Negative Emotion Eater- Sapphire is fueled by negative emotions. In that she consumes and destroys them to generate energy. Getting a hug from Pink will always make you feel better, because she will literally start eating any emotion that is making you feel bad just by touching you. Note, this is emotions that are making YOU feel bad, not some arbitrary universal standard, so if the emotion of say, happiness, causes you physiological pain, Sapphire will eat that right up.
Mirror of Desire- Sapphire can transform herself into whatever inanimate object or appearance someone else desires. So, if someone else wanted her to look like Juno (and that person knew what Juno looked like), Sapphire could use this to look like Juno. Similarly, if someone was like "Ack, I need a sword!" Pink could transform into a sword. However, she doesn't do both appearance and inanimate object at the same time. So, if you want a sword, and use Pink, it's going to be extremely pink. She can still use her magic while in object form, and can communicate telepathically with anyone touching her. Her limit is her mass (she couldn't look like Jormundgar or tranform into a Longship) and for inanimate objects specifically, she has to understand how to transform into them, so she can't turn into a Chevalier suit for example.
Sapphire, of course, does not count as someone else to be able to copy her own desires.
Negative Emotion Sensing- Pink can sense the general direction of nearby negative emotions. It seems to somehow be connected to her sense of smell.
Power of Heart- Sapphire primary attack is beams of intangible holy energy that harm demons and phase through anything else.
Mirror of Desire- Sapphire can transform herself into whatever inanimate object or appearance someone else desires. So, if someone else wanted her to look like Juno (and that person knew what Juno looked like), Sapphire could use this to look like Juno. Similarly, if someone was like "Ack, I need a sword!" Pink could transform into a sword. However, she doesn't do both appearance and inanimate object at the same time. So, if you want a sword, and use Pink, it's going to be extremely pink. She can still use her magic while in object form, and can communicate telepathically with anyone touching her. Her limit is her mass (she couldn't look like Jormundgar or tranform into a Longship) and for inanimate objects specifically, she has to understand how to transform into them, so she can't turn into a Chevalier suit for example.
Sapphire, of course, does not count as someone else to be able to copy her own desires.
Negative Emotion Sensing- Pink can sense the general direction of nearby negative emotions. It seems to somehow be connected to her sense of smell.
Power of Heart- Sapphire primary attack is beams of intangible holy energy that harm demons and phase through anything else.
"People who say you can't make friends with science just aren't trying hard enough. Isn't that right, boys?"
Name: Cassiopia Julienne ??? (Last Name Unknown)
Title: She makes her minions refer to her as "Captain Cassidy" or "Captain Julie", occasionally with some extra flourishes on the end.
Age: 111, she's actually pretty happy with the numerical symmetry there.
Gender: Female
Allegiance: Demon
Race: Slimecubus, Succubed, Succubus/Slime, she tries to maintain the ruse that she's purely a Succubus though.
Personality: Cass doesn't like going outside much anymore. Surrounding herself with her walking fortress and minions is a defensive mechanism to not have to fight the world herself. Despite her desire for friends and attention, she finds herself unwilling to put herself at risk to earn them. She hides behind her persona of a cruel Pirate Captain or her outgoing cyberspace Profile. She tries to pretend she's got everything going on, that she's a high class succubus who's an elite hacker, has a giant battleship, and armies of undead following her charismatic and bold leadership. In truth, she's mostly just insecure and follows what everyone else tells her obsessively. But she'll still totally call down a massive artillery barrage on your house for headshotting her in her favorite FPS.
History: Whoever bore Cass gave her a nametage, and then cast her out. Fortunately, survival was not difficult, even as an infant, with her ability to simply slorp along the ground and eat whatever. However, by the time she could read the nametag she bore, it had apparently been marred, and the last name was torn off. Still, she called herself by the two names she was at least half sure were hers. Being not a particularly impressive personal fighter, she went to college to study a type of spellcraft to be useful on the battlefield. How she found a college in Hell is anyone's guess. It makes no sense.
There, she fell afoul of a "sorority" of other succubus and generally got teased and hazed mercilessly. One time she even got stuck in a reinforced waterbed for a week. As much as she would hate to admit it, that was kind of nice as it let her just entirely relax and let something else other than her own effort be her skin (nowadays, like a Vampire sleeps in a coffin, Cass sleeps inside a waterbed) Still, she broke free and pursued her studies. She sought necromancy in order to create friends, and when she mastered the art of necromancy, she made sure to put that sorority to good use in her thesis project. Or that's what she'd like to tell you. Instead she just tried to keep her head down and avoid ticking them off.
Eventually, however, she "mastered" necromancy, and realized she couldn't really make willing and intelligent friends without willing souls. Which required friends. Which presented a circlular problem, because she had a cripling fear of people now. Retreating to the online world, Cass started hacking her way into the Machina network via her ghosts, and started learning everything she could relating to machina, hoping now to create a robot companion. While she has not yet succeeded, she has learned much, and is created an ever expanding hive mind with her networked minions and herself. Eventually, she hopes to steal enough parts and enough knowledge to create true artificial intelligences to be her friends.
School Outfit:
Succubed:
Online Persona:
Succubed:
Online Persona:
Powers:
-Slimebody to Love- Cass is both a slime and a succubus. Given that particular combination, her shapeshifting natural ability is VERY good, as both slimes and succubus have mutable forms. Cass generally uses this to appear to be a pure succubus. Unfortunately, it's also a bit tiring, as maintaining a non-gooey form takes a lot of focus, and when she vegs out, she tends to just start goo-ifying. She has very impressive damage resistance, in that most attacks tend to splatter her around rather than hurt her. Her particular goo she is constructed out of is extremely heat resistant, having fed during infancy near and eventually in lakes of hellfire, but freezes easily, and being frozen damages her cells. As she is mostly made out of goo, most attacks specifically targetting the living, such as poison gas, don't work. Her strength and speed are pretty good, though she doesn't particularly excel in either of them like say, a Succubus like Fran. As a succubus, she naturally can sense emotions (particularly lust), twist people's emotions (particularly to lust), send telepathic messages (particularly lusty ones), and create illusions (particularly lew-ok, I'll stop now). However, she has not focused training on these abilities, instead focusing on her necromantic and technological endeavors, meaning these are generally more instinctive and passive than intentional, other than Telepathy and Illusion. Telepathy she's ok at but not with great range. Her illusions tend to be wonky enough that they're easy to tell that they're illusions if looked at carefully, but sometimes that's fine. An illusion of fog still blocks your vision just as much as real fog even if you know it's an illusion.
Slimecubus Powers: Very good, but tiring shapeshifting, extreme durability (though not necessarily cohesively), near fire immunity (ice vulnerability), immunity to metabolic hazards, succubus mind stuff (Emotion sense/manipulation, telpathy, illusions) though not trained that well.
-Necromancer of Machines- Cass's actual effort in life, rather than the natural ability handed to her by birthright, has been towards the disciplines of necromancy and machina, and synthesising that into necromancy on machina. First in college, she studied traditional necromancy, but then she herself brought her love of machines into play, and learned hacking and then started coming up with unusual combinations.
Necromancer Powers: Soul Echo, Ghosts (with Hacking), Zombies (Networked), Skeletons (She can, but doesn't generally), Abominations (Necrolimb Armor), Corpse Explosion (Revengeance!), Shades
Soul Echo Manipulation: Necromancy is a risky prospect in the Nexus, and thus Cass has put a bit of an effort in to make her necromancy more palatable, and not fall apart when the animated being is resurrected. Her creations are animated by flesh, magic, and the echo of a being's soul, rather than the soul itself. While Cass does know traditional bind the soul necromancy, she doesn't dare use it.
Ghost in the Shell: While an adept hacker, even the best of hackers need an "in" or an "exploit" to start getting their mojo on. One of Cass's favored tactics is to send tiny ghosts to insubstantially slip into the enemy's circuits and give her a direct start at corrupting those 0's and 1's to her desires.
Corpse EX Echo- Revengance: The Machina and Angels have some absurdly powerful attacks at their disposal, and Cass would love all too much to return that power right at them when they abuse her Crew. Rather than just normally causing explosions from corpses by burning the energy of their remaining mass and lingering echoes of the departed soul, Cass can cause also tap into the spiritual echoes of the attack that killed them, launching a corrupted version of the attack that killed her minions. Or whatever corpses she finds.
The Dead Network: Zombies really have a lot of brainpower going to waste that they don't need, for all they moan about how much they want brains. Cass installs her minions with networking chips that communicate back with herself, creating an enormous distrubuted computing network to increase her mental capacity, while also allowing her to instantly give sychronized orders to all her minions. This also allows her to tap into her minions skills, which she has overly relied upon, having more or less 0 personal fighting experience if separated from her network. Her abominations are also part of this network.
Necrolimb Armor: As any proper necromancer of class, or specifically of the Advanced Animations: Abominations class, Cass can create abominations, twisted amalgamations of dead flesh that never existed in life. Apart from the general combat brutes, mount-type, or ships crewmen abominations that she has created, her prized abomination that approaches being a friend is her Necrolimb armor that was her first creation in that class, which helps protect her, keep her in a mostly cohesive physical form rather than splattering and gooping everywhere, and boosts her physical capabilities from "alright" to "ouch". It has many limbs, eyes, horns, teeth and tongues, like any proper abomination, and this one even has a fair bit of intelligence. When expecting battle, it will usually be outfitted with shields, guns, and other assorted weapons. While her Necrolimb armor is part of her Dead Network, its connection is merely communication so they can synchronize in battle. It really is the closest thing to a friend she has, so she doesn't want to lose that, even if it would increase her fighting capability, as by the time Cass is personally fighting, she's probably lost most of her Dead Network and thus fighting skill.
Shades: Cass would really love to have some friends and such that weren't part of her amalgamated networked hive mind. Maybe pretty too. So, she's learned how to make undead that are intelligent, appear mostly human with no icky rotting flesh, and generally are shadow instead of blood oriented vampires... But she's never had the opportunity to make one, as it would require a willing soul and friend to do, being impossible to achieve with just a soul echo.
Machina Powers: Expert Hacker (she has intense amounts of brute force processing power from her Dead Network), Machina Reanimation, Salvaged/Improvised Machina Weaponry, the Restless Warband, and the Scrapyard of Insufferable Arrogance, which gets its own entire category.
Machina Reanimation: Cass has mastered how to resurrect Machina. A broken body is not so different from a broken machine. There are parts missing and a lingering will of what those parts were once supposed to achieve. Even the most plain tool has someone who wished it to fulfil a purpose for them. When Cass reanimates Machina, her demonic magic bridges the gaps. If ammunition was missing, demonic projectiles will be fired, in the semblance of what those ammunition once was. Reactors come alive again with cursed flames even with gaping holes in their chambers.
Salvaged/Improvised Machina Weaponry: Like some of heaven(and the machina) uses technological artifacts enhanced with holy magic, Cass often supplements what tech she reanimates or salvages with demonic magic or ingenuity. One simply doesn't use a balista in the modern age unless you've spiced it up with maybe some hellfire or icey alchemical madness. A common thing she uses is Hellfire Lava to replace gasoline, which seems to work wonderfully for the flamethrowers the Restless Warband love.
Restless Warband: Sometimes the Scrapyard is just impractical to bring to the fight. It's slow, it can't turn, and it's really REALLY big. For those times, or to provide picket defense when it is being fielded, Cass turns to the Restless Warband, which is her collection of Undead that seem to just naturally be more enthusiastic about killing than the others, due to their unusually potent soul echoes. But why this is under Machina, is because the Restless Warband crew a fleet of motorcycles, buggies, trucks, and other light vehiculars, garishly retrofited with necromantic and demonic paraphanelia. Basically, undead demon Mad Max warband.
-Scrapyard of Insufferable Arrogance- Cass has an army of undead networked with her to draw on her mechanical skill, and the boneyards and shipwrecks of an eternal war across an entire dimension to utilize, with her ability to resurrect machines to patch the gaps, and with that she has created the Scrapyard of Insufferable Arrogance, a hulking monstrocity, being to a battleship what an Abomination is to a human. It is created from mechs, ships, airvessels, trucks, and tanks, hulls welded onto hulls onto hulls, creating an undead mockery of the Machina flagships like the Elicitor or Contender.
While of comparable or even larger size, depending on how rich the hauls have been of late to those vessels, it falls completely short of those in battlefield performance. It is incredibly slow and unmaneuverable, as wheels, legs, and engines, and even an occassional sail of all things, all of mismatched sizes and technological eras, struggle to push it forward. The idea of turning around is nigh laughable. Its armor is composed of scrap from vessels whose armor had already been defeated and deformed by enemy fire, and might have been left around rusting for a millenia or three, and that armor is patchy and unstable, full of weak points where the superstructure of whatever vessel makes this part of the hull couldn't hold much armor. Though, at the same time, it can easily shrug off the losses of huge portions of its structure, as it is more or less of a fleet of resurrected machines welded together rather than a single whole.
Its gun coverage is unreliable and spotty. Its fields of fire are often blocked by wonky parts of its own construction, its weapons mismatched as balista and missile ports stand side by side in the same battery. And, unlike the Machina creations, made as a new whole, none of the salvaged destroyed vessals composing the Insufferable Arrogance bear any weapons worthy of being called anything near the main gun. For a "ship" its size, the Insufferable Arrogance's range is extremely low, bearing the main guns of much smaller things rather than a true proper weapon. But it does have one particular trick. Many of the guns on the Scrapyard are pointed inwards, being on points of the hull of whatever machine was being salvaged into the Scrapyard, that ended up pointing towards the inside of the Scrapyard. Naturally, firing such a gun would normally be a BAD IDEA. However, the Scrapyard has channels inside of it, ensorceled with enchantments, that when activated, gather all the shells and lasers and flame and arrows fired into these inward channels, gathers them at the central part of the ship, hexed into a swirling ball of purplish demonic corruption, which then fires upward and lobs itself at whatever Cass decides needs to die, to shower them in a rain of corrupted munitions. These enchantments take a turn or two of recharging after firing.
All in all, the description of "Mockery" is the most appropriate of the Scrapyard of Insufferable Arrogance in comparison to the Machina creations it apes. It cannot match them in any metric, defense, offense, or maneuverability. But it is created by a singular Demon's passion, out of the Machina's own failures and losses, to say "Oh look, I can do it too, it's not so hard!" And to someone who is NOT a machina created battleship, the very size of the Scrapyard of Insufferable Arrogance may be sufficient intimidation to hide the flaws of what is essentially a thousand dilapidated wrecks reanimated and fused into the tortured semblance of a battleship.
Theme: https://www.youtube.com/watch?v=Esvw3fxlXXE
@KoL@TheWindel