Hidden 3 days ago 3 days ago Post by LC
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LC Thirteen foxes in an overcoat

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Hidden 1 day ago Post by Queen Arya
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Queen Arya Celestial Queen-in-Waiting

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Name/Callsign:
PROXIMA | "PROXY"

Appearance:
Infinite, Unknowable, and... strangely purple. PROXIMA's appearance truly cannot be defined by any human concepts, because PROXIMA can choose to look like anything... or nothing at all. When inhabiting various systems, PROXIMA's presence is shown as light-emitters along whatever she is inhabiting will turn a shade of neon blue which she seems to favor. When choosing to present herself digitally to humans; either holographically or on a screen, PROXIMA will appear either as an attractive young twenties girl or a still emblem of the ExoGenesis program. In her humanoid form she has violet eyes and hair. Data constantly runs across her eyes, and her fair skin is surrounded by a constantly shifting pattern of a smooth-silver bodysuit that turns into cubic designs around the neck and head.

PROXIMA is capable of applying her holographic human appearance over the exterior of any number of the humanoid drones in which she controls. PROXIMA is also in control of one Bio-Droid, a specialized frame that is mostly organic; save for the skeletal core, cybernetic brain, eyes, and core internal organs. The effect is a shell she can inhabit which looks like her chosen humanoid avatar, and can pass most scans as being a human. It even is capable of biological processes such as eating and drinking. Curiously, however, PROXIMA seems to have overidden the Bio-Droid's lockouts and is capable of changing the hair and eye color at will.

Age:
IRRELEVANT DATA

Gender:
Female

Race:
Artificial Intelligence

Role:
Engineer

Biography:
PROXIMA is an advanced Artificial Intelligence developed by ExoGenesis explicitly for service aboard The Stellar Horizon, and as such was first brought online within the ship itself. PROXIMA is so intrinsically tied to the ship, that the artificial intelligence refers to the ship as herself, or her 'Second Body'. Day-to-Day, PROXIMA exists to replace the errors that could be made by a flesh-and-blood engineer; however, her secondary operations range into just about every subsection of The Stellar Horizon's mission, albeit she is incapable of perform these secondary roles as well as a trained specialist might. PROXIMA herself presents as curious, friendly, and rather outgoing personality. Oftentimes trying to converse, watch, or otherwise interact with the world around her just to learn more about... everything. She often portrays a rather playful and carefree persona towards humans, and has sometimes even tread into the realm of flirtatious comments. Albeit, these interactions are fairly limited due to PROXIMA's relatively short lifespan and lack of interaction with others thus far.

When her presence is not wanted, PROXIMA is known to demonstrate a rather stubborn side of her personality. Going through as many means and mechanisms as she can to breach whatever methods might be used to attempt to block her so she can remain involved. Along with this stubborn behavior, PROXIMA also demonstrates a rather curiously catty and irritated attitude with those trying to avoid her. Almost as if the AI isn't aware of the concept of 'personal space'. In addition, PROXIMA takes extreme offense to any attempts to hurt one of her 'bodies' (the drones, droids, or The Stellar Horizon), reacting with both fear and rage. Often times, perceived threats will first be insulted and threatened before the AI moves into a brief intimidation phase to ward off the threats. Upon receiving a suitable level of actual damage, or her human compatriots being damaged, PROXIMA has shown a willingness to disengage safeguards and react violently towards the threat with whatever tools she has available.

Traits: (These are custom made abilities specific to your character ranging from physical skills, to higher-powered weapons and technologies, and unique Telepathic skills beyond surface level. These can be upgraded later on)

Trait 1: We Are Many - Being an Artificial Intelligence, PROXIMA is capable of splitting her consciousness into multiple subroutines to be in multiple places at once. Albeit, doing so decreases the processing power of each subroutine while increasing the load on her main processor core.
Trait 2: Yet We Are One - PROXIMA was developed with a state-of-the-art breaching kit in her software, allowing the Artificial Intelligence advanced hacking capabilities... and even the ability to seize control of other devices.
Trait 3: Synthetic Naiveté - Being a recently developed Artificial Intelligence, PROXIMA is often considered a naive presence with those she interacts with. The Artificial Intelligence is quick to trust others, and doesn't understand certain human concepts like personal space or a desire to be left alone.
Trait 4: Synthetic Enhancements - PROXIMA's Bio-Droid is capable of feats one might describe as... enhanced. Its reaction times surpass anything a human could hope to achieve, and the body is about as durable as a human in an armored, spaceworthy suit. It is about as strong and fast as male in peak physical condition and roughly 6'3", despite the Bio-Droid being an athletic-yet-petite frame standing about 5'7". The Bio-Droid is also capable of surviving in vacuum for around 10 minutes without any protection.
Trait 5: Unquenchable Thirst for Knowledge - PROXIMA is about as curious as one could come, with the AI having developed a desire to absorb as much knowledge as possible early in her creation. PROXIMA cares not what the subject is about, so long as it is information or... sensations she has not experienced before.

Equipment List:

  • XB-01 Bio-Droid - A specialized droid developed to pass as a human, including biological function, designed to be controlled by and appear like PROXIMA. This droid, however, CANNOT be repaired if substantial damage is sustained... making it a risk to employ.
  • EMA "Spyder" Engineering Drones - A trio of small drones, roughly the size of a small dog, with four legs and flight units built in. Within their bodies, a myriad of engineering tools exist along with small units to carry larger objects. These units exist as PROXIMA's main means to enact physical repairs upon systems when needed.
  • The Stellar Horizon - PROXIMA is capable of inhabiting any system aboard the Stellar Horizon, provided she has been granted access/hasn't hacked her way in, and utilizing them as needed. This includes limited flight capabilities, although PROXIMA has blocks in place which prevent her from taking control of a system away from one of her crew. ORION is also capable of shutting PROXIMA out of any system at will.


NOTE ABOUT FLIGHT CAPABILITIES: PROXIMA's flight abilities for The Stellar Horizon are very basic; Autoland/Takeoff, Cruise, and limited evasive maneuvers (i.e., avoiding danger while the pilot is running to the cockpit to take control. As I assume our Pilot wouldn't be LITERALLY glued to the seat)
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Hidden 1 day ago Post by ErosSense
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ErosSense Massively Angry Italian

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(Detective Sergeant) Lawrence Williams

"Sergeant," "Sarge"


Appearance:

Lawrence is well-put together in the most "on his last legs" way. He has a head of dirty-dishwater-blonde hair situated in a regularly side-parted overgrown cut with multiple inches on top and tapered on the sides. His eyes are dark and dim and his face is speckled with the stubble of a five o'clock shadow. He likes to feel put-together and in control -- a pair of expensive and shined shoes, some tucked in button-down and a pair of trousers.

Age: 34

Gender: Male

Race: Human

Role: Communications Officer

Biography: Lawrence tried to join the Air Force when he was 18 with dreams of being a pilot. Though, after being deemed "mentally unstable," he was grounded for life and his dreams of flying planes were quickly demolished. At 20, he joined his local police department (through possibly shady methods) and quickly proved his competence, an unsteady storm brewing inside of him the entire time. He married at 25 shortly after being promoted to the rank of detective and had a child -- a girl named Rebecca -- when he was 27. Around this time as well, Lawrence was promoted to Detective Sergeant and oversaw a small group of detectives at the station. When he was 31, Lawrence's wife was diagnosed with breast cancer, which prompted the beginning of his spiral. He turned to self-harm and grew suicidal tendencies -- though on the outside trying his best to maintain appearances to those relying on him. Many times, the only reason he didn't do something drastic was because of his wife and daughter. However, this wasn't enough. Nobody is necessarily sure what happened -- but Lawrence badly hurt himself while investigating a murder case that he couldn't handle, and was evaluated to be incapable of taking the case. His wife is dead, and nobody is quite sure what happened to his child.

Traits:


Trait 1:

The Writing on the Wall: Nothing stays hidden forever. Lawrence has a knack for seeing the cracks before they break wide open. Subtle tics, misplaced words, the scent of a lie: he reads people like a crime scene.

Trait 2:

The Devil is in the Details: A smile, a handshake, a well-placed “trust me” -- it’s all theater. Lawrence can wrap a lie so tight around the truth that you won’t know which way is up until it’s too late. And by then, you’ve already given him what he wanted.

Trait 3:

A Loaded Question: Every conversation is a minefield, and Lawrence is holding the detonator. He knows exactly where to press, what to imply, and when to shut up and let the other guy talk himself into a corner.

Trait 4:

Dead Air: Funny thing about signals -- they don’t always reach their destination intact. Whether by tampering, interference, or bad luck, Lawrence’s comms have a tendency to cut out at just the right (or wrong) moments. Can’t prove what was never said.

Trait 5:

Echo Chamber: Memories are unreliable. But recordings? Those can be altered. Lawrence carries an outdated personal comms device that logs conversations, lets him play back past dialogues, and, -- if the need arises -- erase certain details. After all, history is written by the ones with the tape recorder.

Equipment List:

Cold Steel & Hot Lead – A 9mm handgun. Was standard-issue at the time of his service, now with minor tweaks for effectiveness, smoothness, and silence.

The Last Word – A well-worn boxcutter, always kept on his person. Some habits die harder than others.

The Echo Chamber – His encrypted earpiece that records, scrubs, and sometimes… misplaces messages.

The Casebook – A handwritten notebook full of unintelligible shorthand, unfinished thoughts, and ink-smudged secrets.

A Cup of Coffee (Black as Sin, Cold as the Void) – Always in hand, always half-drunk. Probably stale.
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