Hidden 11 yrs ago Post by Cath
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Sorry, i should have made that clearer.
Hidden 11 yrs ago Post by Aqua Regis
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me and siphran have law enforcement charas so check out our CS if ya want to work out any sort of existing working relationships etc
Hidden 11 yrs ago Post by Batarian Batman
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Batarian Batman

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The last one had formatting but rushing FTW

Full Name:
Nathan White

Age:
28

Race:
Human

Appearance:




Personality:
Nathan tends to keep to himself but is very passionate about his work.
“In a city of billions of life forms, we must stand up to keep the peace”
He is known as a great detective and an even better person.
Nathan really strives for peace and safety and that’s what drives him in life.

History:
Nathan’s father was a BESC officer was KIA before he was born, his mother died in child birth. An orphan, Nathan grew up being raised by his uncle and aunt who lived in Babylon. He was raised in a middle class family with nothing much to do but work hard and live life to the fullest, though for a small family in inner Babylon, the fullest wasn’t very much. As a child, Nathan idolized his dead father. He wanted to be an Officer, to uphold the law and stop all those who would do harm to the world. Please do not misunderstand though, these were not the reasons he joined the BESC. These were the small thoughts of a child pretending to understand things he didn’t. By age 19 however, Nathan was strong and tall and most of his thoughts were of other matters. His world was a nice calming one. Nothing went wrong, no murderer attacked him in the street. His world was of peace and sanity, and he had better things to do than worry about his father. This would change. His uncle and aunt were killed in a car crash and Nathan was once again orphaned. He went into a state of depression and started to lose hope in the world. It took 2 years to heal from his wounded state. A hole was left in his world and it was hard to cover up. By the time he was 23, he joined the BESC out of anger vengeance and a small childish hope of being like his father.
Please forgive Nathan, he was distraught and uncertain of his place in the world. He could have been a peace maker, instead he became a soldier.
There he works, strong fast and with deadly aim.
He is a BESC Officer.

Occupation:
BESC Officer

Weaponry:
BESC Standard Issue Pistol


BESC Standard Issue Assault Rifle


Augments:
Nathan has standard officer augments.
Enhanced strength and speed, and stamina

Other:
Owns a Lazer motorcycle

(I intend to make a group sheet for Lazer Corporations Soon
PS: THEY MAKE CARS. Or like hovercars I guess. You know what I mean.)
Hidden 11 yrs ago Post by Sauron The Dark Lord
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Sauron The Dark Lord

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BB, is your first character an Acolyte or a Knight?
Hidden 11 yrs ago Post by Batarian Batman
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Sauron The Dark Lord said
BB, is your first character an Acolyte or a Knight?


Knight.
Hidden 11 yrs ago Post by Sauron The Dark Lord
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Then he will be using the knight's armor.
As I've said many times before.
Hidden 11 yrs ago Post by Batarian Batman
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Sauron The Dark Lord said
Then he will be using the knight's armor.As I've said many times before.

Picture is updated.
Tell me if it doesn't look right.
Hidden 11 yrs ago Post by Cath
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That armor is amazing! Reminds me for some reason of the suit in Crysis 2.
Hidden 11 yrs ago Post by Sauron The Dark Lord
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I meant the one specifically written on the faction list to be the knight's armor.
But again, Acolytes use light armor models.
Hidden 11 yrs ago Post by Batarian Batman
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Sauron The Dark Lord said
I meant the one specifically written on the faction list to be the knight's armor.But again, Acolytes use light armor models.


Then I guess that's the armor he will use in battle, however, as said in the app Kendrick is almost always in a suit which his body has been augmented to be able to stay in all the time. He will be seen wearing that outside of fights. Otherwise he will wear what is seen in your app.
How does that sound?

Catharyn said
That armor is amazing! Reminds me for some reason of the suit in Crysis 2.

Yeah. I was a little sad I couldn't find a good one with the BESC colors but I think it looks good.
Hidden 11 yrs ago Post by Sauron The Dark Lord
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I am glad to your open mindedness, I was rather worried you'd be angered by my statements.
Knight's have been shown to use armor as a hiding of their identity, instead of the meditation robe, it is allowed.
Hidden 11 yrs ago Post by Batarian Batman
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Sauron The Dark Lord said
I am glad to your open mindedness, I was rather worried you'd be angered by my statements.Knight's have been shown to use armor as a hiding of their identity, instead of the meditation robe, it is allowed.


I understand. It's your faction.

Note:
I should have my third and final character up soon.
Hidden 11 yrs ago Post by Maxxorlord
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Took a little while, but I finally finished my faction idea. If it works, I'll be getting a few character sheets up soon.



Faction Name: The Minutemen of Babylon
Members: Approximately five million men and women of various races are aligned with the Minutemen. However, the majority of them are only signed up to assist during a crisis, such as an invasion or terrorist attack. There are only ever four hundred thousand that are active during peace time; each Minuteman keeps a secondary job for a cover up. The identities of individual Minutemen are a closely kept secret of the Central Government.

Structure: The Minutemen’s hierarchy is rather straight forward in nature. The Minutemen purposely change the way the chain of command is built from the average military force, in an effort to confuse their enemies.

Council of War – The supreme command of the Minutemen of Babylon. The Council of War is made up of twenty-two Colonels of the Minutemen, who are generally all of equal standings in experience and ability. The Council of War meets every month over a secured internet feed, for security reasons. These meeting are audio only, and each Colonel’s voice is distorted so that there is little chance of another Colonel being able to point out his or her compatriots if they were captured. None of the Colonels know each other, and are forbidden from using their actual names to keep this so. There is no telling a Colonel out from other officers on the field. The Council of War is the only entity capable of declaring a time of war, which would bring the entirety of the Minutemen into action.

Colonel – The highest ranking members of the Minutemen, these individuals are almost always politicians working for the CGB and are the few Minutemen who have access to the identities of other Minutemen. Colonels are the ones who coordinate troop movement and give out orders to the lower rungs of the hierarchy. Colonels rarely ever take up arms and fight alongside their fellow Minutemen, only ever doing so during extreme emergencies or war time. Colonels are only outranked by the higher ranking officials in the CGB, and because of this generally act as the highest authority in the Minutemen. The Colonels of the Minutemen have split up Babylon into sectors, with a single colonel overlooking the entire sector. There are twenty-two sectors in the Minutemen’s map of Babylon. Each sector has two Captains under its authority, thus putting two Captains under the direct command of a colonel.

Captain – The second highest rank in the Minutemen. Each Captain has command over a single brigade, which is made up of four battalions. A brigade is made up of at least 4’00 men. Captains are the highest ranking officers that may be active during peace time; however they are a rare necessity. A Captain can be distinguished by the red feather in their tricorner hats (Colonial era headgear.)

Brigadier – The third highest rank of the Minutemen’s chain of command. A Brigadier, despite their name, is a leader of a battalion. A battalion consists of at least 1,000 men, and is a conglomerate of two companies. Brigadiers are the highest rank in the Minutemen that is not allowed to speak to their sector’s Colonel, for security reasons. A Brigadier wears a tricorner hat with a blue feather in their hat.

Sergeant – A sergeant is the fourth officer rank in the hierarchy of the Minutemen. Sergeants are leaders of companies, which consist of at least 100 men, and are made up of five Militias. Sergeants can be identified by a white feather in their tricorner hat, and are some of the more common officers on deck during peace times.

Corporal – The lowest official officer rank of the Minutemen. Corporals lead Militias, which have at least twenty men in their ranks. Militias are the lowest and smallest rung of the official hierarchy ladder of the Minutemen of Babylon. Any smaller splits are put in place by officers of specific sectors, and any lower level command stations established work only within that particular sector. A Corporal can be indentified by having a feather in their tricorner hat. (Note: Enlisted men do not have a feather in their hats. Corporals use a variety of colors in their hats to confuse the enemy, making officers harder to target. Corporals may not have red, white, or blue feathers.)

Sapper – A special rank of Minutemen. Each Militia has at least five Sappers within their ranks. Sappers do not have the ability to command Minutemen, however Sappers do possess the special training required to do engineer work. Sappers can arm explosives, use heavy weapons, recharge batteries using battery packs they wear on their backs, and other such things.

Minuteman – The rank and file soldier of the Minutemen of Babylon. They are the first line of defense for the Central Government of Babylon, and the most common to see. They can be identified by their tricorner hats.

History: The Minutemen of Babylon were established as the unofficial military arm for the Central Government of Babylon. The goal of the Minutemen is to defend liberty and peace, to protect the people from both the corruption of BESC and the threat of pirates and invaders. The Minutemen were founded years after the Second Contact War, more specifically after BESC decided to take over control of Babylon. They started off few in number, working as bodyguards for CGB politicians and a variety of free speech activists. As their numbers grew, the Minutemen started to make themselves known when they started to strike against minor criminal organizations. The Minutemen were given their own council by CGB and left more or less to their own devices, unless they needed the assistance of a specific Minutemen group.

Once they were established as a semi-independent unofficial branch of the CGB, the Minutemen began to strike back against BESC forces that were targeting innocents. The Minutemen started to gain a reputation, and eventually announced their existence, although the name of their organization is the only thing that has slipped thus far. The Council of War began using ex-military officers to train new recruits into a working fighting force once their numbers swelled to a significant number. The Minutemen, despite its sheer size, has remained one of the most secretive organizations in Babylon’s public eye. The media regularly criticizes members of the Minutemen for disrupting the normal flow of life and committing acts of terrorism against the government. However, less mainstream news has praised the Minutemen as freedom fighters and warriors of the people.

The Minutemen are generally rather controversial. The Council of War has only recently started to question their own motives for this guerilla war on BESC, due to a number of members dropping away and leaving the Minutemen after a bombing attack on a BESC facility that contained civilian scientists.



Ideology: The Minutemen exist to protect liberty, to defend freedom, and to try and unite all species together, so that they might live in harmony. The Minutemen dream of establishing Outremer as the first utopia in the universe, and from there plan to spread their ideals to other planets. Those are distant dreams, though. For now, the Minutemen are too busy attempting to oust BESC to worry about their image. The average Minutemen doesn’t consider the philosophy behind what they are doing – They merely think about what they’re doing. Sometimes, this can result in individual Minutemen or Militias doing radical things that result in the injury or death of innocents. Sadly, these people are rarely punished, due to the way the Minutemen are set up, there is little way to punish a rogue brigadier unless it is done by their direct superior.

Appearance: (Just slap on a colonial era tricorner hat and you’re good!)
Hidden 11 yrs ago Post by Leidenschaft
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Leidenschaft Relax, only half-dead

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I'm having trouble trying to figure out if The Group and The Minutemen are going to butt heads or find some compromises. Either way, I welcome both.
Hidden 11 yrs ago Post by 13sparx13
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13sparx13 Psionic time wizard with a laser gun

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Some more information on Re's weapons. Mostly, I admit, because I like making up futuristicy stuff. Also because it's more detailed than the original post too, I guess. But also because making up sci-fi stuff is fun.
⌠File r48yv, Category: Classify L2, File Author: Jey Distol⌡



⌠End file⌡
Hidden 11 yrs ago Post by SIngemeister
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13sparx13 said
Antimatter Grenade


Antimatter weapons are OP and should be nerfed by reality. Antimatter-matter reactions produce more energy than nuclear fusion reactions such as in the friggin' Sun. A 1kg Antimatter grenade has a yield of 210 megatons. The largest nuclear bomb was the Tsar Bomba, and its yield was 50 megatons. An antimatter grenade shouldn't take out a 7 metre radius area, it should take out most everything within a thousand miles. And that's not to mention the ridiculous expense of actually producing and containing the antimatter in the first place.
Hidden 11 yrs ago Post by MULTI_MEDIA_MAN
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I'm with Singe on this...anti-matter weapon tech is too dangerous to use for anybody. Honestly, a gram of antimatter would yield more explosion that the god damned Fat Man.
Hidden 11 yrs ago Post by SIngemeister
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Antimatter's the sort of thing you use to get rid of annoying continents.Or incoming planets, depending on how much you have.
Hidden 11 yrs ago Post by 13sparx13
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13sparx13 Psionic time wizard with a laser gun

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MULTI_MEDIA_MAN said
I'm with Singe on this...anti-matter weapon tech is too dangerous to use for anybody. Honestly, a gram of antimatter would yield more explosion that the god damned Fat Man.


Dammit. I thought it was OP, and I was right. Nerfin' a grenade!
Hidden 11 yrs ago Post by Cath
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Good morning guys

Replace 'America' with 'Babylon'.

Eerie huh?
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