I'm talking about in the sense of us just deciding what happens on our own.
This is a literary roleplay. It says it right on the OP. Here, I'll do some more of the work for you:
This is for Deregulated, a space colonization roleplay set approximately 200-350 years in the future on the exoplanet SEVI-T3 - Ember. Deregulated is an advanced, literary RP with some stat elements included. While I intend to have dice rolls and stats play a part in this roleplay, the primary purpose of this roleplay is to build an intriguing collaborative story while building and exploring an entire alien planet
I'll even break it down:
This is a literary RP, meaning it's focused on detailed writing. Stats are secondary. There are rolls involved, but the idea is and has always been that this is first and foremost a collaborative story. Nothing has changed. No-one pulled a wool over your eyes. You simply misunderstood, to put it simply and nicely.
You are still expected to help build the world. The stat elements are the only part Googer is going to have full, direct control of, and he's going well out of his way to keep track of them so you don't have to. The world-building is up to you and everyone else.
Plenty of information was provided, and the parts that weren't elaborated on are meant to be built on by the players. Look at Aaron's posts. He has thus far almost singlehandedly built the lore for the Federation's coup, dropping names of important individuals and everything. He took the basic idea of a coup on Earth and turned it into a story. In just two posts from him, he has established a pretty solid story using the essentials provided to him by the OP. That's what you do in literary RPs. In
all literary RPs.
This is an exotic planet and we're supposed to just make animals and plants up? I am expected to know how this mining worke? I'm expected to assume ore is even found?
Yep. That's what creative writing is. If you want to take part in a story where everything is already there for you, down to what the plants look like, you can always boot up a gaming platform of your choice and press some buttons for a few hours. This is literary RP, not a straight-up game. The essentials have been laid out for you, the stats are being tracked. Googer has done plenty as GM. Unfortunately, he can't do the writing for you.
Deciding to let us determine if bad things happen. Not assuming direct control of NPCs. The role of GM is vastly different from player. And a player is definitely what he appears to be from what I can tell.
This is actually something that is on the table, and you were told it was when you asked. The idea of throwing hazards at players will likely be explored. He and I spoke yesterday about the storms on Ember, which would likely be so powerful that when announced, would force players to relocate. The RP just started, though. People are still settling down and some haven't even posted their introductory posts.
Are there some things that in hindsight the RP could be doing better? Of course. But there is still time to improve them. We literally just started.
And the essentials are there, as I said. Everything you need to build a story, and to build the world, is there. You have the basics you need to help create this world. And that is exactly what Googer intended. He didn't leave blanks because he couldn't be bothered to fill them. He's filled plenty of those blanks, actually. And the ones that haven't been filled, are there to be filled by the players. He is giving you the opportunity to contribute to the lore of the RP, the way that Aaron and others are doing. The fact that you're not interested in doing that is your issue and not really the RP's.