr ago Post by ERode
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Aighto, good to know.
Hidden 1 yr ago Post by Estylwen
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I'm interested if you still have a spot available! I can have a CS ready for approval within 24 hours.
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Hidden 1 yr ago Post by ERode
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It's two spots left, ye.
Hidden 1 yr ago Post by Estylwen
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Sweet, then I'll get started. :>

(Good to see you again btw, @ERode.)
Hidden 1 yr ago 1 yr ago Post by Sifr
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Alright, reading through the lore, my main question I think pertains to technology. Obviously this is an alternate universe from our own given the, well, everything. But some locations (Eg; Vaalin Union) seem to have some very modern looking areas, whereas other places seem to be more clockpunk in its aesthetics, and transportation is specified to be by carriage in one of the descriptions. In short; where are we at exactly, technologically? What do we have VS what we do not have. Is it one to one with the technology of our universe's year of 1526?

And in the particular case of dwarves, if they exist in this setting, are they mostly metal workers, or do they tend to skew towards technological (mainly clockwork) skills?

Expect a character sheet or two in a bit, and apologies if this was answered and I missed it ^ ^"
Hidden 1 yr ago Post by ERode
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@EstylwenNice to see you too, but also, remind me of where we've RPed together before? If that happened at all.

@SifrThe vibes I'm getting here (so take it with a grain of salt) is that in terms of technology, most of it is modern-era tech that's accomplished via magitech. Which comes up with problemos because environmental magic is running out. At this point, one can expect that places that used to be abundant in magitech are now prioritizing the rich and powerful over the poor, while those places that never had that magitech (I'd imagine that'd be non-Vaalin Union places) either figured out some regular tech (the clockwork nation with the immortal bitch) or exist in a general fantasy-medieval vibe.
Hidden 1 yr ago 1 yr ago Post by Sifr
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Welp, here goes one (1) character. I had three in mind, but one of them I decided against by looking at the group's already existing characters and worrying they'd be too same-y, and the other one I can't finish until my question is answered, since technology is intrinsically linked to her background and such (thank you ERode, what I've written so far is working off of that assumption but I do wanna wait for the GM). Once the question is answered I'll let the group vote on who they want in most I guess, if both are approved by the GM.

Anywhom. Here we go.

Hildegunde Nachtnebel




Hawine Jibari


--TBA--
Hidden 1 yr ago Post by Nanaya
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Alright, reading through the lore, my main question I think pertains to technology. Obviously this is an alternate universe from our own given the, well, everything. But some locations (Eg; Vaalin Union) seem to have some very modern looking areas, whereas other places seem to be more clockpunk in its aesthetics, and transportation is specified to be by carriage in one of the descriptions. In short; where are we at exactly, technologically? What do we have VS what we do not have. Is it one to one with the technology of our universe's year of 1526?

And in the particular case of dwarves, if they exist in this setting, are they mostly metal workers, or do they tend to skew towards technological (mainly clockwork) skills?

Expect a character sheet or two in a bit, and apologies if this was answered and I missed it ^ ^"


What ERode said is pretty much correct, some parts of the world are simply more dense in essence than others, and what that's resulted in is a lopsided setting, technology-wise. The Vaalin Union is one of the most concentrated areas of essence worldwide, so they've quickly risen to a modern day quality of life through usage of essence manipulation and the powerful natural leyline that they've built their cities upon.

Rekordia, meanwhile, is comparatively low in its essence density, and being the oldest nation on the planet, has seen a lot more usage of its natural essence. They get around this with their clockwork technology, reverse-engineered by studying the construction of the Sacred Record they hold ownership over. It can't quite meet the convenience and ease of use of the Kastrix Leyline's power in the Union, though, and with their reclusive "us vs them" mentality instilled by their queen, they primarily focus their technology towards building weapons of war. Things like their tanks or guns that primarily run on construction alone with minimal essence use required, or Gearveins that directly drain a pilot's prime essence rather than taking in essence from the world around it.

Mirris finds itself in the middle, having decent essence flow and in bountiful rolling hills, plains and lakes such that they don't have a desperate need to fight for survival - but also without clockwork tech in their backyard to research and build upon. They find themselves closer to a traditional high fantasy setting because, without a significantly powerful country-wide leyline and no advanced technology to research, a Mirrisian's study of essence is primarily around using it to enhance their martial abilities. They do of course trade with other nations, but no amount of trade can compensate for the sheer geographical advantage that the Vaalin Union has, in terms of essence.

Transportation is primarily still bound by horseback or carriage simply because other means have not yet been figured out. Vaal Shakta does have an alternate means upon which one of their archmages has a 24/7 obligation to levitate and transport magical metal crates across the city for faster transportation, but that can only be accomplished within the city's walls. Rekordia would have the means in theory, but Queen Carmine sees no need to focus on advancing their transportation beyond that of carriages, with how small their nation is in size and how that time could be put to better use constructing more Gearveins for their country's defense.

Basically, essence and leylines are cheat codes, and places that are more abundant in them have more opportunities to go beyond the technological limitations otherwise given to others. Technology is all over the place for that reason, and countries with the means to achieve higher tech, at least on the continent of Vein, aren't keen on sharing with their rivals. Technology for many nations can be considered to be like the 1500s of the real world, with variables significantly impacted by essence or the presence of things like the Sacred Record to assist.

Also, Hildegunde is approved! You can either put her in the characters tab, or decide if you'd rather go with the other character you have planned. But as you've made a character, you are locked in for a slot regardless of whether it's Hildegunde or another character you have planned. :)
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Hidden 1 yr ago 1 yr ago Post by Estylwen
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Here you go! Please let me know how it looks. :>






@EstylwenNice to see you too, but also, remind me of where we've RPed together before? If that happened at all.


I'm sure it happened, but unfortunately, I can't remember the name. ^^;

Hidden 1 yr ago Post by Nanaya
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Here you go! Please let me know how it looks. :>



Approved! You can post it in the characters tab when ready.
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Hidden 1 yr ago Post by Nanaya
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With that, all current slots for the RP are filled until a player either drops out, is removed for inactivity, or their character dies. Thanks to those who showed interest, and apologies if you didn't make it this time.

The IC will begin on Monday!
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Hidden 1 yr ago 1 yr ago Post by Sifr
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Thank you for the explanation, and for the approval! I'll post Hildegunde in there for the time being, but I'm still gonna consider throwing someone else in there, especially after looking through the new character added. I'll try to have the other candidate(s?) before Monday rolls around.

Edit: I think there's enough contrasting personalities that I'll stick with Hildegunde. Gonna draw her in a bit.

If anyone wants I can draw their characters too since I'm trying to get back into drawing for fun since animation school's burnt me out a bit. Let me know any details or changes if you do.
Hidden 1 yr ago Post by Nanaya
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@ERode@AThousandCurses@Psyker Landshark@Estylwen@Sifr

The IC has been posted! You can join in when ready.
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Hidden 1 yr ago Post by ERode
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Was tempted, really, to just have Otis go whip out his gun and blast off the kneecaps of the first six people in his vicinity.

Was also tempted to have him bomb the bridge, but alas, it's probably invulnerable.
Hidden 1 yr ago Post by Estylwen
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A little bit of high-speed freefalling never hurt anyone. I imagine there may be a bit of a race to the auditorium.
Hidden 1 yr ago Post by Psyker Landshark
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Will get a post up soon.

Also edited in something under skills that I realized I forgot to put in a week ago. Leaving it here for quick reference in case Nanaya wants me to take it back out.

Unyielding: Through a combination of conditioning, armor, and sheer, unrelenting tenacity, Iraleth is hellaciously stubborn, able to power through wounds that would take lesser warriors out of a fight.
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Hidden 1 yr ago Post by Sifr
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Hi, going to be off for like a day or two,
Just wanna give a heads up so it doesn't look like I just, disappeared.
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Hidden 1 yr ago Post by Nanaya
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Will get a post up soon.

Also edited in something under skills that I realized I forgot to put in a week ago. Leaving it here for quick reference in case Nanaya wants me to take it back out.

Unyielding: Through a combination of conditioning, armor, and sheer, unrelenting tenacity, Iraleth is hellaciously stubborn, able to power through wounds that would take lesser warriors out of a fight.


Yep, this addition's totally fine!

Hi, going to be off for like a day or two,
Just wanna give a heads up so it doesn't look like I just, disappeared.


And sounds good, thanks for letting us know!
Hidden 1 yr ago Post by Estylwen
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Posts are looking great so far!
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