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Hidden 11 mos ago 11 mos ago Post by Sho Minazuki
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High Table Stories



Following the death of a member of the High Table, the seat had been left open with no one set to fill it. Arriani Geverran was a fine man who valued the traditions his position championed, perhaps with more cold zeal than any other, such that many believe this characteristic may have ultimately been his undoing. The many families under him and even those unaffiliated have begun a scramble for power, killing their rivals while the High Table's remaining members began a process for deciding Arriani's successor.

As each day passes, possible candidates die one by one, assassins of this dark cabal begin making a name for themselves pulling off the highest risk jobs they may ever take in their life short of defying the High Table directly. A new wave of assassins have begun. Killing for their respective factions, or a free gun to the highest bidder. The clock ticks down to deciding the successor, and not one of these factions will wait for that countdown until they are decidedly the victor. Little do they know this isn't a typical power struggle, not even on the standards of one for a seat at the High Table.


So begins a month they will remember as the 30 Red Days.




Hidden 11 mos ago Post by Izurich
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@Sho Minazuki This may be obvious, but can't hurt to make sure.

Is it correct to assume that we're operating on "Action Movie Logic" in the RP? As in, otherwise debilitating wounds IRL become superficial enough to continue fighting, the conservation of ninjutsu trope being in effect (tl;dr: One vs Many (Mooks) is viable), and conveniently never running out of ammo. All three applies... until the plot deems otherwise, just like in the movies.
Hidden 11 mos ago Post by Sho Minazuki
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@Sho Minazuki This may be obvious, but can't hurt to make sure.

Is it correct to assume that we're operating on "Action Movie Logic" in the RP? As in, otherwise debilitating wounds IRL become superficial enough to continue fighting, the conservation of ninjutsu trope being in effect (tl;dr: One vs Many (Mooks) is viable), and conveniently never running out of ammo. All three applies... until the plot deems otherwise, just like in the movies.


To some degree. For injuries you can power through them or survive some for awhile, but it will be noted. I just wanna say if you sustain a lot of injuries, I may start warning you further injury will be dangerous. I don't want to make too many repercussions for this, so that people can have as dramatic a mission or as clean a mission as they want, but don't push it too far.

There's a reason I have an equipment/loadout section too. You can reasonably assume your preferred firearms won't run out of ammunition as quickly as weapons that you've chosen for your loadout for that mission. My expectation is the weapons you've chosen are just a means for a particular situation you expect to be dealing with.

Also you can just make use of weapons within the facility or dropped by enemies too, so realistically you're not running out of ammunition unless you run up against an extended horde of melee fighters.
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Hidden 11 mos ago 11 mos ago Post by Izurich
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@Sho Minazuki Up for review, Boss!

Hidden 11 mos ago Post by Thayr
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Call me interested.
Do you plan on having a game Discord for easy communication (especially for when the fights start) or just here?
Hidden 11 mos ago Post by Sho Minazuki
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@Izurich I don't see anything that needs changing, but I'd like to make some suggestions for skills. Things like gadget usage, reconnaissance, and handling of explosives would be something a secret agent would have skills in.

@Thayr I plan to have a discord eventually. Just getting things out one by one.
Hidden 11 mos ago 11 mos ago Post by Thayr
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Hidden 11 mos ago Post by Izurich
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@Izurich I don't see anything that needs changing, but I'd like to make some suggestions for skills. Things like gadget usage, reconnaissance, and handling of explosives would be something a secret agent would have skills in.


Great! And I've also added:
M16 Agent Skillset:
In addition to the above, having been a fully-fledged agent of the MI6, Taslim possesses the following skills as part of the mandatory skillset required for all operatives; gadgetry, reconnaissance, and explosives usage and management.


To the Skills section of the CS.
Hidden 11 mos ago Post by FourtyTwo
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I'm cooking something. The literal term will make sense :D
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Hidden 11 mos ago Post by FourtyTwo
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And finished! Happy to have them reviewed. Han is much more a typical Wick-esque character with a little Korean flair, Elise is a wildcard and they are diametrically opposite.

I really, really milked a classic Parabellum scene, but my god, without AI it was a challenge to dream this up!
Hidden 11 mos ago Post by Sho Minazuki
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I think it's nice people really get what kinds of missions Vellum Society members go on.

@FourtyTwo Those two look fine to me, but if I had to say anything, some more specifics for Han's backstory would be good. If I had to say, it would be in relation to the Xuanlong move into South Korea, but there's lack of information, so I'll give you a quick rundown.

The Xuanlong recently made a move on South Korea which was previously held by another high ranking Triad member. In a swift move using locals and exploiting authorities, they managed to uproot their leading structure and then violently cleaned them up afterwards. The RP will basically kick off at the end of their purges, so this move is incredibly recent. I imagine it would've taken a few months total to find every bit of resistance, as well as hunt down non-Triad gangs to remove their influence too, violently or otherwise. The Xuanlong leader is meant to be quite ruthless, and probably the most bloody of the factions.

Hopefully, that will help you be more specific. Elise is good to go though.

Anyway, I may not allow more than two playing characters per player though. At the moment it's fine since there's not an awful lot of players.

@Izurich@Thayr You two are now good to go too.

If I may suggest for everyone though, please provide pictures of your preferred gear. While not absolutely critical I find myself looking them up anyhow, so I figure it may be cool to have them on easy display in your profiles.
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Hidden 11 mos ago 11 mos ago Post by FourtyTwo
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@Sho Minazuki

Will do. I'll update this tomorrow and fix those bits- I wasn't so sure on Han with the structure of the Triad so it's good to know the pace. There are bits requiring polish and so far I feel like it's a base needing actual IC to see how he feels.

Glad you're happy with Elise! It's a character I developed years ago in another guise, so she's a soft reboot- I almost feel inspired by Wanted and Splinter Cell in her type, contrasted by a power hungry socialite who's going to be just plain awful at moments!

They're the only two I'll play, as they give me two windows into the RP.
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@Izurich@Thayr You two are now good to go too.

If I may suggest for everyone though, please provide pictures of your preferred gear. While not absolutely critical I find myself looking them up anyhow, so I figure it may be cool to have them on easy display in your profiles.


Okay, Boss, moving my CS over to the Character Tab.

And I've added image links to Taslim's favorite weapons in the Combat Slots section.
Hidden 11 mos ago Post by Thayr
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I am immediately entertained that 3/4 of our cast is some percentage of Asian nationality.
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I am immediately entertained that 3/4 of our cast is some percentage of Asian nationality.


Hidden 11 mos ago Post by Sho Minazuki
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And none of them are in the Yakuza faction hahaha.
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Hidden 11 mos ago Post by FourtyTwo
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@Sho Minazuki

I think that may change soon if Papa is joining!
Hidden 11 mos ago 11 mos ago Post by FourtyTwo
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Fixed! I wasn't sure on backstory so I added a bit more in. There is a bit of work I think still want to do, so there may be some touch ups around the side, and I need to add a few more pieces like equipment detail and references. I tend to leave it as a rolling process but I usually get my characters done when I'm in the mood and want to really focus in on a certain bit.

@Izurich

I'm rather curious how our two Vellum members will play- I get the feeling of Wick crossed with Bond, which can only be a delightful thing!
Hidden 11 mos ago 11 mos ago Post by Izurich
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@Izurich

I'm rather curious how our two Vellum members will play- I get the feeling of Wick crossed with Bond, which can only be a delightful thing!


From what I can see, Elise and Taslim have a Red Oni and Blue Oni dynamic respectively. Let's see how it turns out IC. 😎

And yeah, Wick, Bond, and Agent 47 are among my major inspirations for him.
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