@Raddum@GohanDue to the problem mentioned on
this page of my hang-out thread, I've been MIA for a while, but I'll respond to you now.
Ah, I see. Well, honestly, if you do have enough time... Spend it on something else unless your inner self demands it be done. It's at least better than fighting Yiazmat without break damage limit. (Which I did. I have no life confirmed.)
Have you played the rest of the Persona Series? Or the general Shin Megami Tensei titles? I guess a better question is, beyond Penance or Yiazmat... Have you ever fought the Demi-Fiend?
I'm bad at fighting games, but I still enjoy them. I mostly enjoy Soul Calibur; But I've also played the Tekken series since the PS1. Street Fighter is pretty cool too, and I used to be a big UMVC3 player. Shame we'll never get another Marvel vs. Capcom...
I had to fix a bit of the wording in that quote of mine you put up, since it was pretty badly written in my eyes and left the wrong impression.
My 'inner self' demands I 100% most games that I plan, when I actually have time to do so that is, so if I end up getting time to play it extensively I will do it. I don't doubt my ability to do it, since I'm very proficient at all forms of strategy and meta-gaming, but ultimately it all comes down to time.
I've played a small portion of Persona 3 and know most of its spoilers, I know most of the spoilers of Persona 4. I've played Persona 4 Arena/Persona 4 Arena Ultimax too. I haven't fought the Demi-Fiend as of yet, but I've also been planning on picking up SMT: Nocturne at some point. I'm not a huge fan of the franchise outside of Persona due to thinking the whole 'Devil is good, God is bad' anti-clichΓ© is overdone and sort of nonsensical, but a few of the games still have my interest and I know a considerable amount of spoilers for the SMT franchise games I haven't played.
On my end, I'm actually a very high level fighting game player -- some people think I'm pretty much as good as they can get when it comes to Soul Calibur V (the only 3D fighting game I particularly have respect for, and one of the best fighting games ever made in my eyes -- the only fighting game I've ever slightly taken seriously online actually) and several other games, despite the fact that I'm more or less a 'casual' player. I've been a long-standing Soul series fan and I've played them all basically, but SCV is where they perfected it in my eyes, and I've made a damn lot of my 'Guardian Ascension' characters (and even some Dissidia characters) on the character creation. I like the other games, but they're not on par with it. Tekken and similar franchises to it are okay -- I'm really not a fan of the way they play from a balance/tactical perspective but I enjoy the fluidity of some of them - Virtua Fighter in particular, which I use the most technical character (Akira) in - due to being a martial arts fan.
I'm not too much of a fan of the Marvel vs. Capcom series, honestly - from a competitive/technical perspective anyway - but I do enjoy using Donmaru and Trish (among a few other characters that're secondary to those two). I'm actually a 2D fighting game player at heart, and I've played a fucking tonne of them, a lot of which never even came outside of Japan. I won't list them all here, but I'm planning to include them in my bio one day. Overall though, I play them all at a high level even when I first start out. I can beat tournament players at fighting games despite having no interest in competing, and I actually teach people how to play fighting games sometimes as a hobby (some people think I should do it for money). Dissidia caught my interest because it mixes fighting games and JRPGs, so that's sort of perfect for me. I still play a lot of fighting games (among other genres) on my PS2/PS3/PS4.
Now, onto the main subject:
Characters I KNOW I'm going to use are Ritz and Marche... I'm considering Bartz/Gilgamesh for some comedy. FFV is my second favorite Final Fantasy, so might get some pre-death Galuf up in here to kick ass.
As for the sheets, I guess just the basics? If we need history on the characters or a personality check, there's a wiki for that. So we don't need those. I suppose it'll be a good idea to have a decently detailed abilities tab. The most important thing the CS's are probably there to explain is combat potential. This is especially necessary for characters whose games had Class Systems; I don't plan for Marche to have a wide range of abilities, a lot less than Ritz, actually. While he's pure-physical she'll have some minor magical ability on top of her fencing abilities.
Exdeath was another possibility for me to bring over at some point. Honestly, if I decide to join this I could actually bring over and multitask a lot of characters at once, depending on how large you'd like this cast to be at a single point in time. I just need to make sure the people I bring over are ones I like, such as the examples I've listed so far.
Not to play GM, but here's my recommendation for character sheets:
- Basic information which should include the following: 'Name' (no shit Sherlock), 'World' (which FF game), 'Alignment' (Cosmos/Chaos), and possibly 'Class' (example: The Emperor is referred to as 'Trap Master' in Dissidia, so for Ritz you could use 'Magic Fencer').
- Posted image of the character, preferably one from an official Final Fantasy game instead of fanart.
- A link to the character's Final Fantasy wiki page, and specifically their Dissidia entry page if they've been in the series.
- For characters who aren't from Dissidia, a list of their skills resembling those in Dissidia (the wiki pages include this for Dissidia characters already).
With that said, despite my workload I'm
thinking about doing this -- I
really am. I just don't want to commit to it and then - boom - my workload gets worse.