Here are my rolls, in any case. This is so exciting, and it's giving me ideas!
Genetic Make Up
Part-Lives: The general norm, people die of cancer or other genetic problems fairly young but some make it to old age. Wouldn’t appear too ugly or malformed by today’s standards, but certainly not the cream of the crop physically.
Cultural Meta-Group
Raiders: An unfortunate truth of the wastes is the prevalence of raider gangs. Savage and violent, they typically take more than they make but there are exceptions. Most don’t settle down in any place for too long, and tend to use up what they have quickly. Many treat the apocalypse as a sort of hedonistic paradise, murdering for fun, using homemade narcotics, and generally raping to their hearts content.
Leadership
Dictatorship: Whether they go by mayor, king, chief, tyrant, boss or any other blandishment of power, these men are the movers and shakers in the wastes. Strong willed and often ruthless, singular individuals often take charge of small groups, as has been the case in every historical era. They may have a close knit inner circle, but they always rule with absolute power when it comes down to it.
Cultural Quirks
Xenophobic: Distrustful and always wary of outsiders, the group is often seen as cold or distant by others. Trade is hard, and diplomatic interactions are harder. Other cultural strains often run stronger in insular groups though.
Distinctive Appearance
Spikey: Their armor and cars are covered in a profusion of spines, blades, and other sharp nastiness. Does it serve a technical purpose or is it just to look badass? Only they know.
Unique/Exclusive Resource
Guzzolene: Black gold. Everyone needs it, and it isn’t too rare to come by but not too many have the means to refine it. This group does, and it can be extremely lucrative.
Equipment Quality
Ramshackle: Armor is cobbled together, guns are hand tooled, and houses/clothes are generally not in the best state. Pretty standard for most people, unfortunately.
Motor-Pool General Make Up
Fast: Sports cars, interceptors, maybe even a handful of race/supercars. Extremely fast, stylish, and fragile. Drink fuel like no one's business and will need a skilled mechanic to maintain, but the speed is generally worth it.
Special Vehicle Shit[/u]
Lances: Grenades on sticks. A shockingly effective weapon, and you can mount them conveniently on a lot of different parts of a vehicle without messing with it too much.
Flagship Vehicle:
War Rig: Huge, heavily armoured, able to carry a ton of cargo, and manned/gunned like a fortress. War Rigs command the roads, and anyone who’s anyone has one. Generally made of a truck or two stapled together, but other bodies are possible. A combine for example.