Turn 9 -
7 Turns Till Night
Team Black
----Members----
Koka: HP 5/5 MP 5/5 Hunger: 15 Inventory: Nil
Drakel: HP 5/5 MP 5/5 Hunger: 12 Inventory: 3 Branches
Blitz: HP 5/5 MP 5/5 Hunger: 12 Inventory: Nil
Shy: HP 5/5 MP 5/5 Hunger: 12 Inventory: 3 Stone Arrows
Knightshade: HP 5/5 MP 5/5 Hunger: 12 Inventory: Healing Potion
Bea: HP 5/5 MP 5/5 Hunger 15 Inventory: Nil
KOKA takes a drink of WATER (+2 Hunger and no loss this turn). No need to inventory your equipment, you just drop your sword for a sec to complete this action. The noise of battle coming from somewhere else in the cave continues.
DRAKEL leaves the LARGE EGG near the shrine and prepares his other equipment.
DERVISH despawns. :(
SHY combines 3 BRANCHES and SHARP STONES to make 3 STONE-TIPPED ARROWS.
BLITZ backs away toward the cave.
KNIGHTSHADE gets to digging near the shrine.
BEA spawns to team black with a SPELL SCROLL: FEATHER FALL. Feather Fall is a spell that allows the user to absorb damage of falling long distances with magical protection (1MP lost for each 1HP of damage absorbed).
Team White
----Members----
Mtn: HP 1/5 MP 5/5 Hunger: 13 Inventory: Nil
Imagination: HP 5/5 MP 5/5 Hunger: 13 Inventory: Nil
Nex: HP 5/5 MP 5/5 Hunger: 13 Inventory: Nil
Holmi: HP 5/5 MP 5/5 Hunger: 13 Inventory: Nil
Vordak: HP DEAD MP DEAD Hunger: DEAD Inventory: Nil
Joe: HP 5/5 MP 5/5 Hunger: 15 Inventory: Nil
MTN yeah that didn't work out, you're pretty much fucked.
IMAGINATION heads back to camp and helps with prayer (8/20PP)
NURGLE despawns for having ignored the game for too long.
NEX continues prayer (8/20PP)
HOLMI continues prayer. (8/20PP)
VORDAK is decapitated by the CRAB. You may still respawn via the ::respawn command.
SVENN continues prayer.(8/20PP)
JOE spawns to white team with a pet SLIME. Small slimes are near useless, and very easily killed, but slimes can grow in strength quickly by consuming dead creatures.