We've all heard the stories of the ancient gods. Zeus, Odin, Brahma, Ra- and their hated enemies, too. Kronos, Loki, and hundreds, if not thousands, of others. Thing is, they're not just stories. The gods of old are very real, as are their foes. How do I know this? Simple, I've got a little bit of godly blood in my veins- and you do, too.
The city of New Celestia. About an hour outside Houston, this city hidden from mortal eyes houses demigods of every flavor and pantheon. Some are children of the gods themselves, while others are a few generations further removed from divinity. They all live together, more or less in harmony, but the foes of the gods are becoming more active, banding together. It will take god and demigod alike to weather the coming storm.
About New Celestia
The city houses demigods from all over the world. Most come at the request of their divine ancestor, although they aren't forced to and there's one or two demigods located in most major cities worldwide. Mortal parents can live in New Celestia, but they can't get invites into Olympus, Asgard, etc.- you need to be supernatural yourself to survive the trip there. Grandchildren and further down of the gods are a thing, and playable, but they get weaker the more generations removed they are.
The city is divided into four segments. In the north, you have the residential section, which obviously is where everyone lives. Some neighborhoods have a large population from one pantheon, while others are more mixed. In the east is the Grand Market, where demigods sell magical and mundane items alike. The south is largely reserved for New Celestia Academy, which teaches basic and supernatural subjects from kindergarten through college. This also has a large arena for practice battles. The west is home to the Temple of the Gods, a building that's far bigger on the inside than its already-imposing outside, and contains shrines to every god separated by pantheon.
The city is run by the Grand Council, a group of demigod leaders comprised of one member from each pantheon, selected by vote among the demigods of that pantheon. Usually, the winner is a respected elder, but they have been known to step aside for younger demigods who show great power and heroism or earn the respect of a major god.
So, I think this is a pretty straightforward roleplay. We'll be playing demigods in both slice-of-life and questing situations. Now, before I get to the rules, let me make one thing very clear- this is NOT a Percy Jackson/Riordanverse roleplay in any way shape or form, though we may take elements of it out of necessity. With that out of the way, I present the rules.
Rule #1- I am GM, what I say goes.
Rule #2- No godmodding- the only omni your demigods should be is omnivorous
Rule #3- Keep OOC arguments from spilling into the IC. I've seen this happen, and it ain't pretty.
Rule #4- Actual old pantheons only. Sorry, Cthulhu fanboys. If your chosen ancestor is obscure, I may ask you for a reference, like Wikipedia.
Rule #5- Make sure your demigod's powers line up with their ancestor. I don't want to see any super-strong children of Aphrodite unless you can give me a really good reason.
Rule #6 (The most important by far)- Have fun!
The CS:
Name:
Gender:
Age:
Sexuality:
Godly ancestor:
Son/daughter or further removed:
Relationship with godly ancestor:
Relationship with mortal family:
Powers:
Personality:
Bio:
The city of New Celestia. About an hour outside Houston, this city hidden from mortal eyes houses demigods of every flavor and pantheon. Some are children of the gods themselves, while others are a few generations further removed from divinity. They all live together, more or less in harmony, but the foes of the gods are becoming more active, banding together. It will take god and demigod alike to weather the coming storm.
About New Celestia
The city houses demigods from all over the world. Most come at the request of their divine ancestor, although they aren't forced to and there's one or two demigods located in most major cities worldwide. Mortal parents can live in New Celestia, but they can't get invites into Olympus, Asgard, etc.- you need to be supernatural yourself to survive the trip there. Grandchildren and further down of the gods are a thing, and playable, but they get weaker the more generations removed they are.
The city is divided into four segments. In the north, you have the residential section, which obviously is where everyone lives. Some neighborhoods have a large population from one pantheon, while others are more mixed. In the east is the Grand Market, where demigods sell magical and mundane items alike. The south is largely reserved for New Celestia Academy, which teaches basic and supernatural subjects from kindergarten through college. This also has a large arena for practice battles. The west is home to the Temple of the Gods, a building that's far bigger on the inside than its already-imposing outside, and contains shrines to every god separated by pantheon.
The city is run by the Grand Council, a group of demigod leaders comprised of one member from each pantheon, selected by vote among the demigods of that pantheon. Usually, the winner is a respected elder, but they have been known to step aside for younger demigods who show great power and heroism or earn the respect of a major god.
So, I think this is a pretty straightforward roleplay. We'll be playing demigods in both slice-of-life and questing situations. Now, before I get to the rules, let me make one thing very clear- this is NOT a Percy Jackson/Riordanverse roleplay in any way shape or form, though we may take elements of it out of necessity. With that out of the way, I present the rules.
Rule #1- I am GM, what I say goes.
Rule #2- No godmodding- the only omni your demigods should be is omnivorous
Rule #3- Keep OOC arguments from spilling into the IC. I've seen this happen, and it ain't pretty.
Rule #4- Actual old pantheons only. Sorry, Cthulhu fanboys. If your chosen ancestor is obscure, I may ask you for a reference, like Wikipedia.
Rule #5- Make sure your demigod's powers line up with their ancestor. I don't want to see any super-strong children of Aphrodite unless you can give me a really good reason.
Rule #6 (The most important by far)- Have fun!
The CS:
Name:
Gender:
Age:
Sexuality:
Godly ancestor:
Son/daughter or further removed:
Relationship with godly ancestor:
Relationship with mortal family:
Powers:
Personality:
Bio: