@Spriggs27 I shouldn't have to. A good gm checks their rp regularily.
Name: Shana Grimmweiss
Gender: Female
Race: Human
Appearance:
Personality:
Rather formal, Shana is the sort who would often wish to cut down on useless chatter. If it doesn’t have to do with a mission she is a part of, there is a low chance she would discuss it given a normal setting. However, she would fight thick and thin to assist her allies, regardless of her somewhat cold demeanor. On occasion, Shana expresses a notable sardonic wit in the face of certain situations, often utilizing this to distance herself from others by belittling their actions or character, or even to simply make a dry joke.
Despite Shana’s “cool and collected” aura, there are instances where she might break these walls and choose to infatuated herself with another’s actions, but even these sorts of “deviations” from the normalcy of her standard actions tend towards subtlety. Even if it has to do with something she truly cares for, such as her sister, she would still tend towards this subtlety. But to those paying attention to her minute details shifting can clearly see these changes occur. In addition to this, Shana also dislikes either repeating herself, or following back the way she had came, often finding it to be a bother or a “meaningless task.
Biography: Shana hardly knew her parents. Her parents were adventurers who had met an unfortunate end at the hands of the minions of the demon lord. Orphaned at a young age, the older sister was forced to look after the younger twin.
As long as she could remember, Shana’s sister had been struck with an incurable disease which caused her to be weak of body. Her loves his sister deeply and strives each day to provide for her as best she could through paying the doctors and those who take care of her sister.
When Shana was young, she had chosen to take up the role of an adventurer, despite the fact that her mother and father had died on their quest. Partially as a memento of respect towards those parents who had died in the service of the country, but as well as a means to obtain the funds that those born as orphans would likely never obtain in their lifetime to provide for her sister.
Trained by a retired adventurer who had been close with her parents, Shana began to improve her skill through the man’s training. Though at first the retired adventurer had told Shana that he was not interested in taking upon himself a pupil, not wishing to once again march another to die like he had in the past. Eventually Shana’s “daily persuasions” of constant requests came to fruition as the old man had decided to take her as a pupil, reminding him in a moment of nostalgia of the young girl’s mother. Shana had explained her position, claiming that if her sister was to be able to live, the price of a medicus would eventually supercede the inheritance left behind by their parents, and though still wishing that Shana were to choose another occupation, her stubbornness over shined these thoughts.
Though the task of an adventurer seemed impossible from her perspective, she had left her sister in the care of the old man that had trained her so there was nothing to hold her back in that regard, Truth be told, the old man didn’t seem to mind the girls, perhaps wishing to fill the void of losing his wife to old-age and son to the same wipe that had taken the young girl’s parents before. In fact, he had given Shana a weapon he had held dear during his own travels. Something he likely would have given to his son if he had not passed on.
Moving from town to town as a sort of drifter, Shana will continue to accept adventuring jobs until she is able to cure her sister’s condition.
Skills: Two-handed Single Edged Weaponry: Able to proficiently utilize larger single edged blades. Though the stance and techniques can be utilized on smaller single-edged blades, it tends to diminish the prowess of the teachings.
Virtuous Contact: Though not directly a skill, the weapon which Shana utilizes. A rather large sword of oriental design. Gifted as a show of faith towards Shana after she had completed the old-man’s training. Perhaps the sort of weapon best suited for someone like Shana, whose actions tend to distance others.
Protection of Arrows: The ability to utilize senses to detect the paths of projectiles in an effort to dodge such or force the projectile off its course. Skill diminishes in the event of effects which deafen and/or blind.
Foresight: Through observation, Shana is able to see the defects of an item’s structural integrity. The effects of armors are diminished, so long as Shana is able to view the target.
Wind Slash: The user is able to produce an “Echo” of an attack through manipulation of the wind. In addition to this, one may also improve their mobility through empowering the spell beneath their feet instead of their weapon.
Other: Shana cannot hold her ale in the slightest, breaking down her normal barriers at the slightest ingested drop of something alcoholic.
Though she would seldom admit it, Shana loves cute things, such as small animals or children.
Name: Erlend Viridian
Gender: Male
Race: Human (native denizen)
Personality: A smooth talker. A soothe sayer. A man who stands by his word to the fullest, unless he doesn't want to. That's what a liar does. You make people believe every word you say without questioning it so you can lure them into that perfect sense of security then spring the trap, robbing them blind before leaving them for dead. That's the kind of person Erlend is in his heart.
A criminal.
A lowlife with little regard for anyone but himself and the treasure he hopes to collect. Though it is worth mentioning that there is a strict no killing policy when robbing non-monster folk. That is not because Erlend carries any kind of real personal attachment to people but instead believes that if he kills everyone he robs successfully then all the easy targets will disappear.
Biography: None. No personal stories. You wanna know about the past you gotta pay. Pay hard. Thousand gold coins gets you a glimpse into my past, my mom and dad, my adventures, but it's double if you wanna know about what I've done in the last five years. Walk away kid you can't afford what I know.
Far as I'm concerned, until I get paid, I don't know nothin' about anything.
Skills: Erlend is a Restraint mage, meaning that a majority of his learned skills involved removing an opponents ability to retaliate or move.
Paralyzing touch - Hand contact on an opponent releases a surge of magical electricity, paralyzing the target for a few minutes based on natural resistances. Multiple uses are less effective on the same target.
Flash Freeze - A quick blast of cold temporarily freezes the surrounding area for 30seconds, preventing movement until the frost dissipates. Less effective on monsters with natural immunity or large bodies.
Thorn vines - Druidic magic learned on his travels, Erlend creates rapidly growing vines that will wrap around the enemies body until they cannot move their arms and legs. Attempting to escape the vines will cause the thorns to tear into exposed skin. Effect persists for 5 minutes or until cut.
Blind - Less a spell and more of an alchemic creation, Erlend tosses sand into the eyes of his opponents. Usually followed up by a flash freeze. This skill is not long lasting, persisting for about 15s, but it does cause mild eye irritation making it harder to see until washed out.
Disarm - Similar to a thief skill 'steal' this ability will remove an opponents weapon forcibly from their grip. The weapon is flung from their hand about 10 feet away. Heavier weapons will not go as far. Only removes weapons currently in hand.
Silence - Elrens signature skill, removing any sound he makes for up to 10 minutes. It is limited to only himself and the actions he makes. Even an explosion would make no noise if he was the reason for it.
It is good to note that none of these skills do any real damage.
Other: Wears a plague doctor mask. For flair, more than function.
Main choice of weapon is a Sharp dagger and a concealed club used to knock out unsuspecting foes.
Joy Hirasawa
Age
16
Gender
Female
Race
NekomimiPersonality
Joy is a very cheerfull hyperactive individual, she always is very sweet but can have her teasing bad moments from time to time too. She usualy acts out of kindness and can be very caring to her friends when needed. She liked to play around with others and is a very bad trickster.Background
A human NEET that lived on her own in a rented appartment, she didn't have a real job but earned plenty by her twitch donations each month to live around from. She was a high level osu player that participated in country tournaments and usually came in second or third with their country team. She streamed each day on twitch, mostly she was just playing osu but she would do some fun small indies came she enjoyed from time to time. Her twitch fan base mostly stuck around for her cute appeal and cheerfull and upbeat personality. All the twitch donations made her able to buy like manga and a soft bed together with a whole lot of small cats that she really adored and played with all the time. She didn't have any cages or anything for them, they would be sleeping in the bed with her she did everything together with them. She was so obsessed with cats that she usually wore a pair of cat ears too, it raised her fanbase a whole lot. People would donate a lot of money to see some girl say cat like stuff it was a strange world that Joy didn't really understand but accepted.
One day at heral l time high she was furiously clicked away in her osu game. At the end of the song it appeared that she rose the last rank that she needed and became number one. Out of victory she jumped and danced all around her room accidently tripping over an empty cola bottle. She bumped against her bookshelve close to her pc and had broken her neck in the progress live on twitch. There was nothing to see on the cam except for the bookshelve having hit her and a quick yelp. At the end of the day they had traced her down and shut down the broadcast while recovering her body and kittens. The kittens all got a new home after the story came on the news. It was confirmed Joy had died after being crushed by the bookshelve leaving many in tears.
Meanwhile a new life began. She sat across a mighty goddess explaining to her what had happened and what was gonna happen. She had choice, obviously she chose the cool one, being reincarnated into another world. It was like one of her favorite novels no game no life. She was told that she could chose an item, aqua had given her a special offer. To be like the ones she always wanted to be. A nekomini! It was obvious she was gonna chose that and so set so done. The only downside was that she had the traits of a cat too. Very high agility but not very intelligent.
Likes
Fish
Being pet
Balls
Yarn
Mice
Pieces of grass
Dislikes
Water
Being called dumb
Mean people
DogsTheme
[This is an extra you can erase it]
@Lucius Cypher 10 seconds isn't so long. A minute.