Hidden 11 yrs ago Post by Pyro V
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Pyro V

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Pirate Pad

Dark days are ahead of us. The fires of Hell lick at our heels, and grow closer with each passing day. The Dark Goddess of Fire, Taloran, has grown ambitious in her attempts to bring the mortal world under her control. Fire Cults and demonic entities have sprung up in the forests of Aeribis and Ezdenah, and even the frozen wastes of Arlejj, wildfires burn through the snowy forests, one of the infamous Ember Witches at its heart. And as she sows sorrow and rage through the lands, the Servants of Chaos become more aggressive. Once a nuisance, they have begun to rise in threat, attacking nobles and even normal civilians in the streets. People, who no one would ever think to be one of their kind have shown their true colors, even if they are cut down quickly. Fear and discontent rise in every nation, and yet none will put aside their differences to work against this threat.

High Lord Shah of Arlejj, the most level-headed of them all, has ignored us. Unrest grows in the north, and our agents fear that a civil war between the tribes and the raiders will erupt, and Shah will be unable to control it. The people of Ezdenah hide in their trees and pray to their lost god, and do nothing to contain the demons that roam in their forests. Veretta believes containing its own mages is more important than aiding the mainland, and has all but closed its borders. Even Ramses of Conjuska, who has always supported us, has become like stone to our warnings. The only one who has decided to aid us is Queen Eline of Aeribis, who already rests upon a precarious throne. But, even with the threat of rebellion against her crown, she has lent us troops, and even given us use of her personal guard, to combat the demonic threat within her nation. And once we are done here, we will take the fight elsewhere. Even if they do not want us.


Welcome, to the Fires of Chaos!


Races:






Nations:






Factions:






Faction Leaders





Magic

Magic in Tenint is a fickle art, and has only been completely refined by the ferral sages of Ezdenah, who are loath to give out their secrets to any outside of their apprentices, even to their close elven allies. Magic drains energy from the mage, who, in compensation, often has plenty of additional energy, more so than the average man. Many mages work around this by drawing energy from their surroundings, however this is done at the cost of possibly killing the living things around them, and so is not promoted, especially among the forest-loving ferral or the Inquisitorial-controlled mages of Veretta. Even riskier is the capture and binding of souls, often enemies or demons, into items for the mage to draw energy off of. The latter is the most dangerous, as it is the most likely to backfire on the mage and kill them, as demons are creatures that do not take well to being controlled.


Gods of Tenint
Zehrn, the Dragon God of Creation, patron god of Ezdenah.
Tiej, the God of Light, patron god of the Paladin Order.
Sanguine, the God of Darkness, patron god of all things evil.
Taloran, the Goddess of Fire, patron goddess of anger and hate.
Jun, the God of the Sky, patron god of flight.
Tyr, the God of the Earth, patron god of strength.
Rhea, the Goddess of the Seas, patron goddess of sailors.
Nasi, the God of the Desert, patron god of Conjuska.
Sol, the God of the Sun, patron god of life and love.
Lun, the Goddess of the Moon, patron goddess of justice and vengeance.
Nyx, the Goddess of the Night, patron goddess of thieves.
Carim, the God of War, patron god of soldiers.
Harron, the God of Disease, patron god of doctors.
Vena, the God of Famine, patron god of the poor.
Seren, the Goddess of Death, who favors none.
The Spirits of Veretta, patrons of the fenrir.

Character Sheet
Name:

Race:

Age:

Gender:

Appearance:

Faction:

Biography:

Skills:

Equipment:

Other:
Hidden 11 yrs ago Post by Pyro V
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Pyro V

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Azathoth said
Long time no RP, Pyro. I'll be working on a pair of CSes. (If two characters is okay)


Normally I'm against it, but I know you can handle it, so I'll allow it for you.
Hidden 11 yrs ago Post by MULTI_MEDIA_MAN
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Also curious about that. Definitely interested in making a character for this.
Hidden 11 yrs ago Post by Rune_Alchemist
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Rune_Alchemist Absolute Depravity

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Yo~
Azathoth sent me here.

Seems like a fairly well thought out and awesome idea. I'll work on a cs, if you'll have me. Don't know when I'll have it up, but it will most likely be tomorrow after I get off from work~

Also, Dat Mikasa GIF. I love it xP
Hidden 11 yrs ago Post by DR_TRAPEZOID
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Name:
Yithare Yithurru

Race:
Human

Age:
41

Gender:
Male

Faction:
*technically* he could be called a Freelancer, though he is property of the Inquisition.

Bio:
Born into a small cult of Fire Worshipers, Yithare's life was one of dark sorcery. Forced into the 'family business', YIthare was trained in the occult arts of black magic. Though unwilling, he soon came to be well versed in the magic of his people. In his small clan of worshipers, he rose the ladder of power, soon becoming one of the most powerful among their ranks.

However, peace was not something aplenty for their cult. Witch hunters were a viable threat, and rampant. However, when the Inquisition attacked, no one expected it. The tribe was wiped out, putting up nearly no resistance. Despite their sheer power derived from their magic, the skilled men were in no way new to beating down magical opposition.

Despite how quickly they were wiped out, Yithare refused to go down without a fight, standing off against the enemy forces alone. It was not long before he fell to the overwhelming might of his opposition. Before he was executed, a high ranked official spared his life, under the circumstance that he be chained up, and used as leverage against the otherwise unknown forces they were pit up against. And so, his magical power removed, Yithare was enlisted in the great witch hunt.

Skills:
He knows plenty about magic, having years of experience with it. Though he does retain trace amounts of skill in the making of potions, his true magical prowess lies in the summoning of demons, and commanding them to do his will. Due to him being born as a normal human, rather than a mage, he has less magical energy that others, and must often resort to using the magical energy stored in his mask. He has a vast knowledge of worldly affairs.

Equipment:
He carries with him various herbs and other magical items.

Upon his face is a mask, within which the soul of a demon has been trapped, to serve as a pool of magical energy.
Hidden 11 yrs ago Post by Lucius Cypher
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Lucius Cypher Looking For Group

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Hey, this seems familiar... Reserving this location for my future CS.
Hidden 11 yrs ago Post by guyvolk
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guyvolk

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So interested
Also how "Wolfy" are the Fenrir?
Hidden 11 yrs ago Post by Pyro V
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Azathoth said
From what I remember, .


That would be correct
Hidden 11 yrs ago Post by Rune_Alchemist
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Rune_Alchemist Absolute Depravity

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Alrighty, just got back from work. Gonna eat something and take a shower, then get to finishing that CS I promised!
Hidden 11 yrs ago Post by Pyro V
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No problem, still waiting on several, plus have to make the faction commanders. You've got some time.
Hidden 11 yrs ago Post by DAWNSTAR
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ARGH! I have writers block and I can't figure out what kind of character to make that will fit. I am thinking either a inquisition character or a dark sun character.
Hidden 11 yrs ago Post by Rune_Alchemist
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I'm going with a Dark Sun Paladin, if that helps.

Why?
So I can do this:
Hidden 11 yrs ago Post by Pyro V
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Dark Suns everywhere.
Ultimate dick move: Put them under a Freelancer who doesn't give a damn about your beliefs.
Hidden 11 yrs ago Post by Rune_Alchemist
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I thought you were going with a freelancer, Azathoth? Ah well xP

And so far, there's only two that I know if, its not that many. Unless Dawn decides to actually go with one. Then three might be a bit much.
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