@Mae rerolled them got a 9 and a 13
"Short Character Quote Here"
"If I don't sees it, I don't believes it."
"If it cannot bleed I cannot slice it, but I can still smash it."
"Just poppin out for a little raucous romp don't ya know!"
"There are mysteries in these walls. Mysteries - and alot of dust. Ugh."
Duration: 4d4 turns
Range: 240’
Causes creatures (except undead) to fall into a magical slumber. The spell may target either:
A single creature with 4+1 Hit Dice (see Hit point modifiers).
A total of 2d8 Hit Dice of creatures of 4 HD or lower each.
When targeting creatures of 4 HD or less, the following rules apply:
Weakest first: Targets with the least HD are affected first.
HD: Treat monsters with less than 1 HD as having 1 HD and monsters with a fixed hit point bonus as having the flat HD. (For example, a 3+2 HD monster would be treated as having 3 HD.)
Killing: A single attack with a bladed weapon can kill a creature enchanted by this spell.
Awakening: Enchanted creatures can be forcefully awakened (e.g. by slapping).
"Steel yourselves. Horrors surely abound, but we tread valiently"
Effect
@POOHEAD189 Here you go! Hirelings to choose from :)Gorald Splitskinner the Dwarf
<Snipped quote by Gorald Splitskinner>5 / 5 HP || 17 AC
0 / 2,200 XP||1st Lvl || N || 12 GP, 5 SP
STR: 13(+1) || DEX: 11(0) || INT: 10(0) || WIS: 10(0) || CON: 13(+1)|| CHA: 11(0)90' (30")Death and Poison: 8 || Magic Wands: 9 || Paralysis & Petrification: 10
Breath Attacks: 13 || Spells, Magic Rods, Magic Staves: 12
Wis Mod aka Save vs Magic: 0Detect Construction Tricks: 2 in 6
Listen at Door: 2 in 6
Open Stuck Door: 1 in 6
Find Secret Door: 1 in 6
Find Room Trap: 2 in 6
Available Armour: Any, Including Shields
Available Weapons: Small or Normal SizedLanguages:
- Common
- Dwarvish
- Neutral
Skills:
- Detect Construction Tricks: As expert miners, dwarves have a 2-in-6 chance of being able to detect new construction, sliding walls, or sloping passages when searching.
- Detect Room Trap (non-magical)
- 60ft Infravision
- [120 // 40"] - 1. Platemail
- [120 // 40"] - 2. Platemail
- [120 // 40"] - 3. Warhammer
- [90 // 30"] - 4. Shortbow (back)
- [90 // 30"] - 5. Shield
- [60 // 20"] - 6.
- [60 // 20"] - 7.
- [30 // 10"] - 8.
- [30 // 10"] - 9.
- [120 // 40"] - 3. [STR 13+ Only] Waterskin
- [120 // 40"] - 4. [STR 9+ Only] 1/6 Torches
- [120 // 40"] - 5. [STR 6+ Only] 5/7 Rations
- [120 // 40"] - 6. [STR 4+ Only] Tinder Box
- [120 // 40"] - 1. Bedroll
- [120 // 40"] - 2. Quiver - 20/20 Arrows
- [120 // 40"] - 3. 12/12 Iron Spikes
- [120 // 40"] - 4. Large Sack
- [120 // 40"] - 5. Small Hammer
- [120 // 40"] - 6. 13GP
- [120 // 40"] - 7.
- [90 // 30"] - 8.
- [90 // 30"] - 9.
- [60 // 20"] - 10.
- [60 // 20"] - 11.
- [30 // 10"] - 12.
- [30 // 10"] - 13.
- 1. Backpack
- 2.
- 3.
- 4.
- 5.
- 6.
- Ect.
Kitsin the Fighter
<Snipped quote by Kitsin>6 / 6 HP || 13 AC
0 / 1000 XP||1 Lvl || N || 9 GP, 0 SP
STR: 15(+1) || DEX: 7(-1) || INT: 7(-1) || WIS: 10(0) || CON: 12(+1)|| CHA: 9(0)90' (30")Death and Poison: 12 || Magic Wands: 13 || Paralysis & Petrification: 14
Breath Attacks: 15 || Spells, Magic Rods, Magic Staves: 16
Wis Mod aka Save vs Magic: 0Listen at Door: 1 in 6
Open Stuck Door: 3 in 6
Find Secret Door: 1 in 6
Find Room Trap: 1 in 6
Available Armour: All
Available Weapons: AllLanguages:
- Common
- Neutral
Skills:
- Cleave: If a Fighter downs a creature they can immediately attack an adjacent target for free. If they are Level 2 or higher, they can use any remaining movement to get in range of a combatant and attack.
Additional Info: Smokes like a ChimneyEquipped Items
- [120 // 40"] - 1. Chainmail
- [120 // 40"] - 2. Chainmail
- [120 // 40"] - 3. Hand Axe
- [90 // 30"] - 4. Battle Axe
- [90 // 30"] - 5.
- [60 // 20"] - 6.
- [60 // 20"] - 7.
- [30 // 10"] - 8.
- [30 // 10"] - 9.
- [120 // 40"] - 3. [STR 13+ Only] Grappling Hook
- [120 // 40"] - 4. [STR 9+ Only] 7/7 Rations
- [120 // 40"] - 5. [STR 6+ Only] Rope, 50ft
- [120 // 40"] - 6. [STR 4+ Only] Stakes (3) and Mallet
- [120 // 40"] - 1. Waterskin
- [120 // 40"] - 2. Bedroll
- [120 // 40"] - 3. 1/6 Torches
- [120 // 40"] - 4. Tinder Box
- [120 // 40"] - 5. 9GP
- [120 // 40"] - 6.
- [120 // 40"] - 7.
- [90 // 30"] - 8.
- [90 // 30"] - 9.
- [60 // 20"] - 10.
- [60 // 20"] - 11.
- [30 // 10"] - 12.
- [30 // 10"] - 13.
- 1. Backpack
- 2. Smoking Pipe
- 3.
- 4.
- 5.
- 6.
- Ect.
Glimshoe Pluckerbottom the Halfling, level 1
<Snipped quote by Name>5 / 5 HP || 12 AC
0 / 2000 XP||1st Lvl || L || 20 GP, 13 SP
STR: 6(-1) || DEX: 17(+2) || INT: 6(-1) || WIS: 10(0) || CON: 11(0)|| CHA: 11(0)90' (30")Death and Poison: 8 || Magic Wands: 9 || Paralysis & Petrification: 10
Breath Attacks: 13|| Spells, Magic Rods, Magic Staves: 12
Wis Mod aka Save vs Magic: 0Listen at Door: 2 in 6
Open Stuck Door: 1 in 6
Find Secret Door: 1 in 6
Find Room Trap: 1 in 6
Dungeon Hide Motionless: 2 in 6
Available Armour:
Available Weapons:Languages:
- Common
- Lawful
Skills:
- Missile Attack Bonus: Halflings get +1 to all attacks with missile weapons
- Hide in Plain Sight: - In Woods or Undergrowth, 90% chance to succeed. In Dungeons, a halfling can hide in shadows or other cover at a 2 in 6 chance. A halfling must remain motionless
- +2 AC vs Large (greater then human sized) creatures.
Additional Info: OptionalEquipped Items
- [120 // 40"] - 1. Hand Axe
- [120 // 40"] - 2. Silver Dagger
- [120 // 40"] - 3. Chainmail
- [90 // 30"] - 4. Chainmaill
- [90 // 30"] - 5.
- [60 // 20"] - 6.
- [60 // 20"] - 7.
- [30 // 10"] - 8.
- [30 // 10"] - 9.
- [120 // 40"] - 5. [STR 6+ Only] Crowbar
- [120 // 40"] - 6. [STR 4+ Only]Rations 7/7
- [120 // 40"] - 1. Torches 6/6
- [120 // 40"] - 2. Waterskin
- [120 // 40"] - 3. Bedroll
- [120 // 40"] - 4. Tinderbox
- [120 // 40"] - 5. 34 GP
- [120 // 40"] - 6.
- [120 // 40"] - 7.
- [90 // 30"] - 8.
- [90 // 30"] - 9.
- [60 // 20"] - 10.
- [60 // 20"] - 11.
- [30 // 10"] - 12.
- [30 // 10"] - 13.
- 1. Backpack
- 2.
- 3.
- 4.
- 5.
- 6.
- Ect.
Tusmalis the Magic-User
<Snipped quote by Tusmalis>3 / 3 HP || 10 AC
0 / 2,500 XP||1st Lvl || C || 14 GP, 5 SP
STR: 12(0) || DEX: 10(0) || INT: 18(+3) || WIS: 13(0) || CON: 12(0)|| CHA: 8(-1)120' (40")Death and Poison: 13 || Magic Wands: 14 || Paralysis & Petrification: 13
Breath Attacks: 16 || Spells, Magic Rods, Magic Staves: 15
Wis Mod aka Save vs Magic: 0Listen at Door: 1 in 6
Open Stuck Door: 2 in 6
Find Secret Door: 1 in 6
Find Room Trap: 1 in 6
Available Armour: Cloth
Available Weapons: Dagger, Sling, StaffLanguages:
- Common
- Chaotic
- +3 Additional Important Languages
Skills:
- Use Arcane magic Items
- Spellcaster
Level 1: Sleep
1 Cast Left
- <Snipped quote by Sleep>
Additional Info: Smells faintly of potpourri
- [120 // 40"] - 1. Dagger
- [120 // 40"] - 2. Sling
- [120 // 40"] - 3.
- [90 // 30"] - 4.
- [90 // 30"] - 5.
- [60 // 20"] - 6.
- [60 // 20"] - 7.
- [30 // 10"] - 8.
- [30 // 10"] - 9.
- [120 // 40"] - 4. [STR 9+ Only] Bedroll
- [120 // 40"] - 5. [STR 6+ Only] Rope 50ft
- [120 // 40"] - 6. [STR 4+ Only] Standard Rations 3/7
- [120 // 40"] - 1. 3x Stakes and a Mallet
- [120 // 40"] - 2. Tinderbox
- [120 // 40"] - 3.1/6 Torches
- [120 // 40"] - 4. Waterskin
- [120 // 40"] - 5. Spellbook
- [120 // 40"] - 6. 19 coins
- [120 // 40"] - 7.
- [90 // 30"] - 8.
- [90 // 30"] - 9.
- [60 // 20"] - 10.
- [60 // 20"] - 11.
- [30 // 10"] - 12.
- [30 // 10"] - 13.
- 1. Backpack
- 2.
- 3.
- 4.
- 5.
- 6.
- Ect.
Klaude Prelail the Cleric
<Snipped quote by Klaude Prelail>6 / 6 HP || 13 AC
0 / 1500 XP||1st Lvl || L || 13 GP, 0 SP
STR: 12(0 || DEX: 9(0) || INT: 11(0) || WIS: 16(+2) || CON: 9(0)|| CHA: 12(0)90' (30")Death and Poison: 11 || Magic Wands: 12 || Paralysis & Petrification: 14
Breath Attacks: 16 || Spells, Magic Rods, Magic Staves: 15
Wis Mod aka Save vs Magic: +2Listen at Door: 1 in 6
Open Stuck Door: 4 in 6
Find Secret Door: 1 in 6
Find Room Trap: 1 in 6
Available Armour: Any
Available Weapons: Blunt onlyLanguages:
- Common
- Lawful
Skills:
- Turn Undead
- Spellcasting at Level 2
Level 1:
0 Casts Left
- <Snipped quote by No Divine Spells Yet>
Additional Info: A fussy eater.
- [120 // 40"] - 1. Chainmail
- [120 // 40"] - 2. Chainmail
- [120 // 40"] - 3. Sling
- [90 // 30"] - 4. Staff
- [90 // 30"] - 5.
- [60 // 20"] - 6.
- [60 // 20"] - 7.
- [30 // 10"] - 8.
- [30 // 10"] - 9.
- [120 // 40"] - 2. [STR 16+ Only] Bedroll
- [120 // 40"] - 3. [STR 13+ Only] Waterskin
- [120 // 40"] - 4. [STR 9+ Only] Tinderbox
- [120 // 40"] - 5. [STR 6+ Only] Holy Water
- [120 // 40"] - 6. [STR 4+ Only] Torches 5/6
- [120 // 40"] - 1. Rations 6/7
- [120 // 40"] - 2. 5gp
- [120 // 40"] - 3.
- [120 // 40"] - 4.
- [120 // 40"] - 5.
- [120 // 40"] - 6.
- [120 // 40"] - 7.
- [90 // 30"] - 8.
- [90 // 30"] - 9.
- [60 // 20"] - 10.
- [60 // 20"] - 11.
- [30 // 10"] - 12.
- [30 // 10"] - 13.
- 1. Backpack
- 2. Holy Symbol
- 3.
- 4.
- 5.
- 6.
- Ect.
"I would like your finest pair of halfling's slacks, please."