This will be in connection with my thesis project (see the link in my signature).
The story that we will have in the end will be used as inspirational resource and as a testing story to see how the game really works. The players will receive the credit for being involved with the creation process (and of course if you want to be part of the Team, just contact me).
I will be the GM and lead the story. I won't be part of the actual game other than in NPC and story-leading roles. I will not have a character of my own.
Moving on to the style and feel in the game: If you have ever played or seen The Elder Scrolls franchise, there you have a good direction. No high fantasy or anything too extreme. Magic and other supernatural elements are in. The philosophy behind it we'll discuss in OOC.
A brief sketch of the backdrop:
Summer is well on it's way when you arrive to a picturesque, rather small and isolated rural town of Avveel. You have traveled long and spent your nights under the sky both in rain and in clear weather. It is a five days journey after Avveel so you plan to lay over the night, recover of the journey so far and get what is needed before continuing your journey to the Imperial capital, Helsset. You are heading there to join the Royal Guard - the elite military unit directly responsible to the King Gonagas.
You are a person of remarkable skill and talent in your art be it swordsmanship, controlling the supernatural and the elements, stealth or alchemy you name it. The reason why you answered to the rather unusual recruitment call is for you to know and others to find out (unless you shared it already). You do know each other from the previous village you traveled through, the village of Giron - the last at least somewhat politically meaningful village on this streak before arriving to Helsset. Since Giron, you have been traveling together as a party. That was three days ago.
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You are free to explore the town, it's round abouts and interact with the people that are there to begin with once you arrive.
There will be two quests. First to find a missing child, then rescue another from being sacrificed.
The game will be played a couple of times to get parallel and/or alternative scenes leading to different endings.
So, are you guys up for a game?
The story that we will have in the end will be used as inspirational resource and as a testing story to see how the game really works. The players will receive the credit for being involved with the creation process (and of course if you want to be part of the Team, just contact me).
I will be the GM and lead the story. I won't be part of the actual game other than in NPC and story-leading roles. I will not have a character of my own.
Moving on to the style and feel in the game: If you have ever played or seen The Elder Scrolls franchise, there you have a good direction. No high fantasy or anything too extreme. Magic and other supernatural elements are in. The philosophy behind it we'll discuss in OOC.
A brief sketch of the backdrop:
Summer is well on it's way when you arrive to a picturesque, rather small and isolated rural town of Avveel. You have traveled long and spent your nights under the sky both in rain and in clear weather. It is a five days journey after Avveel so you plan to lay over the night, recover of the journey so far and get what is needed before continuing your journey to the Imperial capital, Helsset. You are heading there to join the Royal Guard - the elite military unit directly responsible to the King Gonagas.
You are a person of remarkable skill and talent in your art be it swordsmanship, controlling the supernatural and the elements, stealth or alchemy you name it. The reason why you answered to the rather unusual recruitment call is for you to know and others to find out (unless you shared it already). You do know each other from the previous village you traveled through, the village of Giron - the last at least somewhat politically meaningful village on this streak before arriving to Helsset. Since Giron, you have been traveling together as a party. That was three days ago.
---------------------------------
You are free to explore the town, it's round abouts and interact with the people that are there to begin with once you arrive.
There will be two quests. First to find a missing child, then rescue another from being sacrificed.
The game will be played a couple of times to get parallel and/or alternative scenes leading to different endings.
So, are you guys up for a game?