I know there's another LotR themed RP in the Interest Checks, but it doesn't seem to be moving anywhere, so here's my first attempt at GM'ing!
***
Lord of the Rings RPG
Story: The game takes place in the Third Age, during the War of the Ring, roughly at the same time the Fellowship set off from Rivendell. We will be playing another fellowship with a different task in the North, led by one of the long lost Blue Wizards (the GM, AKA me), suddenly come back from his wanderings with a warning of a great Black Númenórean sorcerer mustering his dark forces in secrecy in the far northern reaches, which could be fatal for to-be-king Aragorn if the Ring-Bearer fails. The party, blessed by Lady Galadriel who is glad to see another of Istari come back, must discover the sorcerer and destroy him, before it is too late.
I plan this to be a short game, since it's my first time being a GM here. Maybe later we'll have another adventure.
This will be a cold, wintery setting, as you can tell from the geographical location, with towers, caves, woods, orcs and beasts.
It is a casual game, so no dice rolling. You don't have to post big passages, one or two paragraphs should do. I made the CS a bit 'complicated' simply because I am feeling (shocker...) a bit nostalgic, but don't think about it too much, it's mostly there for the old-school aesthetics, although I will pay attention to your actions and items during the game.
GM: I am the only magic user in this game, since I believe that gives the party a cozy Gandalf feel.
***
Important: If I missed something, made mistakes or contradictions in this, please let me know so that I can fix them. Suggestions are encouraged, too! And if this doesn't work out the way I imagined it, we can always have a regular game with regular character creation system. Just let me know.
Races:
Human
Specials: Doomed to die...
Dwarf
Specials: Smithing and crafting
Elf
Specials: Night vision and far vision
Hobbit*
Specials: Small and sneaky
Note: Dwarves and hobbits can only ride ponies. Dwarves and hobbits cannot be hunters. Dwarves cannot be rogues.
*Because I don't want to 'nerf' hobbits too much, all weapons will be smaller in scale for hobbits, so no worries when getting weapons and armour. :-)
Classes:
Fighter (Shieldmaiden if female and from Rohan)
Armor: Any
Weapons: Any
Specials: None
Restrictions: None
Starts with: a backpack, a week's worth of rations, small tent, whetstone, bandage x 2.
Hunter
Armor: Any
Weapons: Anything, as long as it's not two-handed
Specials: Animal taming, tracking, and scouting.
Restrictions: You are not as good in close-range combat.
Starts with: A human/elvish bow and quiver, a small tent, a backpack, a tinder box.
Rogue
Armor: Cloth, leather
Weapons: Knives, daggers, throwing knives, short sword, slingshot
Specials: You can pull off insane stealth, climbing, evasion, and put targets to sleep, too.
Restrictions: You are not as good on the battlefield unless you are stealthed.
Starts with: 25 meters of rope, a hook, a single torch, lockpick x 5, dart dipped in sleeping poison x 3.
Bard
Armor: Cloth, leather
Weapons: Knives, daggers, throwing knives, short sword, staves, small axes.
Specials: You know all languages of all the fractions we encounter, which can be useful.
Restrictions: You may not be taken seriously by NPC's at first, if they have no love of art. :-)
Starts with: A musical instrument of your choice, a pen, five sheats of paper, a flask of wine, a back pack.
Character creation sheet:
Name:
Age:
Sex:
Race:
Apperance:
Class:
Equipment: (please list all you bought and your starting, defaul class equipment!)
Background story:
Note:
Each class starts with some preassigned items and chooses other items from the list. You can take as much as your money limit allow you.
Starting money: 100 sp
Equipment list of things you can buy:
Backpack x 1 5sp
Blanket x 1 15sp
A week's worth rations x 1 15sp
25 meters of rope x 1 10sp
Hook x 1 10sp
Tinder box x 1 5sp
Chalk x 5 5sp
Pen x 1 5sp
Paper x 5 5sp
Oil (one bottle) x 1 10sp
Torch x 1 3sp
Tent x 1 15sp
Large tent x 1 20sp
Whetstone x 1 5sp
Lock pick x 10 10sp
Vial x 1 5sp
Flask x 1 5sp
Lantern x 1 10sp
Mirror x 1 5sp
Bandage x 3 15sp
Wine (one flask) x 1 5sp
Small pot set (one set of two: one small and one medium pot) x 1 15sp
Large pot set (one set of three: one small, one medium, and one large pot) x 1 20sp
Empty scroll x 3 3sp
A small sack x 1 3sp
A large sack x 1 6sp
A handmade walking staff x 1 5sp
Equipment list of weapons you can buy:
Knife x 1 10sp
Dagger x 1 10sp
Short sword x 1 15sp
Elvish short sword x 1 20sp
Long sword x 1 20sp
Elvish sword x 1 25 sp
Two-handed sword x 1 30sp
A staff x 1 10sp
A polearm x 1 15sp
A spear x 1 15sp
A sling shot x 1 10sp
A manmade ax x 1 20sp
A dwarf-made ax x 1 25sp
A humanmade two-handed ax x 1 30sp
A dwarf-made two-handed ax x 1 35sp
A mace x 1 20sp
A two-handed warhammer x 1 35sp
A manmade bow with a full quiver x 1 25sp
An elf-made bow with a full quiver x 1 30sp
Throwing knives x 4 12sp
List of armour you can buy:
Cloth armour 10sp
Leather armour 15sp
Leather elvish armour 20sp
Mail armour 20sp
Mail elvish armour 25sp
Small wooden shield 10 so
Large wooden shield 15 so
Castle made Gondorian shield 15 sp
Rohirrim wooden shield 15 sp
Everyone gets a cloak for free, the colour is of your choosing.
List of transportation means you can choose from, free of charge:
A saddled pony
A saddled horse
List of transportation means you can buy:
Horse from Rohan 50 sp
...which does nothing, just looks nice. :-)
Note: You can share items with members of the party as well.
***
Lord of the Rings RPG
Story: The game takes place in the Third Age, during the War of the Ring, roughly at the same time the Fellowship set off from Rivendell. We will be playing another fellowship with a different task in the North, led by one of the long lost Blue Wizards (the GM, AKA me), suddenly come back from his wanderings with a warning of a great Black Númenórean sorcerer mustering his dark forces in secrecy in the far northern reaches, which could be fatal for to-be-king Aragorn if the Ring-Bearer fails. The party, blessed by Lady Galadriel who is glad to see another of Istari come back, must discover the sorcerer and destroy him, before it is too late.
I plan this to be a short game, since it's my first time being a GM here. Maybe later we'll have another adventure.
This will be a cold, wintery setting, as you can tell from the geographical location, with towers, caves, woods, orcs and beasts.
It is a casual game, so no dice rolling. You don't have to post big passages, one or two paragraphs should do. I made the CS a bit 'complicated' simply because I am feeling (shocker...) a bit nostalgic, but don't think about it too much, it's mostly there for the old-school aesthetics, although I will pay attention to your actions and items during the game.
GM: I am the only magic user in this game, since I believe that gives the party a cozy Gandalf feel.
***
Important: If I missed something, made mistakes or contradictions in this, please let me know so that I can fix them. Suggestions are encouraged, too! And if this doesn't work out the way I imagined it, we can always have a regular game with regular character creation system. Just let me know.
Races:
Human
Specials: Doomed to die...
Dwarf
Specials: Smithing and crafting
Elf
Specials: Night vision and far vision
Hobbit*
Specials: Small and sneaky
Note: Dwarves and hobbits can only ride ponies. Dwarves and hobbits cannot be hunters. Dwarves cannot be rogues.
*Because I don't want to 'nerf' hobbits too much, all weapons will be smaller in scale for hobbits, so no worries when getting weapons and armour. :-)
Classes:
Fighter (Shieldmaiden if female and from Rohan)
Armor: Any
Weapons: Any
Specials: None
Restrictions: None
Starts with: a backpack, a week's worth of rations, small tent, whetstone, bandage x 2.
Hunter
Armor: Any
Weapons: Anything, as long as it's not two-handed
Specials: Animal taming, tracking, and scouting.
Restrictions: You are not as good in close-range combat.
Starts with: A human/elvish bow and quiver, a small tent, a backpack, a tinder box.
Rogue
Armor: Cloth, leather
Weapons: Knives, daggers, throwing knives, short sword, slingshot
Specials: You can pull off insane stealth, climbing, evasion, and put targets to sleep, too.
Restrictions: You are not as good on the battlefield unless you are stealthed.
Starts with: 25 meters of rope, a hook, a single torch, lockpick x 5, dart dipped in sleeping poison x 3.
Bard
Armor: Cloth, leather
Weapons: Knives, daggers, throwing knives, short sword, staves, small axes.
Specials: You know all languages of all the fractions we encounter, which can be useful.
Restrictions: You may not be taken seriously by NPC's at first, if they have no love of art. :-)
Starts with: A musical instrument of your choice, a pen, five sheats of paper, a flask of wine, a back pack.
Character creation sheet:
Name:
Age:
Sex:
Race:
Apperance:
Class:
Equipment: (please list all you bought and your starting, defaul class equipment!)
Background story:
Note:
Each class starts with some preassigned items and chooses other items from the list. You can take as much as your money limit allow you.
Starting money: 100 sp
Equipment list of things you can buy:
Backpack x 1 5sp
Blanket x 1 15sp
A week's worth rations x 1 15sp
25 meters of rope x 1 10sp
Hook x 1 10sp
Tinder box x 1 5sp
Chalk x 5 5sp
Pen x 1 5sp
Paper x 5 5sp
Oil (one bottle) x 1 10sp
Torch x 1 3sp
Tent x 1 15sp
Large tent x 1 20sp
Whetstone x 1 5sp
Lock pick x 10 10sp
Vial x 1 5sp
Flask x 1 5sp
Lantern x 1 10sp
Mirror x 1 5sp
Bandage x 3 15sp
Wine (one flask) x 1 5sp
Small pot set (one set of two: one small and one medium pot) x 1 15sp
Large pot set (one set of three: one small, one medium, and one large pot) x 1 20sp
Empty scroll x 3 3sp
A small sack x 1 3sp
A large sack x 1 6sp
A handmade walking staff x 1 5sp
Equipment list of weapons you can buy:
Knife x 1 10sp
Dagger x 1 10sp
Short sword x 1 15sp
Elvish short sword x 1 20sp
Long sword x 1 20sp
Elvish sword x 1 25 sp
Two-handed sword x 1 30sp
A staff x 1 10sp
A polearm x 1 15sp
A spear x 1 15sp
A sling shot x 1 10sp
A manmade ax x 1 20sp
A dwarf-made ax x 1 25sp
A humanmade two-handed ax x 1 30sp
A dwarf-made two-handed ax x 1 35sp
A mace x 1 20sp
A two-handed warhammer x 1 35sp
A manmade bow with a full quiver x 1 25sp
An elf-made bow with a full quiver x 1 30sp
Throwing knives x 4 12sp
List of armour you can buy:
Cloth armour 10sp
Leather armour 15sp
Leather elvish armour 20sp
Mail armour 20sp
Mail elvish armour 25sp
Small wooden shield 10 so
Large wooden shield 15 so
Castle made Gondorian shield 15 sp
Rohirrim wooden shield 15 sp
Everyone gets a cloak for free, the colour is of your choosing.
List of transportation means you can choose from, free of charge:
A saddled pony
A saddled horse
List of transportation means you can buy:
Horse from Rohan 50 sp
...which does nothing, just looks nice. :-)
Note: You can share items with members of the party as well.