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Hidden 1 yr ago Post by FujiwaraPhoenix
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FujiwaraPhoenix Archer Inferno

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Prologue


"Millie, please, just hold on. Big bro's going to get us out of here..."

Though his lungs burned with every breath he took, a young man—his face stained soot-black from the ashes of his old home—hastily scrambled through the underbrush. The young girl clinging to his back, her breathing ragged, desperately held on for dear life as he pushed further and further into the forest. The shouts and cries of their hunters from the ruins of what had once been their quiet hometown spurred them further onward. Paired with the dying screams and cries of their families and friends...

All that could be done now was to run. Run and run and pray that somehow, the two of them would escape. The chance of such a thing happening was infinitesimal, but that smallest chance of hope was the only thing they could cling onto. If death was the only alternative, then he would cling onto even the smallest of possibilities.

But even if he couldn't make it, maybe his sister——

The sounds of orders barked out from between the trees immediately caused the runaway villager to swerve, his body scrambling to recover as he moved away from the noise. There was nothing left to be done except run away, and as far as he knew, anywhere was better than towards the enemy.

The desperate young man soon found that the forest had begun to clear, and before long the unworn dirt paths gave way to long-abandoned paved stone. Though nature had reclaimed much of the land, the sight of a half-destroyed church in the center quickly caught his eye. With the shouts from behind growing closer, however, the villager simply chose to push forward into the ruins.

Only when he reached them, however, did he realize he had been trapped.

From out of the forest came soldiers—the same ones who had been pursuing him and his sister. The fact that there seemed to be so many of them waiting for his arrival made his heart sink, and the briefest of glances made clear that they were planning on shooting at him from afar. With no other place to go but those destroyed stone walls, the young man chose to dive through the nearest broken window of the church—the glass shards tearing into his skin and clothing—to escape the oncoming hail of arrows. There were a few that made it through the broken ceiling of the building, but as if by some miraculous luck, neither he nor the girl on his shoulders had suffered any further injuries.

In the center of that broken church, though, stood a single statue—one of a goddess long since forgotten, her wings outstretched as if inviting the pair to come forward. With their death fast approaching, though, the young man could do little more than pray to that yet-unknown deity. Be it for a miracle, salvation, or even a quick death when there was nowhere else left to run...

"I have heard your prayers, weary traveler. You have done well to make it here—and for that, I shall bring thee aid. Heroes from beyond the rift, I beseech thee: take up arms and bring forth salvation—if not in the name of Lavielle, then of your own————!"

Though the voice he seemed to ring through his very bones, the source of it all seemed to not be the statue to whom he was praying, but rather of his little sister, whose eyes seemed to be shining with a light not her own. Before long, though, that light seemed to engulf her entire body, before quickly consuming the ruins in their entirety...


Overview

To summarize the intent of this RP as briefly as possible: I wrote this up to attempt—as the title suggests—a crossover isekai RP. By answering the summons of the goddess Lavielle, these heroes—characters from other universes, in short—are brought to the world of Cerennia to rescue it from an ill fate.

Now, when I say crossover, I do mean crossover RP. Characters from games, film, television, and other forms of media are all welcome here. The only thing I would note here, however, is that I will be vetting the characters in relation to one another and the world just as much as I will be the characters themselves. As such, if someone might not be a good fit for the setup, I may reject it on that basis alone.

Cerennia

The world of Cerennia is one of might and magic—in other words, that of what you might consider a "traditional" medieval high fantasy, complete with a variety of fantastical creatures, races, and the presence (and somewhat liberal usage of) magic. As to the nature of the oncoming threat that threatens all who live in the realm and the motivations therein, as well as those of the people who you may meet...

Well, that falls to the players to decide how to handle.



Enough waffling about, then. Here's a form (courtesy of co-GM @VitaVitaAR) for all interested parties.



As always, if anyone has any questions, concerns, or anything else that might fall under that umbrella, please do ask.
Hidden 1 yr ago 1 yr ago Post by Crimson Flame
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Hidden 1 yr ago Post by EchoWolff
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Quick question; For the genre of a crossover RP, are we allowed to use OC's that are based in such universes, for example a RWBY OC or Genshin OC?
Hidden 1 yr ago 1 yr ago Post by FujiwaraPhoenix
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@EchoWolff: I'd rather there be no OCs of that nature in the RP, if possible. The only 'gray area' I can think of in this case is characters whose appearances are variable but whose personalities can be defined to some degree(e.g. Fire Emblem's Robin/Corrin, Mass Effect's Commander Shepard, and so on).

Again, if a choice is too nebulous, run it by me and I'll give it a check over (just so people don't commit on a form that I might take issue with).
Hidden 1 yr ago Post by EchoWolff
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Gotcha, I'll keep that in mind.
Hidden 1 yr ago Post by Raineh Daze
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Well then.

Lappland or Saria...
Hidden 1 yr ago Post by FujiwaraPhoenix
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Well, with the time I have now, let's start tackling Danny.

@Crimson Flame:
  • First: The thermos. There's no Ghost Zone to dump people into, so it's really just active until it hits capacity (and even then there are issues to be concerned about). Then there's the whole issue of the actual effects it'd have on undead or earthbound spirits and that's a whooole other can of worms.
  • You don't really need to break down every facet of Danny's ghost form for the sake of explanations, if I'm being honest. But there are a ton of smaller issues here within his powerset that I should bring up.
    • Possession of others. No. Let's not. I'm well aware that he uses that ability more often than not to get back at his bullies (among others), but it is inherently an ability that takes control away from other players, which is an issue regardless of use case.
    • Dream access: there's a whole bunch of stuff I could talk about here, but at the end of the day it's an extension of the possession issue. Like mind reading, but also pretty invasive even if there is no directly malicious intent.
    • Ability to use a weapon does not equate to skill with a weapon, to the point where I'd say if he managed to swing a sword around two or three times it wouldn't count as being skilled in swordsmanship. To expound upon this further: Danny Phantom (as a character) has limitations imposed on him by the medium in which his series originates (that being a cartoon series). There is no reason to animate complex swordplay if simple swings do the trick (a la comic book impact frames). He just can't reasonably have skill with any sorts on random weapons unless he has shown reasonable skill with the weapon and not just "able to use it because plot gave him one".
    • Casual intangibility. Like, okay, yes, he's part ghost in ghost form which should enable some level of phasing attacks, but this also puts the onus on the GM side of things to create encounters that he can't just cheese because "lol dive into the earth and yoink enemies into the ground and hope they can't respond". In context of the show, it works fine because a vast majority of his enemies are also ghosts and thus play by the same rules, but that doesn't apply here.

There might be more here that I haven't caught at a glance, but for a first pass, those are the issues that I noted. Might say more later, but that's it for the moment.
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Hidden 1 yr ago Post by Crimson Flame
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I copied the list of powers off a wiki tbh.

So, how should I handle the intangibility issue?
Hidden 1 yr ago Post by FujiwaraPhoenix
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@Crimson Flame: Well, the solution probably comes from the world itself and how the people within deal with ghosts (because they should exist in a world like this anyways). If the mana in the world prevents him from, say, phasing into the ground or anything else dense with mana, that should work for a start. As for combat utility... I think that making him unable to just phase through magical attacks and forcing him to dodge or just take them head-on should work.
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Hidden 1 yr ago 1 yr ago Post by EchoWolff
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Hidden 1 yr ago Post by Soldat Elf
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It might be a broken character. I'm taking a class from Dragon Nest.
Hidden 1 yr ago Post by FujiwaraPhoenix
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@Remuri: Rejecting out of hand. That type of character leans too close to a blank slate to the point where I'd likely classify them as an OC (and honestly I think this applies to a lot of MMO PCs).
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How about a tanker/debuffer/buffer from the game?
Hidden 1 yr ago Post by VitaVitaAR
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@Remuri: You need to use a character with a canon personality and identity. What you suggested isn't going to work.
Hidden 1 yr ago 1 yr ago Post by Soldat Elf
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@Remuri: You need to use a character with a canon personality and identity. What you suggested isn't going to work.


dnsea.fandom.com/wiki/Warrior

Warrior Xian. Canon warrior character on Dragon Nest lore. But it is Player's decision for the class to take and still go flow with a Main Story Quest.
Hidden 1 yr ago 1 yr ago Post by FujiwaraPhoenix
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@Remuri: I will reiterate the fact that the character is too much of a blank slate to qualify for the position. There is, on a fundamental level, not enough actual personality to define the character due to both what they are and what they are from.

A PC from an MMO is fundamentally presented as a canvas for the player to project themselves onto and subsequently express themselves, be it by means of gameplay, visual elements (glamours), or otherwise. The difference between these characters and the ones I had given in examples in the interest check (namely, the Shepards from Mass Effect or Robin/Corrin from Fire Emblem) is that the latter have both defined appearances and personalities independent of what the player "might" imagine them to have.

To draw parallels between this and other games, I posit equivalent examples from both MapleStory and World of Warcraft, which are both MMORPGs in the same vein. In both of these cases, the player creates a character and progresses through the story (well "story") without ever really necessitating any sort of personality. In fact, the story doesn't actually matter in these cases—the only thing that matters is the progression of player power throughout the course of their leveling and their subsequent endgame loops. The same issue, I would argue, applies here. Something more like Dragon Quest IX or FFXIV, however, where the character is more closely tied to the story, would fall in line with the earlier Shepard example (though I'd still probably reject the latter due to the "no OC" rule; it's a weird can of worms to open and I could probably spend a while debating that subject if it ever becomes relevant).

If you mean to say the "character" that exists if the player does not assume the class, then the problem becomes twofold: neither the replacement character's personality nor abilities/capabilities are defined in any meaningful capacity, and shoving a bunch of skills that do X or Y thing at my face does not itself a proper skillset make. So unless you can define for me a character arc (a MEANINGFUL character arc, not a contrived one that is copypasted onto any character in the game that fits the criteria that is about as shallow as a puddle), I'm more inclined to reject than accept.
Hidden 1 yr ago Post by Lugubrious
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Working on my sheet. I think it should go over pretty well but we'll see.
Hidden 1 yr ago Post by FujiwaraPhoenix
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@EchoWolff: Well, sorry for the delay. Briefly looking over Joker...

  • I guess my first question is more one probing at the character's abilityset of choice more than anything else. It's more curiosity as to why you picked post-Madarame Joker in particular (as opposed to after any other story arc). That being said, is there any reason why you picked the manga iteration of Joker here, as opposed to the game version(s) or Strikers?
  • I presume that the lack of mention of the Wild Card here is intentional? Not that there's any issue with Arsene alone, but given the nature of the RP it might be wise to at least allude to it. For... Reasons.


That's about it from me, really. They're more clarifications and setup questions (I have no qualms about the choice itself), but it would help me in planning other things.
Hidden 1 yr ago 1 yr ago Post by EchoWolff
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To your first question, I chose post-Maderame Joker for the simple reason that I haven't actually played past that story arc, yet have read the majority of the manga series. I decided that it would be a good place to take him from as it would be a good place of reference so as to not have to struggle with that much of the past storyline of the Palaces, making for more room for growth without past experiences getting in the way of decisionmaking. In my opinion, the manga iteration portrays Joker with a more concrete personality along with a slightly altered frame of storyline, which I thought would be more fit for an RP setting. Of course, it also doesn't portray him as a one-man army as the Wild Card could give off.

An interesting thing about the Wild Card actually that in the manga iteration of Persona 5, Akira doesn't actually show any reference or capability of the Wild Card, and the only Persona used by him is Arsene, used as an actual aid in battle as opposed to the game using the persona as a skillset.
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Here is my application. I hope everything is in order.

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