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Those on High are the guardian patrons of those shaped by these unique abilities. They're also known to use Heralds to interact with the world at Large on a normal basis like basis. Beyond that, several of the High have taken Heirs to rule in time after then.

Beyond being some of the most powerful Epics, they're also said to be where various powers come from.

The High Clairvoyant is the patron of all Psychics.

Physical Powers, such as speed and strength, come from the High Island.

The High Prescient is Lord of the Seers.

Those controlling the elements and energy look to the High Electric.

And finally, the Freaks and Healers look to the High Venom for guidance.
Hidden 8 yrs ago 8 yrs ago Post by Regitnui
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Regitnui Lorespinner

Member Seen 2 yrs ago

Those on High
So you want to know about Those on High, do ya? Alright then, let me tell ya what I know... See, things happened slowly at first. You had some underground, low powers types who snuck into Manhattan after everything started going crazy. Mostly Seers and Mind Readers, Invisible types. Things that could slip under the radar. Well, all of a sudden the Mind Readers had these spots they couldn't hear anything from. Few weeks after that the Seers started having problems predicting things. The others appeared weeks apart, but without much fanfare to foreshadow their arrival. Y'know, they're all powerful. But we don't know shit.

After they came, people started hearing her. The Clairvoyant. She'd lay bare everything that made you you, your thoughts included. She hears everyone in the city, their minds. And those who get in her way? She strikes them down. The early telepaths tried to get her. Their minds don't work no more. But you stay on her good side, or out of her direct notice? She's like our protector. You're in trouble, you call out to her Highness. Maybe she'll help. Maybe she'll get someone to ya.

Then came the Prescient. See, we assume that one is a he, but no one knows. The Seers couldn't predict stuff like before. All of a sudden it's like destiny is a singled out into a few stands. Like this Epic is Fate itself, pulling us all towards one general end. Cutting the strings he don't like. And if that doesn't terrify you, you're a stupid fool.

The Island is our guardian. He tends to our City, keeping it in pristine condition. Those with physical abilities look to him for guidance and help. But people don't realize the darker side to the High Island. How he could destroy the very fabric of reality, and smother all of us in a moment with our own City.

Next is the High Electric. He too came without notice, but he was the one us Normals noticed the fastest. He tends to our power grids, our lights and energies. Elemental Epics bask in his glory, for he is energy. Provider of our City, but a living bomb. Lord of Energy in every way, the High Electric is the controller of all of us directly.

And finally came the High Venom, a woman as poisonous as her name. She is the patron guardian of the Freaks and Abominations, giving them sanctuary in Under Town, beneath our very feet this instant. She is god of all things evil, from poisons to toxins to plagues. Legends have it that she changes appearances at will, and grants boons to those she deems worthy. Even more of a myth is her supposed ability to heal. But believe you me, it isn't worth trying to find out.



Shared Characters:
Any player can make use of these characters, within reason. Please keep consistent with their characters and keep them in one scene at a time; No having Dragon be on one side of town helping you push back the Swarm while another character's chatting to him in Central Park, OK?

Epics:





Freaks:





Credit: BlueTommy2


Normals:



Credit: ihinka


Credit: ihinka




Credit: BlueTommy2




Player Character Sheets:






Hidden 8 yrs ago 8 yrs ago Post by Ever
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Ever

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Let me know if I need to change anything!!!

Name: Anna Aymes

Super Name: Aymes (just something she goes by since the High Clairvoyant told her not to go by a super name since she may take her place one day)

Gender: Female

Age: 27

Powers:

#1. Telepathy

She is able to hear anyone's thoughts within a 10 mile radius of herself and project her own thoughts into someone's mind. She is also able to track minds and know how far they are from her. She has gotten very good at getting around most mind blocks people put up. She has become strong enough to blast through those blocks if she chooses to. It is very rare that she does. Anna can also see and interact with someone in their dreams. This however requires her to lose all of her senses and go almost into a coma like state until she comes out of the dream.

#2. Telekinesis

Anna has the ability to levitate, move, immobilize, and manipulate objects with just a simple flick of her finger. She can project waves of telekinetic energy to impulse, hit and destroy many objects or people. Using this ability, she is able to create a telekinetic shield wall around herself deflect any person or object trying to harm her.

Weakness:

Loud or hi pitched noises cloud her mind and render her powerless

Appearence:

Anna stands at a surprising 5'8, making her a little taller than most girls. She has long, dark red hair that goes down past her shoulder blades. It has a slight wave to it and curls slightly at the bottoms when it is humid out. Her eyes are a deep crystal like blue that get lighter when she is happy and darker when she is angry. Her skin is fairly pale as if she doesn't go outside very often, but her cheeks and ears will glow red if she is angry or embarrassed. She has a very athletic build due to the hard training she has put herself through in her life.

Personality:

Anna walks through life looking as if she has everything together and knows how to handle anything that comes at her. At one point in time, that would have been all an act to keep people from believing she wasn’t about to fall apart, but now she truly is as calm and collected as she looks. Anna thinks everything she does very thoroughly and tries not to dive right into things. She doesn’t like conflict very much, but participates in it when she must. She is a very friendly type and will be social and helpful when she needs to be. She speaks in a very calm manner, which makes people a little annoyed when they try to fight with her on things. When she is angry you will certainly know it. Most people don’t realize the true power behind her and when she is mad that power will shine through. Once she is really angered it takes a bit for her to calm herself back down. She becomes very snappy and is more prone to being violent in those moments.

Background:

Anna doesn't really tell anyone about her back ground. She doesn't like everyone knowing her life, even though she usually knows everyone else's. All that is known about her is that she admitted herself to the Epic University when she was 16 to get a better handle on her powers. She left sometime in her mid 20s and started being groomed and monitored by the High Clairvoyant. The High Clairvoyant shows a lot of interest in her powers and thinks that Anna may one day be able to take her place. Anna has an older brother named, Silas, who is a construction manager for Epic City. It is unknown if he has powers, but if he does he never uses them. They speak often enough, but since she works so closely with the High Clairvoyant, Anna is often too busy to have too many social gatherings with him. Nothing is really known about her parents and she never even speaks their names to anyone. If asked about her past she will only give basic, need to know facts.

Other: Anna knows many forms of hand to hand combat and is rarely beaten in a hand to hand fight.
Hidden 8 yrs ago 8 yrs ago Post by Old Amsterdam
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Old Amsterdam Coven Witch

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Name: Alex Newt

Alias: Traveler

Age: 22

Alignment: Epic Hero

Gender: Female

Powers: Can create doorways that people and objects can pass through. She has a Clairvoyant ability so that she can see where the doorway will lead to. Doorways stay active until she consciously closes them, or her powers fail, whichever comes first.

She can switch any two objects, similar to teleportation. The larger the difference in Mass, and the further apart they are, the longer it takes to switch the objects. Include living beings.

As with most all Epics, has slightly increased endurance and reflexes compared to Normies.

Weakness: Excessive heights (anything above 3 stories, above or below from ground level). Top of buildings, etc etc. Not only does this negate her abilities, it's a natural fear for her. So it strikes her dumb with fear on top of that.

Limitation: Deaf. Can read lips, however.

Appearance: Alex has shoulder length straight honey blond hair that she's proud of. Ice blue eyes stand out from her face. She stands at 5'6”, but (like most Epics) is of a solid build.

Alex walks around in thigh high boots, sundresses, and minimal makeup (red lipstick, usually). She generally has dark sunglasses on.

In outfit, Traveler maintains her hair in a ponytail and keeps the thigh highs. She rounds out the outfit with a plaited skirt and a sleeveless tee.

Personality: Alex is like a ray of sunshine. She's usually smiling, and looks for a high point in every situation. She's not above getting dirty, and doesn't mind killing if she feels she has to. She values honesty above most else, and is quick to help others.

Background: Alex had a simple childhood. She didn't want for anything, and was pretty well removed from the horrors the City can give. Coming from a rich family, she developed quickly but managed to maintain to be humble.

On her fourteenth birthday, everything changed. Her family was attacked, and she was kidnapped by minor Epics. Things went awry and she was left permanently deaf. Her powers manifested, giving her the ability to escape.

She managed to convince her parents to let her hone her abilities, learn how to read lips, and learn how to use a sword to help defend herself.

At eighteen she embarked on her own, striking out to make a difference.
Hidden 8 yrs ago 8 yrs ago Post by Bluetommy
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Bluetommy Disastrous Enby

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Plus Ultra




Name: Edward Iwan

Epic Identity: Comet

Age: 27

Faction: Epic



Abilities:

Speed - Edward can move at speeds usually reserved for concepts like sound or objects like fighter jets, his top speed before his body starts to suffer damage is around mach 200, fast enough to cross the Atlantic in 80 seconds. His speed is so great that if he goes top speed whilst something else is attached to him it is vaporized due to the intense heat of friction.

Durability - In order to survive the incredible speeds he reaches, Edward's body is incredibly durable, able to take incredible blunt force trauma.

Weakness: Electrocution robs Edward of his speed and superhuman durability, and he does not regain their use for at least five minutes afterwards. A simple shock from static electricity cannot do this, it has to be due to a moving current.



Personality:

Good doesn't always mean nice, and Edward is the embodiment of that.

Edward is rude, cynical, deceitful, and with a mean wit. He lacks tact and is blunt even in the tenderest of situations. Despite this however, he loses all traces of this when around children, who he treats with a kindness that never otherwise appears in his repertoire. This is obvious evidence that despite his bluntness and otherwise assholish behavior, Edward has a softer heart than he likes to admit. He taunts opponents and friends alike, and enjoys very much getting on everyone's nerves. He is a thrill-seeker, and is nigh-fearless.

Edward has a phobia of large animals and is a vegetarian.

Appearance: Edward is relatively short at a height of 5'9", a slim muscular body and wild black hair, shaved at the sides and back, he also wears a short beard.

His civilian outfit is usually a black jacket over a sleeveless shirt, tight black pants and a pair of good shoes. His outfit when it comes to heroics is reminiscent of that of a motorcycle stuntman, such as Eval Knievel. This outfit involves a purple jacket with "Comet" written on the back in bold, black gloves, similarly purple pants with a white stripe up the sides, and purple boots. On his head he wears a pair of goggles with black tint to prevent his eyes from being seen. His hair is tied into a bun, but he unties it when he is ready to go full speed. This outfit, very hard to miss, is used to get attention while also serving a practical purpose, the jacket is leather, meaning he won't harm himself as badly should he fall at high speeds, and the goggles prevent his eyes from taking damage when he is running. He thinks it looks ridiculous, but it adds to the spectacle of his powers, making him more popular amongst the people of Epic City.

Background: Originally from Wales, Edward Iwan's memory has been compromised due to his brain processing information far faster than anyone else's. He gains so much information due to this that his older memories are consistently being forgotten to make room for more information. He cannot remember anything between his birth to the age of about nine. Unfortunately, this was also the time when his powers first manifested. What he can remember was his family being afraid of him and avoiding him due to something that had happened in the past.

Edward's family, due to their neglect, left him to his own devices, meaning he never went to school. He also never developed any friends. Eventually, around the age of eighteen, Edward became disillusioned with the world, going for a run to clear his head, he gained full control of his powers for the first time. In nine hours, he had circumnavigated the globe thrice.

He had never felt so alive.

He spent the next few years drifting, getting whatever thrills he could, and earning money by entering footraces and marathons. He attempted to avoid overusing his abilities as to be noticed, as similarly-powered individuals carried a stigma everywhere except for Epic City. Speaking of, it was around this time that he first saw the city, and he was immediately willing to do anything to get in.

Eventually he did, and after a meeting with the High, he decided to join the city as one of its celebrity heroes simply out of the compassion in his heart.

...Well, there was also the fact that there was no greater thrill than utterly trouncing criminals.
Hidden 8 yrs ago 7 yrs ago Post by Sedjwick
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Name: Edward Storm

Epic Identity: Magus

Age: 28

Faction: Epic

Abilities: Elemental manipulation (fire, water, wind, earth) limited to the element actually being present or able to form in order to manipulate it, Earth power localized

Weakness: Non-natural objects (anything man-made that cannot occur in nature)

Personality: Edward is still an introvert, though being a hero has forced him to come out of his shell some. He will interact with the people he saves, and with the people he confronts, but he still prefers to otherwise keep to himself. He does feel that organizing all the heroes of Epic City to protect the city against all threats at all times would be a good strategy, but his introverted personality and limited social skills leaves him unqualified to coordinate such a strategy.

Appearance: Edward is a tall man, measuring about 6 feet tall, give or take about half an inch, with a fairly lean build, though he is by no means skinny. He has fair skin that has begun to gain a light tan recently, lessening the contrast with his pitch black hair. His eyes are nearly steel gray in color. His nose is longer than normal and slightly hooked, as well as being a bit crooked after a few fights that ended badly for him when he had first gained his powers. He keeps the hair on top of his head, as well as his beard and mustache, short and neatly trimmed, though it still remains very thick and often unruly, resulting in a few cowlicks and tangles somewhere that he just can't get out.

Edward prefers to dress simply most of the time, wearing wool or cotton pants and shirts, or slacks and a button-down shirt for occasions when he needs to dress up a bit more. As far as his costume goes, he usually just wears a long frock with slightly wider than normal sleeves, reminiscent of the robes of the stereotypical magi of fantasy, over his normal clothing. He also has a staff which he crafted to help focus his power. It is mostly a rod of quartz about 4 feet long, but has a core of copper through the center which extends to a band around the quartz where he grips the staff. It is topped with a spherical head made of an amalgam of silver and gold. He has found that quartz, being the most abundant mineral in the earth, is useful for channeling his earth power while the high conductivity of copper, silver, and gold makes conjuring fire or water easier, and the staff can also stir up enough air for him to be able to use his wind powers even when the air is completely still.

Background: Edward was, and still is, a comic book nerd, though having a regular job as well as his hero-ing job has caused him to fall behind on some of his comics. From an early age, Edward was fascinated by superheroes and dreamed of becoming one himself one day. Living in Epic City, where Supers were commonplace, this wasn't too far-fetched an idea; he just had to wait to get some superpowers. As a child, Edward wasn't the most social of people, preferring to live vicariously through the droves of superheroes he read about in his comic books to actual human contact. At home, he spent much of his time in his room with a stack of comic books by his side. At school, he hung out with the other comic book nerds and talked about comic books with them during recess and lunch, but he never really got close enough to any of them to call them friends. His introverted behavior left him severely lacking in social skills, though he performed well in any tasks that allowed him to work alone.

Edward discovered that he had become an Epic on his 14th birthday when, instead of blowing out the candles on his cake, he inadvertently made them blaze higher and hotter. He blew at them in a panic, and was able to put them out, but the cake was ruined, being covered in melted wax and becoming over-cooked from the unusually hot candles. The incident terrified Edward's parents, but rather than let Edward know this, which they feared may cause him to become a villain, they hid their fear and chose to laugh the incident off and congratulate Edward on becoming an Epic like he had always wanted. For a short time, Edward was afraid to read comics for fear that he may inadvertently set them ablaze, but like a drug addict that keeps coming back to the drugs, Edward couldn't stay away from his comics for very long, and he soon realized that, for some reason, his powers didn't work when he was reading his comic books, or at the very least, they weren't strong enough to cause any damage, though it would take him a long time to find out why this was so.

In order to keep Edward out of trouble while he learned to control his powers, his parents chose to homeschool him during high school, which he didn't mind as he didn't have many real friends at school and he still preferred to keep to himself whenever possible. His high school career was rather uneventful, but during his junior year, while walking home from a quick shopping trip, using his wind power to speed him on a bit, he had a bit of a nasty run-in with a couple Kryptonites. The thugs noticed the wind was moving differently around Edward and realized he must be an Epic. Having nothing better to do, they assaulted Edward, bringing him to the ground and landing a hard punch to Edward's face, breaking his nose, before Edward was able to set one thug's coat ablaze while the other was distracted with the cops that happened to show up at just the right time. Both thugs were arrested and Edward was taken to the hospital. His nose healed well enough, but was permanently deformed. From then on, Edward did his best to lay low, not letting anyone know about his powers. The thugs who attacked him were put away for a long time, but not before the Kryptonites were informed of Edward. Luckily, the gang doesn't know very much about Edward since the two hapless thugs hadn't had time to discover much about their target before they were captured and taken away.

When Edward turned sixteen, he applied for a job at a local comic book/baseball card/novelty shop as a way to earn some money for himself as well as to indulge in his nerdy interests at a special employee discount that was even better than his existing extreme loyalty discount. He kept this job through the remainder of high school, and after graduating he kept the job, working longer hours while taking business classes at a local community college. After a few years he transferred to a four year university to get his degree in business management, but he was able to do an online program so he could continue to work at the comic book store. After he got his degree, he worked at the store for another three years before the owner retired and passed the business on to Edward. He enters this story just days after he has acquired the business.

(shared characters if needed) Edward's Employees:

Name: Alexander Masters

Alias: Zander

Age: 18

Faction: Normal

Personality: Zander is a pretty normal teenager. He likes reading comic books and collecting Epic trading cards, but his truly "nerdy" habits end there. He enjoys spending time with his girlfriend of 10 months and experiencing the freedom that graduating high school has afforded him. When working, he gets along with his brother well since any interaction the two have is generally business-oriented and/or related to topics for which they have a mutual interest. Outside of work, Zander and Nathan still get along as well as one could expect from brothers, though Zander will still pick on his little brother occasionally.

Appearance: Zander is tall and lanky, measuring just under 6 feet in height with a skinny build that has gained some muscle from his sporadic involvement in various sports throughout his life. His thick mop of black hair gets in his eyes frequently and he carries a comb in his hip pocket for when it happens. His eyes are blue-ish gray and closer together than most people's eyes, making him appear slightly cross-eyed when he looks straight ahead, which has led him to adopt the habit of turning his head slightly to one side most of the time to lessen the effect. His face is otherwise unremarkable with a black beard and mustache beginning to grow.
For clothes, Zander chooses to dress simply, wearing tennis shoes, jeans, and graphic tees with funny or sarcastic phrases. On hotter days, he will wear sandals, cargo shorts, and muscle tees.

Background: By the time Zander was born, Epic City had already been annexed from the United States and superheroes were commonplace on the island. Some of the kids Zander went to school with were already beginning to gain powers, and in the early years, when kids don't quite understand these sorts of things, Zander was usually one of the ones to show the young Epics kindness amongst the teasing and bullying that they often endured. His actions cost him some friends, but earned respect and gratitude from many more. Zander became a friend to Epics and even some Freaks.
At the age of 16, Zander applied for a job at Epic Comics and Collectibles. Since the owner was planning on retiring soon and Edward was interested in taking over the business when that happened, the owner felt an arrangement where Zander worked under Edward's supervision while he took the day off would be a good arrangement for all involved, and so he hired Zander. For the first week, he stayed to make sure everything ran smoothly, but once he was convinced that the situation was perfectly under control, he would hand the reins over to Edward as soon as Zander came into work, and then he would go home for the rest of the day.

Name: Nathaniel Masters

Alias: Nathan or Nate

Age: 14

Faction: Normal

Personality: Most people consider Nathan to be almost a nerdier copy of his big brother. He is a more avid comic book reader and more devoted collector of trading cards than Zander (he has complete card sets of most Epics and Freaks). He also enjoys watching anime and has recently gotten into Steampunk and LARP. He idolizes Magus and has declared himself to be Magus's biggest fan, often wearing a frock like the one his hero wears, even when it's really too hot to practically do so. Nathan gets along well with his brother, but he does annoy Zander from time to time (sometimes on purpose, other times by accident). His general disposition is cheerful, and he often has a smile on his face.

Appearance: Nathan is shorter and huskier than his brother, measuring about 5'4". He has a thin build like his brother, but is naturally just a bit larger and has no muscle to speak of. His hair is somewhere between strawberry blond and red in color, and he keeps it fairly short so that he doesn't have to take too much time with it as it becomes very unruly when it gets too long. His face is generally unremarkable, with hazel eyes, the slightest bit of fuzz growing above his upper lip, and two dimples at the sides of his face, but a few girls have mentioned that he's cute, which always brings a blush to Nathan's face when he hears it.
Nathan's fashion sense is something of a hodgepodge of his various interests. He often wears a t-shirt with a print of one of his comic book heroes or one of his anime shows under a long wide-sleeved frock, jeans or shorts depending on the weather, and black tennis shoes or sandals. He also likes to carry a replica of Magus's staff whenever possible.

Background: Nathan was born on the same day Edward Storm gained his powers, though Nathan doesn't know this. He was about 5 1/2 when Magus made his debut as a hero for Epic City. At first, reports of Magus were few and far between, but the reports often referred to him as a champion for all the people of Epic City, unlike many of the Epics who would often fight amongst themselves, causing large amounts of unnecessary collateral damage in the process. And while Magus never involved himself in major problems the way Epics like Dragon Heart and Traveler would, he still became a famous hero in his own right, and Nathan though he was cool.
Nathan first learned to read from Zander when the older brother would read his comic books to Nathan late at night when Nathan, for whatever reason, couldn't sleep. The brightly colored pages and amazing adventures captivated young Nathan Masters and he was quickly enslaved by the comic book obsession. His next obsession was Epic trading cards, which began on his 8th birthday when Zander gave him Magus's first two trading cards along with a pack of cards that contained other well-known Epics. The fact that Magus was already on the cards was enough to get Nathan into the hobby. His interest in anime was sparked at age 10 when a friend of his showed him a few shows during a sleepover.
When Zander went in for his first day at work at Epic Comics and Collectibles, Nathan asked the owner if he could work too. Since Nathan was only 12, he couldn't legally work there, but the owner gave him a few small tasks to do so he could feel useful and paid him for the work. Two years later when Edward became the owner of the store, he gave Nathan more responsibilities and paid him minimum wage, but since Nathan still wasn't old enough to legally work, Edward keeps him off the official payroll, but Nathan does have an Epic Comics and Collectibles polo that he wears when he's working.
Hidden 8 yrs ago Post by Polaris North
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Perhaps a long shot but here's to hoping.


Name: Robert Dalhinsky

Epic Identity: He doesn't have one despite how long he's been working. His fellow rescuers refer to him as 'The Fixer' as they are unaware of true nature of his power.

Age: 21

Faction: Epic

Ability:

Time Manipulation: He is able to accelerate or slow down time for particular object(s). He is also able to completely turn back time for an inanimate object or make it travel forward in time. He can only do this with any non-sentient being. He can, however, accelerate and slow down time on an entire area; however, he is the only one capable of moving within this time-locked area as he has not been able to master his ability yet. He has also learned that he can change time for a particular object which he can use to attack but this takes a ton more energy.

For example: He throws a ball forward. In the many possible futures, it is on another position. By manipulating the time of the object, he is able to take all those futures, coincide them on the current reality and create images of where the ball would be so it basically propels itself forward to the afterimage (whatever he chooses) and attack the opposing force. Though he rarely uses this.

Note: He almost never uses it for combat purposes. Too much strain on his body.

Weakness: Shellfishes. As long as one is within three feet away from him, his power is rendered useless. It may be dead or alive, but not yet digested (so anyone who ate shrimps in his proximity won't exactly harm him). Though when he eats any shellfishes, he won't be able to use his powers for a whole day. And no, he is not able to peek into any other future besides the object he is using. He cannot predict things.

Also any big distraction since he needs to concentrate. Can't exactly put something back together when someone's yelling at your ear.

Personality: Robert is an average guy. He enjoys life as it is and takes it one step at a time. He doesn't really care much for the future or the past - he simply lives in the present. It makes him seem more easy-going. It's funny, really, how his personality is pretty much the opposite of his ability. He isn't exactly the type to do heroic things on a whim. He will do it if he feels like it - so not everytime. However, after the heroes and villains fight and people are trapped, well, he tends to help in those things.

He doesn't let anything bother him for now. He usually shrugs off teases and disappointment aimed at him. He doesn't care about anyone else's opinions on him. Think what you want, he's not changing. Well, he might. But he won't change immediately for your leisure even if it is for the greater good. He does, however, respect everyone - Freaks, The High, Mutants, Epics, Normals. And he isn't exactly the type to just spit at you because you did a good deed. Everyone has their good and bad sides, even those superheroes.

Appearance: Robert stands at a height of 5'8", pretty small but he's alright with that. He has auburn red hair which is usually unruly no matter where he is. He has heterochromic eyes - his left eye is storm gray and his right eye is a dull blue. This doesn't seem to bother him all that much. He has rather fair skin and he has an athletic body type.

Normally, he is seen in some casual clothing consisting of a button up shirt and pants. So technically, he tends to dress up in a smart casual sort of way. Sometimes, he is even seen in a sweater vest. For his costume, he tends to wear the standard rescuer outfit that Normals use. However, he has some minor modifications such as a logo imprinted on the front right breast pocket and one in a larger scale on the bag. His logo is two rivers intertwining with each other. He also wears a black mask to cover his whole face.

Background: Robert was born and raised in Epic City. He led a normal life. They were no life-changing events besides the appearance of his powers. His parents didn't die due to a tragic accident or because a villain attacked. Nothing. Actually, his parents taught him to always be kind to others. Which to him translated as respecting everyone. He always had to give the benefit of the doubt. He went to school, had some friends and just generally enjoyed his life. He thought he was going to be a Normal, which was entirely fine by him. He didn't want to be one of those superheroes or supervillains. It was fun watching them but not actually fun being them right?

Tell fate not to do something, and she will do it. When he was nine, he developed a very high fever and was admitted to the hospital. While there, his powers just overloaded. Time didn't stop, but it slowed down. The entire hospital was moving at a snail's pace and he didn't know he was the cause of it. He squirmed in pain while being hooked to the equipment. His power showed no signs of depleting. Not yet anyway. But then someone visited him in his mind. The High Clairvoyant. She soothed him enough for him to calm down and he was able to control it somewhat. She then alarmed him that the Prescient is keeping a close eye on him and his powers - just in case, she claimed. Then she disappeared. He never heard from her again. He jolted awake and his parents were worrying about him and his newfound powers but he reassured them that he was fine. His fever was no more and he was sent back home.

From then on, he began training. He had to get it under control. Maybe he'd be able to use it someday. So he trained in between his school, social life and chores. He had managed to understand his power and grasp some of it by the time he was fourteen. He got into the rescuing business when he was sixteen. Since he had managed to get a handle on his powers and he was able to reconstruct a broken glass statue (which was pretty big), he felt a little more confident. Reverting and slowing down time, they were pretty nice powers. So when a hero and a villain were out fighting each other and causing buildings to topple, he knew what to do. He put on a mask, headed over to the Rescue teams and then asked what he can do. After they laughed at him, he demonstrated what he could do by putting a portion of a building back together. They were impressed and let him help. With him temporarily stopping time or reverting it, the buildings didn't collapse on top of anyone and the others were able to get the civvies out. And that's how he earned his place among them.

When he was sixteen, he watched High Island restore the city near instantaneously and he watched in awe. He was so impressed that he resolved to help him. Two years later, he approached High Island to see if what he had was enough to help. Not yet, he says. More powerful, he continued. While working as part of the Rescue Operations Team, he continues to hone his power. He knows he hasn't even unlocked half the potential his power was, and he is admittedly afraid of it. But like he always says, for now, he'll worry about the here and now. The only goal he wants to get is to perhaps work under High Island. If not, well, he's earning his keep from the Rescue Operation Team.
Hidden 8 yrs ago 8 yrs ago Post by RoflsMazoy
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RoflsMazoy Enjoyer of cute animals~<3

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Alto Ganze


Alias: Vice

Age: 17

Faction: Freaks, but since his visual mutations are minor he mostly associates with Epics.

Mutation:


Weakness:


Appearance:


Personality:


Background:
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Athoriel Yes?

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Lord Orgasmo Professional Disappointment since 1999

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Regitnui Lorespinner

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ihinka Sleepy

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EDIT to clarify some abilities.


Supporting Cast

Hidden 8 yrs ago Post by Flamelord
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Flamelord

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Name: Drake Venlin

Epic Identity: Finch

Age: 26

Faction: Epic Villain

Ability: Drake has the ability to manipulate glass at a touch. He can't make it spring into existence from nothing but he can make it change shape and composition to some extent, giving him considerable versatility

Weakness: Sufficient loud noise/vibrations can knock out his ability to manipulate glass. That and the stuff that usually knocks your standard Epic unconscious. Approaching that vibration threshold can cause him to lose control to some extent, though not completely.

Personality: Drake is as you might expect. When the mask is on he is confident to the point of being cocky, with a slight penchant for the dramatic and putting on a show. Needless to say he loves making an entrance, or an exit, He also likes taking valuable things, or at least making the Epics work to stop him from taking those things so they have to earn a days pay.

Outside of public appearances he is more...hostile, jealous to some extent of him being the villain rather than the Robin Hood-esque hero. And yet he can't stop himself either, not with the allure that comes with it and the possibility of the big score. He just can't sit back and let himself relax for long, not with the hope that one day he will succeed in a big way, and leave the entire city shocked at his success.

Appearance
: Drake usually wears casual clothes such as polo shirts and jeans, nothing too flashy that would make him stand out, while not looking like a total slob. He has close cropped brown hair and a light tan to go with it, and an above average muscle build from the work that he does. His costume is a bit more on the practical side, with a leather trenchcoat, a fedora, fingerless gloves, the obligatory mask, and specialized pants and shoes. Stylish yet practical, just what a villain should have.

Background: His beginning was unremarkable, with his childhood fairly obscure by city standards. Was one of several siblings, had a mediocre education, with nothing outstanding about him.It was only when his powers developed that things changed. But by that time he had separated from his family, striking out on his own to earn his own path. In doing so he had fallen in with the wrong crowd, and that maintained itself even after he had gained his powers.

Inevitably he came into conflict with the Epics that ran and oversaw the city, with a rough contact. Drake's powers seemed to have aspired him to rise higher, and he grudgingly accepted a role as the 'fall guy' to enforce the rule of the city. Which is the general status quo that he has settled into now. His efforts allowed him to obtain his own crew and network of individuals, while he gets to steal things and is occasionally stopped so the government can look good, or something like that. He lives with it for now, but someday that will change. He's sure of it.
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TheHangedMan One Week Wizard

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Name:
Charlotte Carrolle Lutwidge

Epic Identity:
Looking-Glass

Age:
12

Faction:
Epic [Neutral]


Ability:
Charlotte's main ability is the permanent animation of otherwise mundane objects. These objects cannot be organic or living in nature, such as a tree or plant and neither can it be from any form of electronics with calculative abilities surpassing a calculator. Upon animation the object brought to life gains immediate sentience and sturdiness far surpassing its original state; how far exactly it surpasses the original is dependent on how much Charlotte is willing to sacrifice. They also gain abilities comparable to other Epics. Again, the potency of their abilities is dependent on how much Charlotte is willing to surrender.

Her creations are permanently sentient and can act of their own accord without instructions from her. A creation "dies" if its body is wrecked beyond repair. Charlotte can feel the death of her creations no matter the distance, as well as experience what they're experiencing at any given moment. All her creations possess a mental link with her and each other, allowing for instantaneous communication no matter how far apart they are.



Weakness:
Charlotte's ability comes at a great cost - per every creation she gives life to, a corresponding toll is taken out on her lifespan; even further, during the creation process a backlash occurs that affects her physical health in proportion to the strength of the creation; small, weak creations can cause her to have heart palpitations, and even further than that can lead up to an outright heart attack.

Her creations, while fully autonomous even while she's asleep, will "shut down" temporarily should Charlotte's hands be bound in any way, and will remain in this state until her hands are untied.

Personality:
Taciturn, quiet, and meticulous; she's often acts a no-nonsense person and prefers working than playing, often overdoing it to the point of abusing her already fragile health.

Charlotte is someone who, when set out to a task, will aim to execute it as perfectly as possible. Despite her age she's very goal oriented and does not easily get sidetracked - in fact, her focus is such that it's borders on obsession. She does not get angry or hate people easily - in fact, she has a hard time developing grudges at all - however, once someone or something has become a target of her vindication, she won't stop for the rest of her life until that grudge is settled.

She tries to be act like a grown-up, and definitely pulls it off most of the time, but she has yet to understand that tragedy doesn't make you mature, and in truth, she's a lot more childish than she makes herself out to be.

Appearance:
A girl short for her age, with short, black, bob cut hair and wide green eyes; pale skinned and with unhealthy looking bags under her eyes, she often looks older than she actually is. Her face is fixed with a permanent frown and her eyes are always intense.


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thewizardguy Dumbgeon Master

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AtomicNut Abusive Contractor

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Name:Albert David Wolfe
Alias (if any):Gungnir

Age:45

Faction: Normal - War Veteran and Hero

Personality: Al is a somber man, cynical to the extreme. He clearly cares little about mincemeating when speaking his opinion out loud and spares no one of his verbal lashing. His usual gruff demeanour is only a consequence of how war-scarred and emotionally numb he is, having grown a thick shell to protect his sanity over the years. Beneath all that, however, lies the once gentle nature of a man who wanted to do what was right for others, and that he would protect the weak with his own strength. Having said that, kids and generally youngsters are exempt from his cynical demeanour, and he has always time to lecture the young about the ways of the world.

Appearance: Albert is a grizzled middle aged man, with graying sideburns on his otherwise brown hair. Despite the surgence of wrinkles and the scars that pepper his entire face and body, he is still a bit of a rough handsome devil with blue eyes. Of average height and constitution, he usually wears a checkered sweater with a shirt, jeans and boots whenever he's off duty. On duty... well whatever his current chief says he has to wear. He carries a butterfly knife at all times, a gift from a fellow comrade-in-arms.

Background: Albert was born in some small town in North England. For the most part, his childhood was humble, but pretty uneventful.
Just daily routines and chores, and perhaps the odd troublemaking or two. Born the eldest of three, Albert also learned from an early age the responsibility of protecting and teaching the younger. He mused in his infantile behaviour, that perhaps his calling in life was a teacher. However, when the Starbursts happened, his entire world vanished in a single night. His town was ravaged by monsters when he was on a field trip with many others as a teenager. His entire family perished.

The shock made him reconsider his calling in life, and after he hit the legal adult age after being put under estate care, the young man jumped in the armed forces as a sniper, who were bearing the strain of trying to hold the monsters off all while waiting for the Epics to take them out. Over and over again, he tossed himself in the battlefield with his many comrades, knowing that he could not win, only buy time and act as a human shield for the civilians to be spared of the brunt of the clash of monstrous beings versus the Epics. He never faltered. He never truly surrendered nor despaired. The hellish battlefield, and seeing comrades being replaced by new faces over and over again only made him more resolute. His rank ballooned up, mainly because field promotions were abundant in such a chaotic scenario.

And then, just as he was about to break, he managed to do the impossible. He managed to take out monsters with only his grit, his men,
and decidedly inferior firepower. The events were rare and isolate enough to be noticed, much less alter the course of the war, but the deed had been done. Sooner than later, Albert was approached by his superiors, and decided to lend him to other places and battlefields in the world, usually where the worst situation was.

It was then when Albert broke. He broke two things. First of all, the preconception of Epics as untouchable, and second of them, the world record on sniping distance, as he put away a maddened Epic with a single headshot far from his reach. For his gruesome deed, the propaganda machine churned out a name for him. Gungnir, spear of Odin. He always found that nickname too pretentious, but he conceded, if only because it would lift up the spirit of his comrades in arms.

However, the victories he had won were phyrric, and in the end, the reality forced the governments to shut down the insane operations that had ordered Albert to do, specially after the show of power by the High Epics in Manhattan, which drove deep the point on how badly outclassed normal people were. Albert was relieved from duty, and with great honors. But the man couldn't stay idle. All those years in the battlefield, and knowing that somehow, the battle still raged on.

It was then when he heard about a certain ECPD department in Manhattan that could use people like him...
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Old Amsterdam Coven Witch

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Feisty-Pants Team Mom

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Done, I think!!!
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Override Renaissance Man

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