42-42-564, whenever you want to knock on Death's Door
A sound soul...
The Death Weapon Meister Academy. Popularly known as the DWMA. It is an institution to train weapons and meisters, established by Death, to prevent Kishin, the demon gods who plunged the entire world into the depths of terror, drove people into a maelstrom of madness, and nearly destroyed everything from ever being born again. The gist of it is, it's an organization of justice, to keep the peace.
Why is it a technical school anyway?
Oh well. Now then, let's get ourselves duly keyed up, and get going!
-Lord Death, the shinigami and founder of the DWMA
... dwells within a sound mind ...
Hey there! For those who haven't figured it out yet, this is a Soul Eater RP, based off of the Soul Eater anime. If you haven't seen the anime before or are a little bit rusty with your weeb-ness, fear not! I'll give you a quick run-down right now. If you don't need to be refreshed, then I guess just skip ahead.
Soul Eater is an anime about the DWMA, an academy in Death City, Nevada (fictional, for those who don't know) that teaches meisters and weapons. Meisters are individuals who can wield weapons, and weapons are individuals that can transform their bodies into a variety of weapons. Meisters wielding weapons then go out to kill and take the souls of 99 Kishin Souls (evil people, basically) and 1 witch (like the one with the hat) to make their weapon into a Death Scythe (note: Death Scythe does not have to be a scythe in particular.) For more information, I'd recommend watching the anime (it's on Netflix) or just going through the wiki (be warned, the anime and manga are different. we're mainly basing ourselves off the anime.)
This RP will basically be the main story of the anime, but with a twist- with the exception of the teachers and Death himself, the cast of characters is entirely new- all OCs.
Any questions, please ask.
... and a sound body.
Everybody must complete the 1st hider. 2nd hider is for meisters and 3rd is for weapons.
Insert Name Here
Name Please put your full name here.
Nickname/Alias Maybe you go by something else? Or perhaps a moniker that strikes fear into your enemies?
Age How old are you? Keep in mind this is a school.
Gender Are you a boy? Or a girl?
Race Human? Demon Weapon? Whatever you are goes here. Don't go nuts with the other races por favor.
Appearance Describe your appearance. I know you have a picture, but more is better.
Personality What are you like?
Likes At least 3.
Dislikes At least 3.
Fears At least 1.
Backstory The story of your life.
Partner Name You fill this out once we make partners in the actual thread.
Meister Abilities Soul Perception, Soul Menace, etc.
Miscellaneous Abilities/Skills Combat training, living skills, or magic if you aren't quite human.
Soul Resonance This can be filled out once your partner is done.
Extra Anything else you forgot to mention?
Partner Name You fill this out once we make partners in the actual thread.
Weapon Form As a Demon Weapon, what form do you take?
Weapon Form Description Describe exactly how you look and how you work as a demon weapon. Picture can be included here.
Miscellaneous Abilities/Skills Combat training, living skills, or magic if you aren't quite human.
Soul Resonance This can be filled out once your partner is done.
Extra Anything else you forgot to mention?
So if you're interested, post here so I know. If you're not, you can just post here to make me feel better about myself :)
Major interest! Are we each making a Meister/Weapon pair, or do we make one or the other and actually pair with each other? The latter sounds cool, though I'd be interested in the former a bit as well!
I have a meister sitting around in my CS dump that I've wanted to use for over a year. Curious about this one. Prospective interest but I'm rather overextended on RPs as it is. What kind of pace are you wanting here for posting? Beyond that I will need to adjust it for this RP. Knowing me, I will most likely need a weapon because doubling up seems less fun. Arisia was a fun character herself, but I don't really have an interest writing her and I think the notion of collaboration would be more useful if I have a weapon played by someone else.
... Can't resist the urge to join this in despite of already having quite a few RPs. Guess I'll just use an old character that I never had the opportunity to use before... Maybe even invite the person who used to RP his weapon, since we still maintain contact via discord.
I'll just leave the unedited version of the sheet here for now.
Name: Kurono☆Hoshi, nicknamed Kuro Gender: Male Age: 17 Orientation: Heterosexual Race: Meister
Height: 172 cm (5'8") Weight: 58 kg (127 lbs) Hair Color: Black Eye Color: Reddish brown, nearing crimson, with half a star covering most of his left eye (like most, if not all, of the Hoshi). Normally wear black lens. Clothing:(WiP)
Personality: Kuro is a person with a personality that can be perfectly described by the word bland, having a calm and seemingly apathetic nature as well as a tendency towards easily getting tired without any specific reason, what makes him look absolutely listless during most of the daily life when coupled with his natural tendency of avoiding doing anything and sleeping anywhere as long as he feels like doing so, having the reputation of being extremely lazy and hardly reliable amongst most of the EAT class. As a matter of fact, Kuro tendency of hardly demonstrating emotion, talking or even putting some interest into anything - Responsible for his tendency of ignoring his surroundings even if a seemingly urgent issue as long as it doesn't involves him directly and rarely showing any response to anything other than a direct interaction that he can't ignore, such as an attack or being held back by someone - are a direct result of his own abnormal intellect, that often makes him feel that everything around him is bland to the point of being boring. Even in the rare situation where he does get involved into missions or similar matters, Indra shows little to no regard to hiscompanions and demonstrates even less emotion, directly acting to finish the assignment in the most clean and quick way possible while showing absolutely no care towards his companions, normally ignoring them and completing the missions by himself while claiming that doing so is more efficient, fact that often makes him sound excessively arrogant and resulted in the spreading of quite a few humous about his bad attitude.
In fact, Kuro is hardly as apathetic as his actions display, having quite the sense of camaraderie towards the few people that actually managed to befriend him and having a tendency of easily losing his cool when his friends are under dire situations -apparently as a result of past traumas - being overall quite the good friend if you ignore his tendency towards silence. Kou is known to be somehow awkward when it comes to openly expressing his feelings - favouring a mask of indifference in place of actively interacting with others - and appears to be extremely apprehensive when it comes to actively befriend people, deeply fearing the result of actively forming an emotional bond with someone.
Kuro often displays a completely different, and considerably darker, side of his personality when facing psychological strain - sort of snapping when under excessive pressure - demonstrating a tendency towards cruelty and a ruthlessness that hardly suit a person as young as himself. This state appears to directly mess with his persona as a whole, bringing him, as the individual himself mentioned, "closer to the path of the demon" and, consequently, making him feel some hesitancy when it comes to show this part of his self, demonstrating a sort of self-imposed restraint when it comes to openly expressing this tendency towards brutality, as he fears that it would make him lose his mind.
Likes: - Sleeping - Napping - Listening to music - Reading - More sleeping - His almost nonexistent friends Dislikes: - Fighting - Unjustified Killing - People interrupting his sleep - Unfunded Arrogance - Kids - Any kind of responsibility - His father Fears: - The Star Clan - His father - Himself, to a certain extent
Biography: Kurono was, from a very young age, what most would call an uparelled talent. Easily mastering most of his family's basic techniques as soon as he completed seven years, acquiring proficiency in multiple weapons before even completing ten years and ultimately reaching the point where he found no equal outside of the elder generation before he could even be considered a teenager, Kurono was - In all aspects - a genius without an equal during most of his life. Being regarded as a capable yet humble person by most of the family and naturally a gentle personally, capable of easily relating with his cousins in thw young generation and easily earning l their friendship and support, he was, undoubtedly, the most suited successor for the family leader... For a while.
It's hard to reach a consensus of exactly why the bright and cheerful Kurono turned into the mess of a human being that he is today, as most didn't even notice his changes until it was too late, but one thing is certain: It started with his father. Being the result of a relationship that crumbled before he was born, Kurono never had the opportunity to meet his father - a member of the thought to be extinct Star Clan - before his thirteenth birthday, when the man finally discovered about his son and decided that it was time to pay a visit in a way befitting of a member of the infamous Star Clan: Kidnapping Kuro in the day of his birthday and vanishing with him while leaving nothing but a note saying that he "planned to briefly teach the ways of his clan to the child".
When Kuro came back to the family, roughly a year after the occurrence, he was already changed: The once cheerful and gentle boy now hardly talked with anyone and vehemently refused to follow the elders orders, choosing to voluntarily ignore the training routine that he previously made for himself and waste his days playing around instead.
He was finally sent to the DWMA after his sixteenth birthday as a last measure, a vain attempt of trying to make him recover his former self through the difficulties he would face in the school, being directly - and permanently, much to his dismay - assigned to the EAT class and subsequently partnered with Evangelica Cavalli, a slightly weird girl with a similar background and fighting style that managed to be even more troublesome than himself in quite a few aspects. Soul Description: Like most of the humans, Kuro's soul assumes a pale blue tone with the variation of having a rough representation of a deadpan-ish face over it and edges assuming an appearance similar to his hairstyle, demonstrating his individuality. As a matter of fact, Kuro's soul appears to be ridiculously big when compared to a normal human's soul - to the point of easily rivaling 99 of those - being qualified as a variation called Strong Soul.
Abilities:
Old Ways: The Old Ways (古武術, Ko Bujutsu) is a Martial Way taught exclusively to the Hoshi Family and later to their Star Clan branch in which specializes in killing human beings. Being raised in the environment of the Hoshi clan, Kuro started his training in the Old Ways since a young age and, from the very start, demonstrated an absurd amount of talent in this field, quickly assimilating most of the teachings into his fighting style and reaching a level of accomplishment comparable to an full-fledged elder member of the clan at a young age.
Soul Menace: Kuro is somehow skilled in the use of soul menace, often employing it together with his hand-to-hand skills to maximize the efficiency of his attacks.
Skills:
Genius-level intellect: Kuro's intellectual capacity is known to be exceedingly developed when compared to an average human or even sorcerer. This often demonstrates in the form of his ease when it comes to dealing with logic-based devices (such as puzzles or magic cubes) and his seemingly abnormal calculation skills.
Master-level sleeping skills: He is capable of sleeping anywhere and anytime, under any circumstances.
Inhuman Instincts: As a direct result of his martial arts training, Kurono has exceedingly sharp instincts when compared to an average human being.
Abnormal Learning Speed: Thankfully to his abnormal talent and intellect, Kuro seems to be able to easily understand and learn new skills, to the point of being qualified as a pseudo-genius meister, . as long as he puts some effort in doing so. Unfortunately, he doesn't seem that interested in learning new things.
Skilled Marksman: since he recently started to favour long-ranged combat over the more tiring close-ranged combat, Kuro naturally developed some shooting skills, being capable enough to be called as skilled in despite of his lack of experience.
Weaknesses: Kuro's weaknesses mostly lie in his own tendencies towards laziness, that resulted in the deterioration of his body to a certain extent, making him unable to exert the full strength of his martial skills because of his limited amount of stamina and average muscular strength and often putting him into dangerous situations because of his unwillingness to go all out from the start. A secondary weakness comes in the form of his attachment with the few people he considers as friends, that often taints him into fighting in a reckless, seemingly suicidal way when they're in danger, indirectly resulting in the deterioration of his skills because of the loss in rationality that directly impacts his judgment.
Fighting Style: If a single word had to be used to describe Kuro's fighting style, it would definitely be efficient. Following the norm for the practitioners of the old ways and fusing them with his own lazy nature, the fighting style adopted by Kuro prioritizes attacking the enemy in a methodical way, targeting vital or weak points of the enemies bodies while employing the minimum amount of movement possible, valuing what is practical in place of flashy or graceful to develop an extremely deadly way of fighting. In despite of efficiency, his way of fighting is often criticized because of its excessively brutal nature - often said to suit an assassin rather than a meister - valuing causing extreme pain to the enemy as a way of incapacitating him/her and creating openings for a definitive attack.