Born in Epic City to two insanely wealthy parents, both the heirs of what could be deemed as "old money", she was a girl born with everything. Wealth and power were not a problem, and despite both her parents being mundane, Epics would have a hard time touching them due to their long reach and influence, especially in Epic City, where the peace was kept by other Epics - even more so for her family, because with their wealth they had helped fund a number of heroic escapades and backed a multitude of heroes in starting their careers.
Charlotte herself wanted to be a hero. It was no surprise, considering that she interacted with a large variety of them while with her parents. Of course, that was the furthest thing her parents wanted. In their eyes, there was no career more dangerous than that of being a hero; not to mention though they supported heroic Epics, there was always a lingering fear in the back of their minds that drove them to do it, a fear that if they did not, then perhaps they would turn on them instead. They did not truly understand the people born with these special abilities, and predictably feared them for it. Still, they loved their little girl and if it turned out that Charlotte was, in fact, gifted with these powers, they would be at a loss as to what to do.
The day she discovered her ability was during a visit to a local mall. There was a robbery, and the robbers took her hostage - in her panic and desperation, Charlotte gave life to a nearby mannequin, her first ever creation that she dubbed as "Aida"; the mannequin subsequently disabled her attackers, who were powerless to stop a bodyguard that felt neither pain nor fatigue, and one that not even a bullet to the chest could stop. The police arrived with her worried parents in tow, just in time for Charlotte to faint as the backlash from her ability hit her.
Not initially connecting her fainting with the creation of Aida, she estatically set out to experiment with her abilities. Her parents, in the meantime, worried about her future. As things stood, Charlotte would definitely pursue her dream of becoming a hero.
It was just as she created Dinah and Cheshire, however, that the true price of her ability was discovered. She collapsed in a heap after their creation, and was rushed to the hospital. Her body had suffered greatly, and after the incident, she became more easily fatigued, and her physical capabilty had dropped drastically. This would be the last time she used her abilities up until the next year.
For a time, she was content - despite the shock of what happened to her, she still had new, wonderful friends that she was sure would help her in becoming an amazing hero.
Her parents, for their part, were simply relieved that nothing worse had come of it. They would tackle the problem of her becoming a hero later on; they were sure it wouldn't become an issue until a few years later. In the meantime, they did a good job of covering up her abilities and making it seem as though she were nothing more than a normal, albeit sickly, girl.
Unfortunately, their calculations were off by miles.
There were many people that had a bone to pick with them. Villains who's plans were foiled by heroes they financed, rival businesses that they had bankrupted or snubbed - even other "heroes" who were enraged that they did not see fit to fund them. These enmities eventually came together and boiled over in an incident that forever changed Charlotte's life.
It was during a charity event that they struck. Their aim was simple - wipe out the entire family in a grudge fueled slaughter. The leader behind them was an infamous villain named Blacklight - a name that sticks to Charlotte's mind and haunts her dreams to this very day - and their plan was almost a success. They got both her parents and succeeded in scarring her, but only came that far until other Epics arrived with the police in tow to deal with them.
For awhile, she was in a catatonic state. She had lost near everything she held dear. Nothing made sense to her anymore, and for a long time, she did nothing but sit by and watch as more things were taken from her.
People interested in her parents wealth and lands argued over her rights as the inheritor. They were people she knew, even liked; business partners that came over every so often, aunts and uncles that would play with her, older cousins that treated her to candy -- all now squabbling over her parents wealth, using her as a tool to claim it or even forgetting her outright. It was her first betrayal, and it was a painful one. Suddenly, she found herself surrounded on all sides by enemies she'd read about in story books, but unlike the princesses in her fairy tales she had no-one. No prince nor fairy godmother to assist her out of her dilemma.
Some claimed that the wealth should go to this-or-that person/organisation, while others tried to adopt her outright so as to have the money flow to them by proxy of being her guardian. The money-grubbing and greed came to its peak when they turned their eyes to her fathers statue collection.
It was her fathers most prized collection, and he often took her with him to admire them. At the time, she never really understood and appreciated them as he did, and even now she probably does not, but they held memories of her playing with him among the tall and handsome looking statues, memories of a life that could not return, and were one of the last and greatest reminders of his love.
She was not going to allow them to take that away from her.
She made the Deck of Cards and Knowledge and Wisdom in quick succession, and put them to work with the sole purpose of halting every move to steal her inheritance, her memories, and ignore the incoming pain and fatigue that came with the stress of their creation. For a half a year, she struggled with legal cases, manipulating people using her crows and with Aida as her proxy to give adult weight to her wishes, and finally, ultimately, succeeded.
The battle for the memories of her past life invigorated her, and soon, she fell out of her state of ennui, now alive and in the present once more. At the time, however, she had no clear direction of where her future lay. Until she came across a news report of Epic Heroes that were recently murdered, their deaths in full, grueling display. Another childhood memory corroded by society and tragedy -- but this time, she did not feel helpless.
Recalling her childhood dreams, the image of herself as a hero resurfaced in her mind. Now, she couldn't be the hero she wanted to be; she had her abilities, and while she herself had very little, she also had a lot of things, things that mattered to other people, like money and land. No, her being a hero was out of the question . . . but she could help.
Over the past few months, she had settled on transforming her home - a mansion and the surrounding lands spanning kilometers wide - into a headquarters, from where she could provide support for herself, and any possible future she wanted to explore. It was easily converted it into a base, a fortress that could support heroes from all sides, and provide refuge if need be. She resolved to send them funds via proxies, so that they couldn't be traced back to her, and the creation of the Deck allowed her to gather information that she could send discreetly to heroes in need of it.
Currently, she is continuing her parents work, but in a more invigorated and aggressive manner, looking for heroes to provide support and funding for. While her identity is kept a well guarded secret, to those that have had dealings with her proxies and have benefited from her assistance, they have given her a name to go by:
Wonderland.