Hidden 7 yrs ago 7 yrs ago Post by Raging Ghost
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INTEREST CHECK THREAD

_________________________________________________________________

MISSION CONTROL TEAM

-Boris Popov (Field Operations Supervisor, Contractor Control, Operations CO)

-Kevin Washington (Technical Expert and Support, Radar Analysis)

-Courtney Collins (Intel and data management, Cyborg Vitals Overseer)

-Doctor Wilhelm "Doktor" Voight (Cybernetics and Technology Consultant)

__________________________________________________________________

CIVIL MAP OF THAILAND


___________________________________________________________________

OPERATION INTEL

Sudarak Feirong


The Riddah Rouge


Preemptive Strike


_________________________________________________________________

BATTLE LOG


CASUALTY LOG
Hidden 7 yrs ago Post by Raging Ghost
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RESERVED
Hidden 7 yrs ago Post by Burning Kitty
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If what I read on the Metal Gear wikia is right standard guns are pretty much useless against cyborgs. If that is the case I am not really interested anymore.
Hidden 7 yrs ago 7 yrs ago Post by Thecrash20
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If what I read on the Metal Gear wikia is right standard guns are pretty much useless against cyborgs. If that is the case I am not really interested anymore.


Oh they definitely do. More like, our level of cyborgs and the "bosses" we will face will be resistant to small arms fire. Hence why all the depictions of them have some sort of melee weapon(High frequency blades) to do the real damage. Even then the blades will damage armor before they start slicing parts off. Off the game Metal Gear: Rising, the main badass Cyborg ninja Raiden(The player character/protagonist) receives trivial damage from small arms fire, but still staggers. Now heavy weapon calibers (such as 50. BMG rounds) will do moderate damage, but unless distracted, rounds can be deflected with melee weapons. Also location of the shot's is vital.

For example my character's main weapon is a sniper that shoots a 7.62 round. While this won't be effective shooting center mass on bosses since the round could be easily blocked, but it still provides suppression since a head shot will do hard damage(If were going off how the games play out) and the opponent will still feel the stopping power of a round just like any person. The average cyborg solider cant block rounds like we can and will get smoked from a headshot like any normal person.

@Raging Ghost

Hidden 7 yrs ago Post by Holy Soldier
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@Raging Ghost
Hidden 7 yrs ago Post by Burning Kitty
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@Thecrash20 I see no difference between what you said & pretty much useless. So basically to do any real damage a cyborg has to have a melee weapon. I'm gonna bow out then.

Hidden 7 yrs ago Post by Thecrash20
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@Thecrash20 I see no difference between what you said & pretty much useless. So basically to do any real damage a cyborg has to have a melee weapon. I'm gonna bow out then.

I thought I made it clear enough that they are useful. Just so you understand and actually do want to be a part of this, but just actually don't understand. I'll make it bare bones.


Small Arms Advantage


  • Significant damage to the average Cyborg Warrior
  • Stagger all types of Cyborg (Of course their is probably some sort of exception with a few)
  • Lighter and usually faster rate of fire then obvious bigger weapons.



Small Arms Disadvantage


  • Little Damage to advanced Cyborgs


I'm sure if you wanted to be an all gun's kind of char the GM will work with you with bringing something unique/useful. Why not carry a big gun as primary, like a minigun/heavy machine gun and Rocket/Grenade Launcher? Those will definitely do damage to all of kinds of cyborg.
Hidden 7 yrs ago Post by Raging Ghost
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Pardon me, @Holy Soldier, @Thecrash20, but could you chaps please repost your characters just once more into the "Characters" specific tab.

This will make them easier to keep up with.

It seems we are still waiting on @AngelofOctober and @Darkmoon Angel.
(I hope you fellows are still with us!)

And BTW @Burning Kitty, might I suggest an M203, a grenade launcher, or a RPG as was stated?
Those would be effective indeed.
Although having a melee secondary weapon is recommended.
Hidden 7 yrs ago Post by AngelofOctober
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@Raging Ghost

Still with. I have to finish the history for my own character in the RP I am running. So like gimme a moment or so. I should have a Heavy WIP up.
Hidden 7 yrs ago Post by Thecrash20
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Pardon me, @Holy Soldier, @Thecrash20, but could you chaps please repost your characters just once more into the "Characters" specific tab.

This will make them easier to keep up with.

It seems we are still waiting on @AngelofOctober and @Darkmoon Angel.
(I hope you fellows are still with us!)

And BTW @Burning Kitty, might I suggest an M203, a grenade launcher, or a RPG as was stated?
Those would be effective indeed.
Although having a melee secondary weapon is recommended.


Oh sorry. I wasn't sure if they were officially accepted. Placed now!
Hidden 7 yrs ago Post by Holy Soldier
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I don't see what the problem is. She didn't have a muse for this game and is no longer interested. When a writer doesn't have inspiration upon applying to my game, I tell them not to join because they would be the first to quit.
Hidden 7 yrs ago Post by Raging Ghost
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@Holy Soldier

I did not intend to make it seem like I was pressuring her, I was simply offering suggestions to perhaps make things more appealing to her.

I agree with you to the fullest actually, and apologize to her and you if I seemed forceful.

No such intention here.
Hidden 7 yrs ago Post by AngelofOctober
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@Raging Ghost

I guess that's the question. With the rushiness of needing to get a character up. Are we expected to have a fast posting speed?
Hidden 7 yrs ago Post by Darkmoon Angel
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Still in it. I'll probably have something by today or tomorrow.
Hidden 7 yrs ago Post by Raging Ghost
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Honestly I'm unsure @AngelofOctober, we'll worry about that once everyone has their character up.

Although I can assure you it will not be warp speed" posting.
But neither will it be one or two posts overall a day either.
Dinnae' worry, we will iron out that small detail once we are ready for the story to begin.

Also, I would really prefer for the remaining players to have something up by no later than late tonight.

I hate to issue "deadlines" but we have 3 other people awaiting the beginning of the Roleplay, and it's a bit unfair to make them wait a-whole-nother day or two.
Hidden 7 yrs ago Post by AngelofOctober
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Honestly I'm unsure @AngelofOctober, we'll worry about that once everyone has their character up.

Although I can assure you it will not be warp speed" posting.
But neither will it be one or two posts overall a day either.
Dinnae' worry, we will iron out that small detail once we are ready for the story to begin.

Also, I would really prefer for the remaining players to have something up by no later than late tonight.

I hate to issue "deadlines" but we have 3 other people awaiting the beginning of the Roleplay, and it's a bit unfair to make them wait a-whole-nother day or two.


Sir. It takes me at least a whole day, to make a decent character. I had to make two characters for my own RP and still have to plot the IC. I was going to take the time to start making Crowds.

But even then he won't most likely be done tonight.

If that's the case I'll just take my leave.
Hidden 7 yrs ago Post by Raging Ghost
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Well, @AngelofOctober, what about tomorrow morning?
Hidden 7 yrs ago Post by AngelofOctober
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Well, @AngelofOctober, what about tomorrow morning?


That I can do. What are we talking though? I live in GMT, and it's currently 12:34 for me. I can get the sheet up by 10:30 am or 11:00 am. I sleep late. ha.

Because I work in the evenings
Hidden 7 yrs ago Post by Raging Ghost
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That can work.đź‘Ť @AngelofOctober
1x Thank Thank
Hidden 7 yrs ago Post by AngelofOctober
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That can work.đź‘Ť @AngelofOctober


Thank you.
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