Hidden 11 yrs ago Post by Melkor
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We don't have to play as them, they just act as a 'bottom of the barrel' next to the other races.
Hidden 11 yrs ago Post by Melkor
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When your character is doing something that needs more detail you can go from abstact to normal writing. I guess I want creation to be more abstact to make it sound really cool.
Hidden 11 yrs ago Post by Nug Soth
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I think I'm getting better at the abstract part.
Hidden 11 yrs ago Post by Rune_Alchemist
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Indeed.

Though, Nug, I couldn't help but noticed you referenced Wiri for something in your post.

Just so everyone is clear, the Spirits Volorr creates have been specifically created to cater to the desert and its inhabitants, to keep the desert alive. They wouldn't have much effect on the lands outside of the desert unless given permission by Volorr.

Unless I'm reading your post wrong? I'm fine with you using Wiri for something, but it wouldn't act without permission from Volorr.
Hidden 11 yrs ago Post by Melkor
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Eventhough you didn't write abstactly Scrubmage, I enjoyed the idea of your post, how you're describing what I must be like to suddenly come into exsistance.
Hidden 11 yrs ago Post by Nug Soth
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You've got me all wrong, Rune.

I only meant that the firey energy came into contact with Wiri and it reacted to that in the way described. I did not mean to give the impression that Wiri did anything.

Akhen sent his spiritual fire into the world, just as Mellivora sent her love. But the spiritual fire reacted to the love by creating lust, etc. And the it reacted to Wiri by creating it's own subteranean moisture network. But that turned out to be Lava. Because it's spiritual fire.
Hidden 11 yrs ago Post by Rune_Alchemist
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Ah, alright. Sorry for the misunderstanding Nug. Abstract can be as difficult to read as to write sometimes xD

Anyways, me next post is up. Went ahead and finished creating the Spirits. Think I may have botched the abstract things in a few areas though.

Made one final spirit too, the Spirit of Knowledge and Magic - He'll be the chronicling the Volkyr's history.

And next post, I shall make the Volkyr themselves. Then...well, We'll just see.
Hidden 11 yrs ago Post by Melkor
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As we go on we'll have to move more and more away from abstract because that works well with creation but not so much with anything past that.
Hidden 11 yrs ago Post by Melkor
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By the way guys if you noticed I made Avalain, he is the antagonist. Soon Ravien is going to drop out of the story for a bit and I'll just be writing for the antagonist. Just a heads up.
Hidden 11 yrs ago Post by Rune_Alchemist
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Sounds good.

Although I have a minor complaint - while we seem to have a fairly good set up and some pretty good races so far, I think we could add one or two more? As it stands, we have nine that have been accepted I believe; Elves, Dragons, the Dwarves, the Volkyr, Mermaids, the Covenant, Deciples of Chaos, the Hollom, and the Zomfa, and whatever Avalain is creating (Humans?)

Of that nine, only three (four, if you count the dwarves. Are they still in this?) are humanoids that actually exist consistently within the world. (The disciples, Hollom, and Zomfa aren't humanoids. The Covenant, if I read correctly, don't normally exist in the world but have their own little civilization and are summon through some sort of pillar?)

Maybe its just me, but I feel as though we could use some more humanoid races that exist consistently within the world. As it stands, I feel as though its going to be rather...empty.
Hidden 11 yrs ago Post by Melkor
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What are you suggesting? Someone could make Orcs.

-edit- Avalain is going to make humans and with them the seven deadly sins as an attempt to corrupt the world.
Hidden 11 yrs ago Post by Rune_Alchemist
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I'm not really suggesting anything, just expressing that the world is going to feel rather empty without some more...eh, reasonable, humanoid races. Races that are more humanoid rather than beast like, like the Chaos Disciples or the Hollom.

Perhaps the Elder Scrolls have just spoiled me with its ten amazing races, and three to four are normal for most Fantasy Games. And, honestly, I don't like the standard fantasy races that much so if someone makes Orcs, it ain't gonna be me. I might make a second race later, though.
Hidden 11 yrs ago Post by Melkor
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Okay then. I also like the elder scrolls. But in that game there are like 3 or 4 different humans and 3 different elves :/
Hidden 11 yrs ago Post by Rune_Alchemist
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True, but they're done in a way that actually makes them interesting. I don't play as them, I usually play as an Argonian, but they're still done in a way that makes them actually interesting and makes me care about their individual cultures. They're not all just one race categorized as 'human' or 'Elf' they're each their own peoples and don't always get along with one another, like in Skyrim with the Civil war between the Empire and the Nords. Same with the Elves - Orcs are elves. that makes me chuckle even now. Also, the elves aren't all like "OMG PROTECT TEH FORESTS"

Basically, the races in the ES are different enough from standard fantasy cliches that makes them interesting, yet at the same time similar enough as to not feel completely foreign.
Hidden 11 yrs ago Post by Nug Soth
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I've played Morrowind and Oblivion countless times. And honestly, I've always thought that their race selection, while awesome was still very limited and based mostly on standard fantasy cichés.



However, I agree 100% that the playable races' histories and cultures within the game are extremely well thought out and it does make everything more fun to play. But I wouldn't exactly call them different from most fantasy races.

And Rune, your race is very cool. I love what you've got going with them and think that the other humanoid races would benefit from being as unique and detailed.

Now, I haven't created the Dragons yet, partially because I want to give them a more complex culture than just being Big Bad Monsters. And I'm not doing so well with getting my thoughts together on that.

But the way I see it we have at least a few options for adding races and cultures into the world. Two ideas I just thought of:

One thing we can do is, once our races are created outline different subspecies that the will evolve into.

We could also try to have everyone come up with at least an idea for another humanoid race & their major culture(s).
Hidden 11 yrs ago Post by Rune_Alchemist
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Aww, well thanks Nug. I am now really curious to see the direction you will be taking the dragons. Its difficult to see them anything but Big Bad Monsters, but I do love those overgrown lizards~

And I suppose if you get down to it they aren't really that different, but its different enough that I don't really consciously think about it when I'm playing.

As for the race thing, I don't really see the Volkyr evolving into any subspieces, unless they reproduce with another species. And I am open the idea of making another race of peoples after I finish the Volkyr's creation.
Hidden 11 yrs ago Post by Melkor
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I guess I'm boring then because I really like all of the standard fantasy races. Also, who's gonna post next?
Hidden 11 yrs ago Post by Rune_Alchemist
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I wouldn't say you're boring Melkor, nothing wrong with liking the originals. If they didn't exist, then we probably wouldn't be discussing this right now~

I'd post...but, I have a thing against double posting. Especially IC.
Hidden 11 yrs ago Post by Melkor
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That is true. But I was talking more about someone else.
Hidden 11 yrs ago Post by Peachygem
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I would post but I'm not sure how to go about interacting with the other gods, or should I just focus on more creation stuff?
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