Character Sheet Basics
Name:
Gender:
Role In Party: Tell us what your character does, pick two from the list in the hider.
Personality:
Intrigue: (Aspects of your character that make them interesting. This really isn't another part of your behavior. This is stuff like being short, having rotten luck, being easy to pick out in a crowd, someone hates their guts, etc...)
Description: (This is where you put height, weight, etc...)
Motivation:
Character Ideal:(What you want to eventually turn this character into? If you want them to get rich what are you going to do with the money? If they become badass, what are you intending to happen once they do? Do you just want to see how far things go?)
Character Sacrilege: (Something that would cause character exit, or make them no longer fun to play.)
If we record these aspects, this will prevent us from all making the same character, etc... If you have some aspect you don’t intend on changing, put a 🔒 by the title like this...
🔒Personality:Bat-poop crazy emotional freak out weirdo.
This doesn’t mean that someone else isn’t allowed to have down what you do, just that you are not planning on changing any time soon and therefore a GM can plan ahead for it. Don’t forget to communicate, communicate, communicate. We can build characters off of other people’s characters that makes for some super-fun gaming, but we can’t do that unless we start talking.
History, Skills, and that other stuff is going to be dependent on the adventure, but for this moment in time, we can (optional) include history on your character sheet if it is actually something of relevance and something you want to keep. (Like growing up in a super-rich family or something.)
At this time we shall make characters that are humans from Earth in the here-and-now, and a hum-drum every-day life. Make them the closest thing to what you want to play while still being considered "normal" by society. In other words, the bare bones of your intended character.