DUEL LEAGUE
Anubis' Tomb
Information
Time: 12:33PM
Location: ??????
Date June 23rd
Weather: Hot. Clear sky.
Temperature: 77°F inside, 109°F outside
Layout of the entire map can be found here Please be advised it is only a rough estimation of the scene.
Time: 12:33PM
Location: ??????
Date June 23rd
Weather: Hot. Clear sky.
Temperature: 77°F inside, 109°F outside
Layout of the entire map can be found here Please be advised it is only a rough estimation of the scene.
Posting format:
After both fighters have posted, the initial poster will be allowed to make the first strike in their second post. The first player to post their introduction gets the position of Player1, the second poster is Player2.
Format of the fight:
Both players will fight to the rules of TZDL2017.
Rules:
- You may not leave the chamber.
- Field Restriction applies to the whole chamber
- You can attempt to collapse parts the ceiling, but the pillars will not guarantee the whole thing coming down. With the removal of the pillars, the whole ceiling might not come down entirely but large pieces may.
- Both characters know they are here to fight.
- No one is allowed to post in the thread outside of both participants and a judge
- You can not attack in your initial post
- Layout of the map is shown here: click me I'm cute
- You are disallowed to edit your post without permission from Mobius and/or acknowledgement from your opponent. Once your opponent has posted, the previous post YOU make shall remain untouched unless authorized. I will immediately disqualify you if you edit post after your opponent post (with some exceptions)
Anubis' Tomb
Egyptian pyramids are archaeologist’s prized discoveries, an open gateway into an arcane world where pharaohs die with their treasures. Emperors ceaselessly tire their existences for immortality on the back of countless slaves, erecting monolithic tombs excavating profound burial chambers were Inpu escorts fallen kings through a valley of deceased men. Scholars across the world marvel at its structural design. The monumental edifice bound 2 wandering spirits inside, locked inside eroding desert stone stacked like stairs to an ascension to where ancient Gods welcomed dead rulers. A towering square pyramid (square base, for those not familiar with pyramid designs) jetting from sand with a fading bronze tint on resilient limestone, crackling with age beneath a golden radiance of Ra eclipsing a blue-sky. Each rock mounted on one another in a symmetrical square where weight distributed from the zenith decreases, but the Pyramidion decayed to an octagonal formation being chipped to a mangle malformation it dutifully represented.
The pyramid’s battered surface belies a deeper significance having a colossally greater volume than Khufu stone flag resting in Giza’s plateau. Its location obscured by electronic interference that subvert satellite surveillance, and depicts normal mountain ranges where this behemoth of ancient ingenuity slept. This anomaly went undetected by several nations as electromagnetic disturbances were accounted for by sandstorms and terrestrial heat, but few explorers unearthed truths far exceeding humanity’s expectations.. and seldom shared them. The pyramid is wedged in a very deep chasm where a single side is against bedrock for thousands of years, keeping itself camouflaged from marauders and gravediggers alike as a disguised mountain slope. Many that are aware understood the unwitting coincidence of nature, but a minority of the cabal believed it was engineered this way.
Now the interior of this mammoth construct is where a cacophony between two kindred spirits would convene. When one enters from a lavish entrance crusted in gold they would meet a walking path with sandstones carefully fixed on either side of said trail, 3 inch stones placed and 8 feet spaced apart. The floor adjacent contained beautiful stone carvings of mysterious Sumerian cuneiform, Egyptian hieroglyphics, and even Cretan inscriptions throughout the floor. The sanctum, with all its diverse pictographs chiseled on the floor, is not without a robust amount of dimension. The room appeared 200' wide by 400' long, its ceiling height far beyond human reach at staggering 500' where square columns can be seen further down. When one continues to traverse this walkway they would notice a slant floor 97' from their entry. It appears at a certain distance, the floor elevation for the entire chamber shifts 6 feet above normal with a 45 degree slope. One could assume as they continue to walk, they will meet another hill-esque floor raise until the last 97' feet is met where an intimidating 25' statue of Osiris standong on top a conquered 30' Inpu.
The ebony canine deity lying beneath a sole sandal of gold resting its position with scepter n hand skewed onto the fallen’s back. He lay motionless on his belly like a serpent, arms spaced as one would expect from a vanquished foe. Osiris was made of silver that seem to age to a proper teal, his helm bronze and define chest bare with scars engraved unto his muscular visage. The silver underworld king knelt before any person that approached, handing out a throne made of the exotic yellow metal. A skeleton seated comfortably in garbs too old to date and jewelry far too expensive to yield. Whomever burial chamber belong to may have left the hint: he falls to the underworld -- killing death.
Throughout the exquisite tapestry of ancient ceramics lining the merigold walls were pillars of vintage Egyptian hieroglyphics etched in navy blue. These posts towered far above human height as they merged with the ceiling, although it appears one scaffolding remained somehow untouched but apparently much more modern than these chambers allowed. These daises were accessible by degenerated pieces of lumber scattered adjacent each pillar, and the area of each column is 20x20' thick of unadulterated stone. Traces of marble faintly gleamed behind stained sand that has accumulated for millenniums, dousing the floor in grain older than most civilizations through small ventilations near the ceiling, but most were congested by debris from broken stone, other statues on upper levels, or harden sand.
Light was provided by several unfathomable sources found throughout and one particular instance was the very ground itself. It produced a significant amount of an apricot luminescence without compromising one’s ability to see, but how this was accomplished remained unseen. Torches grafted on walls and revealing a brown luster from a shimmering red core it radiated, leaving most of the ambiance in a vague blonde luster where light couldn’t reach the upper echelon of the chamber. Then onto Osiris with his snarling complexion brought about a supernatural glow of red from every eye of his scowl, the entire area surrounding him concealed in a faint aura of cherry and honey luminosity that one could identify his defined and timeless features from the doorway. Despite how well lit this exaggerating room was, darkness lurked about the far end pillars, corners, and the entirety of the ceiling was poorly lit. Skeletal remains of what appears to be a deceased dinosaur, wyvern, or a dragon hardly venting its and buffed in a dandelion saturation from years of ambient sand. One of the eastern pillars laid across the 2nd and 3rd floor elevation not far from the slope divide. 2 large portions seemingly fell in a peculiar angel with debris scattered about and neglected. The very columns fissuring the floor beneath in hairlines as its structure only chipped from its descent.
Each fighter appeared on either side of a pharaoh’s mausoleum roughly 110' apart, and they will duel with the intent of burying another king here in the sands of time. They will die here in obscurity. ~Mobius TZDL2017 Quarterfinals
Notify me of any numerical mistakes, geometry mistakes, or spelling mistakes immediately.
Oh some trivia: The 3 inch blocks make a boarder path that leads to the throne where Inpu and Osiris are. The walkway is smooth and contains no hieroglyphics.
Also: The ceiling does not slope up or down like the floor does as it elevates, so the ceiling maintains the same height (just means the floor is slightly closer to the ceiling. Not by much though)
And: Inpu is 30 feet long laying on the ground, about 3 to 5 feet thick depending on body proportions (shoulder to shoulder is 8 or more give or take.). Same goes for Osiris minus the helm which is longer.