Not sure if I overlooked it, Bell, but did you say if other races are allowed or is this strictly Human? I'm fine either way; in fact, I'm likely to play a Human in any case.
Dubwarlock said
Sorry I really haven't been able to post anything yet, I've been asleep ^^I'd like to point out a few things, though I'm fairly open to many concepts otherwise. @PinkFlower, I think you're keeping everything too restricted when it comes to combat. You think of the combat in fantasy like some MMO, but it's much different. I wish that, at this time, I could state the issues of limiting the types of weapons and abilities that characters can use, but I literally just woke up so I won't be looking into things in-depth for a while. If you need an idea on what I mean, just think that fighters of all types will use what they're proficient and comfortable with, not what some invisible guidelines say.
Iryhor said
The way I see it, magic is hard to learn, harder to control, and not everyone has a knack for it. Sure, you could go learn to fly a helicopter and get around much faster; but most people tend to go by car. Why? Because 1) helicopters are super expensive, 2) helicopters are very complicated to fly, and 3) it's not very appropriate to land in a parking lot with a helicopter.In my opinion, it's the same with magic. Let's say you want to light a torch in the middle of town, because it's dark. You have fire magic, but using it to simply light a torch would take a lot of finesse. Still, you try it. You end up incinerating the whole torch; wasting a lot of your "mana" while you're at it, and the town guards come to arrest you for putting the lives of those around you in danger by recklessly using magic.And what happens if you aren't trying to kill someone? You just want a quick sparring match. with swords, it's easy. Just get a dull-edged sword and boom, no lethality. It'll hurt, but you don't have to fear for your life. With magic, it's trickier. You could accidentally vaporize your best friend, or transform him into a slug with no knowledge of how to transform him back.Magic is scary and unpredictable. That's why I think there's effort in learning it.
Bell said
All that sounds fine, just keep in mind I'll not only be GM but I will have my own character as well. The only thing is this isn't just a quest based RP. There should be a story and a plot we follow adventuring around. I didn't mean being part of a guild like a bounty board. More like the quests they take send them out on long journeys, sometimes to the end of the continent. So if only one group is doing a quest then only one group gets to be part of that bit of the story. It doesn't seem fair to switch back and forth who can and can't be part of certain parts of the RP. In this way. People would miss half the story. Even with a recap of the quest, half the group still wasn't there and didn't take part in it.What we could do... Is have two separate threads. One for each group, and they will each have their own story to follow. Could follow your idea here in that each group follows their main story through PMs while activities that involve everyone are based in the thread. Then the groups would be kept separate from one another, if that's what you meant.
Iryhor said
Orcs and goblins should stay hostile? Racist! xD