Either post your character forms here to be approved or PM it to us! We accept mostly all characters so don't be scared, we don't bite ;) Any characters from any RP is allowed, however please look at the character sheet section in the IC for max amount of characters and more details. Also don't forget to put who approved your character form under your sheet!
Just contact the GM or Co-GM's Character as well as anyone of the staff and tell them which quest. The GM, Co GM and Staff will set up a PC with you as well as any other people who want to join in the quest in it. We may add someone later on so please be nice and tell them what had happened before. The Staff or GM will help you with clues and NPCs
- A key to one of the bedrooms upstairs. - MORE COMING SOON!
Looks like a different kinda RP from those I usually see, count me in! P.S. gonna use a character from a previous RP if you don't mind?
Name: Jameson
Age: 21
Gender: Male
Background info/Biography: Jameson is from a land way down south, however he spent most of his adult years traveling and seeking a more meaningful life than tending to the livestock back home. He traveled to many places and has seen many things, but never did he leave the safety and familiarity of his own land. After hearing news of a caravan that brings people north, he decided that perhaps it's time to look for something more foreign to satisfy his adventurous young heart. On the way north, a mage cast a spell and it backfired on Jameson, teleporting him to the Cafe.
Jameson keeps to himself most of the time but is a friendly guy who believes that travellers should help each other whenever possible. However, he wasn't born yesterday and knows when someone is being "overly appreciative" of his kindness. He hates evil of all kind and will do his best to stop them whenever he comes across them in his travels even if it means bending over backwards at times.
Jameson is no master of combat, but he handles himself well with most types of blades and close combat in general. He carries around a canteen, a knife and machete and two revolvers. Living off the land for a few years taught him the basics of survival such as foraging and setting up camp from sticks and leaves. Also, he makes the best (nastiest) bug stew.
any heroes or adventurers or characters (except Gods for now) are allowed in the Cafe...even those who died already! This is basically a new home for dead RP characters (dead server or died IC) to come and find a new place to hang XD
Background: Jack is a monster hunter. Has been since he was 14, and he's not stopping until he is too feeble to do so. He was given a good education, which shows in some of his plans, but he never wanted to use it to work for some stuffy office. Whenever offered money, or a new quiver of arrows, Jack will chose the latter. When he was about 16, he met a small monster, who often acted like a friendly dog, but wasn't much of a help in battle. Jack leaves the demon unnamed, as if he is afraid to do so. When he was 17, he had a damaging blow to his left leg. It recovered, but not without a price. Jack now walks with a limp, and often scowls when people mention it.
Personality: Jack is very friendly, unless you mention his limp. He will shun you for days, but afterwards he will apologize for his behavior and take you out for lunch. He often gains friends, though when hunting, he doesn't communicate unless you are very close to him.
Theme song: I write Sins, not Tragedies-By Panic! At the disco.
Skills: Swordplay, blocking, heavy armor, knows some blacksmithing and cooking
Personality: She’s a rather plucky kind of girl with the determined heart of a true warrior. Nariah stays dedicated to her cause and will fight tooth and nail to defend those she loves and holds dear to her. A bit challenged by her lack of knowledge (yes, she’s a bit dumb), she tends to be folly when it comes to thinking logically, but that’s not to say she is a complete idiot. What Nariah lacks in knowledge, she makes up for in bravery and compassion from the very depths of her heart. just like any rough and tumble warrior, she loves a good drink as much as she loves a good fight
Brief Bio:
Born in the snowy and pine covered mountain village of Dunenmer Hollow, Nariah was the daughter of Harken Stormblade, a former adventurer and the village's most esteemed blacksmith. She was a peculiar young lass. Her father would astound and amaze her greatly with tales of his many travels and endeavors, how he fought fearsome beasts and traversed vast and magical realms in his early days. So enthralled was the girl by the yearning for adventure, she would spend her many hours in the surrounding forests, swinging about a stick to the trees as if they were also terrifying monsters being slain by her sharp and powerful blade.
Harken was amused by it, but he also saw that very spark in his daughter's eye that he once held, though he was fearful to let his only flesh and blood venture from the village. Nevertheless, he taught Nariah over the years all that he knew of being an adventurer, how to fight and defend herself should the need arise, and when it was best to retreat from battle. Nariah soon became a competent swordswoman under her father's guidance, and not to mention a proficient blacksmith herself, but still the man was afraid to let his daughter go.
No matter how much Nariah persisted incessantly on her father letting her leave the village, Harken always gave her the same lecture, Ye are my only kin, and I am not going to let ye run off into danger, Nariah. Ye still have much to learn before I ever let ye venture from Dunenmer alone. The world is a far more sinister place, daughter. Having just a sword alone will not protect you.” It was difficult for Nariah to grasp what her father meant, blame it on her whimsical mind, yet she understood one thing….her father still saw her as a young girl. But dammit, she could fight. She knew the way of the sword and the shield, but her father was just too damn stubborn to let her go. Sooner or later, the old man would have to. How else would Nariah learn to grow?
Soon came the day a dreadful earthquake, with such rancorous horror, rattled violently the grounds about the quaint hollow and destroyed many homes. Blessed Tha'agorn no lives were lost in the chaos, but it was certain this was no ordinary tremor, neither was it the hammer of the mighty god of the forge crashing down upon the land. This was spawned of a great and immeasurable evil indeed so. The villagers, they feared for their lives and for those of their kin. Someone must venture out to the source of this madness and deal with it, they said, but Harken, in his gray age could not. It was just as Harken had feared, the burden had fallen...upon Nariah, as did the letter proclaim.
Before he sent his daughter off with all of his love and his blessings, he forged for Nariah a sword and shield, worthy of even the finest warrior of the land, and he also crafted a suit of armor for her, and last but not least, a beautiful pendant which the village elder blessed with a protection spell. Finally, he said his goodbyes to his daughter. "Ye be safe now, and be sure to come back and see ye old man, ye hear me daughter?" Heartily he chuckled hugging tight his child, now a full grown woman and the most competent warrior of their village. She had a long journey ahead of her, and the challenges she faced were sure to be harrowing, but nevertheless, Nariah would face them head-on, for the sake of her village and....for the sake of her father.
"Aye. I will father." She replied happily embracing the stout, old man. "I'll be sure to send word of me travels as well. Goodbye father."
"Goodbye, me daughter....and Tha'agorn keep you safe."
Equipment: A pendant of protection also forged for her by her father. She wears it at all times. She also carries a flask of mead and a whetstone for sharpening her sword. Also a blacksmithing hammer should the need arise. For the cold, she has a pelt made of wolf fur.
lololol...i'll PM her and see what happens lol but remind me pls new person, to tell every person i approve to put below their sheet, approved by @cloudystar
@Rusalka@cloudystar Yes approved! Don't forget to put this in the character section! Awesome work! Also cloudystar you can approve on behalf of me if you see fit. So go ahead! :)
thanks! will try to not mess things up. also read status bar pls in main page to see what's happening to me this weekend. also nice try for a signature, that big picture thing messed me up before too XD
@cloudystar Lol just changed it again :) thanks for all the formatting tips tho, you saved my RP life! Anyways, yeah it's fine have fun in New Orleans! :)
lololol...i'll PM her and see what happens lol but remind me pls new person, to tell every person i approve to put below their sheet, approved by @cloudystar
I seem to be seeing you around in quite a number of places~
this looks like it might be a nice change of pace from my usual RPs...I got two characters that I don't get to use much. Mighta went a bit overboard with the first one, but I basically just copy/pasted their CS.
"Oh...hello. Saika Miyano, at your service. If you don't need my blade, then I have things I must do."
Name: Saika Miyano
Race: Oni
Age: 22
Appearance: Sai stands an imposing 6'2", with lush white hair and bright blue eyes. She is normally seen wearing armor made out of a slain sea serpent she killed herself, only at the age of 16. And yes, she is in fact not human. She has two sharp horns protruding from her forehead and she has tattoos that appear all over her back and sides, though they are concealed by her armor usually.
Normally, she wields one of two katanas, which are strapped to her sides. While she can use both, it's not her forte in a fight, though she's getting better as she believes it fits her fighting style perfectly. Which Katana she uses, though, will usually decide her fighting style for the fight and she can switch in the middle of a fight, should she need too. (ignore giant hammer)
Gender: Female
Bio Personality: Above all, Miya is an honorable, loyal, and would never turn her back on an ally. She values her friends above all else, even above her own life if she truly values them and considers them a friend. That aside, generally, she's a fairly pleasant person, if a tad bit on the quiet and thoughtful side. Though she's not quiet out of shyness or apathy. She simply doesn't have much to say in the way of words. She prefers letting her actions do the talking, as any true warrior should.
Which means, at times she can be a surprisingly cute ball of nervousness and stuttering for not knowing what to say, though she is not a stranger for using words to berate someone or reprimand them rather harshly.
She can not tolerate unneeded acts of violence in her presence, and would definitely go out of her way to save someone from such a fate. She doesn't tolerate cruelty at all, and would definitely step in to save someone from a cruel and unusual punishment...given it's not against the law, and she has no connection to the poor guy getting the treatment.
She can be rather lazy, sometimes, though not overly so. Sometimes, it's simply nice to take day off and nap under the trees after a nice drink. That said, she's not entirely a saint either. She's been known to rob a few people blind on the streets. A bandit is a bandit after all, but she doesn't go out of her way to harm them needlessly, but if they fight back, expect her to get a little...riled up. Fighting is something she greatly enjoys.
Abandoned as a child to a clan of rather secretive and noble warriors far removed from the more modern parts of the world in a place called 'Zin' she didn't exactly have an easy time growing up simply because she was a demon. While many people are welcoming towards people such as her in the area, Kitsunes, and Tengu, she was neither, and many of these superstitious old warriors thought raising her would only bring disaster, but the clan leader disagreed, saying that to abandon a child simply based on so called omens was pure folly. He wouldn't allow his honor to be stained as such.
So she was raised and taught the way of the sword and warrior along other children her age - along with magic. In her case, Dark Magic, and she quickly distinguished herself from the others being physically stronger, faster, and all around above them in terms of strength and prowess. A few students grew jealous of her ability, though most constantly looked up to her as a role model, especially the younger ones.
When she was 16, a graduation ceremony of sorts was held, to test everyone's skill with a blade. First step, was to forge the blade you were going to use for the rest of your life. This is when she forged 'Makaze', her blade and current companion. Next, was to venture into the nearby mountains and a surrounding forest, slay a beast and bring back a trophy proving your defeat. Whether or not you graduated, or were deemed a failure and cast out, depended on the beast you slayed.
One chance. One chance only, for a warrior, there are no second chances on the battlefield. Confident in her abilities, she set out into the forest, but something...something terrible was about to happen that week.
A sea serpent, had somehow found its way into a lake resting on the mountain. The other students, didn't even stand a chance against the beast. And despite being confined to the river, it was able to blast highly pressurized water from its maw.
Those few who were lucky, only got away with broken legs, and broken spirits. However, Three people were able to bring the beast down and graduate that day. A boy by the name of Renzo, a childhood rival and friend, of hers by the name of Dai, and herself. After slaying the beast, they all three brought it back to the temple, and were all allowed to pass right then and there, with the rest, though while not succeeding, not being kicked out either - for this was an unforeseen circumstance, and the elders were merciful.
She crafted herself a armor out of the beasts hide and bones. Dai created himself a second blade from the bones and blood of it, naming it 'akaiittou'. Renzo, created a fine bow, and trained himself to use it next to his blade.
Over the course of three years, the three grew fairly close and had quite a few misadventures together around the temple, now that they were free to leave, and seek out their calling elsewhere.
Unfortunately, fate saw fit to make sure that Dai and Renzo would never make it through a fourth year. She still doesn't entirely know the truth behind the incident, but what she does know...is that she was blamed for murdering them, and was cast out of the order.
She has been wondering ever since, trying to make sense of the events that transpired that day, a masterless sword seeking a cause, you might say. Her sense of honor and law has deteriorated quite a bit since then, and if the rumors are true, she's only steadily gotten more and more violent in her banditry over the years.
Dislikes: Vegetables, warm weather, spicy food, dogs, and snakes. is surprisingly terrified of ghosts.
Talents/Hobbies: Likes carving these odd little wooden masks in her spare time. Says it helps her focus. Training Adventuring. Stealing treasures from tombs. Often meditates in the morning Can forge swords and possibly other small crafts.
Skills/Abilities: Miya has been studying sword techniques and sword styles for most of her life. She is quite adept at two different sword styles, and is working on mastering them.
Whispering Gale Blade: This style, used with a single light sword, or two smaller swords is a style of sword fighting designed around quick footwork and light strikes. Focusing on parrying and redirecting an enemies strike. An aggressive fighting style, where one actively and relentlessly attacks a target, overwhelming them with a furious offensive.
Piercing Stone Blade: For use with larger weapons, it is the form she employs while using 'Akaiittou'. This style is designed to be for fighting heavily armored foes. Powerful, but quick and devastating strikes consisting mostly of thrusts designed to stun and pierce armor. A slower form, where one must use their strength, balance, and strategy equally well - missing a strike means she'd be wide open.
Aside from her sword skills, she is a fairly decent blacksmith and Armor smith. She can craft some fairly decent blades and armor if she has the right materials.
Drinks. A lot. Don't leave her and Alcohol alone.
Oni Strength & Endurance: Being an Oni, means that when she's in top form, she's physically stronger than most mortals could possibly ever hope to be. Even in her resting state with her limiters, she's fairly strong and could give even the strongest humans a run for their money.
Yin is defined as the negative energies of the universe. She stops suppressing the 'Yin' energy, while keeping the 'Yang' suppressed. She channels it, using her body as a vessel for it, gaining a minor increase in physical strength, but a great increase in agility and speed. Additionally, she gains the ability to channel this energy out of her body to an extent. However, she's not all that adept at using it for such things.
It is the form she uses the most, and the one she's the most skilled at.
Current 'Yin' abilities: -Black Water Blade: This form, she mostly makes use of her faster, lighter Wakizashi, Makaze. This form is best suited to astonishingly fast, but light attacks designed to confuse and cripple an enemy into submission. Devastating counters, and fast quick, crippling strikes and combos are what this form mostly consists of. She can also extend the length of her blade by few inches, by channeling the negative energy through it.
It's a more passive form, in which one waits for the opponent to make a move.
Rule one of this form: Getting hit with anything means you need more practice.
-Black Water Burst: Pouring as much energy as she can into her blade, she can cause a small, localized explosion of negative energy at the end of her blade. The blast radius isn't all that large, but it definitely packs enough of a punch to knock most people off their feet and seriously injure them.
-Black Mountain Blade: She can employ her Katana, Akaiittou, in this form as well. However, being the large cumbersome blade that it is, it hardly gains any sort of advantage while using it. Aside from her standard forms and attacks when using this, she gains no advantage and has no specific form to use for it, so she defaults to her normal fighting style.
-Black Earth Eruption: However, by pouring the negative energy into the blade she can slam it into the ground, pouring the energy into the earth and causing a small, localized earthquake that cracks and disrupts the terrain in the immediate area.
Currently, she has almost zero mastery over this form and can only sustain it for a few minutes. However, in this form her physical strength and endurance skyrockets to levels even other Oni's would have trouble dealing with, with a minor increase to agility and speed. This form, is incredibly taxing on her at the moment and she's currently trying to maintain it for longer than a minute or two.
Weapon(s): Two Katana, named 'Makaze', who's blade is light, deadly and fast. Used by her most often - often wielded one-handed.
and 'akaiittou', the blood red blade is heavier and thicker than Makaze, requiring greater stamina and strength to wield. Used to fight opponents with heavy armor and who are slower. Often wielded with two hands.
carries a small carving knife.
Weaknesses: -Long ranged combat -Armor is light and designed for movement, not defense. -Will never resort to underhanded tactics in a fight, even if her opponent does. This can leave her at a significant disadvantage sometimes.
Strengths: -fairly decent at fighting any type of opponent since she can change styles easily, depending on the Katana she wields. -Fairly impressive physical strength and stamina. -Close ranged fighting.
Theme song (optional):
"Yawn~ haaa, you guys are being looooud...and not the fun kind of loud people make when they're in the bed together."
Name: Ishia Narin
Age: 25
Appearance: Standing at five foot six, Ishia is about average height. She has light blue hair that falls to her shoulders. Two horns extend from the side of her head, and a lizard-like tail swishes behind her lazily most of the time. She has bright blue eyes with reptillian slits for pupils, often times focused in a lazily and languid manner. As for clothing...well, she only wears a rather revealing one-piece robe that is kept tied only at her waist. On her back is a surprisingly large sword, indicating she is at least quite a bit stronger than her somewhat untoned form would suggest. Small scales can be seen on her neck and feet, and she wears a blue necklace around her neck.
Gender: Female
Personality: With a somewhat raspy voice, unkempt appearance, her half-dazed look and her ability to look like a slob no matter what she's wearing, Ishia isn't particularly glamorous. In fact, she's pretty much a drunk wastrel that drinks 24/7. That said, she's fairly chatty and enjoys nothing more than a good drink with a friend or pleasant stranger. Being fairly lackadaisical and calm, she doesn't take much seriously and tends to take life in strides. That said, she surprisingly loves a good brawl...or any other activities that could get the blood flowing.
And I mean any.
She sleeps around a lot.
I mean a lot. Like everyone.
One should note, that sword isn't just for show.
Background info/Biography: Her history isn't particularly special. She was born in a small forested region, and had a fairly good life growing up among other beast-kin of her kind. She's never been one for work much, but also not one to particularly be overly needy or lazy. As long as she had food, drink, and shelter she was about as happy as some guy who won the lottery. In short, she's fairly content with her life and always likely will be.
However, she did start traveling though, for reasons she's kept to herself some odd years ago. She probably has quite a few stories to tell of various factual accuracy as well. She could probably tell ya an interesting story or two.