The Mourning Mirrodin Tavern
(A Magic: the Gathering sandbox roleplay)
ALWAYS ACCEPTING NEW MEMBERS!!!
Ravinca is one plane among many that swim through the multiverse. Its industrial inhabitants have eons ago assaulted every corner of the world with their constructions of buildings. Today it stands unyieldingly constant cityscape as far as one cares to travel. There are many civic centers on Ravinca but by far the biggest, best known, and whose name has become synonymous with the plane itself is Ravinca: City of Guild. The Ten Guilds of Ravinca are kept in check by an agreement known as the Guildpact. Without the Guildpact, conflict would be inevitable.
Now, just outside of the City of Ravinca proper, there is a raised mesa only accessible by air or by a single bridge. Tribals of the Gruul Guild make ground assault unreasonable. On this mesa, there is a small marketplace and apartments. This mesa is not noteworthy except for a tavern called “The Mourning Mirrodin”. No citizen of Ravinca knows why the tavern owner has named his establishment has such an odd name. It takes a special kind of person to know what a Mirrodin is. Such a person is almost undoubtedly a Planeswalker. If you seek a Planeswalker on Ravinca that is not of the normal variety (not that normal can be applied to Planeswalkers), one would be wise to speak with the patrons of “The Mourning Mirrodin”
The Mourning Mirrodin Tavern
The interior of the Tavern is very open and often crowded. The tavern is open all day every day. Sometimes are more frequented than others. The floor is always covered in several inches of fog. There is a running joke played on newcomers that if they can find the fog machine you can get a free keg from the tavern master. Many beings of all shapes and colors can be found frequenting this tavern. Many come for gossip, some come to seek odd jobs, and some come here just to drink. Planeswalkers and Ravincans come here to collect job notices and contracts. Some seek rumors and hunt for individuals. The Tavern master himself makes sure that Ravnicans get jobs Ravnicans can do and keeps the special tasks exclusively for Planeswalkers.
The Mourning Mirrodin is the neutral territory for planeswalkers of all kinds. Any disputes between planeswalkers are strongly encouraged to be taken outside into the streets or off world. Just not inside the Establisment.
Intent of this Roleplay
In this sandbox Rp, you will be a planeswalker, and hopefully a patron of “The Mourning Mirrodin”. Planeswalkers are beings that are able to travel between the various worlds of the multiverse. Not being bound to a single plane, most planeswalkers have the ability to learn more magic than any plane bound Archmage could ever dream of. Planeswalkers are rare. Only 1 in every million sentient beings possess the Spark needed to cross the void between worlds. Even fewer who have the Spark ever ignite it and become true Planeswalkers. The Act of planeswalking has been described many ways. Nissa of the Gatewatch once said something to the effect that planeswalking is like walking through a door way, but not everyone can see the doors. I personally like the idea it is more like stepping left. Stepping left and not going left.
Knowledge of MTG Lore or even how to play the Trading card game is not required!!! It is however helpful. Keep in mind that this is a general medieval fantasy setting.
This is a sandbox. If you want to do something or go somewhere, let’s go and do it. If y’all want to travel alone or with a group that is up to you. If you want to seek out the most powerful artifact in the world or want to go storm the castle, let’s go do that. I as the GM, will be playing the NPCs and World to make sure you have the opportunity to do what you want. This way the world will be reactive to your choices. The tavern has many jobs for you to do, if you are at a lost at what to do.
Social Contract/ Rules
Planeswalker Profile A.K.A Character Sheet
Please post your CS here in the OOC for approval. Once it is accepted, you can place it in the CS thread.
Bulletin Board for Job postings
This roleplay is a sandbox. You can do whatever you feel like doing. If you want to storm a castle, you can do that. You want to quest for some sacred Relic, let's do that. If you want to hang in a bar, you can do that. However, if you are unsure what to do, there is a bulletin board located on the first floor of the Mourning Mirrodin Tavern full of jobs to accomplish. In no special order, they are listed below. Feel free to come up with your own job requests.