Hidden 11 yrs ago Post by Guy of Z
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Too dangerous
Hidden 11 yrs ago Post by Guy of Z
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Alien Forces


Shōu Zama
Before coming to Byston Well, he lived in Tokyo and enjoyed motocross racing. One night, as he was riding his motorcycle through the city, he was yanked to Byston Well in order to serve as a mecha pilot under the command of regional overlord Drake Luft. He soon discovers Luft's evil motives and switches sides, joining Niel Givun and his freedom fighters in their resistance to Luft's military advances.


Dunbine

The alliance between the ambitious Drake Luft and Earth citizens Shot Weapon and Zet Light yields many aura battlers, including the prototype Dunbine ('guardian of House Luft' in Byston Well's language). The Dunbine's light weight increases its speed, making it considerably faster than Drake's mass produced Drumlo aura battler. The Dunbine's basic armament consists of a sword, but it is also equipped with cable talons on its hands and feet which can be used for grappling attacks in battle. The Dunbine is also equipped with a 4-barrel auto cannon, mounted on the left arm. Because the aura power on Upper Earth is greater than that of Byston Well, people from Upper Earth are the best choices to pilot aura battlers. Only three Dunbine units are produced due to their aura power requirements. Drake uses the Ferario being Silkie Mau to open the Aura Road and kidnap three people from Upper Earth: Japanese citizen Shou Zama, Russian Tokamk Robskiy and American Todd Guinness.

Tokamk's unit is destroyed during his first sortie, and Todd's is damaged beyond repair and abandoned behind enemy lines. Shou serves as a willing pilot for Drake, though he has trouble getting along with Todd and Bern Bunnings. After encountering Upper Earth citizen Marvel Frozen and fighting her aura battler Dana O'Shee, Shou realizes that Drake is an evil man intent on conquering Byston Well. Shou switches sides and joins the rebel ship Zelana, commanded by the noble Nie Given. Shou's incredible aura powers make the Dunbine a force to be feared, and his ever-increasing skills seal his rivalries with Todd and Bern.

Armament: 10 x cable talon, mounted on hands and feet, sword, stored on backpack, hand-carried in use; 4-barrel auto cannon, mounted on left arm

Strength: 25
Armor: 30
Firepower: 65
Performance: 60
Mobility: 60
Energy Output: 30
Sensors: 30

Garalia Nyamhee


Bio: A Knight of Drake Luft, Garalia is know for her reckless behavior and bad attitude in spite of her skills. As a child she was mocked by her peers because her Parents ran away during a battle, which has let to her reckless attitude in her adulthood.



Bastole

As Drake Luft prepares to conquer Byston Well, Shot Weapon continues to develop newer, more powerful aura battlers. The prototype aura battler Bastole is completed just before Drake begins his rebellion against his liege lord King Furaon Elf of the Kingdom of Ah. The Bastole features a new aura amplifier designed by Shot, which allows native Byston Wellers to pilot aura battlers as well as Upper Earth people. The Bastole is armed with various weapons, including a sword, extendable cable talons, an auto cannon and a beam launcher. The prototype unit is given to Drake Army soldier Garalia Nyamhee during the battle to capture Elf Castle.

Armament: 2 x cable talon, mounted on wrists; sword, stored on backpack, hand-carried in use; 4-barrel auto cannon, mounted on left arm; aura beam launcher

Strength: 25
Armor: 22
Firepower: 70
Performance: 50
Mobility: 50
Energy Output: 30
Sensors: 30



MiniFO
Vanguard Forces for the Vegan Empire they are small mass produced spaceships piloted by their troops
Armament: Missiles, lasers
Strength:0
Armor: 10
Firepower: 25
Performance: 25
Mobility: 25
Energy Output: 20
Sensors: 30

Zan-Gaioh

The other half of the Muge Empire's main forces. Light, speedy and armed with only two beam cannons, these machines rely greatly on numbers to get their work done. However, the Zan-Gaioh's have the ability to record/recognize common maneuvers and plan against them.
Armament: Lasers
Strength:0
Armor: 10
Firepower: 25
Performance: 25
Mobility: 25
Energy Output: 20
Sensors: 30
Hidden 11 yrs ago Post by TehChron
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Are slots for this RP all filled up?
Hidden 11 yrs ago Post by Guy of Z
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No it's open
Hidden 11 yrs ago Post by TehChron
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How do you feel about a SEED plotline?
Hidden 11 yrs ago Post by Guy of Z
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It's allowed but the dimension SEED is in hasn't crossed over with the Unicron Singularity warped one yet

Not unless you want it post slam which can be done
Hidden 11 yrs ago Post by TehChron
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Alright, how familiar are you with SEED Astray?
Hidden 11 yrs ago Post by Guy of Z
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Familiar enough to know what you mean
Hidden 11 yrs ago Post by TehChron
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I can have a profile ready after work. Will a customization of Gold Amatsu Perfect be too broken?
Hidden 11 yrs ago Post by Guy of Z
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Is it an EOS mech? I plan to save those for later

If not it would be okay
Hidden 11 yrs ago Post by Willy Vereb
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Willy Vereb The Wordy Engineer

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The mech's name screams it's EoS.
Why not use Red or maybe Blue Frame Astrays instead?
Also I suppose that's your canon char, Chron.
What do you plan for OC?

BTW, I suggest you to upload whatever random avatar you have soon.
That retarded unicorn and rainbow default image is a pain to the eyes.
Hidden 11 yrs ago Post by TehChron
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Willy Vereb said
Es, the mech's name screams it's EoS.Why not use Red or maybe Blue Frame Astrays instead?Also I suppose that's your canon char, Chron.What do you plan for OC?BTW, I suggest you to upload whatever random avatar you have soon.That retarded unicorn and rainbow default image is a pain to the eyes.


Oh no, I dont intend to make it EoS level

Its my OCs mech, and its pieced together from Salvage. The difference between Perfect and ReAmatsu is a shield and full body Phase Shift, and a shield doesnt really suit a support type
Hidden 11 yrs ago Post by TehChron
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Also, will do. Phone and whatnot.

Been getting bodied by Murphys Law all week, so my shift todays left me with ample free time
Hidden 11 yrs ago Post by Willy Vereb
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Why use an existing mech when you can imagine whatever you want, Chron?
Also add me on Skype if you can. You can find my username for it on NF.
Hidden 11 yrs ago Post by TehChron
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Sure

And my OCs a member of the Junkers Guild, so its less a lift and more a custom refit

You know, the badass corner of CE
Hidden 11 yrs ago Post by Willy Vereb
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Willy Vereb The Wordy Engineer

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Why aren't you satisfied with one of the canon characters then?
Don't hinder your creativity, man.
Unless you plan for using a different canon character.
Hidden 11 yrs ago Post by TehChron
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My Canon Characters gonna be Ali Al Sachez, but hes not available til Post-slam

Im kinda curious what Z can do with Cosmic Era, and my OC is hardly a shackle on my creativity
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Pre-Smash
Name: Aaron Gentles
Gender: Male
Age:23
Height: 6'6
Weight: 180 lbs
Rank/Title: Guild Tech
Special: Freelancing
Alignment: Neutral
Bio: Aaron Gentles is a gifted Engineer of the Junk Guild, his skills with machines compared to some of the organizations best, even at such a relatively young age. A child of mixed Native American and Caucasian descent, he is one of the few Naturals to have won the genetic lottery, appearances aside. With his own inquisitive mind, stark rejection from his home community, and outright staggering technical ability, Aaron joined the Guild at the age of 17, swiftly winning approval for Guild Tech status. Some time into the First Bloody Valentine War, Aaron's Guild team investigated a battlefield on contract with the Guild's governing body to assist Lowe Guele's team when engaged, along with Mercenary Team Serpant Tail, against Rondo Gina Sahaku. Arriving in the pitch of the battle, several crew members deployed in order to assist in the fighting, however the the power of the three prototype Astray mobile suits present proved too dangerous, and Aaron's comrades were butchered in the crossfire.

As the battle ended, Aaron was left alone to salvage the remains of the battle, both in an attempt to lay his team to rest, and also to acquire any useful technology. He succeeded in both respects.


Name: MBF-01ReGHOST Astray Gold Frame
Type: Real Robot
Dimensions: 17.99 meters
Weight: 69.2 metric tons

Strength: 55
Armor: 20
Firepower: 20
Performance: 55
Mobility: 60
Energy Output: 40
Sensors: 50

Description: After the death of Rondo Gina Sahaku at the hands of Serpent Tail leader Gai Murakamo, the remains of the Gold Frame Amatsu were recovered by Guild Tech Aaron Gentles, who went about rebuilding the machine aboard his teams Cornelia-Class Tender Ship, the Nava-Hoe, as a means of getting past their death and ensuring his own survival in the dangerous world around him. After several months, he was able to work out the mobile suits basic design, as well as repair it's trademark Mirage Colloid System and unique Maga no Ikutachi energy claws. It was at this time, that the engineer discovered that as...interesting as the mobile suits armament under it's previous owner had been, it didn't suit his personal approach to engagement. While the Mirage Colloid was a godsend with it's stealth capabilities, the Guild Tech found that the firepower it could bring to bear was largely useless to him.

And so, having stripped down the extraneous weaponry to outfit the Nava-Hoe with enhanced methods of self-defense (Phase Shift Harpoons always being a nice touch), Aaron found himself looking for what exactly would suit his fighting style best...

Weapons:

"Igelstellung" 75mm multi-barrel CIWS: Mounted in the Gold Frame Amatsu's head are two "Igelstellung" 75mm multi-barrel CIWS guns. These light projectile weapons are used to intercept missiles and to destroy lightly armored vehicles, although it is classified as Anti Air

"Maga no Ikutachi" Energy Absorption Claws: One of the most unique new weapons of the ReGHOST Gold Frame are its two prototype "Maga no Ikutachi" energy absorption claws, which are mounted on the back of the suit. These "claws" can drain energy from the batteries of enemy mobile suits through the use of colloid technology, weakening them while at the same time recharging Gold Frame Amatsu's own battery. During the design phase, it was meant to be a non-contact weapon that discharged colloid particles to cover the area surrounding the Amatsu and drained enemy units that stepped into this field. This system however prove to be inefficient and is later modified to require physical contact between the claws and the enemy unit.

VPS "Tomahawk" Heavy Axe: A one-off prototype melee weapon, designed as a testbed for ZAFT's Variable Phase Shift technology, a future improvement upon the Phase Shift technology introduced during the war. At the cost of a steady drain on the units power supply (a major reason for why it didn't go into mass production), the Tomahawk would obtain a shifting hardness that would adapt to whatever it was striking against, sharpening and increasing it's durability to better match and thus overpower it's opponent with sheer brute force.

Equipment:

Mirage Colloid Stealth System: This system is inherited from Gold Frame Amatsu and allows the suit to disappear from both visual and sensor detection

Enhanced Sensor: An additional, ZAFT inspired sensor mounted in the head.

Phase Shift Armor: This feature is only limited to the right arm as it originated from Blitz Gundam.

Abilities: Aaron is a prodigy in mechanics, with an intuitive aptitude towards understanding and applying any new information. There have been hints that this applies to more than just mechanics, given the level of automation that allows the Nava-Hoe to function with a one-man crew. Also decently athletic, if malnourished.

Signature Moves:

The ReGHOST drops it's invisibility behind an opponent, before either draining the enemy unit with it's energy claws, or simply cleaving it in two.

Canon Character is Ali Al Sachez, to be added in later
Hidden 11 yrs ago Post by Seiryu
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(OC Character)



Name: Mikhail Meyer
Gender: Male
Age: 22 (pre slam), 24 (post slam)
Height: 5' 8"
Weight: 76 kg
Rank/Title: Lieutenant JG (Pre Slam)
Special: Image Feedback System
Alignment: Hero (pre Slam)

Bio:

Pre Slam
Youngest son of the current head of Meyer Industries, Mikhail was drafted into the Earth Defense Command Land Base stationed on Mars as an Ensign and mobile suit pilot. Prior to joining Mikhail was enhanced with the Image Feedback System (nanomachines) allowing pilots to interface with various machines, however he complains he doesn't recall the procedure and it took much longer than his officers claimed it would. Mikhail appears bitter about the IFS and refuses to speak of his family, instead focusing his efforts on his duty. Mikhail's actions in regards to their mention imply instense disgust of the Titans and he would like nothing more than to be rid of the Decepticons which he sees as a thorn in the side of the EDC's mission.

Post Slam

After the Slam all contact and sightings of Mikhail were lost, causing others to presume he was killed during the event. However he has recently resurfaced in an extensively damaged Duel Gundam and seen engaging in terrorist strikes against supposed former allies, labeling them a threat to the peace of the Earth Sphere...



MS Mode


Waverider Mode

Name: MSN-001A1 Delta Plus
Type: Real Robot
Height: 19.6m
Weight: 27.2 metric tons

Strength: 35
Armor: 45
Firepower: 40
Performance: 55
Mobility: 55
Energy Output: 30
Sensors: 40

Description:
A limited mass production type mobile suit based on the delta gundam's designs. However due to being non standard mech it was difficult to incorporate into teams and was rarely used. Can transform into waverider mode for atmospheric flight across long distances thanks to its high thrust output. It is equipped with a bio-sensor, however it is less effective than the one installed into the Zeta Gundam.

Weapons:
60mm Vulcan Gun x2
Beam Saber x2
Beam Rifle
Shield
2-Barrel Grenade Launcher
Beam Cannon

Abilities:
Transformation



Name: GAT-XR-102RE Renegade Duel Gundam Repair
Type: Real Robot
Height: 17.5m
Weight: 57 metric tons

Strength: 20
Armor: 20
Firepower: 30
Performance: 40
Mobility: 40
Energy Output: 30
Sensors: 30

Description:
Crudely repaired variant of the Duel equipped with scrap parts, Renegade Duel Repair's left arm has been lost in a previous skirmish, replaced with a camouflage sheet. The right eye was never fixed and instead a red optic was installed in its place. The missing left leg's foot was replaced with a "peg leg" to allow the unit to walk. A twin barrel beam gun has been strapped to the remaining right arm to make up for the losses in firepower elsewhere.

Weapons:
"Igelstellung'"75mm Multi-barrel CIWS x2
Beam Saber
57mm High-energy Beam Rifle
175mm Grenade Launcher
Twin barrel Beam Gun

Abilities:
Phase Shift Armor: Due to the addition of scrap parts, the right knee and left foot are not protected by PSA.



Name: BMD-00X-UR "Bermudeus"
Type: Super Robot
Height: 30 meters
Weight: 130 metric tons

Stats:

(Final Stats TBA)

Description:
Presumed to be an experimental mech from a previously destroyed civilization the Bermudeus was recovered and outfitted for use by Mikhail after losing the Renegade Duel Gundam. Average pilots are incapable of moving the Bermudeus as the pilot must interface the machine. Sharpened Talons cover the left arm with a shield acting as additional defense (including a hidden energy gun) and hiding 3 Strike Daggers attached to the bottom of the machine. The Bermudeus utilizes "Odic Energy" for creating energy weapons and erecting a barrier. Strangely the machine is capable of performing a Higgs-Boson jump, allowing it to effectively teleport itself and certain weaponry.

Weapons:
- Odic Sword x4
- Claw Arm
- Shield (equipped with Odic gun)
- Strike Daggers x3
- Odic Cannon x3

Abilities:
Boson Jump
Odic Barrier
Image Feedback Control System

Signature Moves:

Odic Cannon Full Burst
A weapon capable of firing a wide arc, with caliber exceeding a battleship's main gun. The two wings flip over the shoulders revealing 2 cannons, along with a third cannon on its chest area, fires a wave of Odic energy at its targets.

Odic Gun Full Burst
The Bermudeus extracts ambient vital energy from its surroundings, and points the odic gun at the enemy, trapping the enemy with a stream of Odic energy. The shield is detached from the Bermudeus as it opens the third cannon in its chest area and flies up, connecting the shield to the cannon directly, and fires a destructive Odic blast at the entrapped unit, resulting in a cataclysmic explosion.

Final Odic Sword
The Bermudeus activates and deploys all of its Odic Swords at once, Boson jumping them into the opposing mech to pin them down before transforming the claw into a giant Odic Sword, boson jumping in bisecting the opponent before teleporting behind and above them cleaving them in half.

Final Odic Claw
The Bermudeus enhances the claw arm with Odic Energy before dashing forward and gabbing the enemy. The energy claw solidifes as it repeats teleporting around the opponent pinning them with multiple energy claws. The Bermudeus finishes it by enlarging the claw arm to triple its original size with solidified Odic energy while accelerating and slashing the opponent to pieces.
Hidden 11 yrs ago Post by Seiryu
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(Canon Character)

Pre Slam

Post Slam

Name: Eiji "Alberto Null" Asuka
Gender: Male
Age: 16 pre slam, 18 post
Height: 5' 7" (Pre Slam) 6' (Post slam)
Weight: 62 kg (Pre Slam) 69 kg (Post Slam)
Rank/Title: Gradosian SPT Pilot
Special: Human/Alien hybrid

Bio:
Pre Slam
The son of an Earth born astronaut and a Gradosian noblewoman Eiji began his career at a young age as a pilot for the Gradosian empire upon urging from his mother, despite his pacifistic nature. Upon stumbling on the plans for the Grados Empire to invade Earth he decides to take matters into his own hands and steals the experimental Tracer "Layzner" to warn the Earth Sphere of the impending danger. Pursued by his former comrades in the face of his betrayal Eiji is torn between his ideals and the loyalty he swore to the Empire, going to extreme lengths to not kill his opponents. Little does he realize when faced with destruction the experimental Tracer will not go down quietly into the night, not until it fulfills its own preset objectives...

Post Slam
After the events of the Slam Eiji left the Earth sphere in shame, only returning months after the slam. Realizing his ideals could not save his home world Eiji has abandoned them and fights far more ruthlessly than before - which is surprisingly fortunate for him since the hunters from the Empire will spare him no quarter if they catch him.

Theme:



Name: E-SPT-LZ-00X "Enhanced Super Powered Tracer Layzner 00 Experimental"
Type: Real Robot
Dimensions: 9.5 meters
Weight: 14 metric tons

Stats:
strength: 20 (40)
armor: 20 (40)
firepower: 30
performance: 50 (60)
mobility: 45 (60)
energy output: 30
sensors: 40

Description:
The Super Powered Tracer is the premier weapon of the Grados Empire and was developed well over a century before they began plans of conquest. Originally created for construction purposes SPTs were later outfitted for military and reconnaisance use. Bipedal machines in design SPTs are equipped with multiple vernier thrusters for high speed maneuvers and come with over 20 different sensors. Primarily designed for use in atmosphere or space they can be used underwater but this was not a priority for their design specs and problems may occur at sufficient depth. The cockpit is located in the head and covered with a hardened armoured acrylic glass canopy. Wiring and lubricant cables run throughout the body with high power actuators for slow movements and low power pulse motors for quick combat motions.

Weapons:
Knuckle shot x2 (attached to wrists)
Calf missiles x2
LDR-00R Lasered rifle

Abilities:
Onboard AI (increases success of maneuvers, aiming and dodging over time, gathers data on opponent's movement patterns, will move the mech in preset patterns if the pilot is rendered unconcious or unable to act)
Distortion Field (projected warp in space which deflects energy and gravity based weaponry to a degree, has a limited effect on physical attacks)
V-Max
Boson Jump




Flight Mode

Name: E-MF-SPT-LZ-00X-2 Layzner Mk. II "Enhanced Multiple Form Super Powered Tracer Lazyzner Experimental Mark 2"
Type: Real Robot
Height: 9.9 meters
Weight: 15.6 metric tons

Flight mode:
Height: 4.98 meters
Length: 8 meters
Wingspan: 11.35 meters

Stats:
TBA
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