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C H A R A C T E R P O R T R A I T _________________________________________________________C H A R A C T E R P O R T R A I T ![]() C H A R A C T E R D A T A C H A R A C T E R D A T A True Self Hanako Moriyama Persona Rael Pathos Draethir Role DPS Weapon of Choice Spear Domains Conjuration Enhancement Lightning Wind Playstyle & Attitude TBD | H A N A K O M O R I Y A M A: C O R P O R A T E H E I R H A N A K O M O R I Y A M A: C O R P O R A T E H E I R -- R A E L: I N F A M O U S W A Y F A R E R R A E L: I N F A M O U S W A Y F A R E R Rael is a problem. But she’s also a problem solver. Very early into the first year of the virtual world Rael discovered the denizens, the NPCs that inhabited the world, had many needs. This was where she found herself in lieu with unsavory characters such as Malacius Secre who had a desire for the dungeons to not only be dealt with but for certain items inside them be transferred to his hands instead of that of any fraternity or noble house. This pissed off many people, whom Rael often bragged to before making off with many items. Eventually it led to Rael having a black mark on her name, but guilds who refused to group up with her found themselves soon realizing that she was quickly becoming one of the more adept dungeoneers in the world. Rael certainly believed she was the best and it cemented her reputation further. The reputation of the wayfarer everyone hated, but intrinsically always wanted on their side. It became a strange double-sided sword of sorts. When she saw a double-cross coming, she enjoyed the thrill of it. She was a ‘tank’ who focused on agility and dexterity. To dodge and weave as her spear did short work of anyone who tried anything funny. Rael was confident she would always win a battle of attrition and while such a thought is hilariously overcompensating, it seems so far she has been mostly right. It always seems to be she’s there… right when she’s needed. She likes that. She likes that a lot. |
C H A R A C T E R P O R T R A I T _________________________________________________________C H A R A C T E R P O R T R A I T ![]() C H A R A C T E R D A T A C H A R A C T E R D A T A True Self Andrew Gray Persona Graves Pathos Draethir Role Tank Weapon of Choice Nodachi Domains Water, Darkness; Restoration, Divination, Enhancement Playstyle & Attitude Lifesteal/Self-healing Tank; Asshole ♬ | A N D R E W G R A Y : A F A M I L Y M A T T E R A N D R E W G R A Y : A F A M I L Y M A T T E R The Gray household has always been troubled. Mom was the primary breadwinner when Andrew was young, working as a teacher at the local elementary school up until the day she disappeared. A search party combed the vast acres of wood around town but no trace of her was found; the sheriff chalked it up to her fleeing her husband and the case was closed. It made sense to Andrew. He doesn't remember much of mom, but he does remember the fighting; the yelling, the broken glass, the thrown bottles. Whether it was money troubles, alcohol, or 'piss poor' behavior from his kids, dad always had a nasty temper that he made everyone else's problem. The kids coped as well as they could. Anna, the eldest, moved up to Michigan to be with her new husband. At eighteen she wasn't sure if she loved him or not, just that he treated her well and he lived far away. Will fell in with a bad crowd and threw himself at every new experience he could find- usually it was just a new way to get high. Lucy started a band in her best friend's garage, and spent most nights sleeping in there. Karen hid in her books and never forgot to lock her door. Andrew found Pariah. He worked two jobs for three years just to buy the neurolink gear to run the damn game, and he had to hide the headset in his closet when he wasn't using it, but it was worth it. Logging in was like stepping into another world where he could be anyone or anything he pleased. He drowned himself in the game for hours on end every single day; he would've let his real body wither to dust if he could've gotten away with it. G R A V E S : T H E S O L O H U N T E R G R A V E S : T H E S O L O H U N T E R Graves is a veteran player from the first days of Pariah Online. He’s cultivated a reputation as a skilled PvPer, a bounty hunter and a high level raider. Quick tempered and arrogant to the core, he's a difficult man to work with if he believes you’re holding him back- and he thinks everyone is. The few friendships he maintains are troubled, to say the least, yet it wasn’t always so. Back when the game first launched, Graves was a member of a guild called the Strange Reign Club. They were a highly competitive group of raiders and PVPers with a reputation for extraordinaire toxicity. It was hard to argue against their results, however. Graves showed great promise as one of their earliest recruits, competing with some of the Club’s best duelists. He stayed with them for many months before- without much warning- he was cut from the team and blacklisted by its raid leaders. A solo player ever since, Graves has been quietly grinding away at his profession, stewing on whatever drama had happened behind the scenes. |