Appearance: (A picture or a description of what your char looks like.) Age:(How old is your char?) Name: (Your char’s name. Pretty straightforward.) Nickname/Alias: (Anything your char is called that isn’t their real name.) Gender: (Your char’s gender. Again, pretty straightforward.) Personality: (What kind of person is you char?) Biography: (How was their life leading up to this point?) Skills: (What you char is good at.) Equipment: (What your char carries on their person.)
Appearance: Age: 21 Name: Roxy Black Nickname/Alias: Black Widow Gender: female Personality: Roxy comes across tough and sarcastic. She keeps a wall between herself and others. She doesn't trust easily but if someone earns her trust she is loyal to them. She isn't very forgiving or understanding. If you screw up or piss her off it will be along time before she is willing to let it go. She is brutally honest. She doesn't care if you like her or not. She is very stubborn. Once she decides something it is hard to get her to change her mind. Biography: Roxy was raised by her father. Her mother was never part of her life. Her father hated her. Roxy never knew why. She never bothered asking. Her father was very abusive of her because he wanted a son but was never able to have one. He tried her to be an assassin. She excelled despite her father's abuse. She wanted to prove to him that she was just as good, if not better than the son he wanted. She tried as hard, sometimes harder, than his men just so she could prove him wrong about her. Skills: knife throwing Equipment: throwing knives
Personality: Isago comes off as being kind-hearted, calm, and jolly. Usually he will not look at things negatively but can also have a serious side when it comes to work, enemies, or things being done wrong to his friends. He has sympathy towards anyone who are a slave and who are mistreated as one. He can be cunning and a liar to get out of situations.
Biography: Isago was formerly born into slavery to father he never met since he was sold off and a sickly mother who died when he was 5. As a child, he worked in his cruel master's home until one night the town he lived in was attacked by bandits (Who often traveled on land but at times by sea as well) that took him in and trained him to be like them. Throughout his teens up to now, Isago have learned that if there's something you want in life, you take it. That's the only way of survival.
Skills: Quite good at lying/persuasion to get out of sticky situations, he's an expert swordsman and hand to hand fighter. He's very skilled in free running (Pretty much parkour). And he's quite strong
Equipment: 1 sword 1 dagger 2 pouches of powder that induces sleep when mixed with liquids and consumed.
Other associates
Abasi - A friend and former crewmate who is like a brother but are at odds because of their disagreements on things.
Name: Garrett Alias: Nil Gender: Male Age: 24 Appearance:Normal attire, thieving attire. Garrett is a rather small man, only 5'6 and weighing in at a measly 114 pounds; he is extremely lanky, with no fat to speak of and barely any muscle. His face is almost always clean-shaven and his dark brown hair is cut short. He has a scar running from his right cheek up to his eyebrow. Personality: Garrett is a rather snarky and rude young man. He is open to conversations with others, but they should expect more than a few sarcastic jabs if they do talk with him, and they'd better have thick skin because he almost always flat-out insults someone in conversations. What can he say? Being raised by street rats doesn't give you the best social skills. Despite his rather rude nature, he actually has a pretty big hero complex (despite what he might tell you), and always tries to help people in need. In addition to this, he abhors killing, his excuse being that it's unprofessional; really, it's just because he doesn't think he could live with himself if he did kill someone. Biography: TL;DR: an orphan raised by a gang of street kids who stole to survive. Ended up leading another gang of kids after the old one had disbanded. Eventually went on to become a solo thief, then recently joined the Thieves Guild.
Garrett was born in a brothel to a whore, his father being a long forgotten client. His mother died in childbirth, and the other prostitutes dumped him out on the street to die, seeing no point in raising a bastard child. Nine times out of ten, this is where a whoreson's life would end, but, as fate would have it, he was taken in by a gang of homeless orphans who stole to survive. Again, nine times out of ten this is where a whoreson's life would end, but he was able to survive his first few years of life on the street.
Garrett was always lucky like that.
Due to the fact that the street rats had just found the baby and had no indication of his name, they picked one for him, leaving him without a last name because none of them even knew what a last name was, what with them being orphans. They raised him as one of their own, teaching him how to con and steal, which would prove useful later in his life.
When Garrett was six, he conned a shopkeeper out of some bread. When he was seven, he picked his first pocket. When he was eight, he picked his first lock. And when he was nine, he first ran and hid from guards. By the time Garrett was 14, most of the original members of the gang that raised him were gone (either dead, arrested, or having gone off on their own), and he found himself leading a new gang of younger kids. However, this time he began to teach them how to break into homes and stores rather than conning and pickpocketing unwitting people.
Five years later, Garrett decided to leave the gang, passing on the title of leader to the oldest of them. He began a solo career as a thief, sneaking into stores and houses and stealing everything that wasn't nailed down (and sometimes, even things that were) as well as the classic pickpocketing when not on a job. Recently, he received word of the Thieves Guild that had formed, and decided to join them in order to make more cash.
Skills: Stealth Lockpicking Pickpocketing Basic Archery Equipment: A bow and quiver of arrows. A three inch dagger (just for emergencies; Garrett's never had to put it to use). A lockpicking kit. A rope.
Personality: Kai is a rather expressive individual. He usually makes his feelings, as well his as thoughts and opinions quite clear to those around him, even when they hardly make him sound smart. He is bold, impulsive, and headstrong, and will do what it takes to survive when the situation demands it. Kai misses his old crew and his life out at sea, and often thinks of those times. This is apparent as he frequently goes back to the waterfront at night to sit by the harbor while gazing out into the waters.
Biography: Kai was raised and trained out at sea by his pirate father and his crew. During his childhood, he witnessed countless successful plunders by the pirates. Seeing the men whom he practically considered family live their lives by taking what they wanted by force, the then young and impressionable Kai readily took after their ways, and he was contented with his life as far as he knew. However, everything changed one day when they chose the wrong target to rob - an enemy vessel with a crew they could not overpower. This failure resulted in the death of Kai's father and his men, leaving the terrified teenager hiding as a stowaway on the enemy ship. He eventually made his escape when the ship arrived at the waterfront of Luthias City. Since then, Kai had been surviving by the only way he knew how to - by taking what he needed, whenever he needed it, and by any means necessary.
Skills: Swordsmanship and firearm handling. (I'll include ship steering and sea navigation, though those are probably not going to matter in this RP.)
Appearance: Shi is one of the unlucky few struck with dwarfism, and in his adulthood has been at most 4'8". However, almost as a sort of compensation, he is pudgy and very wide, often giving him the appearance of a ball. He is often found dressed either in the yellow robes of an imperial governor when dealing with other thieves, or the brown clothing of the peasantry when not working. Age: 35 Name: Liu Shi Nickname/Alias: N/A Gender: Male
Personality: Shi is polite, first and foremost. He sees the use of imperfect titling as a personal sin. He is a man of lies upon lies, often even fibbing about non-important information just to practice for when it really counts. He expects the same out of all the thieves he meets, and insists on proof whenever possible, even for seemingly trivial matters. Biography: There was a time, in a far off land, when Shi was a real stand-up guy. He stayed long hours in school and the library, poring over books of politics, dreaming of a glamorous career in the imperial court. His wish was granted when his hard work paid off, him just nudging out the bottom scorers in the merit test. However, he, coming from a less-than-wealthy family, didn't have many resources to study and didn't do so well that he could land the capital duties of his dreams. Instead, he was sent to the far corners, often having to govern barbarians or raiders. This is what led to him taking the bribe that fell him. He thought one might not hurt, but the emperor has spies everywhere, and Shi was immediately booted out of his place and exiled. Now, he hopes Luthias is far enough away from the emperor's steely gaze and the disappointment he would face from his family should he ever return.
Skills: Administration, philosophical debating, speeches, appraisal Equipment: Money. Loads of it.
Personality: Caring to those she sees as hard done by but can hold her ground against some of the meanest looking thugs when she needs to. Biography: TLDR; She was married off to a rich lord who then killed her family, she took her opportunity when their carriage was attacked by bandits and made off with the finery and one of the bandits - selling the goods and buying a tavern in Luthias. For the past twenty years she has been carting ale for sale around the city, listening to gossip and picking pockets as she went.
Annie grew up out in the country, her family farm was often the subject of raids. After one particularly bad winter raid they were left with so little food Annie's father made a deal with a local lord that, in exchange for food and guards he would give a portion of all future profits to the lord and his daughter's hand in marriage.
A year into an unhappy marriage (understandably for a teenager married to a fifty year old with four other wives) Annie discovered the worst. Two years ago, in a feud between himself and a neighbouring lord, her husband had taken on a mercenary group and promised them land he couldn't give...until Annie's father asked for protection. The mercenary group had gone in under the guise of guards and killed the family as they slept, taking the land for themselves.
Between the boiling anger and paralyzing sadness Annie hadn't known how to act. Six months later, however, their carriage had been waylayed by bandits - a battle between the guards and bandits left Annie, the lord and one wounded bandit. A well placed dagger later and only Annie and the bandit remained. The two made their way to Luthias, a city they could get lost in and, with the money from the lord's finery, carriage and horses, bought a tavern.
Annie and Bolen married but his injured leg kept him from a life of crime. Annie, however, was only just getting a taste. She often takes to the streets, ale for sale in her cart, and under the guise as a seller and advertiser of their wares slipped into all areas of the city (few guards say no to a sip of ale during a long shift) and keeps her ears and pockets open. Twenty years since and she has quite a bit of experience under her (now sizeable) belt.
Skills: Reading people, sifting gossip for important information, pickpocketing and her stout frame won't make her the deadliest fighter by a long shot but she isn't to be discounted. Equipment: The dagger she used for her first kill has never left her side since.
Appearance: 5'0, dark hair that is cut unevenly around her ears and has longer layers on top that stick out. Deep brown eyes and a pale complexion, with a small almost pointed nose. Skinny but has tight little muscles on her legs and arms. Sometimes wears charcoal around her eyes to look menacing. Normally wears dark clothes and a thin black cloak. Age:24 Name: Krista Mueller Nickname/Alias: Ratte Gender: Female
Personality: Ratte is carefree in the deadly sense. She holds her true feelings back well behind a mask of sarcasm, flirting and general boisterous and rowdy behaviour. She is a pessimist, but can be very caring on the inside and looks after those she considers worthy of her care with a fierce loyalty, though those people are few and far between. She is determined and stubborn - if she wants something, she's going to try to get it, even if that means betraying someone. Biography: Ratte grew up with her sister in a quiet little family that couldn't afford much. Ratte was never the favourite child - she was brutish and stubborn and often came home with bruises or something stolen, often egged on by her sister though nobody ever saw that part. Her parents were at the end of their patience with her, when her little sister became sick. Ratte took on the role of providing the medicine for her under the guise of having found a job. In reality, she was stealing and when her parents and sister found out, they banned her from the house. Ratte lived on the streets for a long time after that, still sneaking medicine into the house when she could, but learning skills to live on her own and survive in this bitter world of ungrateful beings. She eventually hitched a ride out of town to escape from a group that she had pissed off with her nature and stealing from them and never came back. She was never able to settle, moving from town to town, eventually landing in Luthias - somewhere she was hoping to make a name for herself before she moved on. A name everyone either hates or fears, of course.
Skills: Pick-pocketing, lying, lock-picking, knife-throwing, drinking shots. Equipment: A knife on her belt, a lock-picking set in a small bag on her shoulder, deck of cards.
Personality: Partly quiet and shy, can be quite wry sometimes. Finds a lot of things funny and has a nice sense of humor.
Biography: Skell was born Stella Zucherro, her parents abandoned her with a hardcore, in the shadows gang. She grew up surrounded with tattoos, cigarettes and a variety of drugs. However, her new found family took great care of her and made sure that she received a childhood that was both healthy and happy. When she was 17 her family decided to give her a tattoo of a skull on her face as well as several more on her arms. Skell had been left by her parents in a box painted with skulls and that tattoo proved her willingness to survive. She has a bit of money but doesn't want to accept the money that the gang gets from their dealings and instead wants to earn her own. Which leads to where she is now, stealing items and selling them in numerous back alleys and markets across the country.
Skills: Being silent. She can creep around anywhere without anyone hearing her. She can also change her personality very quickly, to lure in "prey" though she remains true to herself.
Equipment: Usually just carries a few daggers with her as well as a couple of sleeping dart guns.
Personality: Ahsoka is fairly playful and witty when it comes to others. Her messy hair is reflective of her personality, unqiue, unstable, spontaneous, flawed, yet oddly charming. Although resourceful she is sometimes blinded by her ambition and has fallen into traps before only to escape thanks to her quick thinking. Her nature makes doesn't make Ahsoka seem very intimidating but as any survivor would she does whatever it takes to get ahead.
Biography: Ahsoka was born into servitude for a wealthy noble family. Ever since she was little she was told she was no one of value and was kept locked in a basement unless she had work to do. More than once she had nearly starved chained to the wall of that basement and was severely beaten for stealing food. All her life Ahsoka believed her family had sold her into slavery and abandoned her. One day when she was about thirteen Ahsoka learned that she was actually the illegitimate child of the father of the noble family. Deciding she was going to take back what was her birthright that evening she escaped her shackles and stole many of the family's valuable possessions. Before anyone in the house woke up she disappeared into the night never to be seen by them again. She isn't particularly skilled in combat although she has pretty decent aim with her mini crossbow her real assets lie in her specialty skills and strategical thinking. Ever since her escape seven years ago Ahsoka has delved into the criminal underground scraping by on her determination to make something of her life.
Personality: Quiet, he only talks when needed, Tristan is Selfish unless you gain his respect, Tristan always looks forward he will do anything without a hint of fear, using his skills he can climb the tallest towers in a matter of seconds and he can take down 3 guards alone this personality made him the thief he is today.
Biography:
Tristan was the son of 2 farmers, both made money from farming.Tristan was taught combat using daggers by his father, when he was 12 his family got killed by a group of mercenaries (A.K.A king's guards) he was able to survive by hiding in a shed. He was found by a man the man did not want to adopt Tristan. Tristan begged and the man said should he be able to use what he will teach him he will gladly accept Tristan. The man taught him how to pickpocket,lockpick and acrobatics. Tristan learned quick the man tasked him to pickpocket people on the market in this point Tristan learned that he we was being used as a tool. So when the man was sleeping he killed him. But Tristan wanted to be rich not as a tool so he joined the criminal underworld.
Skills: capable of acrobatic feats and trained in the arts of pickpocket, stealth combat and knife throwing
Equipment: 2 long knives, 10 throwing knives and some lock picking tools
Personality: Despite Reeve being a former noble, he has just as many street smarts as a criminal who's grown up in the slums. He is typically cold, calculating, and has a complete disregard for the lives of anyone he doesn't care about, which means he hasn't met a single person whose death he's been sad about. After his fortune was torn away from him, Reeve wanted revenge against those who ruined him more than anything else. This sometimes lead to illogical behavior, such as rushing into action, killing someone who harbored useful information, etc.
Biography: Up until Reeve's 11th birthday, he lived a carefree, happy life. Entertainment whenever he wanted it, presents almost constantly, not to mention he could whatever, whenever. However, on that fateful day, the bank came to Reeve and his family. Their money was gone, and they were seeking repossession of the family manor. Despite his parent's protests, they were kicked to the streets. They didn't have any life skills, because they thought they didn't need any. That winter, his entire family was killed by hypothermia. It was that day that Reeve's heart hardened, like ice. At least he learned something. "The more crutches you have, the more it hurts when they're kicked out from under you."
Skills: He has a cold deposition when it comes to what has to be done, and will perform any action without hesitation. This can be a blessing or a curse. He is also very manipulative, and strikes fear into most. Since he was a noble once, he knows how people act, how they think. Most of all, he knows their weaknesses. He also has a photographic memory and is very manipulative. He has an extensive knowledge of chemicals.
Equipment: Dagger, Chemical components, Shortsword, Bag.
Age: 22 Name: Nadya Pavel Nickname/Alias: Gypsy Gender: Female
Personality: To those that are the closet to her - they know her sweet smile to strangers is only a façade. She is very cunning when it comes to getting what she wants. Nadya easily knows how to play on the heartstrings of her prey, or knows how to keep then preoccupied. For those she is closest to - she likes to make sure everyone gets their share, if earned, and is very independent. Wont rely on you for much except company.
Biography: Nadya grew up with her mother in a nomadic traveling group - that she banded with for years. This is how she became affiliated with the Gypsy lifestyle. Constantly having to beg for food, money, and struggling to make trades with people in towns - but as she got older she found better ways to get these needs. Entertaining the masses for money with her lute/tarot cards/fortune telling/dancing became a quick way for money. Or, there was stealing.... Her mother didn't teach her the stealing aspect, it just came naturally as she was beginning to starve more and more - hunger and materialistic wise. Even though the nomadic tribe traveled with goats, and constantly revisited the same spots for rest, and foraging. It all wasn't enough for her. She wanted more money, food, to relax instead of constantly travel to these empty promise filled homes. Nadya eventually disbanded from her mother at the age of 15, following a man who promised her a life of leisure, but eventually abused her and she ran from him shortly after. Nadya then found herself where she is today, home - amongst whom she now considers family.
Skills: +Playing the Lute +Faux fortune telling +Advanced pickpocketing +The power of persuasion when it comes to men +Very light and nimble on her feet thanks to dancing +Creaing diversions
Equipment: > A small knife tapped to each side of her thighs >A deck of tarot cards >Lockpicks >Her Lute
Name: Eryx Alias: None, though some have called him Snow on account of his oddly white hair. Age: 23
Appearance:
Personality: Eryx is quiet and calculated, his eyes are almost never still. He has claimed that the world moves slow to him, and he doesn't like it. This makes him irritable at times, but he's always reliable when he's assigned a task.
Bio: Eryx was arrested at a young age for violent outbursts, he is cold and uncaring yet completely honest. He has never spoken a lie to protect himself. He was always a fast thinker, using this to get into and win fights, stealing, and calculating how to get away with theft. After stealing from the wrong people there was an unfortunate event where in an act of revenge, he took the fight to an enemies family to teach a lesson.
Eryx has been off grid for half a decade, and what has returned in a much more quiet man. He doesn't seem as prone to violence, only acting in self defense. Nobody has matched his defensive capability, most would be too tired to keep fighting by the time he strikes back. People who remember him can speak for how viscious he was, and that his hands aren't to be underestimated.
Skills: -Basic Lockpicking -Advanced hand to hand capabilities. -Agility and flexibility, effective but crude.
Equipment: A pair of sturdy gloves, steel plates are on the both sides of the palms, as well as the backs of the fingers.
Personality: Arin is a loyal worker who follows orders to the letter. He's got no problem with any job, including killing and murdering certain individuals for coin, especially if they got it coming to them. Everything about him just screams cutthroat, and that's exactly what he is. As long as the pay's good and he gets to do what he does best, he won't have a problem. He likes to make jokes with his allies but he has an odd quirk of calling everyone by their aliases 24/7, even at the base. He see's it as a precaution in case the wrong people are listening, but some just call it paranoia.
Biography: A former dockworker, Arin was always taught to work smart, not hard. He always had the shortcut ways of doing things. Using clever contraptions for moving crates faster, things like that. He was berated for not being a "hard worker". However, the meager pay of a deckhand wasn't enough for Arin. He started taking little... "side jobs." Turns out, some workers wanted other workers or bosses gone, and Arin was willing to oblige for a bit of coin.
He'd do it all. Drag a worker down the alley, dunk a boss under the water for just long enough. He quickly garnered a hushed reputation throughout the waterfront's workers. When other establishments started hearing about him, they'd then approach him for some more serious assassination contracts. He took what he could if he thought he could do it. His change of work made him get more leaner and athletic for the jobs. However, among the contracts, he found he had a second knack for pinching things of worth too. He enjoyed the work. He got to stick it to the rich who held the town down, and pick up things in return as well as a sum.
It was then when he found out about the Guild of Dishonor. Finally! People who got it! Now he runs with them, providing a more direct way of dealing with nuisances. It's not the right way, but it's one that works.
Equipment: Dagger for stabbing, a billy club for knocking out. A matchlock pistol and a sword JUST in case things get hairy, but Arin's never been good at actual fighting.
Appearance: Dark-Haired with Burn-like Scars all over his body, Wearing a hood most of the time to shroud his true face, Raggy shirt and pants the color of them mostly black. His skin color is pale white as he doesn't go into the sun often without his hood. Almost always carrying his two trusty daggers in his hands or by his side.
Age: 16
Name: Jason Reid
Nickname/Alias: Shadow
Gender: Male
Personality: He doesn't like being wrong he will go to the ends of the earth just to prove he isn't wrong and that you are wrong, he likes to go by himself instead of working in a group. He hates Talking ever, he is usually the quiet one.
Biography: He has been caught by the police multiple times in his life because he was caught stealing or trespassing (etc...) he has also been interrogated and tortured for information while he was in prison because the police thought he was part of a big robbery hence the burn-like scars throughout his body, he is traumatized by fire and will not go near it since that incident, as they poked him with hot coals until he fell over pleeding he didn't know anything.
Skills: He is really Good at staying hidden and hiding in plain sight while using his surrondings
Equipment: He always has on his trusty cloak that helps him hide, His two snake daggers that he will never part with.
Personality: Clinically insane, she often switches from one mood to the other. More or less her modds are mire like personalities. Anna is highly dangerous which led to her freedom. Sometimes she has to be kept to herself, depending on who she is that day. She totes around a teddy bear named Lucien. She often acts as a child when she has Lucien, sadly thats when shes somewhat sane.
Biography: Anna grew up with Dissasociative Personality Disorder and was thrown into an asylum by her neglective parents at ten years old. They chose to live their rich lives without her because "The Mentally Ill have no place in the world." As the years passed Anna was abused, picked in, and always reaching her breaking point to where she snaps and gets put in a padded room. She became a member of Dishoner when she slaughtered the entire asylum, including security and orderly.
Skills: - Lockpicking - Escape artist - Highly skilled in bladed weapons
Equipment: Bear (Occasionally) Kunai with chain (Can become four sided)